Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f0bef72fde | |||
| 450ae2ec82 |
@@ -150,8 +150,7 @@ public class Enum {
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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@@ -171,6 +170,8 @@ public class Enum {
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}
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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public static RaceType getRaceTypebyRuneID(int runeID) {
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if(runeID == 1999)
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return _raceTypeByID.get(2017);
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return _raceTypeByID.get(runeID);
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return _raceTypeByID.get(runeID);
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}
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}
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@@ -12,6 +12,7 @@ import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.Enum.DispatchChannel;
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import engine.Enum.GameObjectType;
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import engine.Enum.GameObjectType;
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import engine.gameManager.GroupManager;
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import engine.gameManager.GroupManager;
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import engine.gameManager.PlayerManager;
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import engine.gameManager.SessionManager;
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import engine.gameManager.SessionManager;
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import engine.job.JobScheduler;
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import engine.job.JobScheduler;
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import engine.jobs.RefreshGroupJob;
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import engine.jobs.RefreshGroupJob;
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@@ -233,7 +234,7 @@ public enum InterestManager implements Runnable {
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if (distanceSquared > sqr(64))
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if (distanceSquared > sqr(64))
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player.setLastStaticLoc(player.getLoc());
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player.setLastStaticLoc(player.getLoc());
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else if (player.isDirtyLoad() == false)
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else if (PlayerManager.isDirtyLoad(player) == false)
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return;
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return;
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// Get Statics in range
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// Get Statics in range
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@@ -286,14 +287,14 @@ public enum InterestManager implements Runnable {
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lsm.addObject((Building) awo);
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lsm.addObject((Building) awo);
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else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
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else if (awo.getObjectType().equals(GameObjectType.Corpse)) {
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Corpse corpse = (Corpse) awo;
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Corpse corpse = (Corpse) awo;
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lcm = new LoadCharacterMsg(corpse, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(corpse, PlayerManager.hideNonAscii());
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Dispatch dispatch = Dispatch.borrow(player, lcm);
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Dispatch dispatch = Dispatch.borrow(player, lcm);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
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} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
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} else if (awo.getObjectType().equals(GameObjectType.NPC)) {
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NPC npc = (NPC) awo;
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NPC npc = (NPC) awo;
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lcm = new LoadCharacterMsg(npc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(npc, PlayerManager.hideNonAscii());
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lcmList.add(lcm);
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lcmList.add(lcm);
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}
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}
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@@ -311,7 +312,7 @@ public enum InterestManager implements Runnable {
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}
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}
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loadedStaticObjects.addAll(toLoad);
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loadedStaticObjects.addAll(toLoad);
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player.setDirtyLoad(false);
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PlayerManager.setDirtyLoad(player, false);
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}
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}
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private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
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private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
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@@ -437,7 +438,7 @@ public enum InterestManager implements Runnable {
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if (player.getSeeInvis() < awopc.getHidden())
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if (player.getSeeInvis() < awopc.getHidden())
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continue;
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continue;
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lcm = new LoadCharacterMsg(awopc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awopc, PlayerManager.hideNonAscii());
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players.add(awo);
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players.add(awo);
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// check if in a group with the person being loaded
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// check if in a group with the person being loaded
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@@ -466,11 +467,11 @@ public enum InterestManager implements Runnable {
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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((Mob) awonpc).setCombatTarget(null);
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((Mob) awonpc).setCombatTarget(null);
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_NPC) != 0) {
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NPC awonpc = (NPC) awo;
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NPC awonpc = (NPC) awo;
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
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} else if ((awo.getObjectTypeMask() & MBServerStatics.MASK_PET) != 0) {
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Mob awonpc = (Mob) awo;
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Mob awonpc = (Mob) awo;
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@@ -482,7 +483,7 @@ public enum InterestManager implements Runnable {
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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((Mob) awonpc).setCombatTarget(null);
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((Mob) awonpc).setCombatTarget(null);
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lcm = new LoadCharacterMsg(awonpc, PlayerCharacter.hideNonAscii());
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lcm = new LoadCharacterMsg(awonpc, PlayerManager.hideNonAscii());
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}
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}
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addToList.add(awo);
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addToList.add(awo);
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@@ -518,8 +519,8 @@ public enum InterestManager implements Runnable {
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// Update loaded upbjects lists
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// Update loaded upbjects lists
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player.isBoxed = PlayerCharacter.checkIfBoxed(player);
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player.isBoxed = PlayerManager.checkIfBoxed(player);
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player.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(player, true);
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updateStaticList(player, origin);
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updateStaticList(player, origin);
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updateMobileList(player, origin);
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updateMobileList(player, origin);
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}
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}
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@@ -536,7 +537,7 @@ public enum InterestManager implements Runnable {
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// Update loaded upbjects lists
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// Update loaded upbjects lists
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playerCharacter.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(playerCharacter, true);
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updateStaticList(playerCharacter, origin);
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updateStaticList(playerCharacter, origin);
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updateMobileList(playerCharacter, origin);
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updateMobileList(playerCharacter, origin);
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@@ -552,7 +553,7 @@ public enum InterestManager implements Runnable {
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for (AbstractWorldObject playerObject : playerList) {
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for (AbstractWorldObject playerObject : playerList) {
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PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
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PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
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playerCharacter.setDirtyLoad(true);
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PlayerManager.setDirtyLoad(playerCharacter, true);
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}
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}
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}
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}
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}
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}
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@@ -1,139 +0,0 @@
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package engine;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ChatManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.Random;
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import java.util.concurrent.ThreadLocalRandom;
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public class PlayerAi {
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public static ArrayList<PlayerCharacter> ai_players = new ArrayList<>();
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public static void addPlayer(PlayerCharacter pc){
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ai_players.add(pc);
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int index = ai_players.indexOf(pc);
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pc.setObjectUUID(MBServerStatics.NO_DB_ROW_ASSIGNED_YET - (1 + index));
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}
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public static void populate_world(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower != null){
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for(int i = 0; i < mine.capSize; i++){
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addPlayer(createPlayer(tower));
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}
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}
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}
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}
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public static PlayerCharacter createPlayer(Building tower){
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Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,40f);
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//get random race
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Race race = null;
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while(race == null) {
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int raceId = ThreadLocalRandom.current().nextInt(1999, 2030);
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while (raceId == 2021 || raceId == 2020 || raceId == 2019 || raceId == 2018) {
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raceId = ThreadLocalRandom.current().nextInt(1999, 2030);
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}
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race = Race.getRace(raceId);
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}
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//get random baseClass
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BaseClass baseClass = null;
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while(baseClass == null) {
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int baseId = ThreadLocalRandom.current().nextInt(2499, 2505);
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BaseClass temp = BaseClass.getBaseClass(baseId);
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if (temp == null || !race.getValidBaseClasses().contains(temp)) {
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continue;
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}
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baseClass = BaseClass.getBaseClass(baseId);
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}
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PlayerCharacter newPLayer = new PlayerCharacter("", "AI POWERED", (short) 5, (short) 5, (short) 5, (short) 5,
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(short) 5, Guild.getGuild(5), (byte) 0, (Account) null, race, baseClass
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, (byte) 1, (byte) 1,
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(byte) 1, (byte) 1, (byte) 1);
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newPLayer.runAfterLoad();
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if(newPLayer.isMale()) {
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newPLayer.setFirstName(getMaleName());
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}else {
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newPLayer.setFirstName(getFemaleName());
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}
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newPLayer.setLevel((short)10);
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PromotionClass promo = null;
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while(promo == null){
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int promoId = ThreadLocalRandom.current().nextInt(2508,2526);
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PromotionClass temp = PromotionClass.GetPromtionClassFromCache(promoId);
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if(temp == null)
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continue;
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if(!temp.isAllowedRune(race.getToken()))
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continue;
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if(!temp.isAllowedRune(baseClass.getToken()))
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continue;
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promo = PromotionClass.GetPromtionClassFromCache(promoId);
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}
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newPLayer.setPromotionClass(promo.getObjectUUID());
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newPLayer.setLevel((short)75);
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newPLayer.setLoc(loc);
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newPLayer.setObjectTypeMask(MBServerStatics.MASK_PLAYER);
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WorldGrid.addObject(newPLayer,loc.x,loc.z);
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return newPLayer;
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}
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public static void run_ai_players() {
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for (PlayerCharacter pc : ai_players) {
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}
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}
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public static String getMaleName(){
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String[] maleNames = {
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"James", "John", "Robert", "Michael", "William", "David", "Richard", "Joseph", "Thomas", "Charles",
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"Christopher", "Daniel", "Matthew", "Anthony", "Mark", "Donald", "Steven", "Paul", "Andrew", "Joshua",
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"Kenneth", "Kevin", "Brian", "George", "Edward", "Ronald", "Timothy", "Jason", "Jeffrey", "Ryan",
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"Jacob", "Gary", "Nicholas", "Eric", "Jonathan", "Stephen", "Larry", "Justin", "Scott", "Brandon",
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"Benjamin", "Samuel", "Gregory", "Alexander", "Patrick", "Frank", "Raymond", "Jack", "Dennis", "Jerry",
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"Tyler", "Aaron", "Jose", "Adam", "Nathan", "Henry", "Douglas", "Zachary", "Peter", "Kyle",
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"Walter", "Ethan", "Jeremy", "Harold", "Keith", "Christian", "Roger", "Noah", "Gerald", "Carl",
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"Terry", "Sean", "Austin", "Arthur", "Lawrence", "Jesse", "Dylan", "Bryan", "Joe", "Jordan",
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"Billy", "Bruce", "Albert", "Willie", "Gabriel", "Logan", "Alan", "Juan", "Wayne", "Roy",
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"Ralph", "Randy", "Eugene", "Vincent", "Russell", "Louis", "Philip", "Bobby", "Johnny", "Bradley"
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};
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Random random = new Random();
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return maleNames[random.nextInt(maleNames.length)];
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}
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public static String getFemaleName(){
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String[] femaleNames = {
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"Mary", "Patricia", "Jennifer", "Linda", "Elizabeth", "Barbara", "Susan", "Jessica", "Sarah", "Karen",
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"Nancy", "Lisa", "Betty", "Margaret", "Sandra", "Ashley", "Kimberly", "Emily", "Donna", "Michelle",
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"Carol", "Amanda", "Melissa", "Deborah", "Stephanie", "Rebecca", "Laura", "Sharon", "Cynthia", "Kathleen",
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"Amy", "Shirley", "Angela", "Helen", "Anna", "Brenda", "Pamela", "Nicole", "Samantha", "Katherine",
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"Christine", "Debra", "Rachel", "Catherine", "Carolyn", "Janet", "Ruth", "Maria", "Heather", "Diane",
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"Virginia", "Julie", "Joyce", "Victoria", "Kelly", "Christina", "Lauren", "Joan", "Evelyn", "Judith",
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"Olivia", "Frances", "Martha", "Cheryl", "Megan", "Andrea", "Hannah", "Jacqueline", "Ann", "Gloria",
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"Jean", "Kathryn", "Alice", "Teresa", "Sara", "Janice", "Doris", "Madison", "Julia", "Grace",
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"Judy", "Abigail", "Marie", "Denise", "Beverly", "Amber", "Theresa", "Marilyn", "Danielle", "Diana",
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"Brittany", "Natalie", "Sophia", "Rose", "Isabella", "Alexis", "Kayla", "Charlotte", "Faith", "Alyssa"
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};
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Random random = new Random();
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return femaleNames[random.nextInt(femaleNames.length)];
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}
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}
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@@ -1,116 +0,0 @@
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package engine.ZergMehcanics;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZergManager;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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public class MineAntiZerg {
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public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
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public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
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public static void runMines(){
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for(Mine mine : Mine.getMines()){
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Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
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if(tower == null)
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continue;
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if(!mine.isActive)
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continue;
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logPlayersPresent(tower,mine);
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auditPlayersPresent(tower,mine);
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auditPlayers(mine);
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}
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}
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public static void logPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
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for(AbstractWorldObject player : loadedPlayers){
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playersPresent.add((PlayerCharacter)player);
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}
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currentPlayers.put(mine,playersPresent);
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}
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public static void auditPlayersPresent(Building tower, Mine mine){
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HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
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|
||||||
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|
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ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
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|
||||||
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|
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for(PlayerCharacter player : currentPlayers.get(mine)){
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|
||||||
if(!loadedPlayers.contains(player)){
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|
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toRemove.add(player);
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}
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||||||
}
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|
||||||
|
|
||||||
currentPlayers.get(mine).removeAll(toRemove);
|
|
||||||
|
|
||||||
for(PlayerCharacter player : toRemove){
|
|
||||||
if(leaveTimers.containsKey(mine)){
|
|
||||||
leaveTimers.get(mine).put(player,System.currentTimeMillis());
|
|
||||||
}else{
|
|
||||||
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
|
|
||||||
leaveTime.put(player,System.currentTimeMillis());
|
|
||||||
leaveTimers.put(mine,leaveTime);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
toRemove.clear();
|
|
||||||
|
|
||||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
|
||||||
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
|
|
||||||
if(timeGone > 180000L) {//3 minutes
|
|
||||||
toRemove.add(player);
|
|
||||||
player.ZergMultiplier = 1.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(PlayerCharacter player : toRemove) {
|
|
||||||
leaveTimers.get(mine).remove(player);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void auditPlayers(Mine mine){
|
|
||||||
|
|
||||||
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
|
|
||||||
|
|
||||||
for(PlayerCharacter player : currentPlayers.get(mine)){
|
|
||||||
if(playersByNation.containsKey(player.guild.getNation())){
|
|
||||||
playersByNation.get(player.guild.getNation()).add(player);
|
|
||||||
}else{
|
|
||||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
|
||||||
players.add(player);
|
|
||||||
playersByNation.put(player.guild.getNation(),players);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
|
|
||||||
if(playersByNation.containsKey(player.guild.getNation())){
|
|
||||||
playersByNation.get(player.guild.getNation()).add(player);
|
|
||||||
}else{
|
|
||||||
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
|
||||||
players.add(player);
|
|
||||||
playersByNation.put(player.guild.getNation(),players);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for(Guild nation : playersByNation.keySet()){
|
|
||||||
for(PlayerCharacter player : playersByNation.get(nation)){
|
|
||||||
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -13,8 +13,7 @@ import engine.Enum;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
import engine.net.DispatchMessage;
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
|
||||||
import engine.objects.Account;
|
import engine.objects.Account;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -79,24 +78,18 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SET_TRASH(String machineID, String type) {
|
public void SET_TRASH(String machineID) {
|
||||||
|
|
||||||
try (Connection connection = DbManager.getConnection();
|
try (Connection connection = DbManager.getConnection();
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement(
|
PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
|
||||||
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)"
|
+ " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
||||||
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
|
|
||||||
|
|
||||||
preparedStatement.setString(1, machineID);
|
preparedStatement.setString(1, machineID);
|
||||||
preparedStatement.setString(2, type);
|
|
||||||
preparedStatement.execute();
|
preparedStatement.execute();
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
|
|
||||||
chatMsg.setMessageType(10);
|
|
||||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
|
||||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public ArrayList<String> GET_TRASH_LIST() {
|
public ArrayList<String> GET_TRASH_LIST() {
|
||||||
@@ -148,7 +141,7 @@ public class dbAccountHandler extends dbHandlerBase {
|
|||||||
int playerID;
|
int playerID;
|
||||||
|
|
||||||
playerID = rs.getInt(1);
|
playerID = rs.getInt(1);
|
||||||
trashPlayer = PlayerCharacter.getPlayerCharacter(playerID);
|
trashPlayer = PlayerManager.getPlayerCharacter(playerID);
|
||||||
|
|
||||||
if (trashPlayer == null)
|
if (trashPlayer == null)
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
@@ -10,8 +10,8 @@
|
|||||||
package engine.db.handlers;
|
package engine.db.handlers;
|
||||||
|
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.Account;
|
import engine.objects.Account;
|
||||||
import engine.objects.PlayerCharacter;
|
|
||||||
import engine.session.CSSession;
|
import engine.session.CSSession;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
@@ -103,7 +103,7 @@ public class dbCSSessionHandler extends dbHandlerBase {
|
|||||||
ResultSet rs = preparedStatement.executeQuery();
|
ResultSet rs = preparedStatement.executeQuery();
|
||||||
|
|
||||||
if (rs.next())
|
if (rs.next())
|
||||||
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerCharacter.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
|
css = new CSSession(secKey, DbManager.AccountQueries.GET_ACCOUNT(rs.getInt("accountID")), PlayerManager.getPlayerCharacter(rs.getInt("characterID")), rs.getString("machineID"));
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
Logger.error(e);
|
Logger.error(e);
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.db.handlers;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.Enum.GuildHistoryType;
|
import engine.Enum.GuildHistoryType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
@@ -222,7 +223,7 @@ public class dbGuildHandler extends dbHandlerBase {
|
|||||||
|
|
||||||
while (rs.next()) {
|
while (rs.next()) {
|
||||||
int playerUUID = rs.getInt(1);
|
int playerUUID = rs.getInt(1);
|
||||||
PlayerCharacter kosPlayer = PlayerCharacter.getPlayerCharacter(playerUUID);
|
PlayerCharacter kosPlayer = PlayerManager.getPlayerCharacter(playerUUID);
|
||||||
|
|
||||||
if (kosPlayer != null)
|
if (kosPlayer != null)
|
||||||
kosList.add(kosPlayer);
|
kosList.add(kosPlayer);
|
||||||
|
|||||||
@@ -22,7 +22,6 @@ import java.util.HashMap;
|
|||||||
|
|
||||||
public class dbItemBaseHandler extends dbHandlerBase {
|
public class dbItemBaseHandler extends dbHandlerBase {
|
||||||
|
|
||||||
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
|
|
||||||
public dbItemBaseHandler() {
|
public dbItemBaseHandler() {
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
|
|
||||||
if(dexReductions.containsKey(itemBase.getUUID())){
|
|
||||||
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
|
|
||||||
}else{
|
|
||||||
itemBase.dexReduction = 0.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
public void LOAD_ANIMATIONS(ItemBase itemBase) {
|
||||||
|
|
||||||
ArrayList<Integer> tempList = new ArrayList<>();
|
ArrayList<Integer> tempList = new ArrayList<>();
|
||||||
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
|
||||||
try (Connection connection = DbManager.getConnection();
|
|
||||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
|
|
||||||
|
|
||||||
ResultSet rs = preparedStatement.executeQuery();
|
|
||||||
|
|
||||||
// Check if a result was found
|
|
||||||
if (rs.next()) {
|
|
||||||
int ID = rs.getInt("ID");
|
|
||||||
float factor = rs.getInt("item_bulk_factor");
|
|
||||||
dexReductions.put(ID,factor);
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (SQLException e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.db.handlers;
|
|||||||
|
|
||||||
import engine.Enum.ProfitType;
|
import engine.Enum.ProfitType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
import engine.objects.NPCProfits;
|
import engine.objects.NPCProfits;
|
||||||
@@ -330,12 +331,12 @@ public class dbNPCHandler extends dbHandlerBase {
|
|||||||
|
|
||||||
// Handle new mobbbase entries
|
// Handle new mobbbase entries
|
||||||
|
|
||||||
if (NPC._pirateNames.get(mobBase) == null)
|
if (NPCManager._pirateNames.get(mobBase) == null)
|
||||||
NPC._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
|
NPCManager._pirateNames.putIfAbsent(mobBase, new ArrayList<>());
|
||||||
|
|
||||||
// Insert name into proper arraylist
|
// Insert name into proper arraylist
|
||||||
|
|
||||||
NPC._pirateNames.get(mobBase).add(pirateName);
|
NPCManager._pirateNames.get(mobBase).add(pirateName);
|
||||||
}
|
}
|
||||||
|
|
||||||
} catch (SQLException e) {
|
} catch (SQLException e) {
|
||||||
@@ -343,7 +344,7 @@ public class dbNPCHandler extends dbHandlerBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Logger.info("names read: " + recordsRead + " for "
|
Logger.info("names read: " + recordsRead + " for "
|
||||||
+ NPC._pirateNames.size() + " mobBases");
|
+ NPCManager._pirateNames.size() + " mobBases");
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
public boolean ADD_TO_PRODUCTION_LIST(final long ID, final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -71,7 +72,7 @@ public abstract class AbstractDevCmd {
|
|||||||
int targetType = pc.getLastTargetType().ordinal();
|
int targetType = pc.getLastTargetType().ordinal();
|
||||||
int targetID = pc.getLastTargetID();
|
int targetID = pc.getLastTargetID();
|
||||||
if (targetType == GameObjectType.NPC.ordinal()) {
|
if (targetType == GameObjectType.NPC.ordinal()) {
|
||||||
NPC b = NPC.getFromCache(targetID);
|
NPC b = NPCManager.getFromCache(targetID);
|
||||||
if (b == null) {
|
if (b == null) {
|
||||||
ChatManager.chatSystemError(pc,
|
ChatManager.chatSystemError(pc,
|
||||||
"Command Failed. Could not find NPC of ID " + targetID);
|
"Command Failed. Could not find NPC of ID " + targetID);
|
||||||
|
|||||||
@@ -10,12 +10,10 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author Eighty
|
* @author Eighty
|
||||||
@@ -77,7 +75,7 @@ public class AddNPCCmd extends AbstractDevCmd {
|
|||||||
} else{
|
} else{
|
||||||
loc = pc.loc;
|
loc = pc.loc;
|
||||||
}
|
}
|
||||||
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
created = NPCManager.createNPC(name, contractID, loc, guild, zone, (short)level, building);
|
||||||
created.bindLoc = loc;
|
created.bindLoc = loc;
|
||||||
if(building != null) {
|
if(building != null) {
|
||||||
created.buildingUUID = building.getObjectUUID();
|
created.buildingUUID = building.getObjectUUID();
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PowersManager;
|
||||||
import engine.net.ItemProductionManager;
|
import engine.net.ItemProductionManager;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -46,7 +48,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
|||||||
String prefix = "";
|
String prefix = "";
|
||||||
String suffix = "";
|
String suffix = "";
|
||||||
String itemName = "";
|
String itemName = "";
|
||||||
NPC npc = NPC.getFromCache(failedItem.getNpcUID());
|
NPC npc = NPCManager.getFromCache(failedItem.getNpcUID());
|
||||||
|
|
||||||
if (npc == null) {
|
if (npc == null) {
|
||||||
npcName = "null";
|
npcName = "null";
|
||||||
@@ -57,7 +59,7 @@ public class AuditFailedItemsCmd extends AbstractDevCmd {
|
|||||||
contractName = npc.getContract().getName();
|
contractName = npc.getContract().getName();
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerCharacter roller = PlayerCharacter.getFromCache(failedItem.getPlayerID());
|
PlayerCharacter roller = PlayerManager.getFromCache(failedItem.getPlayerID());
|
||||||
|
|
||||||
if (roller == null)
|
if (roller == null)
|
||||||
playerName = "null";
|
playerName = "null";
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
|
|
||||||
@@ -34,8 +35,8 @@ public class DecachePlayerCmd extends AbstractDevCmd {
|
|||||||
int objectUUID = Integer.parseInt(words[0]);
|
int objectUUID = Integer.parseInt(words[0]);
|
||||||
|
|
||||||
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
if (DbManager.inCache(Enum.GameObjectType.PlayerCharacter, objectUUID)) {
|
||||||
this.setTarget(PlayerCharacter.getFromCache(objectUUID)); //for logging
|
this.setTarget(PlayerManager.getFromCache(objectUUID)); //for logging
|
||||||
PlayerCharacter.getFromCache(objectUUID).removeFromCache();
|
PlayerManager.getFromCache(objectUUID).removeFromCache();
|
||||||
} else {
|
} else {
|
||||||
this.sendHelp(pc);
|
this.sendHelp(pc);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
@@ -89,7 +90,7 @@ public class GotoBoundsCmd extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(targetLoc);
|
PlayerManager.teleport(player, targetLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -35,7 +36,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
if (target != null && words[0].isEmpty()) {
|
if (target != null && words[0].isEmpty()) {
|
||||||
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
AbstractWorldObject targetAgo = (AbstractWorldObject) target;
|
||||||
pc.teleport(targetAgo.getLoc());
|
PlayerManager.teleport(pc, targetAgo.getLoc());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -50,7 +51,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (loc != null)
|
if (loc != null)
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -61,7 +62,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (loc != null)
|
if (loc != null)
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -164,7 +165,7 @@ public class GotoCmd extends AbstractDevCmd {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (loc != null) {
|
if (loc != null) {
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -84,7 +85,7 @@ public class GotoObj extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(targetLoc);
|
PlayerManager.teleport(player, targetLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,12 +15,10 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.Enum.TargetColor;
|
import engine.Enum.TargetColor;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.EffectsBase;
|
|
||||||
import engine.powers.PowersBase;
|
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.util.StringUtils;
|
import engine.util.StringUtils;
|
||||||
|
|
||||||
@@ -335,18 +333,14 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += "Movement State: " + targetPC.getMovementState().name();
|
output += "Movement State: " + targetPC.getMovementState().name();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Movement Speed: " + targetPC.getSpeed();
|
output += "Movement Speed: " + targetPC.getSpeed();
|
||||||
output += newline;
|
|
||||||
output += "Altitude : " + targetPC.getLoc().y;
|
output += "Altitude : " + targetPC.getLoc().y;
|
||||||
output += newline;
|
|
||||||
output += "Swimming : " + targetPC.isSwimming();
|
output += "Swimming : " + PlayerManager.isSwimming(targetPC);
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "isMoving : " + targetPC.isMoving();
|
output += "isMoving : " + targetPC.isMoving();
|
||||||
output += newline;
|
output += newline;
|
||||||
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
|
output += "Zerg Multiplier : " + targetPC.ZergMultiplier;
|
||||||
output += "Hidden : " + targetPC.getHidden() + newline;
|
|
||||||
output += "Target Loc: " + targetPC.loc + newline;
|
|
||||||
output += "Player Loc: " + pc.loc + newline;
|
|
||||||
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc);
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NPC:
|
case NPC:
|
||||||
@@ -501,16 +495,13 @@ public class InfoCmd extends AbstractDevCmd {
|
|||||||
output += newline;
|
output += newline;
|
||||||
output += "No building found." + newline;
|
output += "No building found." + newline;
|
||||||
}
|
}
|
||||||
|
int max = (int)(4.882 * targetMob.level + 121.0);
|
||||||
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline;
|
if(max > 321){
|
||||||
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline;
|
max = 321;
|
||||||
output += "DEF: " + targetMob.defenseRating + newline;
|
|
||||||
output += "RANGE: " + targetMob.getRange() + newline;
|
|
||||||
output += "Effects:" + newline;
|
|
||||||
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
|
|
||||||
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
|
|
||||||
output += eb.getName() + newline;
|
|
||||||
}
|
}
|
||||||
|
int min = (int)(4.469 * targetMob.level - 3.469);
|
||||||
|
output += "Min Loot Roll = " + min;
|
||||||
|
output += "Max Loot Roll = " + max;
|
||||||
break;
|
break;
|
||||||
case Item: //intentional passthrough
|
case Item: //intentional passthrough
|
||||||
case MobLoot:
|
case MobLoot:
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -36,7 +37,7 @@ public class JumpCmd extends AbstractDevCmd {
|
|||||||
try {
|
try {
|
||||||
float range = Float.parseFloat(words[1]);
|
float range = Float.parseFloat(words[1]);
|
||||||
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
|
Vector3fImmutable newLoc = pc.getFaceDir().scaleAdd(range, pc.getLoc());
|
||||||
pc.teleport(newLoc);
|
PlayerManager.teleport(pc, newLoc);
|
||||||
|
|
||||||
|
|
||||||
} catch (NumberFormatException e) {
|
} catch (NumberFormatException e) {
|
||||||
@@ -68,7 +69,7 @@ public class JumpCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
Vector3fImmutable loc = pc.getLoc();
|
Vector3fImmutable loc = pc.getLoc();
|
||||||
loc = loc.add(lat, 0f, -lon);
|
loc = loc.add(lat, 0f, -lon);
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -12,10 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.ProtectionState;
|
import engine.Enum.ProtectionState;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.ChatManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -74,7 +71,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
PlayerCharacter player = PlayerCharacter.getPlayerCharacter(attackerID);
|
PlayerCharacter player = PlayerManager.getPlayerCharacter(attackerID);
|
||||||
|
|
||||||
|
|
||||||
if (player.getGuild().isEmptyGuild()) {
|
if (player.getGuild().isEmptyGuild()) {
|
||||||
@@ -194,7 +191,7 @@ public class MakeBaneCmd extends AbstractDevCmd {
|
|||||||
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
Vector3fImmutable movePlayerOutsideStone = player.getLoc();
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setX(movePlayerOutsideStone.x + 10);
|
||||||
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
movePlayerOutsideStone = movePlayerOutsideStone.setZ(movePlayerOutsideStone.z + 10);
|
||||||
player.teleport(movePlayerOutsideStone);
|
PlayerManager.teleport(player, movePlayerOutsideStone);
|
||||||
|
|
||||||
throwbackInfo(pc, "The city has been succesfully baned.");
|
throwbackInfo(pc, "The city has been succesfully baned.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
|
|||||||
+ skill.getModifiedAmount() + '('
|
+ skill.getModifiedAmount() + '('
|
||||||
+ skill.getTotalSkillPercet() + " )");
|
+ skill.getTotalSkillPercet() + " )");
|
||||||
}
|
}
|
||||||
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
|
|
||||||
// PlayerCombatStats.PrintSkillsToClient(pc);
|
|
||||||
} else
|
} else
|
||||||
throwbackInfo(pc, "Skills not found for player");
|
throwbackInfo(pc, "Skills not found for player");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.PowersManager;
|
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@@ -58,42 +57,27 @@ public class PrintStatsCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
|
||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
String out = "Server stats for Player " + tar.getFirstName() + newline;
|
||||||
String newOut = "Server stats for Player " + tar.getFirstName() + newline;
|
out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
||||||
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline;
|
out += "Stats Base (Modified)" + newline;
|
||||||
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline;
|
out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
||||||
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline;
|
out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
||||||
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
|
out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
||||||
newOut += "Stats Base (Modified)" + newline;
|
out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
||||||
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
|
out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
||||||
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
|
out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
|
||||||
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
|
out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
|
||||||
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
|
out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
|
||||||
newOut += "Move Speed: " + tar.getSpeed() + newline;
|
out += "Defense: " + tar.getDefenseRating() + newline;
|
||||||
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline;
|
out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
|
||||||
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline;
|
out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
|
||||||
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline;
|
out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
|
||||||
newOut += "DEFENSE: " + tar.combatStats.defense + newline;
|
out += "Move Speed: " + tar.getSpeed() + newline;
|
||||||
newOut += "HAND ONE" + newline;
|
out += "Health Regen: " + tar.getRegenModifier(Enum.ModType.HealthRecoverRate) + newline;
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
|
out += "Mana Regen: " + tar.getRegenModifier(Enum.ModType.ManaRecoverRate) + newline;
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
|
out += "Stamina Regen: " + tar.getRegenModifier(Enum.ModType.StaminaRecoverRate) + newline;
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
|
throwbackInfo(pc, out);
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
|
|
||||||
newOut += "HAND TWO" + newline;
|
|
||||||
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
|
|
||||||
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
|
|
||||||
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
|
|
||||||
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
|
|
||||||
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
|
|
||||||
newOut += "=== POWERS ===" + newline;
|
|
||||||
for(CharacterPower power : pc.getPowers().values()){
|
|
||||||
if(power.getPower().requiresHitRoll) {
|
|
||||||
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
throwbackInfo(pc, newOut);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
public void printStatsMob(PlayerCharacter pc, Mob tar) {
|
||||||
|
|||||||
@@ -1,12 +1,8 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
|
||||||
import engine.PlayerAi;
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.*;
|
import engine.objects.PlayerCharacter;
|
||||||
import engine.server.MBServerStatics;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -28,25 +24,12 @@ public class RebootCmd extends AbstractDevCmd {
|
|||||||
protected void _doCmd(PlayerCharacter pc, String[] args,
|
protected void _doCmd(PlayerCharacter pc, String[] args,
|
||||||
AbstractGameObject target) {
|
AbstractGameObject target) {
|
||||||
|
|
||||||
//try {
|
try {
|
||||||
// Runtime rt = Runtime.getRuntime();
|
Runtime rt = Runtime.getRuntime();
|
||||||
// rt.exec("./mbrestart.sh");
|
rt.exec("./mbrestart.sh");
|
||||||
//} catch (java.io.IOException err) {
|
} catch (java.io.IOException err) {
|
||||||
// Logger.info(err.getMessage());
|
Logger.info(err.getMessage());
|
||||||
//}
|
}
|
||||||
|
|
||||||
PlayerCharacter newPLayer = new PlayerCharacter("AiPlayer", "AI POWERED", (short) 5, (short) 5, (short) 5, (short) 5,
|
|
||||||
(short) 5, Guild.getErrantGuild(), (byte) 0, (Account) null, Race.getRace(1999), BaseClass.getBaseClass(2500)
|
|
||||||
, (byte) 1, (byte) 1,
|
|
||||||
(byte) 1, (byte) 1, (byte) 1);
|
|
||||||
|
|
||||||
newPLayer.runAfterLoad();
|
|
||||||
newPLayer.setLoc(pc.loc);
|
|
||||||
|
|
||||||
newPLayer.setObjectTypeMask(MBServerStatics.MASK_PLAYER);
|
|
||||||
WorldGrid.addObject(newPLayer,pc.loc.x,pc.loc.z);
|
|
||||||
//WorldGrid.updateObject(newPLayer);
|
|
||||||
PlayerAi.addPlayer(newPLayer);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,10 +14,7 @@ import engine.Enum.DbObjectType;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.*;
|
||||||
import engine.gameManager.ChatManager;
|
|
||||||
import engine.gameManager.DbManager;
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -94,7 +91,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
|
|||||||
removeBuilding(player, targetBuilding);
|
removeBuilding(player, targetBuilding);
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
targetNPC = NPC.getNPC(targetID);
|
targetNPC = NPCManager.getNPC(targetID);
|
||||||
removeNPC(player, targetNPC);
|
removeNPC(player, targetNPC);
|
||||||
break;
|
break;
|
||||||
case MOB:
|
case MOB:
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
|
|
||||||
@@ -16,7 +17,7 @@ public class ResetLevelCmd extends AbstractDevCmd {
|
|||||||
protected void _doCmd(PlayerCharacter player, String[] args,
|
protected void _doCmd(PlayerCharacter player, String[] args,
|
||||||
AbstractGameObject target) {
|
AbstractGameObject target) {
|
||||||
|
|
||||||
player.ResetLevel(Short.parseShort(args[0]));
|
PlayerManager.ResetLevel(player, Short.parseShort(args[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ import engine.devcmd.AbstractDevCmd;
|
|||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
@@ -96,7 +97,7 @@ public class RotateCmd extends AbstractDevCmd {
|
|||||||
// building failed, try npc
|
// building failed, try npc
|
||||||
NPC npc;
|
NPC npc;
|
||||||
if (id != 0)
|
if (id != 0)
|
||||||
npc = NPC.getNPC(id);
|
npc = NPCManager.getNPC(id);
|
||||||
else
|
else
|
||||||
npc = getTargetAsNPC(pc);
|
npc = getTargetAsNPC(pc);
|
||||||
if (npc != null) {
|
if (npc != null) {
|
||||||
@@ -156,7 +157,7 @@ public class RotateCmd extends AbstractDevCmd {
|
|||||||
// building failed, try npc
|
// building failed, try npc
|
||||||
NPC npc;
|
NPC npc;
|
||||||
if (id != 0)
|
if (id != 0)
|
||||||
npc = NPC.getNPC(id);
|
npc = NPCManager.getNPC(id);
|
||||||
else
|
else
|
||||||
npc = getTargetAsNPC(pc);
|
npc = getTargetAsNPC(pc);
|
||||||
if (npc != null) {
|
if (npc != null) {
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.MobBase;
|
import engine.objects.MobBase;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
@@ -52,7 +53,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
boolean complete = false;
|
boolean complete = false;
|
||||||
|
|
||||||
while (complete == false) {
|
while (complete == false) {
|
||||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||||
|
|
||||||
if (!complete) {
|
if (!complete) {
|
||||||
SetNpcEquipSetCmd.lastEquipSetID++;
|
SetNpcEquipSetCmd.lastEquipSetID++;
|
||||||
@@ -81,7 +82,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
boolean complete = false;
|
boolean complete = false;
|
||||||
|
|
||||||
while (complete == false) {
|
while (complete == false) {
|
||||||
complete = NPC.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
complete = NPCManager.UpdateEquipSetID(npc, SetNpcEquipSetCmd.lastEquipSetID);
|
||||||
|
|
||||||
if (!complete) {
|
if (!complete) {
|
||||||
SetNpcEquipSetCmd.lastEquipSetID--;
|
SetNpcEquipSetCmd.lastEquipSetID--;
|
||||||
@@ -109,7 +110,7 @@ public class SetNpcEquipSetCmd extends AbstractDevCmd {
|
|||||||
this.throwbackError(pc, e.getMessage());
|
this.throwbackError(pc, e.getMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!NPC.UpdateEquipSetID(npc, equipSetID)) {
|
if (!NPCManager.UpdateEquipSetID(npc, equipSetID)) {
|
||||||
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
this.throwbackError(pc, "Unable to find Equipset for ID " + equipSetID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.MobBase;
|
import engine.objects.MobBase;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
@@ -47,7 +48,7 @@ public class SetNpcMobbaseCmd extends AbstractDevCmd {
|
|||||||
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
this.throwbackError(player, "Cannot find Mobbase for ID " + mobBaseID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
NPC.UpdateRaceID(npc, mobBaseID);
|
NPCManager.UpdateRaceID(npc, mobBaseID);
|
||||||
|
|
||||||
WorldGrid.updateObject(npc);
|
WorldGrid.updateObject(npc);
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,7 @@ package engine.devcmd.cmds;
|
|||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.NPCManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.NPC;
|
import engine.objects.NPC;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -43,7 +44,7 @@ public class SetNpcNameCmd extends AbstractDevCmd {
|
|||||||
|
|
||||||
String name = words[0];
|
String name = words[0];
|
||||||
|
|
||||||
NPC.UpdateName(npc, name);
|
NPCManager.UpdateName(npc, name);
|
||||||
|
|
||||||
WorldGrid.updateObject(npc);
|
WorldGrid.updateObject(npc);
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.LootManager;
|
import engine.gameManager.LootManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
@@ -27,52 +26,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
|
|||||||
String newline = "\r\n ";
|
String newline = "\r\n ";
|
||||||
|
|
||||||
String output;
|
String output;
|
||||||
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
|
||||||
int ATR = Integer.parseInt(words[0]);
|
|
||||||
int DEF = Integer.parseInt(words[1]);
|
|
||||||
int attacks = Integer.parseInt(words[2]);
|
|
||||||
|
|
||||||
int hits = 0;
|
|
||||||
int misses = 0;
|
|
||||||
int defaultHits = 0;
|
|
||||||
int defualtMisses = 0;
|
|
||||||
|
|
||||||
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
|
||||||
float convertedChance = chance * 100;
|
|
||||||
output = "" + newline;
|
|
||||||
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
|
|
||||||
output += "DEF = " + DEF + newline;
|
|
||||||
output += "ATR = " + ATR + newline;
|
|
||||||
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
|
|
||||||
if(convertedChance < 5){
|
|
||||||
output += "CHANCE ADJUSTED TO 5.0%" + newline;
|
|
||||||
convertedChance = 5.0f;
|
|
||||||
}
|
|
||||||
if(convertedChance > 95){
|
|
||||||
output += "CHANCE ADJUSTED TO 95.0%" + newline;
|
|
||||||
convertedChance = 95.0f;
|
|
||||||
}
|
|
||||||
for(int i = 0; i < attacks; i++){
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
|
||||||
|
|
||||||
if(roll <= convertedChance){
|
|
||||||
hits += 1;
|
|
||||||
}else{
|
|
||||||
misses += 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
float totalHits = defaultHits + hits;
|
|
||||||
float totalMisses = defualtMisses + misses;
|
|
||||||
float hitPercent = Math.round(totalHits / attacks * 100);
|
|
||||||
float missPercent = Math.round(totalMisses / attacks * 100);
|
|
||||||
|
|
||||||
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
|
|
||||||
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
|
|
||||||
|
|
||||||
throwbackInfo(playerCharacter,output);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
simCount = Integer.parseInt(words[0]);
|
simCount = Integer.parseInt(words[0]);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
|
|||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
import engine.gameManager.BuildingManager;
|
import engine.gameManager.BuildingManager;
|
||||||
import engine.gameManager.ChatManager;
|
import engine.gameManager.ChatManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
|
|
||||||
@@ -56,7 +57,7 @@ public class SlotTestCmd extends AbstractDevCmd {
|
|||||||
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
|
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
|
||||||
slotLocation = building.getLoc().add(buildingLocation.getLocation());
|
slotLocation = building.getLoc().add(buildingLocation.getLocation());
|
||||||
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
|
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
|
||||||
playerCharacter.teleport(slotLocation);
|
PlayerManager.teleport(playerCharacter, slotLocation);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
package engine.devcmd.cmds;
|
package engine.devcmd.cmds;
|
||||||
|
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.gameManager.SessionManager;
|
import engine.gameManager.SessionManager;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
@@ -91,7 +92,7 @@ public class SummonCmd extends AbstractDevCmd {
|
|||||||
this.setTarget(pcToSummon); //for logging
|
this.setTarget(pcToSummon); //for logging
|
||||||
|
|
||||||
Vector3fImmutable loc = pc.getLoc();
|
Vector3fImmutable loc = pc.getLoc();
|
||||||
pcToSummon.teleport(loc);
|
PlayerManager.teleport(pcToSummon, loc);
|
||||||
|
|
||||||
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
|
this.throwbackInfo(pc, "Player " + pcToSummon.getCombinedName()
|
||||||
+ " has been summoned to your location.");
|
+ " has been summoned to your location.");
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.devcmd.cmds;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.devcmd.AbstractDevCmd;
|
import engine.devcmd.AbstractDevCmd;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.PlayerCharacter;
|
import engine.objects.PlayerCharacter;
|
||||||
@@ -77,7 +78,7 @@ public class aiInfoCmd extends AbstractDevCmd {
|
|||||||
output += "Players Loaded:" + newline;
|
output += "Players Loaded:" + newline;
|
||||||
}
|
}
|
||||||
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
for (Map.Entry<Integer, Boolean> entry : mob.playerAgroMap.entrySet()) {
|
||||||
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerCharacter.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
output += "Player ID: " + entry.getKey() + " Hate Value: " + (PlayerManager.getPlayerCharacter(entry.getKey())).getHateValue() + newline;
|
||||||
}
|
}
|
||||||
if (mob.getCombatTarget() != null)
|
if (mob.getCombatTarget() != null)
|
||||||
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
output += "Current Target: " + mob.getCombatTarget().getName() + newline;
|
||||||
|
|||||||
@@ -513,7 +513,7 @@ public enum BuildingManager {
|
|||||||
|
|
||||||
NPC npc = null;
|
NPC npc = null;
|
||||||
|
|
||||||
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
npc = NPCManager.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -568,7 +568,7 @@ public enum BuildingManager {
|
|||||||
Mob mob;
|
Mob mob;
|
||||||
NPC npc;
|
NPC npc;
|
||||||
|
|
||||||
if (NPC.ISWallArcher(contract)) {
|
if (NPCManager.ISWallArcher(contract)) {
|
||||||
|
|
||||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||||
|
|
||||||
@@ -580,7 +580,7 @@ public enum BuildingManager {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (NPC.ISGuardCaptain(contract.getContractID())) {
|
if (NPCManager.ISGuardCaptain(contract.getContractID())) {
|
||||||
|
|
||||||
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
|
||||||
|
|
||||||
@@ -604,7 +604,7 @@ public enum BuildingManager {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
npc = NPC.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
npc = NPCManager.createNPC(pirateName, contract.getObjectUUID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, (short) rank, building);
|
||||||
|
|
||||||
if (npc == null)
|
if (npc == null)
|
||||||
return false;
|
return false;
|
||||||
@@ -810,7 +810,7 @@ public enum BuildingManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
|
||||||
mca.actionType = NPC.SVR_CLOSE_WINDOW;
|
mca.actionType = NPCManager.SVR_CLOSE_WINDOW;
|
||||||
mca.setTargetType(building.getObjectType().ordinal());
|
mca.setTargetType(building.getObjectType().ordinal());
|
||||||
mca.setTargetID(building.getObjectUUID());
|
mca.setTargetID(building.getObjectUUID());
|
||||||
origin.sendMsg(mca);
|
origin.sendMsg(mca);
|
||||||
|
|||||||
@@ -27,7 +27,6 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.server.world.WorldServer;
|
import engine.server.world.WorldServer;
|
||||||
import engine.session.Session;
|
import engine.session.Session;
|
||||||
import engine.util.KeyCloneAudit;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -85,10 +84,6 @@ public enum ChatManager {
|
|||||||
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
|
||||||
isFlood = true;
|
isFlood = true;
|
||||||
|
|
||||||
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (protocolMsg) {
|
switch (protocolMsg) {
|
||||||
case CHATSAY:
|
case CHATSAY:
|
||||||
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
ChatManager.chatSay(pc, msg.getMessage(), isFlood);
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
@@ -64,7 +65,7 @@ public enum CombatManager {
|
|||||||
targetType = msg.getTargetType();
|
targetType = msg.getTargetType();
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
if (targetType == GameObjectType.PlayerCharacter.ordinal()) {
|
||||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
} else if (targetType == GameObjectType.Building.ordinal()) {
|
} else if (targetType == GameObjectType.Building.ordinal()) {
|
||||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||||
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
} else if (targetType == GameObjectType.Mob.ordinal()) {
|
||||||
@@ -170,7 +171,7 @@ public enum CombatManager {
|
|||||||
targetType = msg.getTargetType();
|
targetType = msg.getTargetType();
|
||||||
|
|
||||||
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
if (targetType == GameObjectType.PlayerCharacter.ordinal())
|
||||||
target = PlayerCharacter.getFromCache(msg.getTargetID());
|
target = PlayerManager.getFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.Building.ordinal())
|
else if (targetType == GameObjectType.Building.ordinal())
|
||||||
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
target = BuildingManager.getBuildingFromCache(msg.getTargetID());
|
||||||
else if (targetType == GameObjectType.Mob.ordinal())
|
else if (targetType == GameObjectType.Mob.ordinal())
|
||||||
@@ -300,17 +301,6 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
//pet to assist in attacking target
|
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(attacker.getPet() != null){
|
|
||||||
Mob pet = attacker.getPet();
|
|
||||||
if(pet.combatTarget == null && pet.assist)
|
|
||||||
pet.setCombatTarget(attacker.combatTarget);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//target must be valid type
|
//target must be valid type
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
@@ -462,17 +452,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//Range check.
