Equip lookups now use bootymap

This commit is contained in:
2023-04-14 18:19:43 -04:00
parent 5d0166a29a
commit de3818aef6
5 changed files with 2 additions and 53 deletions
+1 -1
View File
@@ -152,7 +152,7 @@ public class MobBase extends AbstractGameObject {
if (equipmentSetID == 0)
return equip;
equipList = NPCManager._equipmentSetMap.get(equipmentSetID);
equipList = NPCManager._bootySetMap.get(equipmentSetID);
if (equipList == null)
return equip;
+1 -1
View File
@@ -1645,7 +1645,7 @@ public class NPC extends AbstractCharacter {
public static boolean UpdateEquipSetID(NPC npc, int equipSetID){
if (!NPCManager._equipmentSetMap.containsKey(equipSetID))
if (!NPCManager._bootySetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))