122 Commits (e88e8b56c6804eca88a558478696af97dcf83ad8)

Author SHA1 Message Date
MagicBot 2e59f7f01c Garbage Peddler method removed. 1 year ago
FatBoy-DOTC 516fa59068 NPCs will now buy items based on how much durability is on the item 1 year ago
MagicBot a299493bd7 Cleanup of file project headers. 1 year ago
FatBoy-DOTC 685dd948e2 asset placement validation to use city location not players location 1 year ago
FatBoy-DOTC 1e5752736a mine towers can be gold repaired when mine not active 1 year ago
MagicBot 43090a9bd1 Support for the widest array of network configurations. Auto-configure as best we can. 1 year ago
MagicBot 9bbdef224d Project cleanup pre merge. 1 year ago
FatBoy-DOTC cb344d57b2 guard dogs have 0 minions 1 year ago
MagicBot 8fbbde6d69 bugfix in world height calculation. 1 year ago
MagicBot 48aef2ef01 Network autoconfig now uses eth0 or default outgoing ip route. 1 year ago
MagicBot 61e4a4aed4 Realmmap loaded from config to assist with custom maps. 1 year ago
MagicBot b9db6e8dc6 Members moved to WorldServer. 1 year ago
FatBoy-DOTC 0de09ee9f5 trebs now show correct time remaining to spawn 1 year ago
FatBoy-DOTC 0d2af7c011 treb fix 1 year ago
FatBoy-DOTC 11e373db6f treb fix 1 year ago
FatBoy-DOTC 76f3d2599b NPCs in buildings show correct spawn times and progress 2 years ago
MagicBot e73f4cbe63 Placement bounds of 1.2% city zone size. 2 years ago
MagicBot ffafd44fa7 Siege bounds related bonus code removal. 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
MagicBot 033c008263 bugfix: bow restriction limited to attacker. 2 years ago
MagicBot 7dcefdf5d7 Contract moved to AbstractCharacter. 2 years ago
MagicBot b8eb198b09 Pirate name related code moved to NPCmanager. 2 years ago
MagicBot 21241aa5df One serialization not 3. 2 years ago
MagicBot 54e4f08ea2 One serialization not 3. 2 years ago
MagicBot cfb4f38d15 Contact npcs/mobs have derived locations. 0x0 in cache data. 2 years ago
MagicBot e554171e22 Duplicate region field removed and inlined. 2 years ago
MagicBot 0a78958e44 Debugging region 2 years ago
MagicBot 353cd0ab23 Serialization revert. 2 years ago
MagicBot b73c8e9045 Floor and level no longer read from db. 2 years ago
MagicBot 888fa25e9a Blueprint support for OuterWallWithTower 2 years ago
MagicBot 4adfbc0723 Refactored to static methods. 2 years ago
MagicBot 235ea84dcd Value is not unknown from handler context. 2 years ago
FatBoy-DOTC 3e005c3a51 NPC have names and contract names 2 years ago
FatBoy-DOTC 88e09c479f wall archers no longer spawn minions 2 years ago
FatBoy-DOTC 83eab27a90 proper NPC names in asset management window 2 years ago
FatBoy-DOTC c02c5750c6 proper contract names in asset management window 2 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 2 years ago
FatBoy-DOTC cfe8d20d2b added barracks list to city object 2 years ago
FatBoy-DOTC cfa59d8012 pet AI implemented 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
FatBoy-DOTC 07e993b0ba NPC and mob regions for real this time 2 years ago
FatBoy-DOTC 1169f44041 NPC and mob regions 2 years ago
MagicBot 563fe8684a Workaround for mob region issue. 2 years ago
MagicBot a85391e5a4 Workaround for mob region issue. 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot dcae131b67 Removed Fidality garbage. Fixed mobs in buildings. 2 years ago
MagicBot f5d5dce791 Revert "Fidality borking mobs in buildings unborked." 2 years ago
MagicBot 2befa063ef Fidality borking mobs in buildings unborked. 2 years ago
MagicBot 94b863a835 Rework of ismacro and iscontinent. 2 years ago