|
//Range check.
|
||||||
|
|
||||||
if(abstractCharacter.isMoving()){
|
|
||||||
range += (abstractCharacter.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
range += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (NotInRange(abstractCharacter, target, range)) {
|
if (NotInRange(abstractCharacter, target, range)) {
|
||||||
|
|
||||||
//target is in stealth and can't be seen by source
|
//target is in stealth and can't be seen by source
|
||||||
@@ -504,24 +483,16 @@ public enum CombatManager {
|
|||||||
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
|
||||||
else {
|
else {
|
||||||
int wepSpeed = (int) (wb.getSpeed());
|
int wepSpeed = (int) (wb.getSpeed());
|
||||||
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
|
|
||||||
if(slot == 1){
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
|
|
||||||
}else{
|
|
||||||
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
|
|
||||||
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
|
||||||
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
|
||||||
|
|
||||||
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
|
||||||
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
|
||||||
|
|
||||||
|
if (wepSpeed < 10)
|
||||||
|
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
||||||
|
|
||||||
if (wepSpeed < 10)
|
|
||||||
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
|
|
||||||
}
|
|
||||||
createTimer(abstractCharacter, slot, wepSpeed, true);
|
createTimer(abstractCharacter, slot, wepSpeed, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -566,32 +537,14 @@ public enum CombatManager {
|
|||||||
if (target == null)
|
if (target == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
if (mainHand) {
|
||||||
PlayerCharacter pc = (PlayerCharacter) ac;
|
atr = ac.getAtrHandOne();
|
||||||
if( pc.combatStats == null){
|
minDamage = ac.getMinDamageHandOne();
|
||||||
pc.combatStats = new PlayerCombatStats(pc);
|
maxDamage = ac.getMaxDamageHandOne();
|
||||||
}
|
} else {
|
||||||
pc.combatStats.calculateATR(true);
|
atr = ac.getAtrHandTwo();
|
||||||
pc.combatStats.calculateATR(false);
|
minDamage = ac.getMinDamageHandTwo();
|
||||||
if (mainHand) {
|
maxDamage = ac.getMaxDamageHandTwo();
|
||||||
atr = pc.combatStats.atrHandOne;
|
|
||||||
minDamage = pc.combatStats.minDamageHandOne;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandOne;
|
|
||||||
} else {
|
|
||||||
atr = pc.combatStats.atrHandTwo;
|
|
||||||
minDamage = pc.combatStats.minDamageHandTwo;
|
|
||||||
maxDamage = pc.combatStats.maxDamageHandTwo;
|
|
||||||
}
|
|
||||||
}else {
|
|
||||||
if (mainHand) {
|
|
||||||
atr = ac.getAtrHandOne();
|
|
||||||
minDamage = ac.getMinDamageHandOne();
|
|
||||||
maxDamage = ac.getMaxDamageHandOne();
|
|
||||||
} else {
|
|
||||||
atr = ac.getAtrHandTwo();
|
|
||||||
minDamage = ac.getMinDamageHandTwo();
|
|
||||||
maxDamage = ac.getMaxDamageHandTwo();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean tarIsRat = false;
|
boolean tarIsRat = false;
|
||||||
@@ -685,12 +638,7 @@ public enum CombatManager {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
defense = tar.getDefenseRating();
|
||||||
((PlayerCharacter)tar).combatStats.calculateDefense();
|
|
||||||
defense = ((PlayerCharacter)tar).combatStats.defense;
|
|
||||||
}else {
|
|
||||||
defense = tar.getDefenseRating();
|
|
||||||
}
|
|
||||||
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -699,7 +647,7 @@ public enum CombatManager {
|
|||||||
//Get hit chance
|
//Get hit chance
|
||||||
|
|
||||||
//int chance;
|
//int chance;
|
||||||
//float dif = atr - defense;
|
float dif = atr - defense;
|
||||||
|
|
||||||
//if (dif > 100)
|
//if (dif > 100)
|
||||||
// chance = 94;
|
// chance = 94;
|
||||||
@@ -714,8 +662,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
DeferredPowerJob dpj = null;
|
DeferredPowerJob dpj = null;
|
||||||
|
|
||||||
boolean hitLanded = LandHit((int)atr,(int)defense);
|
|
||||||
if (hitLanded) {
|
|
||||||
|
if (LandHit((int)atr,(int)defense)) {
|
||||||
|
|
||||||
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
|
||||||
updateAttackTimers((PlayerCharacter) ac, target, true);
|
updateAttackTimers((PlayerCharacter) ac, target, true);
|
||||||
@@ -744,25 +693,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
dpj.attack(target, attackRange);
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
|
||||||
((PlayerCharacter) ac).setWeaponPower(dpj);
|
((PlayerCharacter) ac).setWeaponPower(dpj);
|
||||||
@@ -777,25 +708,7 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
|
||||||
float attackRange = getWeaponRange(wb, bonuses);
|
float attackRange = getWeaponRange(wb, bonuses);
|
||||||
|
dpj.attack(target, attackRange);
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -902,22 +815,6 @@ public enum CombatManager {
|
|||||||
else
|
else
|
||||||
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
|
||||||
|
|
||||||
if(weapon != null && weapon.effects != null){
|
|
||||||
float armorPierce = 0;
|
|
||||||
for(Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
|
||||||
if(mod.modType.equals(ModType.ArmorPiercing)){
|
|
||||||
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(armorPierce > 0){
|
|
||||||
damage *= 1 + (armorPierce * 0.01f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|
||||||
errorTrack = 12;
|
errorTrack = 12;
|
||||||
@@ -937,8 +834,6 @@ public enum CombatManager {
|
|||||||
if (tarAc.getHealth() > 0)
|
if (tarAc.getHealth() > 0)
|
||||||
d = tarAc.modifyHealth(-damage, ac, false);
|
d = tarAc.modifyHealth(-damage, ac, false);
|
||||||
|
|
||||||
tarAc.cancelOnTakeDamage();
|
|
||||||
|
|
||||||
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
} else if (target.getObjectType().equals(GameObjectType.Building)) {
|
||||||
|
|
||||||
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
@@ -972,18 +867,27 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
if (weapon != null && tarAc != null && tarAc.isAlive()) {
|
||||||
|
|
||||||
if(weapon.effects != null){
|
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
|
||||||
for (Effect eff : weapon.effects.values()){
|
|
||||||
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
|
for (Effect eff : effects.values()) {
|
||||||
if(mod.modType.equals(ModType.WeaponProc)){
|
if (eff == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
|
||||||
|
|
||||||
|
if (aems != null) {
|
||||||
|
for (AbstractEffectModifier aem : aems) {
|
||||||
|
|
||||||
|
if (!tarAc.isAlive())
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (aem instanceof WeaponProcEffectModifier) {
|
||||||
|
|
||||||
int procChance = ThreadLocalRandom.current().nextInt(100);
|
int procChance = ThreadLocalRandom.current().nextInt(100);
|
||||||
if (procChance < MBServerStatics.PROC_CHANCE) {
|
|
||||||
try {
|
if (procChance < MBServerStatics.PROC_CHANCE)
|
||||||
((WeaponProcEffectModifier) mod).applyProc(ac, target);
|
((WeaponProcEffectModifier) aem).applyProc(ac, target);
|
||||||
}catch(Exception e){
|
|
||||||
Logger.error(eff.getName() + " Failed To Cast Proc");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1012,26 +916,7 @@ public enum CombatManager {
|
|||||||
if (wp.requiresHitRoll() == false) {
|
if (wp.requiresHitRoll() == false) {
|
||||||
PlayerBonuses bonus = ac.getBonuses();
|
PlayerBonuses bonus = ac.getBonuses();
|
||||||
float attackRange = getWeaponRange(wb, bonus);
|
float attackRange = getWeaponRange(wb, bonus);
|
||||||
|
dpj.attack(target, attackRange);
|
||||||
if(ac.isMoving()){
|
|
||||||
attackRange += (ac.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
|
|
||||||
if(AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) target;
|
|
||||||
if(tarAc != null && tarAc.isMoving()){
|
|
||||||
attackRange += (tarAc.getSpeed() * 0.1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if(specialCaseHitRoll(dpj.getPowerToken())) {
|
|
||||||
if(hitLanded) {
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
dpj.attack(target, attackRange);
|
|
||||||
}
|
|
||||||
} else
|
} else
|
||||||
((PlayerCharacter) ac).setWeaponPower(null);
|
((PlayerCharacter) ac).setWeaponPower(null);
|
||||||
}
|
}
|
||||||
@@ -1069,12 +954,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
AbstractCharacter tar = (AbstractCharacter) target;
|
AbstractCharacter tar = (AbstractCharacter) target;
|
||||||
|
|
||||||
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
|
||||||
if(pc.getRaceID() == 1999)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
CharacterItemManager acItem = ac.getCharItemManager();
|
CharacterItemManager acItem = ac.getCharItemManager();
|
||||||
CharacterItemManager tarItem = tar.getCharItemManager();
|
CharacterItemManager tarItem = tar.getCharItemManager();
|
||||||
|
|
||||||
@@ -1144,12 +1023,10 @@ public enum CombatManager {
|
|||||||
|
|
||||||
//calculate resists in if any
|
//calculate resists in if any
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (resists != null)
|
if (resists != null)
|
||||||
damage = resists.getResistedDamage(source, target, damageType, damage, 0);
|
return resists.getResistedDamage(source, target, damageType, damage, 0);
|
||||||
|
else
|
||||||
return damage;
|
return damage;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
|
||||||
@@ -1303,14 +1180,6 @@ public enum CombatManager {
|
|||||||
|
|
||||||
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
|
||||||
|
|
||||||
if(target.getBonuses() != null)
|
|
||||||
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if(source.getBonuses() != null)
|
|
||||||
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
float chance = target.getPassiveChance(type, source.getLevel(), true);
|
||||||
|
|
||||||
if (chance == 0f)
|
if (chance == 0f)
|
||||||
@@ -1321,7 +1190,7 @@ public enum CombatManager {
|
|||||||
if (chance > 75f)
|
if (chance > 75f)
|
||||||
chance = 75f;
|
chance = 75f;
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(1,100);
|
int roll = ThreadLocalRandom.current().nextInt(100);
|
||||||
|
|
||||||
return roll < chance;
|
return roll < chance;
|
||||||
|
|
||||||
@@ -1380,7 +1249,7 @@ public enum CombatManager {
|
|||||||
if (pc == null)
|
if (pc == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(pc.isFlying())
|
if(PlayerManager.isFlying(pc))
|
||||||
pc.setSit(false);
|
pc.setSit(false);
|
||||||
else
|
else
|
||||||
pc.setSit(toggle);
|
pc.setSit(toggle);
|
||||||
@@ -1499,9 +1368,9 @@ public enum CombatManager {
|
|||||||
|
|
||||||
Resists resists = ac.getResists();
|
Resists resists = ac.getResists();
|
||||||
|
|
||||||
if (resists != null) {
|
if (resists != null)
|
||||||
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
|
||||||
}
|
|
||||||
total += amount;
|
total += amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1584,31 +1453,19 @@ public enum CombatManager {
|
|||||||
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean LandHit(int ATR, int DEF){
|
public static boolean LandHit(int atr, int defense){
|
||||||
|
|
||||||
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
|
|
||||||
//float convertedChance = chance * 100;
|
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(101);
|
int roll = ThreadLocalRandom.current().nextInt(101);
|
||||||
|
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
|
||||||
|
|
||||||
//if(roll <= 5)//always 5% chance to miss
|
int connvertedChance = (int)(chance * 100);
|
||||||
// return false;
|
|
||||||
|
|
||||||
//if(roll >= 95)//always 5% chance to hit
|
if(connvertedChance < 5)
|
||||||
// return true;
|
connvertedChance = 5;
|
||||||
|
|
||||||
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
|
if(connvertedChance > 95)
|
||||||
return chance >= roll;
|
connvertedChance = 95;
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean specialCaseHitRoll(int powerID){
|
return connvertedChance > roll;
|
||||||
switch(powerID) {
|
|
||||||
case 563200808: // Naargal's Bite
|
|
||||||
case 563205337: // Naargal's Dart
|
|
||||||
case 563205930: // Sword of Saint Malorn
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -98,8 +98,7 @@ public enum ConfigManager {
|
|||||||
MB_MAGICBOT_FORTOFIX,
|
MB_MAGICBOT_FORTOFIX,
|
||||||
MB_MAGICBOT_RECRUIT,
|
MB_MAGICBOT_RECRUIT,
|
||||||
MB_MAGICBOT_MAGICBOX,
|
MB_MAGICBOT_MAGICBOX,
|
||||||
MB_MAGICBOT_ADMINLOG,
|
MB_MAGICBOT_ADMINLOG;
|
||||||
MB_WORLD_BOXLIMIT;
|
|
||||||
|
|
||||||
// Map to hold our config pulled in from the environment
|
// Map to hold our config pulled in from the environment
|
||||||
// We also use the config to point to the current message pump
|
// We also use the config to point to the current message pump
|
||||||
|
|||||||
@@ -85,10 +85,10 @@ public enum DbManager {
|
|||||||
|
|
||||||
switch (objectType) {
|
switch (objectType) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
outObject = PlayerCharacter.getPlayerCharacter(objectUUID);
|
outObject = PlayerManager.getPlayerCharacter(objectUUID);
|
||||||
break;
|
break;
|
||||||
case NPC:
|
case NPC:
|
||||||
outObject = NPC.getNPC(objectUUID);
|
outObject = NPCManager.getNPC(objectUUID);
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
outObject = Mob.getFromCache(objectUUID);
|
outObject = Mob.getFromCache(objectUUID);
|
||||||
|
|||||||
@@ -177,11 +177,6 @@ public enum DevCmdManager {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
|
|
||||||
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
|
|
||||||
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//kill any commands not available to everyone on production server
|
//kill any commands not available to everyone on production server
|
||||||
//only admin level can run dev commands on production
|
//only admin level can run dev commands on production
|
||||||
boolean playerAllowed = false;
|
boolean playerAllowed = false;
|
||||||
@@ -194,20 +189,6 @@ public enum DevCmdManager {
|
|||||||
case "gimme":
|
case "gimme":
|
||||||
case "goto":
|
case "goto":
|
||||||
case "teleportmode":
|
case "teleportmode":
|
||||||
case "printbonuses":
|
|
||||||
playerAllowed = true;
|
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
|
||||||
target = pcSender;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
switch (adc.getMainCmdString()) {
|
|
||||||
case "printresists":
|
|
||||||
case "printstats":
|
|
||||||
case "printskills":
|
|
||||||
case "printpowers":
|
|
||||||
case "printbonuses":
|
|
||||||
//case "gimme":
|
|
||||||
playerAllowed = true;
|
playerAllowed = true;
|
||||||
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
if (!a.status.equals(Enum.AccountStatus.ADMIN))
|
||||||
target = pcSender;
|
target = pcSender;
|
||||||
|
|||||||
@@ -74,16 +74,16 @@ public enum GuildManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
playerCharacter.setInnerCouncil(false);
|
PlayerManager.setInnerCouncil(playerCharacter, false);
|
||||||
playerCharacter.setGuildLeader(false);
|
PlayerManager.setGuildLeader(playerCharacter, false);
|
||||||
playerCharacter.setGuild(guild);
|
playerCharacter.setGuild(guild);
|
||||||
|
|
||||||
// Cleanup guild stuff
|
// Cleanup guild stuff
|
||||||
playerCharacter.resetGuildStatuses();
|
PlayerManager.resetGuildStatuses(playerCharacter);
|
||||||
|
|
||||||
// send success message to client
|
// send success message to client
|
||||||
if (fromTeleportScreen && guild.isNPCGuild())
|
if (fromTeleportScreen && guild.isNPCGuild())
|
||||||
playerCharacter.setFullMember(true);
|
PlayerManager.setFullMember(playerCharacter, true);
|
||||||
|
|
||||||
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
|
msg = new AcceptInviteToGuildMsg(guild.getObjectUUID(), 1, 0);
|
||||||
|
|
||||||
@@ -178,7 +178,7 @@ public enum GuildManager {
|
|||||||
bindBuilding = city.getTOL();
|
bindBuilding = city.getTOL();
|
||||||
|
|
||||||
if (bindBuilding == null)
|
if (bindBuilding == null)
|
||||||
bindBuilding = PlayerCharacter.getBindBuildingForGuild(playerCharacter);
|
bindBuilding = PlayerManager.getBindBuildingForGuild(playerCharacter);
|
||||||
|
|
||||||
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
playerCharacter.setBindBuildingID(bindBuilding != null ? bindBuilding.getObjectUUID() : 0);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
|
|||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
import engine.net.client.msg.chat.ChatSystemMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.server.MBServerStatics;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -43,15 +42,6 @@ public enum LootManager {
|
|||||||
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
|
||||||
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
|
||||||
|
|
||||||
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
|
|
||||||
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
|
|
||||||
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
|
|
||||||
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
|
|
