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@ -214,9 +214,6 @@ public class HeightMap {
@@ -214,9 +214,6 @@ public class HeightMap {
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public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) { |
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Zone heightMapZone; |
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Zone parentZone; |
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float interpolatedParentTerrainHeight; |
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// Seafloor is rather flat.
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