repair cost formula
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@@ -1681,7 +1681,15 @@ public class ClientMessagePump implements NetMsgHandler {
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return;
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}
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int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur));
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//int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur));
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double repairRate = 0.067; // A proportional repair rate based on example
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int maxRepairCost = (int)(toRepair.getMagicValue() * repairRate);
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// Calculate the percentage of the durability that is damaged
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double damageRatio = (double)(toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax();
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// Calculate the repair cost based on the damage ratio and item value
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int cost = (int)(maxRepairCost * damageRatio);
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//int pointsToRepair = max - dur;
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//int magicValue = toRepair.getMagicValue();
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