guard minion aggro fixed

This commit is contained in:
2023-08-08 11:30:19 -05:00
parent 9f0fb26e1f
commit f852037a61
+7 -7
View File
@@ -1069,14 +1069,14 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) {
try {
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null)
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) {
CheckForPlayerGuardAggro(mob);
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
mob.setCombatTarget(null);
}else {
if (mob.npcOwner.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
else
mob.setCombatTarget(null);
}
CheckMobMovement(mob);
CheckForAttack(mob);
} catch (Exception e) {