stop movement on cast

This commit is contained in:
2025-01-03 18:57:56 -06:00
parent 520219404c
commit dcc139043d
@@ -165,6 +165,8 @@ public enum PowersManager {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer