Revert "Fidality borking mobs in buildings unborked."
This reverts commit 2befa063ef.
This commit is contained in:
@@ -455,7 +455,8 @@ public class InfoCmd extends AbstractDevCmd {
|
||||
|
||||
output += newline;
|
||||
output += "Speed : " + targetMob.getSpeed();
|
||||
|
||||
output += newline;
|
||||
output += "Fidelity ID: " + targetMob.getFidalityID();
|
||||
output += newline;
|
||||
output += "EquipSet: " + targetMob.getEquipmentSetID();
|
||||
output += newline;
|
||||
|
||||
@@ -1130,7 +1130,7 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
//Take equipment off mob
|
||||
if (tar.getObjectType() == GameObjectType.Mob && itemRet != null){
|
||||
Mob mobTarget = (Mob)tar;
|
||||
|
||||
if (mobTarget.getFidalityID() != 0){
|
||||
if (item != null && item.getObjectType() == GameObjectType.MobLoot){
|
||||
int fidelityEquipID = ((MobLoot)item).getFidelityEquipID();
|
||||
|
||||
@@ -1148,10 +1148,20 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else if (targetType == GameObjectType.Corpse.ordinal()) {
|
||||
corpse = Corpse.getCorpse(targetID);
|
||||
|
||||
@@ -1257,32 +1257,17 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
return this.parentZone;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void setParentZone(Zone zone) {
|
||||
|
||||
if (this.parentZone == null){
|
||||
zone.zoneMobSet.add(this);
|
||||
this.parentZone = zone;
|
||||
}
|
||||
|
||||
if (this.building != null) {
|
||||
|
||||
Vector3fImmutable localLoc = new Vector3fImmutable(this.statLat,this.statAlt,this.statLon);
|
||||
Vector3fImmutable buildingWorldLoc = ZoneManager.convertLocalToWorld(this.building, localLoc);
|
||||
this.setBindLoc(buildingWorldLoc);
|
||||
this.setLoc(buildingWorldLoc);
|
||||
this.stopMovement(buildingWorldLoc);
|
||||
return;
|
||||
}
|
||||
|
||||
Vector3fImmutable localLoc = new Vector3fImmutable(this.statLat + zone.absX, this.statAlt + zone.absY, this.statLon + zone.absZ);
|
||||
Vector3fImmutable spawnRadiusLoc = Vector3fImmutable.getRandomPointInCircle(localLoc, this.spawnRadius);
|
||||
|
||||
this.setBindLoc(spawnRadiusLoc);
|
||||
this.setLoc(spawnRadiusLoc);
|
||||
this.stopMovement(spawnRadiusLoc);
|
||||
if (this.parentZone == null) {
|
||||
zone.zoneMobSet.add(this);
|
||||
this.parentZone = zone;
|
||||
}
|
||||
|
||||
this.bindLoc = Mob.GetSpawnRadiusLocation(this);
|
||||
this.lastBindLoc = bindLoc;
|
||||
this.setLoc(bindLoc);
|
||||
this.stopMovement(bindLoc);
|
||||
}
|
||||
|
||||
public int getParentZoneID() {
|
||||
|
||||
Reference in New Issue
Block a user