extra summon time doesnt affect safezones

This commit is contained in:
2024-04-10 19:05:55 -05:00
parent 642103b5a2
commit ed7e7be3e8
+7 -7
View File
@@ -1400,16 +1400,16 @@ public enum PowersManager {
duration = 15000; // Healer Summons, 15 seconds duration = 15000; // Healer Summons, 15 seconds
else else
duration = 45000; // Belgosh Summons, 45 seconds duration = 45000; // Belgosh Summons, 45 seconds
if(pc.inSafeZone() == false) {
for(AbstractWorldObject absChar : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE,MBServerStatics.MASK_PLAYER)){ for (AbstractWorldObject absChar : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter player = (PlayerCharacter)absChar; PlayerCharacter player = (PlayerCharacter) absChar;
if(player.guild.getNation().equals(pc.guild.getNation()) == false){ if (player.guild.getNation().equals(pc.guild.getNation()) == false) {
duration += 60000; duration += 60000;
break; break;
}
} }
} }
// Teleport to summoners location // Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc); FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
JobContainer jc = JobScheduler.getInstance().scheduleJob(fsj, JobContainer jc = JobScheduler.getInstance().scheduleJob(fsj,