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bane mechanic complete - working

lakebane2
FatBoy-DOTC 2 weeks ago
parent
commit
e379016123
  1. 4
      src/engine/objects/Bane.java

4
src/engine/objects/Bane.java

@ -765,12 +765,16 @@ public final class Bane {
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = attackerMultiplier; player.ZergMultiplier = attackerMultiplier;
else
player.ZergMultiplier = 1.0f;
} }
for(int uuid : defenders){ for(int uuid : defenders){
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid);
if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
player.ZergMultiplier = defenderMultiplier; player.ZergMultiplier = defenderMultiplier;
else
player.ZergMultiplier = 1.0f;
} }
} }

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