46 Commits (60e331de1a3d0125bd5180c339fc280a3d15276f)

Author SHA1 Message Date
FatBoy-DOTC aa0621bb02 bane live processing with vulnerable buildings 6 months ago
MagicBot 634f1478ce Removed custom exception candy 6 months ago
MagicBot 96ba17f67a DispatchManager is now an official manager singleton. 6 months ago
MagicBot 916a12a434 City realm id lookup not db load 7 months ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 7 months ago
MagicBot 50171e4600 TOL destroyed last in thread 8 months ago
MagicBot 838776c471 Method made static and moved to manager. 1 year ago
MagicBot 44743b772b Every building does not need a rebuild mine method. 1 year ago
MagicBot 46b3db033b Inlined empty getters 1 year ago
FatBoy-DOTC 140a9bd084 mob AI new thread 1 year ago
FatBoy-DOTC 5e0b4ad763 respawn while loop addition 1 year ago
FatBoy-DOTC 370efe1092 forget about that 1 year ago
FatBoy-DOTC 7f1e537975 mob respawning handled in its own thread 1 year ago
MagicBot 9bbdef224d Project cleanup pre merge. 1 year ago
MagicBot 0e4490576a Game uses hikaricp for all connection pooling. Connection count set dynamically. 2 years ago
MagicBot 80d45f364a Added pool size to hourly metrics. 2 years ago
MagicBot f0f91325ba Reset is handled when picking new hotZone. 2 years ago
MagicBot 4422182eae Reset logic moved to within method. 2 years ago
MagicBot 176fdb51da HotZone availability reset at 01am. 2 years ago
MagicBot 6a948fbe2e lastChanged is unused as cannot omit mines from map. 2 years ago
MagicBot 2e576b3065 Increment only when a hotZone is set. 2 years ago
MagicBot dc23755081 Use of Instant to track hotzone refresh times. 2 years ago
MagicBot 8ae973f5f4 Refactored usage of HotZone; added cycle counter. 2 years ago
MagicBot f723e35785 Reformatted file. 2 years ago
FatBoy-DOTC 10cd3636f7 hotzone cleanup 2 years ago
FatBoy-DOTC 38e25bf132 hotzone duration config, non repeating hotzones 2 years ago
FatBoy-DOTC 61df76c80a mines default to not be claimed at hour 1400 2 years ago
FatBoy-DOTC b2fd5990af added check for double mines 2 years ago
MagicBot e31f320b45 Comment and clarity cleanup. 2 years ago
MagicBot fa0cfa5191 More context in method names. 2 years ago
MagicBot 39f3e4ed2c Mine window methods moved to HourlyJobThread and made static. 2 years ago
MagicBot 825f41e469 rename method to isEmptyGuild() so as not to confuse with GuildState. 2 years ago
MagicBot 2fac480117 Shrines now decay at midnight not every reboot. 2 years ago
MagicBot 6a1b461735 Refactor WOO change timer mechanics to use the same system as the mine claims. Moved both resets to the hourly job. 2 years ago
MagicBot 1a7003ce59 Serialized mine open time adjusted if the mine was claimed during this cycle. 2 years ago
MagicBot 889e969c44 Mine cycle is reset at 01:00hrs. 2 years ago
MagicBot f51bfc6d2b Mines can only be claimed once a cycle. 2 years ago
MagicBot bc1fc5748c Mine windows are set by the nation's WOO. 2 years ago
MagicBot 9442bb1d39 Debugging code removed. 2 years ago
MagicBot efa504a714 Debugging isErrant() 2 years ago
MagicBot 9e7cbdc2d3 bugfix: guilds cannot be null only errant. 2 years ago
MagicBot c89b60221e Extracted open/close logic to method. Run at startup. 2 years ago
MagicBot 6672f750d9 Initial refactor: deleted all old code and replaced with something sensible. Driven from the guild's mine hour instead of calculating dates. 2 years ago
MagicBot 14247715fd Removed unused EffectiveDate 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago