From c415bb15e241d5b3e985861f01bf1ec4bcbd0efd Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Fri, 31 Jan 2025 19:47:02 -0600 Subject: [PATCH] use new skill level calculations --- src/engine/objects/PlayerCombatStats.java | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/src/engine/objects/PlayerCombatStats.java b/src/engine/objects/PlayerCombatStats.java index 36b23331..ee2c299b 100644 --- a/src/engine/objects/PlayerCombatStats.java +++ b/src/engine/objects/PlayerCombatStats.java @@ -124,10 +124,10 @@ public class PlayerCombatStats { float masteryLevel = 0; if(this.owner.skills.containsKey(skill)) { - skillLevel = this.owner.skills.get(skill).getTotalSkillPercet(); + skillLevel = calculateBaseSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet(); } if(this.owner.skills.containsKey(mastery)) - masteryLevel = this.owner.skills.get(mastery).getTotalSkillPercet(); + masteryLevel = calculateBaseSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getTotalSkillPercet(); float stanceValue = 0.0f; float atrEnchants = 0; @@ -254,11 +254,11 @@ public class PlayerCombatStats { } if (this.owner.skills.containsKey(skill)) { - weaponSkill = this.owner.skills.get(skill).getTotalSkillPercet(); + weaponSkill = calculateBaseSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getTotalSkillPercet(); } if (this.owner.skills.containsKey(mastery)) { - weaponMastery = this.owner.skills.get(mastery).getTotalSkillPercet(); + weaponMastery = calculateBaseSkillLevel(mastery,this.owner);this.owner.skills.get(mastery).getTotalSkillPercet(); } double minDMG = baseDMG * ( @@ -333,11 +333,11 @@ public class PlayerCombatStats { } if (this.owner.skills.containsKey(skill)) { - weaponSkill = this.owner.skills.get(skill).getModifiedAmount(); + weaponSkill = calculateBuffedSkillLevel(skill,this.owner);//this.owner.skills.get(skill).getModifiedAmount(); } if (this.owner.skills.containsKey(mastery)) { - weaponMastery = this.owner.skills.get(mastery).getModifiedAmount(); + weaponMastery = calculateBuffedSkillLevel(mastery,this.owner);//this.owner.skills.get(mastery).getModifiedAmount(); } double maxDMG = baseDMG * ( @@ -567,10 +567,10 @@ public class PlayerCombatStats { masteryName = weapon.getItemBase().getMastery(); } if(this.owner.skills.containsKey(skillName)) - weaponSkill = this.owner.skills.get(skillName).getModifiedAmount();//calculateModifiedSkill(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount(); + weaponSkill = calculateBuffedSkillLevel(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount();//calculateModifiedSkill(skillName,this.owner);//this.owner.skills.get(skillName).getModifiedAmount(); if(this.owner.skills.containsKey(masteryName)) - masterySkill = this.owner.skills.get(masteryName).getModifiedAmount();//calculateModifiedSkill(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount(); + masterySkill = calculateBuffedSkillLevel(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount();//calculateModifiedSkill(masteryName,this.owner);//this.owner.skills.get(masteryName).getModifiedAmount(); float dexterity = getDexAfterPenalty(this.owner); @@ -695,7 +695,9 @@ public class PlayerCombatStats { //def += armor.getBonus(ModType.DR, SourceType.None); //def *= (1 + armor.getBonusPercent(ModType.DR, SourceType.None)); } - return (def * (1 + ((int) armorSkill.getModifiedAmount() / 50f))); + float skillLevel = calculateBuffedSkillLevel(armorSkill.getName(),pc); + //return (def * (1 + ((int) armorSkill.getModifiedAmount() / 50f))); + return (def * (1 + ((int) skillLevel / 50f))); } public static int calculateBaseSkillLevel(String skillName, PlayerCharacter pc){