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Author SHA1 Message Date
FatBoy ca9c7288c7 proc fix 2024-07-10 19:45:38 -05:00
12 changed files with 23 additions and 38 deletions
+1 -1
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@@ -777,7 +777,7 @@ public enum BuildingManager {
int newMeshUUID;
boolean success;
// If this building has no blueprint then set rank and exit immediately.
// If this building has no blueprint then set rank and exit immediatly.
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
building.rank = rank;
-10
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@@ -221,16 +221,6 @@ public enum CombatManager {
if (inRange) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
setAutoAttackJob(attacker,slot,delay);
return;
}
}
//handle retaliate
if (AbstractCharacter.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
+2 -2
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@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
// Assign a prefix and suffix to this item if random rolled
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
if (workOrder.prefixToken == 0)
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else
forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
if (workOrder.suffixToken == 0)
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else
forgedItem.suffixToken = workOrder.suffixToken;
+1 -1
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@@ -102,7 +102,7 @@ public enum ItemManager {
if (characterSkill == null)
return false;
if (characterSkill.getModifiedAmountBeforeMods() >= required_value)
if (characterSkill.getModifiedAmountBeforeMods() > required_value)
return true;
}
+1 -2
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@@ -135,8 +135,7 @@ public class WorkOrder implements Delayed {
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
return 30; //30: That person cannot carry that item
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
!workOrder.vendor.getItemModTable().contains((template.modTable)))
if (!workOrder.vendor.getItemModTable().contains((template.modTable)))
return 59; //59: This hireling does not have this formula
if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
+1 -1
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@@ -2727,7 +2727,7 @@ public class mbEnums {
ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
AZOTH(1580012, -1205326951, 78329697, 2000, 20),
BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
BRONZEWOOD(1580006, -519681813, 1334770447, 1000, 30),
BRONZEWOOD(1580006, -519681813, 1334770447, 500, 10),
COAL(1580008, -1672872311, 2559427, 3000, 30),
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
@@ -102,9 +102,6 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
//source guild is limited to 7 subs
//TODO this should be based on TOL rank
//cannot be subbed into a nation if you already have your own sub guilds
if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
return true;
if (!sourceGuild.canSubAGuild(targetGuild)) {
sendChat(source, "This Guild can't be subbed.");
@@ -54,7 +54,7 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
switch (msg.getTargetType()) {
case 52: //player character
case 53: //player character
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
break;
case 37://mob
-12
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@@ -505,11 +505,6 @@ public class Building extends AbstractWorldObject {
return;
}
if (city.destroyed.get() == true) {
Logger.error(city.getName() + "derankk called on destroyed city");
return;
}
bane = city.getBane();
// We need to collect the spires and shrines on the citygrid in case
@@ -597,13 +592,6 @@ public class Building extends AbstractWorldObject {
return;
}
if (city.destroyed.get() == true) {
Logger.error(city.getName() + "attempt to destroy a destroyed city");
return;
}
city.destroyed.set(true);
// Must remove a bane before considering destruction of a TOL
if (bane != null) {
@@ -1400,7 +1400,6 @@ public class CharacterItemManager {
if (!ItemManager.validForSkills(item, pc.getSkills())) {
this.forceToInventory(slot, item, pc, initialized);
this.equipped.remove(slot);
pc.applyBonuses();
}
}
+2 -4
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@@ -41,7 +41,6 @@ import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class City extends AbstractWorldObject {
@@ -81,7 +80,6 @@ public class City extends AbstractWorldObject {
private String hash;
public Warehouse warehouse;
public Realm realm;
public AtomicBoolean destroyed = new AtomicBoolean(false);
/**
* ResultSet Constructor
@@ -1106,7 +1104,7 @@ public class City extends AbstractWorldObject {
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("destroyCity: " + this.getName());
destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.start();
}
@@ -1114,7 +1112,7 @@ public class City extends AbstractWorldObject {
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
transferCityThread.setName("TransferCity: " + this.getName());
transferCityThread.setName("TransferCity:" + this.getName());
transferCityThread.start();
}
@@ -83,6 +83,8 @@ public class DestroyCityThread implements Runnable {
}
}
Building tol = null;
// Build list of buildings within this parent zone
for (Building cityBuilding : cityZone.zoneBuildingSet) {
@@ -98,6 +100,13 @@ public class DestroyCityThread implements Runnable {
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// TOL is processed after all other structures in the city zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
tol = cityBuilding;
continue;
}
// All buildings are moved to a location relative
// to their new parent zone
@@ -137,6 +146,11 @@ public class DestroyCityThread implements Runnable {
}
}
// Destroy the tol
if (tol != null)
BuildingManager.setRank(tol, -1);
if (city.realm != null)
city.realm.removeCity(city.getObjectUUID());