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@ -4876,7 +4876,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |
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this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |
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} |
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} |
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if(this.level < 10) { |
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if(this.level < 10 && this.enteredWorld) { |
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// this.setLevel((short) 10);
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// this.setLevel((short) 10);
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while (this.level < 10) { |
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while (this.level < 10) { |
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grantXP(Experience.getBaseExperience(this.level + 1) - this.exp); |
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grantXP(Experience.getBaseExperience(this.level + 1) - this.exp); |
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