432 Commits (048c4dfb1bdcbd23d1ffcd8bc8d81f7b29b1145b)

Author SHA1 Message Date
FatBoy-DOTC 0914580bea Gave Wall Archers mob AI 2 years ago
FatBoy-DOTC 914575a360 guard minion spawning work 2 years ago
FatBoy-DOTC 259025d572 guard recall off city grid 2 years ago
MagicBot 662d1d2b85 Enum moved to Enum. 2 years ago
FatBoy-DOTC 1d965c0785 remove test code, added guard captain and minion behaviour flags 2 years ago
FatBoy-DOTC ecec3833c4 added ./aiinfo command for debugging new AI system 2 years ago
MagicBot de3818aef6 Equip lookups now use bootymap 2 years ago
MagicBot 5d0166a29a EquipmentSets merged into bootySet system. 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot beff5c3e06 Refactored aggro system to use Monstertype. 2 years ago
MagicBot 30175be56a MonsterTypes loaded into Mob. 2 years ago
FatBoy-DOTC 0bb3c84fed enable simulateBooty command 2 years ago
MagicBot 7ef338be1d Bugfix in slotting blueprint buildings 2 years ago
MagicBot a85bbde9d2 Mobbase runes no longer needed. 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 045840ec54 Last vestige of FidalityID garbage and raw cache files removed. 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot 2b307daeb2 MobileBooty system integrated. 2 years ago
MagicBot 39b07df2e2 Sanity check for race rune not in runebase. 2 years ago
MagicBot 5f6883059f Cleanup rune effect application. 2 years ago
MagicBot 6b2790f9c1 Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager. 2 years ago
MagicBot 8e236d0780 BootySets generated with cache data loaded at bootstrap. 2 years ago
MagicBot 00d0048fd0 RuneSets generated loaded at bootstrap. 2 years ago
MagicBot f744c64737 Superfluous getter and setters removed. 2 years ago
MagicBot 33334ed13c NPCManager class created. 2 years ago
MagicBot 94b863a835 Rework of ismacro and iscontinent. 2 years ago
MagicBot 68ae4604b0 Added max values to metrics. 2 years ago
MagicBot a4029fb6e2 Updated simulation metrics access. 2 years ago
MagicBot 66f0c12790 Reworked the loading of Mobile powers at bootstrap. 2 years ago
FatBoy-DOTC ec19f18d73 mob power list troubleshooting 2 years ago
FatBoy-DOTC 3e2fbb700b initialize the static mob power list 2 years ago
FatBoy-DOTC 83eb1a3370 moved mob powers method to PowersManager 2 years ago
MagicBot 0ce94360f7 Magicbox channel support added. 2 years ago
MagicBot f0f91325ba Reset is handled when picking new hotZone. 2 years ago
MagicBot d5c219897d Experience Modifiers added to ConfigManager 2 years ago
MagicBot c51f6b73af ProductionRate added to ConfigManager. 2 years ago
MagicBot cacf67a81c lastUpdate always from top of the hour. 2 years ago
MagicBot 72a610fd0c Seconds remaining calculated only once. 2 years ago
MagicBot 4422182eae Reset logic moved to within method. 2 years ago
MagicBot 8fde121570 lastHotZoneUpdate instant moved to ZoneManager. 2 years ago
MagicBot 3260582e37 validHotZone filters hotZone count. 2 years ago
MagicBot 52e46380a9 Available hotZones added to devcmd. 2 years ago
MagicBot 176fdb51da HotZone availability reset at 01am. 2 years ago
MagicBot 4c625cdfbf HotZone minLevel enforced. 2 years ago
MagicBot 6912a06351 MB_HOTZONE_MIN_LEVEL added to ConfigManager 2 years ago
MagicBot dc23755081 Use of Instant to track hotzone refresh times. 2 years ago
MagicBot 8ae973f5f4 Refactored usage of HotZone; added cycle counter. 2 years ago
MagicBot f723e35785 Reformatted file. 2 years ago
MagicBot d9125566f7 Drop rates are set by ConfigManager 2 years ago
MagicBot 5af1687f19 Maintenance hour and bot/game version config entries removed. 2 years ago