fixed mob AI crash
This commit is contained in:
@@ -156,6 +156,9 @@ public class LootManager {
|
||||
return;
|
||||
}
|
||||
ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2);
|
||||
if(tableRow == null){
|
||||
return;
|
||||
}
|
||||
int itemUUID = tableRow.cacheID;
|
||||
if (itemUUID == 0) {
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user