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@ -42,6 +42,7 @@ public class HellgateManager {
@@ -42,6 +42,7 @@ public class HellgateManager {
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LootManager.GenerateStrongholdLoot(mob,true,false); |
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hellgate.mini_bosses.add(mob); |
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mob.setObjectUUID(Integer.MAX_VALUE - (10000 + offsetUID)); |
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DbManager.addToCache(mob); |
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offsetUID++; |
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for(int i = 0; i < 5; i++){ |
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Mob minion = CreateHellgateMob(); |
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@ -52,6 +53,7 @@ public class HellgateManager {
@@ -52,6 +53,7 @@ public class HellgateManager {
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LootManager.GenerateStrongholdLoot(minion,false,false); |
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hellgate.mobs.add(minion); |
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minion.setObjectUUID(Integer.MAX_VALUE - (10000 + offsetUID)); |
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DbManager.addToCache(minion); |
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offsetUID++; |
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} |
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} |
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@ -64,6 +66,7 @@ public class HellgateManager {
@@ -64,6 +66,7 @@ public class HellgateManager {
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LootManager.GenerateStrongholdLoot(mob,false,true); |
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hellgate.boss = mob; |
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mob.setObjectUUID(Integer.MAX_VALUE - (10000 + offsetUID)); |
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DbManager.addToCache(mob); |
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offsetUID++; |
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} |
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