FatBoy-DOTC
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ee6efc30a3
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rune skill loading broken into static method in NPCManager
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1 year ago |
FatBoy-DOTC
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0758bb5f38
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SkillsBase are now cached when missing for mobs
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1 year ago |
FatBoy-DOTC
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299d5725a6
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lookup using name
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1 year ago |
FatBoy-DOTC
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d7c9b31ec7
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indentation and comment
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1 year ago |
FatBoy-DOTC
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6c78bee5c1
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null check
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1 year ago |
FatBoy-DOTC
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dba0cbd5f9
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skill type not name used
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1 year ago |
FatBoy-DOTC
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0752e780f2
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mobs load skills
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1 year ago |
FatBoy-DOTC
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95c203b0ed
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load and apply mobbaseSkill
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1 year ago |
FatBoy-DOTC
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449c5c5c77
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infrastructure for mob skills loading
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1 year ago |
FatBoy-DOTC
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9aff208403
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guard captains to move tot heir first patrol point right away
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1 year ago |
MagicBot
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71eeb3f6b8
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Variable hidden elevated to abschar.
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1 year ago |
MagicBot
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73a1ce083a
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Unused method removed.
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1 year ago |
MagicBot
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22dacebc5e
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Override unnecessary.
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1 year ago |
MagicBot
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a4cab3565a
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Value cannot be null. Set early in runafterload.
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1 year ago |
MagicBot
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70a0ed135b
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Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions.
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1 year ago |
FatBoy-DOTC
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7079bb6a63
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resist loading refactored as static method to NPCManager
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1 year ago |
FatBoy-DOTC
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0ab5827ee5
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mobs to load equipment resists
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1 year ago |
FatBoy-DOTC
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c5443f622c
|
utilization and assignment of aiAgentType
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1 year ago |
FatBoy-DOTC
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e4aa276cca
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cleanup old code
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1 year ago |
FatBoy-DOTC
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90ff2d679e
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create and use applyMobbaseEffects method, remove old unused methods
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1 year ago |
MagicBot
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2945fa3a47
|
Class reformat and removal of try block.
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1 year ago |
MagicBot
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ab1541e741
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Class not needed on login server.
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1 year ago |
MagicBot
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3aeaa709a5
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Comment cleanup
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1 year ago |
MagicBot
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91e627df6b
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AI moved to top of runafterload.
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1 year ago |
MagicBot
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d0795e9e1c
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Rework of agent type init in runafterload. Only used for 2 instances from disk.
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1 year ago |
MagicBot
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25c0e48181
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Loot bypass now uses agent type.
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1 year ago |
MagicBot
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0d43c3620d
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Value is set earlier.
|
1 year ago |
MagicBot
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2f6137f8df
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Minion agent type set properly.
|
1 year ago |
FatBoy-DOTC
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2843b86a93
|
Moved agent type to top of constructor.
|
1 year ago |
MagicBot
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55c6e3cf93
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Refactored out duplicate power collection.
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1 year ago |
MagicBot
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7fc0d27c3c
|
Siege engine agent type set properly.
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1 year ago |
MagicBot
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1ac76cfcd8
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isPlayerguard refactored to derive from agenttype.
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1 year ago |
MagicBot
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c8ed04aaaf
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Refactor to separate persistence and write fsm to table.
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1 year ago |
MagicBot
|
6641651f3c
|
Unused method removed.
|
1 year ago |
MagicBot
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dbf164bfb2
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bonus code removal
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1 year ago |
MagicBot
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8a617c3008
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Siege minion spawn time set to 15m.
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1 year ago |
FatBoy-DOTC
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5c3c552288
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usage of AIAgentType for default patrol points
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1 year ago |
FatBoy-DOTC
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69fdddfc71
|
hate value fix
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1 year ago |
FatBoy-DOTC
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db5b988275
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usage of AIAgentType for pet checks in run after load
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1 year ago |
FatBoy-DOTC
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4284757035
|
pet level set in run after load removed
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1 year ago |
FatBoy-DOTC
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b93a47acc0
|
pet death and dismissal fix
|
1 year ago |
MagicBot
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d59f9857ce
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Cleanup in pet minion
|
1 year ago |
FatBoy-DOTC
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e78aea5735
|
Assign patrol points added as static method to NPC manager
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1 year ago |
MagicBot
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9a3c5c3f40
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Siege minion assigned UUID.
|
1 year ago |
FatBoy-DOTC
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60ca3f9c34
|
remove siege minion
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1 year ago |
MagicBot
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8343a98d77
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Minion added to map after runafterload.
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1 year ago |
MagicBot
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5862039a00
|
Minion added to map after runafterload.
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1 year ago |
MagicBot
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8af989b75f
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Fix is patrol logic bloc conditional.
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1 year ago |
MagicBot
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08d0e5ff75
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Logic isn't needed here.
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1 year ago |
MagicBot
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5196d10e5c
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Logic isn't needed here.
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1 year ago |