mob movement logic update
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@@ -421,10 +421,15 @@ public class InfoCmd extends AbstractDevCmd {
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else
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output += "RaceID: " + targetMob.getLoadID();
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output += newline;
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output += "notEnemy: " + targetMob.notEnemy.toString();
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output += newline;
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output += "enemy: " + targetMob.enemy.toString();
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output += newline;
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try {
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output += "notEnemy: " + targetMob.notEnemy.toString();
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output += newline;
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output += "enemy: " + targetMob.enemy.toString();
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output += newline;
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}
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catch(Exception ex){
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//who cares its info
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}
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output += "Spawn: (" + targetMob.getBindLoc().getX();
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output += ", " + targetMob.getBindLoc().getY();
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output += ", " + targetMob.getBindLoc().getZ() + ')';
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@@ -465,7 +470,11 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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output += "EquipSet: " + targetMob.equipmentSetID;
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output += newline;
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output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
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try {
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output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();
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} catch(Exception ex){
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//who cares
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}
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output += newline;
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output += "isMoving : " + targetMob.isMoving();
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if (targetMob.region != null) {
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