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					@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
				@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
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					                        if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) | 
				
			
			
		
	
		
			
				
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					                            cities.add(city); //verify nation or guild is same
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					                    } else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG)) | 
				
			
			
		
	
		
			
				
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					                    } else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG)) | 
				
			
			
		
	
		
			
				
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					                        cities.add(city); | 
				
			
			
		
	
		
			
				
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					                } else if (city.isNpc == 1) { | 
				
			
			
		
	
	
		
			
				
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