Static method moved to manager singleton.
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@@ -9,6 +9,8 @@
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package engine.gameManager;
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import engine.Enum;
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import engine.db.archive.CityRecord;
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import engine.db.archive.DataWarehouse;
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import engine.math.Bounds;
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import engine.math.Vector2f;
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import engine.math.Vector3f;
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@@ -423,4 +425,31 @@ public enum ZoneManager {
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treeBounds.release();
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return validLocation;
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}
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public static void loadCities(Zone zone) {
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ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
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for (City city : cities) {
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city.setParent(zone);
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city.setObjectTypeMask(MBServerStatics.MASK_CITY);
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city.setLoc(city.getLoc()); // huh?
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//not player city, must be npc city..
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if (!zone.isPlayerCity())
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zone.setNPCCity(true);
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if ((ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) && (city.getHash() == null)) {
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city.setHash();
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if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
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CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
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DataWarehouse.pushToWarehouse(cityRecord);
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}
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}
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}
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}
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}
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@@ -746,33 +746,6 @@ public class City extends AbstractWorldObject {
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return open;
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}
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public static void loadCities(Zone zone) {
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ArrayList<City> cities = DbManager.CityQueries.GET_CITIES_BY_ZONE(zone.getObjectUUID());
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for (City city : cities) {
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city.setParent(zone);
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city.setObjectTypeMask(MBServerStatics.MASK_CITY);
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city.setLoc(city.location);
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//not player city, must be npc city..
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if (!zone.isPlayerCity())
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zone.setNPCCity(true);
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if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER)) && (city.hash == null)) {
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city.setHash();
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if (DataWarehouse.recordExists(Enum.DataRecordType.CITY, city.getObjectUUID()) == false) {
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CityRecord cityRecord = CityRecord.borrow(city, Enum.RecordEventType.CREATE);
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DataWarehouse.pushToWarehouse(cityRecord);
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}
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}
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}
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}
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@Override
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public void updateDatabase() {
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@@ -572,7 +572,7 @@ public class WorldServer {
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//Handle cities
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City.loadCities(zone);
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ZoneManager.loadCities(zone);
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ZoneManager.populateWorldZones(zone);
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} catch (Exception e) {
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