hamlet guards + mobs aggro before going home
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@@ -98,7 +98,7 @@ public class MovementUtilities {
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}
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public static boolean inRangeDropAggro(Mob agent, PlayerCharacter target) {
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public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
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Vector3fImmutable sl = agent.getLoc();
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Vector3fImmutable tl = target.getLoc();
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