added ./aiinfo command for debugging new AI system
This commit is contained in:
@@ -569,10 +569,6 @@ public class MobileFSM {
|
||||
if (mob == null || mob.BehaviourType == MobBehaviourType.None) {
|
||||
return;
|
||||
}
|
||||
//add default behaviour type
|
||||
if(mob.BehaviourType == null){
|
||||
mob.BehaviourType = MobBehaviourType.Simple;
|
||||
}
|
||||
if (mob.isAlive() == false) {
|
||||
//no need to continue if mob is dead, check for respawn and move on
|
||||
CheckForRespawn(mob);
|
||||
|
||||
@@ -56,6 +56,7 @@ public enum DevCmdManager {
|
||||
DevCmdManager.registerDevCmd(new PrintResistsCmd());
|
||||
DevCmdManager.registerDevCmd(new PrintLocationCmd());
|
||||
DevCmdManager.registerDevCmd(new InfoCmd());
|
||||
DevCmdManager.registerDevCmd(new aiInfoCmd());
|
||||
DevCmdManager.registerDevCmd(new simulateBootyCmd());
|
||||
DevCmdManager.registerDevCmd(new GetHeightCmd());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user