dirtyFlag integration.
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@@ -200,28 +200,28 @@ public enum InterestManager implements Runnable {
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private void updateAllPlayers() {
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// get all players
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for (PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()) {
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for (PlayerCharacter playerCharacter : SessionManager.getAllActivePlayerCharacters()) {
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if (pc == null)
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if (playerCharacter == null)
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continue;
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ClientConnection origin = pc.getClientConnection();
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ClientConnection origin = playerCharacter.getClientConnection();
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if (origin == null)
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continue;
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if (!pc.isEnteredWorld())
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if (!playerCharacter.isEnteredWorld())
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continue;
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if (pc.getTeleportLock().readLock().tryLock()) {
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if (playerCharacter.getTeleportLock().readLock().tryLock()) {
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try {
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updateStaticList(pc, origin);
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updateMobileList(pc, origin);
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updateStaticList(playerCharacter, origin);
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updateMobileList(playerCharacter, origin);
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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pc.getTeleportLock().readLock().unlock();
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playerCharacter.getTeleportLock().readLock().unlock();
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}
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}
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}
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@@ -522,6 +522,7 @@ public enum InterestManager implements Runnable {
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//Update static list
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try {
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player.dirtyLoad = true;
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updateStaticList(player, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllStaticPlayers: " + player.getObjectUUID(), e);
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@@ -536,12 +537,12 @@ public enum InterestManager implements Runnable {
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}
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}
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public synchronized void HandleLoadForTeleport(PlayerCharacter player) {
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public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
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if (player == null)
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if (playerCharacter == null)
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return;
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ClientConnection origin = player.getClientConnection();
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ClientConnection origin = playerCharacter.getClientConnection();
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if (origin == null)
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return;
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@@ -549,17 +550,18 @@ public enum InterestManager implements Runnable {
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//Update static list
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try {
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updateStaticList(player, origin);
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playerCharacter.dirtyLoad = true;
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updateStaticList(playerCharacter, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllStaticPlayers: " + player.getObjectUUID(), e);
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Logger.error("InterestManager.updateAllStaticPlayers: " + playerCharacter.getObjectUUID(), e);
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}
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//Update mobile list
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try {
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updateMobileList(player, origin);
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updateMobileList(playerCharacter, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllMobilePlayers: " + player.getObjectUUID(), e);
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Logger.error("InterestManager.updateAllMobilePlayers: " + playerCharacter.getObjectUUID(), e);
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}
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}
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