Unused lastXYZ timers set but never used.

This commit is contained in:
2023-08-21 04:19:20 -04:00
parent dbca131a0f
commit c79d9ae891
5 changed files with 3 additions and 40 deletions
+2 -20
View File
@@ -84,6 +84,7 @@ public class PlayerCharacter extends AbstractCharacter {
private final ConcurrentHashMap<Integer, LinkedList<Long>> chatChanFloodList = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private final ConcurrentHashMap<Integer, Long> killMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private final AtomicInteger trainsAvailable = new AtomicInteger(0); // num skill trains not used
public boolean notDeleted; // <-Use this for deleting character
// ===========================================
// Variables NOT to put into the database!!!! (session only)
@@ -143,18 +144,14 @@ public class PlayerCharacter extends AbstractCharacter {
private int hidden = 0; // current rank of hide/sneak/invis
private int seeInvis = 0; // current rank of see invis
private float speedMod;
private float raceRunMod;
private boolean teleportMode = false; // Teleport on MoveToPoint
private float dexPenalty;
private long lastPlayerAttackTime = 0;
private long lastMobAttackTime = 0;
private long lastUsedPowerTime = 0;
private long lastTargetOfUsedPowerTime = 0;
private long lastUpdateTime = System.currentTimeMillis();
private long lastStamUpdateTime = System.currentTimeMillis();
private boolean safeZone = false;
private int bindBuildingID;
private int lastContract;
/*
DataWarehouse based kill/death tracking.
These sets contain the last 10 UUID's
@@ -2806,18 +2803,6 @@ public class PlayerCharacter extends AbstractCharacter {
this.lastPlayerAttackTime = System.currentTimeMillis();
}
public void setLastMobAttackTime() {
this.lastMobAttackTime = System.currentTimeMillis();
}
public void setLastUsedPowerTime() {
this.lastUsedPowerTime = System.currentTimeMillis();
}
public void setLastTargetOfUsedPowerTime() {
this.lastTargetOfUsedPowerTime = System.currentTimeMillis();
}
public NPC getLastNPCDialog() {
return this.lastNPCDialog;
}
@@ -2826,9 +2811,6 @@ public class PlayerCharacter extends AbstractCharacter {
this.lastNPCDialog = value;
}
public void setLastContract(int value) {
this.lastContract = value;
}
public Mob getPet() {
return this.pet;