corpse timer
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@@ -75,6 +75,7 @@ public class Corpse extends AbstractWorldObject {
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}
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}
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this.setObjectTypeMask(MBServerStatics.MASK_CORPSE);
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this.setObjectTypeMask(MBServerStatics.MASK_CORPSE);
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this.spawnedTime = System.currentTimeMillis()
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if (!safeZone)
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if (!safeZone)
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transferInventory(belongsTo, enterWorld);
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transferInventory(belongsTo, enterWorld);
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