can block spells
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@@ -5114,84 +5114,88 @@ public class PlayerCharacter extends AbstractCharacter {
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if(!newSystem)
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return;
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try {
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if (this.updateLock.writeLock().tryLock()) {
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try {
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if (!this.isAlive() && this.isEnteredWorld()) {
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if(!this.timestamps.containsKey("DeathTime")){
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this.timestamps.put("DeathTime",System.currentTimeMillis());
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}else if((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
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forceRespawn(this);
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return;
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}
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this.updateLocation();
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if(this.isAlive() && this.isActive && this.enteredWorld) {
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this.updateMovementState();
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if (this.combatStats == null) {
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this.combatStats = new PlayerCombatStats(this);
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} else {
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this.combatStats.update();
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if (this.updateLock.writeLock().tryLock()) {
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try {
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if (!this.isAlive() && this.isEnteredWorld()) {
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if (!this.timestamps.containsKey("DeathTime")) {
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this.timestamps.put("DeathTime", System.currentTimeMillis());
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} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
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forceRespawn(this);
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return;
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}
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this.doRegen();
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}
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this.updateLocation();
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if (this.isAlive() && this.isActive && this.enteredWorld) {
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if (this.getStamina() < 10) {
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if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
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PlayerCharacter.GroundPlayer(this);
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this.updateMovementState();
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if (this.combatStats == null) {
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this.combatStats = new PlayerCombatStats(this);
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} else {
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this.combatStats.update();
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}
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this.doRegen();
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}
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}
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RealmMap.updateRealm(this);
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this.updateBlessingMessage();
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this.safeZone = this.isInSafeZone();
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if(!this.timestamps.containsKey("nextBoxCheck"))
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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if(!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
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this.isBoxed = checkIfBoxed(this);
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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}
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if(this.level < 10 && this.enteredWorld) {
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while (this.level < 10) {
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grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
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}
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}
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if(this.isBoxed && !this.containsEffect(1672601862)) {
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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}
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if(this.isFlying()){
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if(this.effects.containsKey("MoveBuff")){
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GroundPlayer(this);
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}
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if(!this.timestamps.containsKey("StunGrounded"))
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this.timestamps.put("StunGrounded",System.currentTimeMillis() - 1000L);
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if(this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()){
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boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
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if(!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)){
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this.setDesiredAltitude(this.altitude - 10);
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this.setTakeOffTime(System.currentTimeMillis());
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ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
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// force a landing
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DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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this.timestamps.put("StunGrounded",System.currentTimeMillis() + 1500L);
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ChatManager.chatSystemInfo(this,"Applying 1 Tier Ground");
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if (this.getStamina() < 10) {
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if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
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PlayerCharacter.GroundPlayer(this);
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}
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}
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}
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RealmMap.updateRealm(this);
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this.updateBlessingMessage();
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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this.updateLock.writeLock().unlock();
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this.safeZone = this.isInSafeZone();
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if (!this.timestamps.containsKey("nextBoxCheck"))
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
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this.isBoxed = checkIfBoxed(this);
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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}
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if (this.level < 10 && this.enteredWorld) {
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while (this.level < 10) {
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grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
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}
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}
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if (this.isBoxed && !this.containsEffect(1672601862)) {
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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}
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if (this.isFlying()) {
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if (this.effects.containsKey("MoveBuff")) {
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GroundPlayer(this);
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}
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if (!this.timestamps.containsKey("StunGrounded"))
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this.timestamps.put("StunGrounded", System.currentTimeMillis() - 1000L);
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if (this.bonuses.getBool(ModType.Stunned, SourceType.None) && this.timestamps.get("StunGrounded") < System.currentTimeMillis()) {
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boolean isFlyMoving = this.getDesiredAltitude() != this.altitude;
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if (!isFlyMoving && this.bonuses.getBool(ModType.Stunned, SourceType.None)) {
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this.setDesiredAltitude(this.altitude - 10);
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this.setTakeOffTime(System.currentTimeMillis());
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ChangeAltitudeMsg msg = new ChangeAltitudeMsg(this.getObjectType().ordinal(), this.getObjectUUID(), false, this.getAltitude(), this.getDesiredAltitude(), this.getAltitude());
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// force a landing
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DispatchMessage.dispatchMsgToInterestArea(this, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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this.timestamps.put("StunGrounded", System.currentTimeMillis() + 1500L);
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ChatManager.chatSystemInfo(this, "Applying 1 Tier Ground");
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}
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}
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}
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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this.updateLock.writeLock().unlock();
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}
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}
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}catch(Exception e){
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Logger.error("UPDATE ISSUE: " + e);
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}
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}
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public static void unboxPlayer(PlayerCharacter player){
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