stop movement on cast
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@@ -165,6 +165,8 @@ public enum PowersManager {
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PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
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CombatManager.toggleSit(false,origin);
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if(pc.isMoving())
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pc.stopMovement(pc.getMovementLoc());
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if (usePowerA(msg, origin, sendCastToSelf)) {
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// Cast failed for some reason, reset timer
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