||||||
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
|
|
||||||
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
|
|
||||||
252127
|
|
||||||
));
|
|
||||||
|
|
||||||
// Drop Rates
|
// Drop Rates
|
||||||
|
|
||||||
public static float NORMAL_DROP_RATE;
|
public static float NORMAL_DROP_RATE;
|
||||||
@@ -85,11 +75,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void GenerateMobLoot(Mob mob) {
|
public static void GenerateMobLoot(Mob mob) {
|
||||||
|
|
||||||
if(mob == null){
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//determine if mob is in hotzone
|
//determine if mob is in hotzone
|
||||||
boolean inHotzone = false;
|
boolean inHotzone = false;
|
||||||
|
|
||||||
@@ -195,16 +180,14 @@ public enum LootManager {
|
|||||||
|
|
||||||
|
|
||||||
// Iterate all entries in this bootySet and process accordingly
|
// Iterate all entries in this bootySet and process accordingly
|
||||||
Zone zone = ZoneManager.findSmallestZone(mob.loc);
|
|
||||||
for (BootySetEntry bse : entries) {
|
for (BootySetEntry bse : entries) {
|
||||||
switch (bse.bootyType) {
|
switch (bse.bootyType) {
|
||||||
case "GOLD":
|
case "GOLD":
|
||||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
|
||||||
return; // no loot to drop in safezones
|
|
||||||
GenerateGoldDrop(mob, bse, inHotzone);
|
GenerateGoldDrop(mob, bse, inHotzone);
|
||||||
break;
|
break;
|
||||||
case "LOOT":
|
case "LOOT":
|
||||||
if (zone != null && zone.getSafeZone() == (byte)1)
|
|
||||||
|
if (mob.getSafeZone())
|
||||||
return; // no loot to drop in safezones
|
return; // no loot to drop in safezones
|
||||||
|
|
||||||
dropRate = LootManager.NORMAL_DROP_RATE;
|
dropRate = LootManager.NORMAL_DROP_RATE;
|
||||||
@@ -268,40 +251,33 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
|
||||||
//int lootTableID = 0;
|
int lootTableID = 0;
|
||||||
//for(BootySetEntry entry : entries){
|
for(BootySetEntry entry : entries){
|
||||||
// if(entry.bootyType.equals("LOOT")){
|
if(entry.bootyType.equals("LOOT")){
|
||||||
// lootTableID = entry.genTable;
|
lootTableID = entry.genTable;
|
||||||
// break;
|
break;
|
||||||
// }
|
}
|
||||||
//}
|
|
||||||
|
|
||||||
// if(lootTableID == 0)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
//int RuneTableID = 0;
|
|
||||||
//for(GenTableEntry entry : _genTables.get(lootTableID)){
|
|
||||||
// try {
|
|
||||||
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
|
||||||
// RuneTableID = entry.itemTableID;
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// }catch(Exception e){
|
|
||||||
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
//if(RuneTableID == 0)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
|
||||||
int itemId = static_rune_ids.get(0);
|
|
||||||
try {
|
|
||||||
itemId = static_rune_ids.get(roll);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
}
|
||||||
ItemBase ib = ItemBase.getItemBase(itemId);
|
|
||||||
|
if(lootTableID == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int RuneTableID = 0;
|
||||||
|
for(GenTableEntry entry : _genTables.get(lootTableID)){
|
||||||
|
try {
|
||||||
|
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
|
||||||
|
RuneTableID = entry.itemTableID;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}catch(Exception e){
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(RuneTableID == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ItemBase ib = ItemBase.getItemBase(rollRandomItem(RuneTableID));
|
||||||
if(ib != null){
|
if(ib != null){
|
||||||
MobLoot toAdd = new MobLoot(mob,ib,false);
|
MobLoot toAdd = new MobLoot(mob,ib,false);
|
||||||
mob.getCharItemManager().addItemToInventory(toAdd);
|
mob.getCharItemManager().addItemToInventory(toAdd);
|
||||||
@@ -477,27 +453,7 @@ public enum LootManager {
|
|||||||
if (suffixMod == null)
|
if (suffixMod == null)
|
||||||
return inItem;
|
return inItem;
|
||||||
|
|
||||||
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100);
|
if (suffixMod.action.length() > 0) {
|
||||||
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
|
|
||||||
int rankRoll = ThreadLocalRandom.current().nextInt(10);
|
|
||||||
String suffixSpeed = "SUF-148";
|
|
||||||
switch(rankRoll) {
|
|
||||||
case 1:
|
|
||||||
case 2:
|
|
||||||
case 3:
|
|
||||||
suffixSpeed = "SUF-149";
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
case 5:
|
|
||||||
case 6:
|
|
||||||
case 7:
|
|
||||||
suffixSpeed = "SUF-150";
|
|
||||||
break;
|
|
||||||
|
|
||||||
}
|
|
||||||
inItem.setSuffix(suffixSpeed);
|
|
||||||
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
|
|
||||||
}else if (suffixMod.action.length() > 0) {
|
|
||||||
inItem.setSuffix(suffixMod.action);
|
inItem.setSuffix(suffixMod.action);
|
||||||
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
|
||||||
}
|
}
|
||||||
@@ -609,7 +565,7 @@ public enum LootManager {
|
|||||||
ItemBase itemBase = me.getItemBase();
|
ItemBase itemBase = me.getItemBase();
|
||||||
if(isVorg) {
|
if(isVorg) {
|
||||||
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
|
||||||
dropChance = 7.5f;
|
dropChance = 10;
|
||||||
itemBase = getRandomVorg(itemBase);
|
itemBase = getRandomVorg(itemBase);
|
||||||
}
|
}
|
||||||
if (equipmentRoll > dropChance)
|
if (equipmentRoll > dropChance)
|
||||||
@@ -642,82 +598,6 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
|
|
||||||
|
|
||||||
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
|
|
||||||
|
|
||||||
if (itemMan == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
//check if player owns the gift he is trying to open
|
|
||||||
|
|
||||||
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
|
|
||||||
return;
|
|
||||||
|
|
||||||
ItemBase ib = gift.getItemBase();
|
|
||||||
|
|
||||||
MobLoot winnings = null;
|
|
||||||
|
|
||||||
if (ib == null)
|
|
||||||
return;
|
|
||||||
switch (ib.getUUID()) {
|
|
||||||
case 971070: //wrapped rune
|
|
||||||
ItemBase runeBase = null;
|
|
||||||
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
|
|
||||||
int itemId = static_rune_ids.get(0);
|
|
||||||
try {
|
|
||||||
itemId = static_rune_ids.get(roll);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
runeBase = ItemBase.getItemBase(itemId);
|
|
||||||
if(runeBase != null) {
|
|
||||||
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 971012: //wrapped glass
|
|
||||||
int chance = ThreadLocalRandom.current().nextInt(100);
|
|
||||||
if(chance == 50){
|
|
||||||
int ID = 7000000;
|
|
||||||
int additional = ThreadLocalRandom.current().nextInt(0,28);
|
|
||||||
ID += (additional * 10);
|
|
||||||
ItemBase glassBase = ItemBase.getItemBase(ID);
|
|
||||||
if(glassBase != null) {
|
|
||||||
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
|
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
|
|
||||||
}
|
|
||||||
}else{
|
|
||||||
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (winnings == null) {
|
|
||||||
itemMan.consume(gift);
|
|
||||||
itemMan.updateInventory();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//early exit if the inventory of the player will not hold the item
|
|
||||||
|
|
||||||
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
|
|
||||||
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
winnings.setIsID(true);
|
|
||||||
|
|
||||||
//remove gift from inventory
|
|
||||||
|
|
||||||
itemMan.consume(gift);
|
|
||||||
|
|
||||||
//add winnings to player inventory
|
|
||||||
|
|
||||||
Item playerWinnings = winnings.promoteToItem(playerCharacter);
|
|
||||||
itemMan.addItemToInventory(playerWinnings);
|
|
||||||
itemMan.updateInventory();
|
|
||||||
|
|
||||||
}
|
|
||||||
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
|
||||||
|
|
||||||
//get table ID for the itembase ID
|
//get table ID for the itembase ID
|
||||||
@@ -821,7 +701,7 @@ public enum LootManager {
|
|||||||
public static ItemBase getRandomVorg(ItemBase itemBase){
|
public static ItemBase getRandomVorg(ItemBase itemBase){
|
||||||
int roll = 0;
|
int roll = 0;
|
||||||
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 9);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
|
||||||
@@ -845,7 +725,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
|
||||||
@@ -867,7 +747,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
if(vorg_la_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 8);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
return ItemBase.getItemBase(vorg_la_uuids.get(0));
|
||||||
@@ -889,7 +769,7 @@ public enum LootManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
|
||||||
roll = ThreadLocalRandom.current().nextInt(0, 5);
|
roll = ThreadLocalRandom.current().nextInt(0, 10);
|
||||||
switch (roll) {
|
switch (roll) {
|
||||||
case 1:
|
case 1:
|
||||||
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
|
||||||
|
|||||||
@@ -67,10 +67,8 @@ public enum MovementManager {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||||
if (((PlayerCharacter) toMove).isCasting()) {
|
if (((PlayerCharacter) toMove).isCasting())
|
||||||
((PlayerCharacter) toMove).updateLocation();
|
((PlayerCharacter) toMove).update(false);
|
||||||
((PlayerCharacter) toMove).updateMovementState();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -410,9 +408,7 @@ public enum MovementManager {
|
|||||||
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//member.update(false);
|
member.update(false);
|
||||||
member.updateLocation();
|
|
||||||
member.updateMovementState();
|
|
||||||
|
|
||||||
|
|
||||||
// All checks passed, let's move the player
|
// All checks passed, let's move the player
|
||||||
|
|||||||
@@ -2,14 +2,17 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.exception.SerializationException;
|
||||||
import engine.math.Quaternion;
|
import engine.math.Quaternion;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.net.Dispatch;
|
import engine.net.Dispatch;
|
||||||
import engine.net.DispatchMessage;
|
import engine.net.DispatchMessage;
|
||||||
import engine.net.client.msg.PetMsg;
|
import engine.net.client.msg.PetMsg;
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.EffectsBase;
|
import engine.powers.EffectsBase;
|
||||||
|
import engine.server.MBServerStatics;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -22,6 +25,8 @@ public enum NPCManager {
|
|||||||
|
|
||||||
NPC_MANAGER;
|
NPC_MANAGER;
|
||||||
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
|
||||||
|
public static int SVR_CLOSE_WINDOW = 4;
|
||||||
|
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
|
||||||
|
|
||||||
public static void LoadAllRuneSets() {
|
public static void LoadAllRuneSets() {
|
||||||
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
|
||||||
@@ -286,10 +291,10 @@ public enum NPCManager {
|
|||||||
// If we cannot find name for this mobbase then
|
// If we cannot find name for this mobbase then
|
||||||
// fallback to human male
|
// fallback to human male
|
||||||
|
|
||||||
if (NPC._pirateNames.containsKey(mobBaseID))
|
if (_pirateNames.containsKey(mobBaseID))
|
||||||
nameList = NPC._pirateNames.get(mobBaseID);
|
nameList = _pirateNames.get(mobBaseID);
|
||||||
else
|
else
|
||||||
nameList = NPC._pirateNames.get(2111);
|
nameList = _pirateNames.get(2111);
|
||||||
|
|
||||||
if (nameList == null) {
|
if (nameList == null) {
|
||||||
Logger.error("Null name list for 2111!");
|
Logger.error("Null name list for 2111!");
|
||||||
@@ -370,4 +375,384 @@ public enum NPCManager {
|
|||||||
|
|
||||||
return buildingSlot;
|
return buildingSlot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean ISWallArcher(Contract contract) {
|
||||||
|
|
||||||
|
if (contract == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
//838, 950, 1051, 1181, 1251, 1351, 1451, 1501, 1526, 1551, 980101,
|
||||||
|
|
||||||
|
return contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLCORNER) ||
|
||||||
|
contract.getAllowedBuildings().contains(Enum.BuildingGroup.WALLSTRAIGHTTOWER);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC getFromCache(int id) {
|
||||||
|
return (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateName(NPC npc, String value) {
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_NAME(npc, value))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.setName(value);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void serializeNpcForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer, boolean hideAsciiLastName)
|
||||||
|
throws SerializationException {
|
||||||
|
serializeForClientMsgOtherPlayer(npc, writer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
|
||||||
|
throws SerializationException {
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
//num Runes
|
||||||
|
int cnt = 3;
|
||||||
|
boolean isVamp = false, isHealer = false, isArcher = false, isTrainer = false;
|
||||||
|
int contractID = 0, classID = 0;
|
||||||
|
int extraRune = 0;
|
||||||
|
|
||||||
|
if (npc.contract != null) {
|
||||||
|
contractID = npc.contract.getContractID();
|
||||||
|
classID = npc.contract.getClassID();
|
||||||
|
extraRune = npc.contract.getExtraRune();
|
||||||
|
|
||||||
|
if (extraRune == contractID)
|
||||||
|
extraRune = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((contractID > 252642 && contractID < 252647) || contractID == 252652) {
|
||||||
|
isVamp = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contractID == 252582 || contractID == 252579 || contractID == 252581
|
||||||
|
|| contractID == 252584 || contractID == 252597 || contractID == 252598
|
||||||
|
|| contractID == 252628 || extraRune == 252582 || extraRune == 252579
|
||||||
|
|| extraRune == 252581 || extraRune == 252584 || extraRune == 252597
|
||||||
|
|| extraRune == 252598 || extraRune == 252628) {
|
||||||
|
isHealer = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contractID == 252570) {
|
||||||
|
isArcher = true;
|
||||||
|
cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (classID != 0)
|
||||||
|
cnt++;
|
||||||
|
|
||||||
|
if (extraRune != 0 && extraRune != contractID)
|
||||||
|
cnt++;
|
||||||
|
|
||||||
|
writer.putInt(cnt);
|
||||||
|
|
||||||
|
//Race
|
||||||
|
writer.putInt(1);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.getMobBase() != null)
|
||||||
|
writer.putInt(npc.getMobBase().getLoadID());
|
||||||
|
else
|
||||||
|
writer.putInt(2011);
|
||||||
|
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCRaceRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//Class/Trainer/Whatever
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.contract != null)
|
||||||
|
writer.putInt(contractID);
|
||||||
|
else
|
||||||
|
writer.putInt(2500);
|
||||||
|
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//vampire trainer
|
||||||
|
cnt = 0;
|
||||||
|
|
||||||
|
if (extraRune != 0)
|
||||||
|
cnt = serializeExtraRune(npc, extraRune, cnt, writer);
|
||||||
|
if (isVamp)
|
||||||
|
cnt = serializeExtraRune(npc, 252647, cnt, writer);
|
||||||
|
|
||||||
|
//Healer trainer
|
||||||
|
if (isHealer)
|
||||||
|
cnt = serializeExtraRune(npc, 252592, cnt, writer);
|
||||||
|
|
||||||
|
if (classID != 0) {
|
||||||
|
writer.putInt(4);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(classID);
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCExtraRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Scout trainer
|
||||||
|
if (isArcher)
|
||||||
|
cnt = serializeExtraRune(npc, 252654, cnt, writer);
|
||||||
|
|
||||||
|
//Shopkeeper
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0x3DACC);
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCShopkeeperRune.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
//Send Stats
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0x8AC3C0E6); //Str
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xACB82E33); //Dex
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xB15DC77E); //Con
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xE07B3336); //Int
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0xFF665EC3); //Spi
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putString(npc.getName());
|
||||||
|
writer.putString("");
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.putInt(npc.getObjectType().ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
writer.putFloat(1.0f);
|
||||||
|
|
||||||
|
if (npc.region != null)
|
||||||
|
writer.putVector3f(ZoneManager.convertWorldToLocal(npc.building, npc.getLoc()));
|
||||||
|
else
|
||||||
|
writer.putVector3f(npc.getLoc());
|
||||||
|
|
||||||
|
//Rotation
|
||||||
|
float radians = (float) Math.acos(npc.getRot().y) * 2;
|
||||||
|
|
||||||
|
if (npc.building != null)
|
||||||
|
if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
|
||||||
|
radians += (npc.building.getBounds().getQuaternion()).angleY;
|
||||||
|
|
||||||
|
writer.putFloat(radians);
|
||||||
|
|
||||||
|
//Running Speed
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
// get a copy of the equipped items.
