MagicBot
8 months ago
3 changed files with 60 additions and 21 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers; |
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import engine.Enum.DispatchChannel; |
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import engine.exception.MsgSendException; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.ToggleLfgRecruitingMsg; |
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import engine.net.client.msg.UpdateStateMsg; |
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import engine.objects.PlayerCharacter; |
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import engine.server.MBServerStatics; |
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public class ToggleLfgRecruitingMsgHandler extends AbstractClientMsgHandler { |
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public ToggleLfgRecruitingMsgHandler() { |
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super(ToggleLfgRecruitingMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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PlayerCharacter playerCharacter = origin.getPlayerCharacter(); |
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// Member variable declaration
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ToggleLfgRecruitingMsg msg; |
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// Member variable assignment
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msg = (ToggleLfgRecruitingMsg) baseMsg; |
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if (playerCharacter == null) |
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return true; |
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int num = msg.toggleLfgRecruiting(); |
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if (num == 1) |
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playerCharacter.toggleLFGroup(); |
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else if (num == 2) |
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playerCharacter.toggleLFGuild(); |
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else if (num == 3) |
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playerCharacter.toggleRecruiting(); |
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UpdateStateMsg rwss = new UpdateStateMsg(); |
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rwss.setPlayer(playerCharacter); |
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); |
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return true; |
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} |
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} |
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