spire effect extension
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@@ -1012,7 +1012,7 @@ public class City extends AbstractWorldObject {
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// Gather current list of players within the zone bounds
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currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, CityBoundsType.ZONE.extents * 2, MBServerStatics.MASK_PLAYER);
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currentPlayers = WorldGrid.getObjectsInRangePartial(this.location, 1250, MBServerStatics.MASK_PLAYER);
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currentMemory = new HashSet<>();
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for (AbstractWorldObject playerObject : currentPlayers) {
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