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simplified mob aI

lakebane
FatBoy-DOTC 4 weeks ago
parent
commit
ec23f78c58
  1. 29
      src/engine/mobileAI/Behaviours/StandardMob.java

29
src/engine/mobileAI/Behaviours/StandardMob.java

@ -1,6 +1,7 @@ @@ -1,6 +1,7 @@
package engine.mobileAI.Behaviours;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
@ -86,14 +87,14 @@ public class StandardMob { @@ -86,14 +87,14 @@ public class StandardMob {
}
//No items in inventory.
} else if (mob.isHasLoot()) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
if (System.currentTimeMillis() > mob.deathTime + 1000L) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
if (System.currentTimeMillis() > mob.deathTime + 1000L){//MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
@ -104,8 +105,11 @@ public class StandardMob { @@ -104,8 +105,11 @@ public class StandardMob {
if(Mob.discDroppers.contains(mob))
return;
if (System.currentTimeMillis() > (mob.deathTime + (mob.spawnTime * 1000L))) {
float baseRespawnTimer = mob.spawnTime;
float reduction = ((100-mob.level) * 0.01f);
float reducedRespawnTime = baseRespawnTimer * reduction;
float respawnTimer = reducedRespawnTime * 1000f;
if (System.currentTimeMillis() > (mob.deathTime + respawnTimer)) {
Zone.respawnQue.add(mob);
}
}
@ -196,10 +200,14 @@ public class StandardMob { @@ -196,10 +200,14 @@ public class StandardMob {
}else{
//patrol
if (mob.isMoving())
return;
Vector3fImmutable patrolPoint = Vector3fImmutable.getRandomPointOnCircle(mob.bindLoc, 40f);
MovementUtilities.aiMove(mob, patrolPoint, true);
if (mob.isMoving()) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
if(mob.stopPatrolTime + 5000L < System.currentTimeMillis()) {
Vector3fImmutable patrolPoint = Vector3fImmutable.getRandomPointOnCircle(mob.bindLoc, 40f);
MovementUtilities.aiMove(mob, patrolPoint, true);
}
}
}
@ -211,6 +219,8 @@ public class StandardMob { @@ -211,6 +219,8 @@ public class StandardMob {
if(mob.getLastAttackTime() > System.currentTimeMillis())
return;
mob.updateLocation();
InterestManager.forceLoad(mob);
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
@ -235,6 +245,7 @@ public class StandardMob { @@ -235,6 +245,7 @@ public class StandardMob {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
}
public static void MobCallForHelp(Mob mob){
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(mob.loc,60f, MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
@ -244,4 +255,4 @@ public class StandardMob { @@ -244,4 +255,4 @@ public class StandardMob {
MovementUtilities.aiMove(responder,mob.loc,false);
}
}
}
}
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