46 Commits (60e331de1a3d0125bd5180c339fc280a3d15276f)

Author SHA1 Message Date
FatBoy-DOTC aa0621bb02 bane live processing with vulnerable buildings 8 months ago
MagicBot 634f1478ce Removed custom exception candy 9 months ago
MagicBot 96ba17f67a DispatchManager is now an official manager singleton. 9 months ago
MagicBot 916a12a434 City realm id lookup not db load 9 months ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 10 months ago
MagicBot 50171e4600 TOL destroyed last in thread 11 months ago
MagicBot 838776c471 Method made static and moved to manager. 1 year ago
MagicBot 44743b772b Every building does not need a rebuild mine method. 1 year ago
MagicBot 46b3db033b Inlined empty getters 1 year ago
FatBoy-DOTC 140a9bd084 mob AI new thread 2 years ago
FatBoy-DOTC 5e0b4ad763 respawn while loop addition 2 years ago
FatBoy-DOTC 370efe1092 forget about that 2 years ago
FatBoy-DOTC 7f1e537975 mob respawning handled in its own thread 2 years ago
MagicBot 9bbdef224d Project cleanup pre merge. 2 years ago
MagicBot 0e4490576a Game uses hikaricp for all connection pooling. Connection count set dynamically. 2 years ago
MagicBot 80d45f364a Added pool size to hourly metrics. 2 years ago
MagicBot f0f91325ba Reset is handled when picking new hotZone. 2 years ago
MagicBot 4422182eae Reset logic moved to within method. 2 years ago
MagicBot 176fdb51da HotZone availability reset at 01am. 2 years ago
MagicBot 6a948fbe2e lastChanged is unused as cannot omit mines from map. 2 years ago
MagicBot 2e576b3065 Increment only when a hotZone is set. 2 years ago
MagicBot dc23755081 Use of Instant to track hotzone refresh times. 2 years ago
MagicBot 8ae973f5f4 Refactored usage of HotZone; added cycle counter. 2 years ago
MagicBot f723e35785 Reformatted file. 2 years ago
FatBoy-DOTC 10cd3636f7 hotzone cleanup 2 years ago
FatBoy-DOTC 38e25bf132 hotzone duration config, non repeating hotzones 2 years ago
FatBoy-DOTC 61df76c80a mines default to not be claimed at hour 1400 2 years ago
FatBoy-DOTC b2fd5990af added check for double mines 2 years ago
MagicBot e31f320b45 Comment and clarity cleanup. 2 years ago
MagicBot fa0cfa5191 More context in method names. 2 years ago
MagicBot 39f3e4ed2c Mine window methods moved to HourlyJobThread and made static. 2 years ago
MagicBot 825f41e469 rename method to isEmptyGuild() so as not to confuse with GuildState. 2 years ago
MagicBot 2fac480117 Shrines now decay at midnight not every reboot. 2 years ago
MagicBot 6a1b461735 Refactor WOO change timer mechanics to use the same system as the mine claims. Moved both resets to the hourly job. 2 years ago
MagicBot 1a7003ce59 Serialized mine open time adjusted if the mine was claimed during this cycle. 2 years ago
MagicBot 889e969c44 Mine cycle is reset at 01:00hrs. 2 years ago
MagicBot f51bfc6d2b Mines can only be claimed once a cycle. 2 years ago
MagicBot bc1fc5748c Mine windows are set by the nation's WOO. 2 years ago
MagicBot 9442bb1d39 Debugging code removed. 2 years ago
MagicBot efa504a714 Debugging isErrant() 2 years ago
MagicBot 9e7cbdc2d3 bugfix: guilds cannot be null only errant. 2 years ago
MagicBot c89b60221e Extracted open/close logic to method. Run at startup. 2 years ago
MagicBot 6672f750d9 Initial refactor: deleted all old code and replaced with something sensible. Driven from the guild's mine hour instead of calculating dates. 2 years ago
MagicBot 14247715fd Removed unused EffectiveDate 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago