Formation refactored to enum

This commit is contained in:
2024-04-05 19:37:45 -04:00
parent 627a35e364
commit ec405226c5
4 changed files with 91 additions and 121 deletions
+87
View File
@@ -12,6 +12,7 @@ import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
@@ -2938,4 +2939,90 @@ public class mbEnums {
this.value = value;
}
}
public enum FormationType {
COLUMN(new Vector3f[]{new Vector3f(0, 0, 0), // Group
// Lead
new Vector3f(6, 0, 0), // Player 1 offset
new Vector3f(0, 0, -6), // Player 2 offset
new Vector3f(6, 0, -6), // Player 3 offset
new Vector3f(0, 0, -12), // Player 4 offset
new Vector3f(6, 0, -12), // Player 5 offset
new Vector3f(0, 0, -18), // Player 6 offset
new Vector3f(6, 0, -18), // Player 7 offset
new Vector3f(0, 0, -24), // Player 8 offset
new Vector3f(6, 0, -24)}),
LINE(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(0, 0, -6), new Vector3f(0, 0, -12),
new Vector3f(0, 0, -18), new Vector3f(0, 0, -24),
new Vector3f(0, 0, -30), new Vector3f(0, 0, -36),
new Vector3f(0, 0, -42), new Vector3f(0, 0, -48),
new Vector3f(0, 0, -54)}),
BOX(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(-6, 0, 0), new Vector3f(6, 0, 0),
new Vector3f(-6, 0, -6), new Vector3f(0, 0, -6),
new Vector3f(6, 0, -6), new Vector3f(-6, 0, -12),
new Vector3f(0, 0, -12), new Vector3f(5, 0, -12),
new Vector3f(0, 0, -18)}),
TRIANGLE(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(-6, 0, -6), new Vector3f(6, 0, -6),
new Vector3f(-12, 0, -12), new Vector3f(0, 0, -12),
new Vector3f(12, 0, -12), new Vector3f(-18, 0, -18),
new Vector3f(-6, 0, -18), new Vector3f(6, 0, -18),
new Vector3f(18, 0, -18)}),
CIRCLE(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(-12, 0, -3), new Vector3f(12, 0, -3),
new Vector3f(-18, 0, -12), new Vector3f(18, 0, -12),
new Vector3f(-18, 0, -21), new Vector3f(18, 0, -21),
new Vector3f(-12, 0, -30), new Vector3f(12, 0, -30),
new Vector3f(0, 0, -33)}),
RANKS(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(0, 0, -6), new Vector3f(-6, 0, 0),
new Vector3f(-6, 0, -6), new Vector3f(6, 0, 0),
new Vector3f(6, 0, -6), new Vector3f(-12, 0, 0),
new Vector3f(-12, 0, -6), new Vector3f(12, 0, 0),
new Vector3f(12, 0, -6)}),
WEDGE(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(6, 0, 0), new Vector3f(-6, 0, -6),
new Vector3f(12, 0, -6), new Vector3f(-12, 0, -12),
new Vector3f(18, 0, -12), new Vector3f(-18, 0, -18),
new Vector3f(24, 0, -18), new Vector3f(-24, 0, -24),
new Vector3f(30, 0, -24)}),
INVERSEWEDGE(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(6, 0, 0), new Vector3f(-6, 0, 6),
new Vector3f(12, 0, 6), new Vector3f(-12, 0, 12),
new Vector3f(18, 0, 12), new Vector3f(-18, 0, 18),
new Vector3f(24, 0, 18), new Vector3f(-24, 0, 24),
new Vector3f(30, 0, 24)}),
T(new Vector3f[]{new Vector3f(0, 0, 0),
new Vector3f(-6, 0, 0), new Vector3f(6, 0, 0),
new Vector3f(0, 0, -6), new Vector3f(-12, 0, 0),
new Vector3f(12, 0, 0), new Vector3f(0, 0, -12),
new Vector3f(-18, 0, 0), new Vector3f(18, 0, 0),
new Vector3f(0, 0, -18)});
public Vector3f[] offsets;
FormationType(Vector3f[] offsets) {
this.offsets = offsets;
}
public static Vector3f getOffset(int formation, int position) {
FormationType formationType;
if (position > 9 || position < 0)
position = 0;
formationType = FormationType.values()[formation];
if (formationType == null)
formationType = FormationType.BOX;
return formationType.offsets[position];
}
}
}