parry chance removed 10x
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@@ -4770,8 +4770,6 @@ public class PlayerCharacter extends AbstractCharacter {
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if(mainHand != null && mainHand.getItemBase().isTwoHanded())
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parryBonus = 10;
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parryBonus *= 10;
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passiveSkill = this.skills.get("Parry");
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if(passiveSkill == null)
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return 0;
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