|
||||||
|
|
||||||
|
if (npc.equip != null) {
|
||||||
|
writer.putInt(npc.equip.size());
|
||||||
|
|
||||||
|
for (MobEquipment me : npc.equip.values())
|
||||||
|
MobEquipment.serializeForClientMsg(me, writer);
|
||||||
|
} else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putInt((npc.level / 10));
|
||||||
|
writer.putInt(npc.level);
|
||||||
|
writer.putInt(npc.getIsSittingAsInt()); //Standing
|
||||||
|
writer.putInt(npc.getIsWalkingAsInt()); //Walking
|
||||||
|
writer.putInt(npc.getIsCombatAsInt()); //Combat
|
||||||
|
writer.putInt(2); //Unknown
|
||||||
|
writer.putInt(1); //Unknown - Headlights?
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
if (npc.building != null && npc.region != null) {
|
||||||
|
writer.putInt(npc.building.getObjectType().ordinal());
|
||||||
|
writer.putInt(npc.building.getObjectUUID());
|
||||||
|
} else {
|
||||||
|
writer.putInt(0); //<-Building Object Type
|
||||||
|
writer.putInt(0); //<-Building Object ID
|
||||||
|
}
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
|
||||||
|
//npc dialog menus from contracts
|
||||||
|
|
||||||
|
if (npc.contract != null) {
|
||||||
|
ArrayList<Integer> npcMenuOptions = npc.contract.getNPCMenuOptions();
|
||||||
|
writer.putInt(npcMenuOptions.size());
|
||||||
|
for (Integer val : npcMenuOptions) {
|
||||||
|
writer.putInt(val);
|
||||||
|
}
|
||||||
|
|
||||||
|
} else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.put((byte) 1);
|
||||||
|
|
||||||
|
if (npc.building != null) {
|
||||||
|
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
writer.putInt(Enum.GameObjectType.StrongBox.ordinal());
|
||||||
|
writer.putInt(npc.building.getObjectUUID());
|
||||||
|
} else {
|
||||||
|
writer.putLong(0);
|
||||||
|
writer.putLong(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (npc.contract != null)
|
||||||
|
writer.putInt(npc.contract.getIconID());
|
||||||
|
else
|
||||||
|
writer.putInt(0); //npc icon ID
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putShort((short) 0);
|
||||||
|
|
||||||
|
if (npc.contract != null && npc.contract.isTrainer()) {
|
||||||
|
writer.putInt(classID);
|
||||||
|
} else {
|
||||||
|
writer.putInt(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (npc.contract != null && npc.contract.isTrainer())
|
||||||
|
writer.putInt(classID);
|
||||||
|
else
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
writer.putFloat(4);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
|
||||||
|
//Pull guild info from building if linked to one
|
||||||
|
|
||||||
|
Guild.serializeForClientMsg(npc.guild, writer, null, true);
|
||||||
|
|
||||||
|
writer.putInt(1);
|
||||||
|
writer.putInt(0x8A2E);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(0);
|
||||||
|
|
||||||
|
//TODO Guard
|
||||||
|
writer.put((byte) 0); //Is guard..
|
||||||
|
|
||||||
|
writer.putFloat(1500f); //npc.healthMax
|
||||||
|
writer.putFloat(1500f); //npc.health
|
||||||
|
|
||||||
|
//TODO Peace Zone
|
||||||
|
writer.put((byte) 1); //0=show tags, 1=don't
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.put((byte) 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int serializeExtraRune(NPC npc, int runeID, int cnt, ByteBufferWriter writer) {
|
||||||
|
|
||||||
|
writer.putInt(5);
|
||||||
|
writer.putInt(0);
|
||||||
|
writer.putInt(runeID);
|
||||||
|
|
||||||
|
if (cnt == 0)
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRuneTwo.ordinal());
|
||||||
|
else
|
||||||
|
writer.putInt(Enum.GameObjectType.NPCClassRuneThree.ordinal());
|
||||||
|
|
||||||
|
writer.putInt(npc.currentID);
|
||||||
|
return cnt + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC createNPC(String name, int contractID, Vector3fImmutable spawn, Guild guild, Zone parent, short level, Building building) {
|
||||||
|
|
||||||
|
NPC newNPC = new NPC();
|
||||||
|
|
||||||
|
newNPC.setName(name);
|
||||||
|
newNPC.contractUUID = contractID;
|
||||||
|
|
||||||
|
if (building == null)
|
||||||
|
newNPC.bindLoc = spawn;
|
||||||
|
else
|
||||||
|
newNPC.bindLoc = Vector3fImmutable.ZERO;
|
||||||
|
|
||||||
|
newNPC.parentZoneUUID = parent.getObjectUUID();
|
||||||
|
newNPC.guildUUID = guild.getObjectUUID();
|
||||||
|
|
||||||
|
if (building == null)
|
||||||
|
newNPC.buildingUUID = 0;
|
||||||
|
else
|
||||||
|
newNPC.buildingUUID = building.getObjectUUID();
|
||||||
|
|
||||||
|
newNPC.level = level;
|
||||||
|
|
||||||
|
newNPC.buyPercent = .33f;
|
||||||
|
newNPC.sellPercent = 1;
|
||||||
|
|
||||||
|
NPC npc;
|
||||||
|
|
||||||
|
try {
|
||||||
|
npc = DbManager.NPCQueries.PERSIST(newNPC);
|
||||||
|
npc.setObjectTypeMask(MBServerStatics.MASK_NPC);
|
||||||
|
} catch (Exception e) {
|
||||||
|
Logger.error(e);
|
||||||
|
npc = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return npc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPC getNPC(int id) {
|
||||||
|
|
||||||
|
if (id == 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, id);
|
||||||
|
|
||||||
|
if (npc != null)
|
||||||
|
return npc;
|
||||||
|
|
||||||
|
return DbManager.NPCQueries.GET_NPC(id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean ISGuardCaptain(int contractID) {
|
||||||
|
return Enum.MinionType.ContractToMinionMap.containsKey(contractID);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateEquipSetID(NPC npc, int equipSetID) {
|
||||||
|
|
||||||
|
if (!LootManager._bootySetMap.containsKey(equipSetID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.equipmentSetID = equipSetID;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean UpdateRaceID(NPC npc, int raceID) {
|
||||||
|
|
||||||
|
if (!DbManager.NPCQueries.UPDATE_MOBBASE(npc, raceID))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
npc.loadID = raceID;
|
||||||
|
npc.mobBase = MobBase.getMobBase(npc.loadID);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static NPCProfits GetNPCProfits(NPC npc) {
|
||||||
|
return NPCProfits.ProfitCache.get(npc.currentID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -10,7 +10,6 @@ package engine.gameManager;
|
|||||||
|
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.InterestManagement.HeightMap;
|
import engine.InterestManagement.HeightMap;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.db.handlers.dbEffectsBaseHandler;
|
import engine.db.handlers.dbEffectsBaseHandler;
|
||||||
import engine.db.handlers.dbPowerHandler;
|
import engine.db.handlers.dbPowerHandler;
|
||||||
@@ -166,26 +165,12 @@ public enum PowersManager {
|
|||||||
|
|
||||||
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
|
||||||
|
|
||||||
if(pc == null)
|
if(!PlayerManager.isFlying(pc)) //cant be sitting if flying
|
||||||
return;
|
|
||||||
|
|
||||||
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
|
|
||||||
CombatManager.toggleSit(false,origin);
|
CombatManager.toggleSit(false,origin);
|
||||||
|
|
||||||
if(pc.isMoving())
|
if(pc.isMoving())
|
||||||
pc.stopMovement(pc.getMovementLoc());
|
pc.stopMovement(pc.getMovementLoc());
|
||||||
|
|
||||||
if(msg.getPowerUsedID() == 429429978){
|
|
||||||
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
|
|
||||||
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())){
|
|
||||||
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (usePowerA(msg, origin, sendCastToSelf)) {
|
if (usePowerA(msg, origin, sendCastToSelf)) {
|
||||||
// Cast failed for some reason, reset timer
|
// Cast failed for some reason, reset timer
|
||||||
|
|
||||||
@@ -212,8 +197,7 @@ public enum PowersManager {
|
|||||||
msg.setUnknown04(1);
|
msg.setUnknown04(1);
|
||||||
|
|
||||||
if (useMobPowerA(msg, caster)) {
|
if (useMobPowerA(msg, caster)) {
|
||||||
if(pb.token == -1994153779)
|
//sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
|
||||||
InterestManager.setObjectDirty(caster);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -232,16 +216,16 @@ public enum PowersManager {
|
|||||||
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
|
||||||
if (city == null) {
|
if (city == null) {
|
||||||
failed = true;
|
failed = true;
|
||||||
}//else{
|
}else{
|
||||||
// Bane bane = city.getBane();
|
Bane bane = city.getBane();
|
||||||
// if (bane == null) {
|
if (bane == null) {
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }else{
|
}else{
|
||||||
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
|
||||||
// failed = true;
|
failed = true;
|
||||||
// }
|
}
|
||||||
// }
|
}
|
||||||
//}
|
}
|
||||||
if(failed){
|
if(failed){
|
||||||
//check to see if we are at an active mine
|
//check to see if we are at an active mine
|
||||||
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
|
||||||
@@ -258,15 +242,8 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(failed) {
|
if(failed)
|
||||||
playerCharacter.setIsCasting(false);
|
|
||||||
|
|
||||||
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
|
|
||||||
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
|
|
||||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (MBServerStatics.POWERS_DEBUG) {
|
if (MBServerStatics.POWERS_DEBUG) {
|
||||||
@@ -317,7 +294,7 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//check for movement buffs while flying
|
//check for movement buffs while flying
|
||||||
if(playerCharacter.isFlying()) {
|
if(PlayerManager.isFlying(playerCharacter)) {
|
||||||
switch(pb.token){
|
switch(pb.token){
|
||||||
case 429005674:
|
case 429005674:
|
||||||
case 429505739:
|
case 429505739:
|
||||||
@@ -352,18 +329,17 @@ public enum PowersManager {
|
|||||||
|
|
||||||
|
|
||||||
// Check powers for normal users
|
// Check powers for normal users
|
||||||
if(msg.getPowerUsedID() != 421084024) {
|
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
||||||
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
|
if (!playerCharacter.isCSR()) {
|
||||||
if (!playerCharacter.isCSR()) {
|
if (!MBServerStatics.POWERS_DEBUG) {
|
||||||
if (!MBServerStatics.POWERS_DEBUG) {
|
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
||||||
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
|
|
||||||
|
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else
|
||||||
|
CSRCast = true;
|
||||||
|
|
||||||
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
} else
|
|
||||||
CSRCast = true;
|
|
||||||
}
|
|
||||||
// get numTrains for power
|
// get numTrains for power
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
@@ -373,10 +349,8 @@ public enum PowersManager {
|
|||||||
msg.setNumTrains(trains);
|
msg.setNumTrains(trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
//double stack point values for some useless disc spells
|
|
||||||
switch(pb.token){
|
switch(pb.token){
|
||||||
case 429420458: // BH eyes
|
case 429420458: // BH eyes
|
||||||
case 429601664: // huntsman skin the beast
|
|
||||||
msg.setNumTrains(msg.getNumTrains() * 2);
|
msg.setNumTrains(msg.getNumTrains() * 2);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -516,23 +490,6 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!passed){
|
|
||||||
if (playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if(playerCharacter.getHidden() > 0){
|
|
||||||
switch(msg.getPowerUsedID()){
|
|
||||||
case -1851459567:
|
|
||||||
case 2094922127:
|
|
||||||
case -355707373:
|
|
||||||
case 246186475:
|
|
||||||
case 666419835:
|
|
||||||
case 1480354319:
|
|
||||||
passed = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!passed)
|
if (!passed)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -645,12 +602,12 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// update cast (use skill) fail condition
|
// update cast (use skill) fail condition
|
||||||
if(pb.token != 429396028 && pb.breaksForm) {
|
if(pb.token != 429396028) {
|
||||||
playerCharacter.cancelOnCast();
|
playerCharacter.cancelOnCast();
|
||||||
}
|
}
|
||||||
|
|
||||||
// update castSpell (use spell) fail condition if spell
|
// update castSpell (use spell) fail condition if spell
|
||||||
if (pb.isSpell() && pb.breaksForm)
|
if (pb.isSpell())
|
||||||
playerCharacter.cancelOnSpell();
|
playerCharacter.cancelOnSpell();
|
||||||
|
|
||||||
// get cast time in ms.
|
// get cast time in ms.
