added check for double mines
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@@ -3591,6 +3591,9 @@ public void dismissNecroPets() {
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conVal *= (1 + Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution)));
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conVal *= (1 + Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Constitution)));
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intVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence)));
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intVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Intelligence)));
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spiVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit)));
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spiVal *= (1+Math.round(this.bonuses.getFloatPercentAll(ModType.Attr, SourceType.Spirit)));
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//boons?
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} else
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} else
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// apply dex penalty for armor
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// apply dex penalty for armor
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dexVal *= this.dexPenalty;
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dexVal *= this.dexPenalty;
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