Renamed class to not conflict with the java.lang version.
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@@ -9,8 +9,8 @@
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package engine.db.handlers;
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import engine.Enum;
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import engine.gameManager.DbManager;
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import engine.mbEnums;
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import engine.objects.CharacterPower;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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@@ -23,7 +23,7 @@ public class dbCharacterPowerHandler extends dbHandlerBase {
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public dbCharacterPowerHandler() {
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this.localClass = CharacterPower.class;
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this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
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this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
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}
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public CharacterPower ADD_CHARACTER_POWER(CharacterPower toAdd) {
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@@ -74,7 +74,7 @@ public class dbCharacterPowerHandler extends dbHandlerBase {
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public CharacterPower GET_CHARACTER_POWER(int objectUUID) {
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CharacterPower characterPower = (CharacterPower) DbManager.getFromCache(Enum.GameObjectType.CharacterPower, objectUUID);
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CharacterPower characterPower = (CharacterPower) DbManager.getFromCache(mbEnums.GameObjectType.CharacterPower, objectUUID);
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if (characterPower != null)
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return characterPower;
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