FatBoy-DOTC
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aa0621bb02
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bane live processing with vulnerable buildings
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6 months ago |
MagicBot
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634f1478ce
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Removed custom exception candy
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6 months ago |
MagicBot
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96ba17f67a
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DispatchManager is now an official manager singleton.
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6 months ago |
MagicBot
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916a12a434
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City realm id lookup not db load
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7 months ago |
MagicBot
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c1ee6f5b52
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Renamed class to not conflict with the java.lang version.
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7 months ago |
MagicBot
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50171e4600
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TOL destroyed last in thread
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8 months ago |
MagicBot
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838776c471
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Method made static and moved to manager.
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1 year ago |
MagicBot
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44743b772b
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Every building does not need a rebuild mine method.
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1 year ago |
MagicBot
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46b3db033b
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Inlined empty getters
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1 year ago |
FatBoy-DOTC
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140a9bd084
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mob AI new thread
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1 year ago |
FatBoy-DOTC
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5e0b4ad763
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respawn while loop addition
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1 year ago |
FatBoy-DOTC
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370efe1092
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forget about that
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1 year ago |
FatBoy-DOTC
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7f1e537975
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mob respawning handled in its own thread
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1 year ago |
MagicBot
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9bbdef224d
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Project cleanup pre merge.
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1 year ago |
MagicBot
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0e4490576a
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Game uses hikaricp for all connection pooling. Connection count set dynamically.
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2 years ago |
MagicBot
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80d45f364a
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Added pool size to hourly metrics.
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2 years ago |
MagicBot
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f0f91325ba
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Reset is handled when picking new hotZone.
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2 years ago |
MagicBot
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4422182eae
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Reset logic moved to within method.
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2 years ago |
MagicBot
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176fdb51da
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HotZone availability reset at 01am.
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2 years ago |
MagicBot
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6a948fbe2e
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lastChanged is unused as cannot omit mines from map.
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2 years ago |
MagicBot
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2e576b3065
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Increment only when a hotZone is set.
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2 years ago |
MagicBot
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dc23755081
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Use of Instant to track hotzone refresh times.
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2 years ago |
MagicBot
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8ae973f5f4
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Refactored usage of HotZone; added cycle counter.
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2 years ago |
MagicBot
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f723e35785
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Reformatted file.
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2 years ago |
FatBoy-DOTC
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10cd3636f7
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hotzone cleanup
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2 years ago |
FatBoy-DOTC
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38e25bf132
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hotzone duration config, non repeating hotzones
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2 years ago |
FatBoy-DOTC
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61df76c80a
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mines default to not be claimed at hour 1400
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2 years ago |
FatBoy-DOTC
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b2fd5990af
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added check for double mines
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2 years ago |
MagicBot
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e31f320b45
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Comment and clarity cleanup.
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2 years ago |
MagicBot
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fa0cfa5191
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More context in method names.
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2 years ago |
MagicBot
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39f3e4ed2c
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Mine window methods moved to HourlyJobThread and made static.
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2 years ago |
MagicBot
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825f41e469
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rename method to isEmptyGuild() so as not to confuse with GuildState.
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2 years ago |
MagicBot
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2fac480117
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Shrines now decay at midnight not every reboot.
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2 years ago |
MagicBot
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6a1b461735
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Refactor WOO change timer mechanics to use the same system as the mine claims. Moved both resets to the hourly job.
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2 years ago |
MagicBot
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1a7003ce59
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Serialized mine open time adjusted if the mine was claimed during this cycle.
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2 years ago |
MagicBot
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889e969c44
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Mine cycle is reset at 01:00hrs.
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2 years ago |
MagicBot
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f51bfc6d2b
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Mines can only be claimed once a cycle.
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2 years ago |
MagicBot
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bc1fc5748c
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Mine windows are set by the nation's WOO.
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2 years ago |
MagicBot
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9442bb1d39
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Debugging code removed.
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2 years ago |
MagicBot
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efa504a714
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Debugging isErrant()
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2 years ago |
MagicBot
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9e7cbdc2d3
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bugfix: guilds cannot be null only errant.
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2 years ago |
MagicBot
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c89b60221e
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Extracted open/close logic to method. Run at startup.
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2 years ago |
MagicBot
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6672f750d9
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Initial refactor: deleted all old code and replaced with something sensible. Driven from the guild's mine hour instead of calculating dates.
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2 years ago |
MagicBot
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14247715fd
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Removed unused EffectiveDate
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2 years ago |
MagicBot
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bbfdde57a3
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Initial Repository Push
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3 years ago |