aggro check for non agressive mobs

This commit is contained in:
2023-05-28 11:03:29 -05:00
parent 4e5c77ec47
commit c47d1b7823
+3 -1
View File
@@ -486,7 +486,9 @@ public class MobileFSM {
AttackTarget(mob, mob.getCombatTarget()); AttackTarget(mob, mob.getCombatTarget());
} }
private static void CheckToSendMobHome(Mob mob) { private static void CheckToSendMobHome(Mob mob) {
CheckForAggro(mob); if(mob.BehaviourType.isAgressive) {
CheckForAggro(mob);
}
if(mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob,mob.getCombatTarget(),MBServerStatics.AI_BASE_AGGRO_RANGE * 0.5f)){ if(mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob,mob.getCombatTarget(),MBServerStatics.AI_BASE_AGGRO_RANGE * 0.5f)){
return; return;
} }