_itemTableEntry created.
Class init cleaned up.
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@@ -340,8 +340,6 @@ public class WorldServer {
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Logger.info("Initializing Loot Manager");
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LootManager.init();
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//load old loot system (still needed for rolling for now)
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LootManager.populateLootTables();
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RuneBaseAttribute.LoadAllAttributes();
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RuneBase.LoadAllRuneBases();
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BaseClass.LoadAllBaseClasses();
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