|
||||||
@@ -791,11 +748,10 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
|
||||||
// update cast (use skill) fail condition
|
// update cast (use skill) fail condition
|
||||||
if(pb.breaksForm)
|
caster.cancelOnCast();
|
||||||
caster.cancelOnCast();
|
|
||||||
|
|
||||||
// update castSpell (use spell) fail condition if spell
|
// update castSpell (use spell) fail condition if spell
|
||||||
if (pb.isSpell() && pb.breaksForm)
|
if (pb.isSpell())
|
||||||
caster.cancelOnSpell();
|
caster.cancelOnSpell();
|
||||||
|
|
||||||
// get cast time in ms.
|
// get cast time in ms.
|
||||||
@@ -831,35 +787,17 @@ public enum PowersManager {
|
|||||||
if (playerCharacter == null || msg == null)
|
if (playerCharacter == null || msg == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//handle sprint for bard sprint
|
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
|
||||||
if(msg.getPowerUsedID() == 429005674){
|
// //use sneak instead of hide
|
||||||
msg.setPowerUsedID(429611355);
|
// PowersBase pb = PowersManager.getPowerByToken(429397210);
|
||||||
}
|
// int offsetTrains = (40 - msg.getNumTrains()) ;
|
||||||
|
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
|
||||||
//handle root and snare break for wildkin's chase
|
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
|
||||||
if(msg.getPowerUsedID() == 429494441) {
|
//}
|
||||||
|
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//handle power block portion for shade hide
|
|
||||||
if(playerCharacter.getRace().getName().contains("Shade")) {
|
|
||||||
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
|
|
||||||
int trains = msg.getNumTrains() - 1;
|
|
||||||
if (trains < 1)
|
|
||||||
trains = 1;
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
|
|
||||||
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
|
|
||||||
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
|
|
||||||
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
|
|
||||||
if (msg.getPowerUsedID() == 429601664)
|
|
||||||
if(target.getPromotionClassID() != 2516)//templar
|
|
||||||
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerCharacter.isCasting()) {
|
if (playerCharacter.isCasting()) {
|
||||||
playerCharacter.update(false);
|
playerCharacter.update(false);
|
||||||
playerCharacter.updateStamRegen(-100);
|
playerCharacter.updateStamRegen(-100);
|
||||||
@@ -901,9 +839,6 @@ public enum PowersManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(pb.targetSelf)
|
|
||||||
msg.setTargetID(playerCharacter.getObjectUUID());
|
|
||||||
|
|
||||||
int trains = msg.getNumTrains();
|
int trains = msg.getNumTrains();
|
||||||
|
|
||||||
// verify player is not stunned or power type is blocked
|
// verify player is not stunned or power type is blocked
|
||||||
@@ -1428,7 +1363,7 @@ public enum PowersManager {
|
|||||||
if (pc == null)
|
if (pc == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
PlayerCharacter source = PlayerCharacter.getFromCache(msg.getSourceID());
|
PlayerCharacter source = PlayerManager.getFromCache(msg.getSourceID());
|
||||||
if (source == null)
|
if (source == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -1631,28 +1566,17 @@ public enum PowersManager {
|
|||||||
|
|
||||||
// create list of characters
|
// create list of characters
|
||||||
HashSet<AbstractCharacter> trackChars;
|
HashSet<AbstractCharacter> trackChars;
|
||||||
|
switch(msg.getPowerToken()){
|
||||||
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
|
case 431511776:
|
||||||
if(trackPower != null && trackPower.category.equals("TRACK")){
|
case 429578587:
|
||||||
trackChars = getTrackList(playerCharacter);
|
case 429503360:
|
||||||
}else{
|
trackChars = getTrackList(playerCharacter);
|
||||||
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
break;
|
||||||
|
default:
|
||||||
|
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//switch(msg.getPowerToken()){
|
|
||||||
// case 431511776: // Hunt Foe Huntress
|
|
||||||
// case 429578587: // Hunt Foe Scout
|
|
||||||
// case 429503360: // Track Huntsman
|
|
||||||
// case 44106356: //
|
|
||||||
// trackChars = getTrackList(playerCharacter);
|
|
||||||
// break;
|
|
||||||
// default:
|
|
||||||
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
|
|
||||||
// break;
|
|
||||||
//}
|
|
||||||
|
|
||||||
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
|
||||||
|
|
||||||
// send track window
|
// send track window
|
||||||
@@ -2443,8 +2367,7 @@ public enum PowersManager {
|
|||||||
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
|
||||||
PowersBase pb, PerformActionMsg msg) {
|
PowersBase pb, PerformActionMsg msg) {
|
||||||
// Get defense for target
|
// Get defense for target
|
||||||
//float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
float atr = CharacterSkill.getATR(pc, pb.getSkillName());
|
||||||
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
|
|
||||||
float defense;
|
float defense;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
@@ -2485,13 +2408,6 @@ public enum PowersManager {
|
|||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
dodgeMsg.setTargetID(awo.getObjectUUID());
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
sendPowerMsg(pc, 4, dodgeMsg);
|
||||||
return true;
|
return true;
|
||||||
} else if (testPassive(pc, tarAc, "Block")) {
|
|
||||||
// Dodge fired, send dodge message
|
|
||||||
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
|
|
||||||
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
|
|
||||||
dodgeMsg.setTargetID(awo.getObjectUUID());
|
|
||||||
sendPowerMsg(pc, 4, dodgeMsg);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -2539,12 +2455,7 @@ public enum PowersManager {
|
|||||||
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
if (AbstractWorldObject.IsAbstractCharacter(awo)) {
|
||||||
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
AbstractCharacter tarAc = (AbstractCharacter) awo;
|
||||||
// Handle Dodge passive
|
// Handle Dodge passive
|
||||||
boolean passiveFired = false;
|
return testPassive(caster, tarAc, "Dodge");
|
||||||
passiveFired = testPassive(caster, tarAc, "Dodge");
|
|
||||||
if(!passiveFired)
|
|
||||||
passiveFired = testPassive(caster, tarAc, "Block");
|
|
||||||
|
|
||||||
return passiveFired;
|
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
} else
|
} else
|
||||||
@@ -2933,127 +2844,6 @@ public enum PowersManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean breakForm(int token) {
|
|
||||||
switch (token) {
|
|
||||||
case 429505865:
|
|
||||||
case 429407561:
|
|
||||||
case 429492073:
|
|
||||||
case 429644123:
|
|
||||||
case 429393769:
|
|
||||||
case 429545819:
|
|
||||||
case 429426537:
|
|
||||||
case 429590377:
|
|
||||||
case 429508425:
|
|
||||||
case 429541193:
|
|
||||||
case 429573961:
|
|
||||||
case 427924330:
|
|
||||||
case 429402918:
|
|
||||||
case 429545688:
|
|
||||||
case 429005674:
|
|
||||||
case 429637823:
|
|
||||||
case 429590426:
|
|
||||||
case 428066972:
|
|
||||||
case 429441862:
|
|
||||||
case 431611756:
|
|
||||||
case 431578988:
|
|
||||||
case 429502506:
|
|
||||||
case 429398191:
|
|
||||||
case 429447384:
|
|
||||||
case 428892191:
|
|
||||||
case 431579167:
|
|
||||||
case 430977067:
|
|
||||||
case 429409100:
|
|
||||||
case 429441868:
|
|
||||||
case 429594877:
|
|
||||||
case 427908971:
|
|
||||||
case 683741153:
|
|
||||||
case 429770569:
|
|
||||||
case 429452379:
|
|
||||||
case 429605055:
|
|
||||||
case 429086971:
|
|
||||||
case 429443230:
|
|
||||||
case 429505400:
|
|
||||||
case 429492122:
|
|
||||||
case 429643992:
|
|
||||||
case 550062236:
|
|
||||||
case 429498252:
|
|
||||||
case 429611224:
|
|
||||||
case 429441834:
|
|
||||||
case 428918940:
|
|
||||||
case 429633739:
|
|
||||||
case 429633579:
|
|
||||||
case 429568043:
|
|
||||||
case 429048646:
|
|
||||||
case 428392639:
|
|
||||||
case 428425407:
|
|
||||||
case 429054168:
|
|
||||||
case 429021400:
|
|
||||||
case 428955864:
|
|
||||||
case 429119704:
|
|
||||||
case 428890328:
|
|
||||||
case 428923096:
|
|
||||||
case 429218008:
|
|
||||||
case 429086936:
|
|
||||||
case 428988632:
|
|
||||||
case 428688204:
|
|
||||||
case 429514603:
|
|
||||||
case 428924959:
|
|
||||||
case 429393818:
|
|
||||||
case 429720966:
|
|
||||||
case 428982463:
|
|
||||||
case 427933887:
|
|
||||||
case 429572287:
|
|
||||||
case 429501222:
|
|
||||||
case 430694431:
|
|
||||||
case 429436131:
|
|
||||||
case 430006124:
|
|
||||||
case 429611355:
|
|
||||||
case 428005600:
|
|
||||||
case 427935608:
|
|
||||||
case 428949695:
|
|
||||||
case 427988218:
|
|
||||||
case 429414616:
|
|
||||||
case 429496495:
|
|
||||||
case 429428796:
|
|
||||||
case 563795754:
|
|
||||||
case 428988217:
|
|
||||||
case 429432716:
|
|
||||||
case 428955899:
|
|
||||||
case 429393286:
|
|
||||||
case 550062220:
|
|
||||||
case 429495557:
|
|
||||||
case 429401278:
|
|
||||||
case 428377478:
|
|
||||||
case 429409094:
|
|
||||||
case 428191947:
|
|
||||||
case 429434474:
|
|
||||||
case 429403363:
|
|
||||||
case 429512920:
|
|
||||||
case 429419611:
|
|
||||||
case 429645676:
|
|
||||||
case 429602895:
|
|
||||||
case 429605071:
|
|
||||||
case 429592428:
|
|
||||||
case 429500010:
|
|
||||||
case 429406602:
|
|
||||||
case 429426586:
|
|
||||||
case 429633898:
|
|
||||||
case 550062212:
|
|
||||||
case 429994027:
|
|
||||||
case 430813227:
|
|
||||||
case 429928491:
|
|
||||||
case 430026795:
|
|
||||||
case 429517915:
|
|
||||||
case 431854842:
|
|
||||||
case 429767544:
|
|
||||||
case 429502507:
|
|
||||||
case 428398816:
|
|
||||||
case 429446315:
|
|
||||||
case 429441979:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -93,10 +93,13 @@ public enum SimulationManager {
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime))
|
if ((_updatePulseTime != 0)
|
||||||
|
&& (System.currentTimeMillis() > _updatePulseTime))
|
||||||
pulseUpdate();
|
pulseUpdate();
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Fatal error in Update Pulse: DISABLED");
|
Logger.error(
|
||||||
|
"Fatal error in Update Pulse: DISABLED");
|
||||||
|
// _runegatePulseTime = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@@ -157,11 +160,7 @@ public enum SimulationManager {
|
|||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
continue;
|
continue;
|
||||||
try {
|
player.update(false);
|
||||||
player.update(false);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_updatePulseTime = System.currentTimeMillis() + 500;
|
_updatePulseTime = System.currentTimeMillis() + 500;
|
||||||
|
|||||||
@@ -151,7 +151,7 @@ public enum TradeManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
public static void invalidTradeRequest(InvalidTradeRequestMsg msg) {
|
||||||
PlayerCharacter requester = PlayerCharacter.getFromCache(msg.getRequesterID());
|
PlayerCharacter requester = PlayerManager.getFromCache(msg.getRequesterID());
|
||||||
Dispatch dispatch;
|
Dispatch dispatch;
|
||||||
|
|
||||||
dispatch = Dispatch.borrow(requester, msg);
|
dispatch = Dispatch.borrow(requester, msg);
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
|
|||||||
this.markStopRunTime();
|
this.markStopRunTime();
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void executeJob(String threadName) {
|
public void executeJob(String threadName) {
|
||||||
this.workerID.set(threadName);
|
this.workerID.set(threadName);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
public void cancelJob() {
|
public void cancelJob() {
|
||||||
JobScheduler.getInstance().cancelScheduledJob(this);
|
JobScheduler.getInstance().cancelScheduledJob(this);
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
|
|||||||
final long timeOfExecution;
|
final long timeOfExecution;
|
||||||
final boolean noTimer;
|
final boolean noTimer;
|
||||||
|
|
||||||
public JobContainer(AbstractJob job, long timeOfExecution) {
|
JobContainer(AbstractJob job, long timeOfExecution) {
|
||||||
if (job == null) {
|
if (job == null) {
|
||||||
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
throw new IllegalArgumentException("No 'null' jobs allowed.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,75 +0,0 @@
|
|||||||
package engine.job;
|
|
||||||
|
|
||||||
import engine.server.world.WorldServer;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
import java.util.concurrent.TimeUnit;
|
|
||||||
import java.util.concurrent.locks.ReentrantLock;
|
|
||||||
|
|
||||||
public class JobThread implements Runnable {
|
|
||||||
private final AbstractJob currentJob;
|
|
||||||
private final ReentrantLock lock = new ReentrantLock();
|
|
||||||
|
|
||||||
private static Long nextThreadPrint;
|
|
||||||
|
|
||||||
public JobThread(AbstractJob job){
|
|
||||||
this.currentJob = job;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void run() {
|
|
||||||
try {
|
|
||||||
if (this.currentJob != null) {
|
|
||||||
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
|
|
||||||
try {
|
|
||||||
this.currentJob.doJob();
|
|
||||||
} finally {
|
|
||||||
lock.unlock();
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
Logger.warn("JobThread could not acquire lock in time, skipping job.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void startJobThread(AbstractJob job){
|
|
||||||
JobThread jobThread = new JobThread(job);
|
|
||||||
Thread thread = new Thread(jobThread);
|
|
||||||
thread.setName("JOB THREAD: " + job.getWorkerID());
|
|
||||||
thread.start();
|
|
||||||
|
|
||||||
if(JobThread.nextThreadPrint == null){
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis();
|
|
||||||
}else{
|
|
||||||
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
|
|
||||||
JobThread.tryPrintThreads();
|
|
||||||
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void tryPrintThreads(){
|
|
||||||
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
|
|
||||||
while (rootGroup.getParent() != null) {
|
|
||||||
rootGroup = rootGroup.getParent();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Estimate the number of threads
|
|
||||||
int activeThreads = rootGroup.activeCount();
|
|
||||||
|
|
||||||
// Create an array to hold the threads
|
|
||||||
Thread[] threads = new Thread[activeThreads];
|
|
||||||
|
|
||||||
// Get the active threads
|
|
||||||
rootGroup.enumerate(threads, true);
|
|
||||||
|
|
||||||
int availableThreads = Runtime.getRuntime().availableProcessors();
|
|
||||||
|
|
||||||
// Print the count
|
|
||||||
if(threads.length > 30)
|
|
||||||
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
// execute the new job..
|
// execute the new job..
|
||||||
//this.currentJob.executeJob(this.getThreadName());
|
this.currentJob.executeJob(this.getThreadName());
|
||||||
if(this.currentJob != null) {
|
this.currentJob = null;
|
||||||
JobThread.startJobThread(this.currentJob);
|
|
||||||
this.currentJob = null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
Thread.yield();
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public abstract void doJob();
|
protected abstract void doJob();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected abstract void _cancelJob();
|
protected abstract void _cancelJob();
|
||||||
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void endEffect() {
|
public void endEffect() {
|
||||||
if (this.eb == null || this.power == null)
|
if (this.eb == null)
|
||||||
return;
|
return;
|
||||||
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
|
this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
City city;
|
City city;
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
CombatManager.doCombat(this.source, slot);
|
CombatManager.doCombat(this.source, slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//bane already set.
