guard casting work
This commit is contained in:
@@ -483,8 +483,14 @@ public class MobAI {
|
||||
|
||||
if (powerTokens.isEmpty())
|
||||
return false;
|
||||
|
||||
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
|
||||
int powerToken = 0;
|
||||
if(ThreadLocalRandom.current().nextInt(1,100) < 65){
|
||||
//use direct damage spell
|
||||
powerToken = mob.mobPowers.get(3);
|
||||
} else{
|
||||
//use other random spell
|
||||
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size() - 1));
|
||||
}
|
||||
int powerRank = mob.mobPowers.get(powerToken);
|
||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ public class MobAIThread implements Runnable{
|
||||
public static int AI_DROP_AGGRO_RANGE = 60;
|
||||
public static int AI_PULSE_MOB_THRESHOLD = 200;
|
||||
public static int AI_PATROL_DIVISOR = 15;
|
||||
public static int AI_POWER_DIVISOR = 20;
|
||||
public static int AI_POWER_DIVISOR = 10;
|
||||
// Thread constructor
|
||||
|
||||
public MobAIThread() {
|
||||
|
||||
Reference in New Issue
Block a user