fix for mines loading

This commit is contained in:
2024-06-11 20:02:58 -05:00
parent 3228f473de
commit fbfca46d2f
+4 -3
View File
@@ -60,11 +60,12 @@ public abstract class dbHandlerBase {
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs); int mineLiveHour = rs.getInt("mineLiveHour");
DbManager.addToCache(toAdd); if (!rs.wasNull() && mineLiveHour == 1) {
if(toAdd.getObjectType().equals(GameObjectType.Mine) && rs.getInt("mineLiveHour") == 1){
continue; continue;
} }
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){ if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue; continue;
} }