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					@ -63,10 +63,8 @@ public class Corpse extends AbstractWorldObject { | 
				
			
			
		
	
		
		
			
				
					
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					            this.inBuilding = belongsTo.getInBuilding(); | 
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					            this.inBuilding = belongsTo.getInBuilding(); | 
				
			
			
		
	
		
		
			
				
					
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					            this.inFloorID = belongsTo.getInFloorID(); | 
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					            this.inFloorID = belongsTo.getInFloorID(); | 
				
			
			
		
	
		
		
			
				
					
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					            this.inBuildingID = belongsTo.getInBuildingID(); | 
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					            this.inBuildingID = belongsTo.getInBuildingID(); | 
				
			
			
		
	
		
		
			
				
					
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					            if(belongsTo.isMoving()) | 
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					            belongsTo.stopMovement(belongsTo.getMovementLoc()); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                this.setLoc(belongsTo.getMovementLoc()); | 
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					            this.setLoc(belongsTo.getMovementLoc()); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            else | 
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					                this.setLoc(belongsTo.getLoc()); | 
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					        } else { | 
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					        } else { | 
				
			
			
		
	
		
		
			
				
					
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					            Logger.error("No player passed in for corpse"); | 
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					            Logger.error("No player passed in for corpse"); | 
				
			
			
		
	
		
		
			
				
					
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					            this.firstName = ""; | 
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					            this.firstName = ""; | 
				
			
			
		
	
	
		
		
			
				
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