56 Commits (6a03b58aa6911c86e48373c9823223e766450d4c)

Author SHA1 Message Date
FatBoy-DOTC cfe8d20d2b added barracks list to city object 2 years ago
FatBoy-DOTC 028135f859 new mob patrolling system 2 years ago
FatBoy-DOTC cfa59d8012 pet AI implemented 2 years ago
FatBoy-DOTC ca40d7a71d added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC ccd6032c15 added ./aiinfo command for debugging new AI system 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot beff5c3e06 Refactored aggro system to use Monstertype. 2 years ago
MagicBot 6f82ee24d9 MonsterType fields added to ./info 2 years ago
FatBoy-DOTC 93f6d0be0b new loot system completed 2 years ago
FatBoy-DOTC fe953aa8c4 simulatebooty command added data output 2 years ago
FatBoy-DOTC 902376b517 simulatebooty command added data output 2 years ago
FatBoy-DOTC e56c534d2b simulatebooty command added data output 2 years ago
FatBoy-DOTC 74fe401ff1 revert simulatebooty command 2 years ago
FatBoy-DOTC 862230008e revert simulatebooty command 2 years ago
FatBoy-DOTC 93cd329f20 simulate booty command work 2 years ago
FatBoy-DOTC c550360a43 simulate booty command work 2 years ago
FatBoy-DOTC 2e3c9e703b added parameter to simulateBooty command to simulate mob or zone booty and added custom iteraion input 2 years ago
FatBoy-DOTC b18994a7c0 simulate booty command work 2 years ago
FatBoy-DOTC e483280a3c simulate booty command work 2 years ago
FatBoy-DOTC 0bb3c84fed enable simulateBooty command 2 years ago
FatBoy-DOTC 2eb9705c3a added simulatbooty command for debugging loot 2 years ago
FatBoy-DOTC bfb6b0f5eb ./info now shows building information not just region 2 years ago
MagicBot 2b214f8934 Bugfix in string output. 2 years ago
MagicBot 6a5f0596e0 Unused variable removed. 2 years ago
MagicBot 8f87bc5ca0 Bugfix in info dealing with mob flags on npcs. 2 years ago
MagicBot a0e63cde8f Bugfix in info dealing with mob flags on npcs. 2 years ago
MagicBot a85bbde9d2 Mobbase runes no longer needed. 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot 24b6820a1b Fidaltiy garbage removed from NPC class. 2 years ago
MagicBot 2b307daeb2 MobileBooty system integrated. 2 years ago
MagicBot dcae131b67 Removed Fidality garbage. Fixed mobs in buildings. 2 years ago
MagicBot f5d5dce791 Revert "Fidality borking mobs in buildings unborked." 2 years ago
MagicBot 2befa063ef Fidality borking mobs in buildings unborked. 2 years ago
MagicBot 1142676c87 Milliseconds are easier to interpret than fractions. 2 years ago
MagicBot 76af946b5f Duration string output. 2 years ago
MagicBot b6b9d7635f Using miliseconds. 2 years ago
MagicBot 68ae4604b0 Added max values to metrics. 2 years ago
MagicBot c06da74eec Nanosecond display. 2 years ago
MagicBot a4029fb6e2 Updated simulation metrics access. 2 years ago
MagicBot c51f6b73af ProductionRate added to ConfigManager. 2 years ago
MagicBot a572a5fbf9 Available hotZones added to devcmd. 2 years ago
MagicBot 176fdb51da HotZone availability reset at 01am. 2 years ago
MagicBot 6a948fbe2e lastChanged is unused as cannot omit mines from map. 2 years ago
MagicBot 2ef60933b2 reset added to ./hotzone 2 years ago
MagicBot 0dad677bc0 hotzone dev command updated. 2 years ago
MagicBot dc23755081 Use of Instant to track hotzone refresh times. 2 years ago
MagicBot 8ae973f5f4 Refactored usage of HotZone; added cycle counter. 2 years ago
MagicBot 70ca0a1df3 Refactored caching of drop rates. Whittling away at MBServerStatics. 2 years ago
MagicBot 2c0a46e652 Runegates and portals now loaded from database. 2 years ago