Contracted Mob/Npc rotation derived from slot position.

This commit is contained in:
2023-05-02 13:08:02 -04:00
parent a3c8241b8d
commit ce516f24c0
4 changed files with 32 additions and 6 deletions
+10
View File
@@ -30,6 +30,16 @@ public class BuildingLocation extends AbstractGameObject {
private final Quaternion rotation;
public BuildingLocation() {
this.buildingUUID = 0;
this.type = 0;
this.slot = 0;
this.unknown = 0;
this.location = Vector3fImmutable.ZERO;
this.rotation = new Quaternion();
}
/**
* ResultSet Constructor
*/