Refresh mine when destroyed.

This commit is contained in:
2023-01-13 11:46:26 -05:00
parent 26dcccad81
commit d9352b6d34
+10
View File
@@ -515,6 +515,16 @@ try{
DbManager.MineQueries.CHANGE_OWNER(this, 0);
// Update mesh
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
if (mineBuilding == null){
Logger.debug( "Null mine building " + this.getObjectUUID() +". Unable to Load Building with UID " +this.buildingID);
return;
}
WorldGrid.updateObject(mineBuilding);
// remove hirelings
Building building = (Building) getObject(Enum.GameObjectType.Building, this.buildingID);