From fea39ffa85b1e381890679a0623123e68f86f360 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Fri, 31 Jan 2025 17:45:42 -0600 Subject: [PATCH] calculate modified and base skill values --- src/engine/objects/PlayerCombatStats.java | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/engine/objects/PlayerCombatStats.java b/src/engine/objects/PlayerCombatStats.java index 4490b380..36b23331 100644 --- a/src/engine/objects/PlayerCombatStats.java +++ b/src/engine/objects/PlayerCombatStats.java @@ -729,12 +729,6 @@ public class PlayerCombatStats { level += amount; - //add any bonuses to the skill - Enum.SourceType sourceType = Enum.SourceType.GetSourceType(skillBase.getNameNoSpace()); - if(sourceType != null && pc.bonuses != null) { - level += pc.bonuses.getFloat(Enum.ModType.Skill, sourceType); - level *= (1 + pc.bonuses.getFloatPercentAll(Enum.ModType.Skill, sourceType)); - } return Math.round(level); } public static int calculateBuffedSkillLevel(String skillName, PlayerCharacter pc){