MagicBot
|
f6aa71e9fb
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Refactor to remove abstraction.
|
2 years ago |
MagicBot
|
2cdb2fce42
|
Refactor to remove abstraction
|
2 years ago |
MagicBot
|
df1b0e3f0f
|
Refactor to remove abstraction.
|
2 years ago |
MagicBot
|
ea5cbf3f0c
|
Refactor to remove abstraction
|
2 years ago |
MagicBot
|
4d08857de1
|
Refactor to remove abstraction
|
2 years ago |
MagicBot
|
e203945ea3
|
Static method moved to manager singleton.
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2 years ago |
MagicBot
|
a683eb6290
|
Refactored to remove abstraction.
|
2 years ago |
FatBoy-DOTC
|
9b5573c210
|
guards get Mob.guardedCity assigned to
|
2 years ago |
FatBoy-DOTC
|
932daa730a
|
guards use highbred City._playerMemory.size() and Mob.playerAgroMap to go to sleep
|
2 years ago |
MagicBot
|
e4ddcdeeca
|
Building offset added to loc.
|
2 years ago |
MagicBot
|
ee1fc0d55c
|
Bypass npc guild leaders in override..
|
2 years ago |
MagicBot
|
7f086fb850
|
Improved error logging.
|
2 years ago |
MagicBot
|
fafd77c661
|
Improved error logging.
|
2 years ago |
MagicBot
|
d99fc602d5
|
NPC table overrides for contracts.
|
2 years ago |
FatBoy-DOTC
|
584ad46b75
|
duplicate zoneMobSet additions fixed
|
2 years ago |
FatBoy-DOTC
|
f99698feda
|
duplicate zoneMobSet additions fixed
|
2 years ago |
MagicBot
|
7168813ba5
|
Tweak to set model logic.
|
2 years ago |
MagicBot
|
8068082768
|
Naming logic changed to have a valid guild.
|
2 years ago |
MagicBot
|
322b88a1f4
|
Naming logic changed to have a valid guild.
|
2 years ago |
FatBoy-DOTC
|
92a0af8dbb
|
guard minion spawn timer scaling off barracks rank
|
2 years ago |
FatBoy-DOTC
|
526fe799f6
|
remove player formn cityoutlaws when they leave
|
2 years ago |
FatBoy-DOTC
|
0c9bb0d948
|
initialize cityOutlaws
|
2 years ago |
FatBoy-DOTC
|
e838bb641b
|
mobs use hate value to hot swap targets
|
2 years ago |
MagicBot
|
ffafd44fa7
|
Siege bounds related bonus code removal.
|
2 years ago |
FatBoy-DOTC
|
c7e470166d
|
guard captain and wall archer spawn times hard set at 450 and 900 respectively
|
2 years ago |
FatBoy-DOTC
|
db218139b3
|
scaling respawn timer for guard minions based on barracks rank
|
2 years ago |
MagicBot
|
b73eae787c
|
Rotation portals
|
2 years ago |
MagicBot
|
a113295058
|
Player zone radius now reflects 24.3 at 875.
|
2 years ago |
FatBoy-DOTC
|
e66b25f803
|
update isMoving for mobs still at their bind loc
|
2 years ago |
MagicBot
|
3191c20a8c
|
Captain slot no longer overridden.
|
2 years ago |
MagicBot
|
294f8fe02b
|
Override removed edge case handed in db.
|
2 years ago |
MagicBot
|
21c6695a05
|
Arty captains hardcoded to slot 4.
|
2 years ago |
MagicBot
|
7dcefdf5d7
|
Contract moved to AbstractCharacter.
Arty tower restricted to a single tower captain.
|
2 years ago |
MagicBot
|
7a3e3b394b
|
Slot two is reserved on arty towers.
|
2 years ago |
MagicBot
|
e488627fcc
|
Slot one is reserved on arty towers.
|
2 years ago |
MagicBot
|
82aeba3a05
|
NPC rotations inherit building rotation.
|
2 years ago |
MagicBot
|
c56d5567f2
|
bugfix in quaternion math.
|
2 years ago |
MagicBot
|
52160d48c4
|
Adding building rotation to mobile rotation.
|
2 years ago |
MagicBot
|
ce516f24c0
|
Contracted Mob/Npc rotation derived from slot position.
|
2 years ago |
MagicBot
|
a3c8241b8d
|
Unused methods removed.
|
2 years ago |
MagicBot
|
10a6eec3da
|
more Bonus Code removal.
|
2 years ago |
MagicBot
|
715abf1444
|
Building Location rotations are now a quaternion.
|
2 years ago |
MagicBot
|
e745c260f0
|
Positive rotation not negative.
|
2 years ago |
MagicBot
|
b7c2e09b81
|
Rotation slot location by building rotation.
|
2 years ago |
MagicBot
|
48172fb220
|
Rotation slot location by building rotation.
|
2 years ago |
MagicBot
|
0aabc9a923
|
Bonus code removal.
|
2 years ago |
MagicBot
|
44b99a8781
|
It's w not y.
|
2 years ago |
MagicBot
|
b8eb198b09
|
Pirate name related code moved to NPCmanager.
|
2 years ago |
MagicBot
|
c0521ba2b7
|
null check for building owner.
|
2 years ago |
MagicBot
|
59cd2b0dc1
|
Bonus code removal.
|
2 years ago |