SetLoc for stronghold mobs
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@@ -77,10 +77,6 @@ public class StrongholdManager {
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InterestManager.setObjectDirty(guard);
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InterestManager.setObjectDirty(guard);
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mine.strongholdMobs.add(guard);
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mine.strongholdMobs.add(guard);
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LootManager.GenerateStrongholdLoot(guard,false);
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LootManager.GenerateStrongholdLoot(guard,false);
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}
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if(guard!= null && guard.level < 60) {
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guard.despawn();
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}else{
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guard.healthMax = 12500;
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guard.healthMax = 12500;
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guard.setHealth(guard.healthMax);
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guard.setHealth(guard.healthMax);
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guard.maxDamageHandOne = 1550;
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guard.maxDamageHandOne = 1550;
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@@ -88,6 +84,9 @@ public class StrongholdManager {
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guard.atrHandOne = 1800;
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guard.atrHandOne = 1800;
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guard.defenseRating = 2200;
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guard.defenseRating = 2200;
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}
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}
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if(guard!= null && guard.healthMax != 12500) {
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guard.despawn();
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}
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}
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}
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//create stronghold commander
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//create stronghold commander
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Vector3fImmutable loc = tower.loc;
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Vector3fImmutable loc = tower.loc;
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