mob movement logic update

This commit is contained in:
2023-05-06 13:03:00 -05:00
parent 9ffc09ac02
commit d9adef611d
2 changed files with 41 additions and 10 deletions
+14 -5
View File
@@ -421,10 +421,15 @@ public class InfoCmd extends AbstractDevCmd {
else
output += "RaceID: " + targetMob.getLoadID();
output += newline;
output += "notEnemy: " + targetMob.notEnemy.toString();
output += newline;
output += "enemy: " + targetMob.enemy.toString();
output += newline;
try {
output += "notEnemy: " + targetMob.notEnemy.toString();
output += newline;
output += "enemy: " + targetMob.enemy.toString();
output += newline;
}
catch(Exception ex){
//who cares its info
}
output += "Spawn: (" + targetMob.getBindLoc().getX();
output += ", " + targetMob.getBindLoc().getY();
output += ", " + targetMob.getBindLoc().getZ() + ')';
@@ -465,7 +470,11 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "EquipSet: " + targetMob.equipmentSetID;
output += newline;
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
try {
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
} catch(Exception ex){
//who cares
}
output += newline;
output += "isMoving : " + targetMob.isMoving();
if (targetMob.region != null) {