@ -61,15 +61,6 @@ public class CityDataHandler extends AbstractClientMsgHandler {
				@@ -61,15 +61,6 @@ public class CityDataHandler extends AbstractClientMsgHandler {
					 
			
		
	
		
			
				
					        dispatch  =  Dispatch . borrow ( playerCharacter ,  cityDataMsg ) ;   
			
		
	
		
			
				
					        DispatchMessage . dispatchMsgDispatch ( dispatch ,  DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        // If the hotZone has changed then update the client's map accordingly.
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( playerCharacter . getTimeStamp ( "hotzoneupdate" )  < =  ZoneManager . hotZoneLastUpdate . toEpochMilli ( )  & &  ZoneManager . hotZone  ! =  null )  {   
			
		
	
		
			
				
					            HotzoneChangeMsg  hotzoneChangeMsg  =  new  HotzoneChangeMsg ( Enum . GameObjectType . Zone . ordinal ( ) ,  ZoneManager . hotZone . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					            dispatch  =  Dispatch . borrow ( playerCharacter ,  hotzoneChangeMsg ) ;   
			
		
	
		
			
				
					            DispatchMessage . dispatchMsgDispatch ( dispatch ,  DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					            playerCharacter . setTimeStamp ( "hotzoneupdate" ,  System . currentTimeMillis ( )  -  100 ) ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        // Serialize the realms for this map
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        WorldRealmMsg  worldRealmMsg  =  new  WorldRealmMsg ( ) ;