|
//bane already set.
|
||||||
if (this.bane.getLiveDate() != null) {
|
if (this.bane.getLiveDate() != null) {
|
||||||
|
|||||||
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (execution == null) {
|
if (execution == null) {
|
||||||
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
Logger.error("BasicScheduledJob executed with nothing to execute.");
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null) {
|
if (this.ac != null) {
|
||||||
this.ac.applyBonuses();
|
this.ac.applyBonuses();
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
SessionManager.cSessionCleanup(secKey);
|
SessionManager.cSessionCleanup(secKey);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ac != null)
|
if (this.ac != null)
|
||||||
MovementManager.finishChangeAltitude(ac, targetAlt);
|
MovementManager.finishChangeAltitude(ac, targetAlt);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
PlayerBonuses bonuses = null;
|
PlayerBonuses bonuses = null;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (building == null) {
|
if (building == null) {
|
||||||
Logger.error("Rungate building was null");
|
Logger.error("Rungate building was null");
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.target.getObjectType().equals(GameObjectType.Building)
|
if (this.target.getObjectType().equals(GameObjectType.Building)
|
||||||
&& ((Building) this.target).isVulnerable() == false) {
|
&& ((Building) this.target).isVulnerable() == false) {
|
||||||
_cancelJob();
|
_cancelJob();
|
||||||
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
|
|||||||
|
|
||||||
if (this.iteration < 0) {
|
if (this.iteration < 0) {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(source))
|
|
||||||
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.skipSendEffect = true;
|
this.skipSendEffect = true;
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ package engine.jobs;
|
|||||||
|
|
||||||
import engine.Enum.GameObjectType;
|
import engine.Enum.GameObjectType;
|
||||||
import engine.gameManager.DbManager;
|
import engine.gameManager.DbManager;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.objects.AbstractGameObject;
|
import engine.objects.AbstractGameObject;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
@@ -28,7 +29,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.ago == null)
|
if (this.ago == null)
|
||||||
return;
|
return;
|
||||||
ago.removeDatabaseJob(this.type, false);
|
ago.removeDatabaseJob(this.type, false);
|
||||||
@@ -39,7 +40,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
|
|||||||
|
|
||||||
switch (this.type) {
|
switch (this.type) {
|
||||||
case "Skills":
|
case "Skills":
|
||||||
pc.updateSkillsAndPowersToDatabase();
|
PlayerManager.updateSkillsAndPowersToDatabase(pc);
|
||||||
break;
|
break;
|
||||||
case "Stats":
|
case "Stats":
|
||||||
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
|
DbManager.PlayerCharacterQueries.UPDATE_CHARACTER_STATS(pc);
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.pc == null) {
|
if (this.pc == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
//Power ended with no attack, cancel weapon power boost
|
//Power ended with no attack, cancel weapon power boost
|
||||||
if (this.source != null && this.source instanceof PlayerCharacter) {
|
if (this.source != null && this.source instanceof PlayerCharacter) {
|
||||||
((PlayerCharacter) this.source).setWeaponPower(null);
|
((PlayerCharacter) this.source).setWeaponPower(null);
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.origin != null) {
|
if (this.origin != null) {
|
||||||
this.origin.disconnect();
|
this.origin.disconnect();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int doorNumber;
|
int doorNumber;
|
||||||
|
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
//cancel fear for mob.
|
//cancel fear for mob.
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishCooldownTime(this.msg, this.pc);
|
PowersManager.finishCooldownTime(this.msg, this.pc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
PowersManager.finishRecycleTime(this.msg, this.pc, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
PlayerCharacter pc = (PlayerCharacter) target;
|
PlayerCharacter pc = (PlayerCharacter) target;
|
||||||
|
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ package engine.jobs;
|
|||||||
|
|
||||||
import engine.Enum.ModType;
|
import engine.Enum.ModType;
|
||||||
import engine.Enum.SourceType;
|
import engine.Enum.SourceType;
|
||||||
import engine.gameManager.PowersManager;
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
import engine.net.client.msg.ErrorPopupMsg;
|
import engine.net.client.msg.ErrorPopupMsg;
|
||||||
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.target == null)
|
if (this.target == null)
|
||||||
return;
|
return;
|
||||||
@@ -64,7 +64,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
|
|||||||
if (this.source.region != null)
|
if (this.source.region != null)
|
||||||
this.target.setRegion(this.source.region);
|
this.target.setRegion(this.source.region);
|
||||||
//teleport target to source
|
//teleport target to source
|
||||||
target.teleport(source.getLoc());
|
PlayerManager.teleport(target, source.getLoc());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.originToSend == null) {
|
if (this.originToSend == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
server.logoutCharacter(this.pc);
|
server.logoutCharacter(this.pc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.origin == null || grp == null) {
|
if (this.pc == null || this.origin == null || grp == null) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.corpse != null)
|
if (this.corpse != null)
|
||||||
Corpse.removeCorpse(corpse, true);
|
Corpse.removeCorpse(corpse, true);
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (spire == null)
|
if (spire == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.math.Bounds;
|
import engine.math.Bounds;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
@@ -30,7 +31,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
Vector3fImmutable stuckLoc;
|
Vector3fImmutable stuckLoc;
|
||||||
Building building = null;
|
Building building = null;
|
||||||
@@ -69,7 +70,7 @@ public class StuckJob extends AbstractScheduleJob {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.teleport(stuckLoc);
|
PlayerManager.teleport(player, stuckLoc);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.source == null)
|
if (this.source == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
|
|
||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
|
import engine.gameManager.PlayerManager;
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.client.ClientConnection;
|
import engine.net.client.ClientConnection;
|
||||||
@@ -39,7 +40,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.pc == null || this.npc == null || this.origin == null)
|
if (this.pc == null || this.npc == null || this.origin == null)
|
||||||
return;
|
return;
|
||||||
@@ -52,7 +53,7 @@ public class TeleportJob extends AbstractScheduleJob {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
pc.teleport(loc);
|
PlayerManager.teleport(pc, loc);
|
||||||
|
|
||||||
if (this.setSafeMode)
|
if (this.setSafeMode)
|
||||||
pc.setSafeMode();
|
pc.setSafeMode();
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
|
||||||
return;
|
return;
|
||||||
if (!this.target.isAlive()) {
|
if (!this.target.isAlive()) {
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
if (this.group == null)
|
if (this.group == null)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -1,9 +1,7 @@
|
|||||||
package engine.jobs;
|
package engine.jobs;
|
||||||
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.job.AbstractScheduleJob;
|
import engine.job.AbstractScheduleJob;
|
||||||
import engine.objects.Building;
|
import engine.objects.Building;
|
||||||
import engine.objects.City;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -22,7 +20,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
|
|
||||||
// Must have a building to rank!
|
// Must have a building to rank!
|
||||||
@@ -43,18 +41,6 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
|
|||||||
|
|
||||||
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
|
rankingBuilding.setRank(rankingBuilding.getRank() + 1);
|
||||||
|
|
||||||
if(rankingBuilding.getBlueprint().isWallPiece()){
|
|
||||||
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
|
|
||||||
if(cityObject.getTOL().getRank() == 8) {
|
|
||||||
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
|
|
||||||
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
|
|
||||||
float newMax = rankingBuilding.healthMax * 1.1f;
|
|
||||||
rankingBuilding.setMaxHitPoints(newMax);
|
|
||||||
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Reload the object
|
// Reload the object
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
|
|
||||||
int newRank;
|
int newRank;
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void doJob() {
|
protected void doJob() {
|
||||||
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,7 +9,6 @@
|
|||||||
package engine.mobileAI;
|
package engine.mobileAI;
|
||||||
|
|
||||||
import engine.Enum;
|
import engine.Enum;
|
||||||
import engine.InterestManagement.InterestManager;
|
|
||||||
import engine.InterestManagement.WorldGrid;
|
import engine.InterestManagement.WorldGrid;
|
||||||
import engine.gameManager.*;
|
import engine.gameManager.*;
|
||||||
import engine.math.Vector3f;
|
import engine.math.Vector3f;
|
||||||
@@ -17,9 +16,7 @@ import engine.math.Vector3fImmutable;
|
|||||||
import engine.mobileAI.Threads.MobAIThread;
|
import engine.mobileAI.Threads.MobAIThread;
|
||||||
import engine.mobileAI.utilities.CombatUtilities;
|
import engine.mobileAI.utilities.CombatUtilities;
|
||||||
import engine.mobileAI.utilities.MovementUtilities;
|
import engine.mobileAI.utilities.MovementUtilities;
|
||||||
import engine.net.DispatchMessage;
|
|
||||||
import engine.net.client.msg.PerformActionMsg;
|
import engine.net.client.msg.PerformActionMsg;
|
||||||
import engine.net.client.msg.UpdateStateMsg;
|
|
||||||
import engine.objects.*;
|
import engine.objects.*;
|
||||||
import engine.powers.ActionsBase;
|
import engine.powers.ActionsBase;
|
||||||
import engine.powers.PowersBase;
|
import engine.powers.PowersBase;
|
||||||
@@ -49,19 +46,18 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//mob casting disabled
|
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
||||||
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
|
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
if (mob.isPlayerGuard() == false && MobCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
|
|
||||||
//if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
|
||||||
// mob.updateLocation();
|
mob.updateLocation();
|
||||||
// return;
|
return;
|
||||||
//}
|
}
|
||||||
//}
|
}
|
||||||
|
|
||||||
if (!CombatUtilities.inRangeToAttack(mob, target))
|
if (!CombatUtilities.inRangeToAttack(mob, target))
|
||||||
return;
|
return;
|
||||||
@@ -86,7 +82,7 @@ public class MobAI {
|
|||||||
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
if(mob.StrongholdGuardian || mob.StrongholdEpic){
|
||||||
// attempt to ground all players in attack range
|
// attempt to ground all players in attack range
|
||||||
for(int i : mob.playerAgroMap.keySet()){
|
for(int i : mob.playerAgroMap.keySet()){
|
||||||
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
|
PlayerCharacter tar = PlayerManager.getFromCache(i);
|
||||||
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
|
||||||
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
|
||||||
}
|
}
|
||||||
@@ -107,16 +103,10 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
|
|
||||||
mob.setCombatTarget(target.getPet());
|
|
||||||
AttackTarget(mob,mob.combatTarget);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mob.BehaviourType.callsForHelp)
|
if (mob.BehaviourType.callsForHelp)
|
||||||
MobCallForHelp(mob);
|
MobCallForHelp(mob);
|
||||||
|
|
||||||
if (MovementUtilities.outOfAggroRange(mob, target)) {
|
if (!MovementUtilities.inRangeDropAggro(mob, target)) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -163,12 +153,6 @@ public class MobAI {
|
|||||||
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
|
||||||
target.getPet().setCombatTarget(mob);
|
target.getPet().setCombatTarget(mob);
|
||||||
|
|
||||||
try{
|
|
||||||
InterestManager.forceLoad(mob);
|
|
||||||
}catch(Exception e){
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -184,14 +168,14 @@ public class MobAI {
|
|||||||
|
|
||||||
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
City playercity = ZoneManager.getCityAtLocation(mob.getLoc());
|
||||||
|
|
||||||
if (playercity != null)
|
if (playercity != null)
|
||||||
for (Mob guard : playercity.getParent().zoneMobSet)
|
for (Mob guard : playercity.getParent().zoneMobSet)
|
||||||
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain))
|
if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
|
||||||
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild()))
|
||||||
guard.setCombatTarget(mob);
|
guard.setCombatTarget(mob);
|
||||||
|
|
||||||
@@ -334,32 +318,28 @@ public class MobAI {
|
|||||||
if (mob == null)
|
if (mob == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (mob.nextCastTime == 0)
|
if(mob.isPlayerGuard == true){
|
||||||
mob.nextCastTime = System.currentTimeMillis() - 1000L;
|
|
||||||
|
|
||||||
if(mob.nextCastTime > System.currentTimeMillis())
|
int contractID;
|
||||||
return false;
|
|
||||||
|
|
||||||
if(mob.isPlayerGuard){
|
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
||||||
|
|
||||||
int contractID = 0;
|
|
||||||
|
|
||||||
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null)
|
|
||||||
contractID = mob.npcOwner.contract.getContractID();
|
contractID = mob.npcOwner.contract.getContractID();
|
||||||
else if(mob.contract != null)
|
else
|
||||||
contractID = mob.contract.getContractID();
|
contractID = mob.contract.getContractID();
|
||||||
|
|
||||||
if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage())
|
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mob.mobPowers == null || mob.mobPowers.isEmpty())
|
if (mob.mobPowers.isEmpty())
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (mob.nextCastTime == 0)
|
||||||
|
mob.nextCastTime = System.currentTimeMillis();
|
||||||
|
|
||||||
return mob.nextCastTime <= System.currentTimeMillis();
|
return mob.nextCastTime <= System.currentTimeMillis();
|
||||||
|
|
||||||
@@ -418,9 +398,6 @@ public class MobAI {
|
|||||||
|
|
||||||
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
|
||||||
|
|
||||||
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
//check for hit-roll
|
//check for hit-roll
|
||||||
|
|
||||||
if (mobPower.requiresHitRoll)
|
if (mobPower.requiresHitRoll)
|
||||||
@@ -444,9 +421,9 @@ public class MobAI {
|
|||||||
msg.setUnknown04(2);
|
msg.setUnknown04(2);
|
||||||
|
|
||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
long delay = 20000L;
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
mob.nextCastTime = System.currentTimeMillis() + delay;
|
|
||||||
|
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -569,6 +546,7 @@ public class MobAI {
|
|||||||
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
PowersManager.finishUseMobPower(msg, mob, 0, 0);
|
||||||
|
|
||||||
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
|
||||||
|
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -620,6 +598,9 @@ public class MobAI {
|
|||||||
|
|
||||||
if (mob == null)
|
if (mob == null)
|
||||||
return;
|
return;
|
||||||
|
if(mob.isAlive())
|
||||||
|
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
||||||
|
mob.setLoc(mob.getMovementLoc());
|
||||||
|
|
||||||
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
if (mob.getTimestamps().containsKey("lastExecution") == false)
|
||||||
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
|
||||||
@@ -675,10 +656,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mob.isAlive())
|
|
||||||
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
|
|
||||||
mob.setLoc(mob.getMovementLoc());
|
|
||||||
|
|
||||||
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
if(mob.isPet() == false && mob.isPlayerGuard == false)
|
||||||
CheckToSendMobHome(mob);
|
CheckToSendMobHome(mob);
|
||||||
|
|
||||||
@@ -747,7 +724,7 @@ public class MobAI {
|
|||||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||||
|
|
||||||
int playerID = (int) playerEntry.getKey();
|
int playerID = (int) playerEntry.getKey();
|
||||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||||
|
|
||||||
//Player is null, let's remove them from the list.
|
//Player is null, let's remove them from the list.
|
||||||
|
|
||||||
@@ -904,7 +881,6 @@ public class MobAI {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(Mob.discDroppers.contains(aiAgent))
|
if(Mob.discDroppers.contains(aiAgent))
|
||||||
@@ -913,7 +889,7 @@ public class MobAI {
|
|||||||
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
|
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
|
if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
|
||||||
if (!Zone.respawnQue.contains(aiAgent)) {
|
if (!Zone.respawnQue.contains(aiAgent)) {
|
||||||
Zone.respawnQue.add(aiAgent);
|
Zone.respawnQue.add(aiAgent);
|
||||||
}
|
}
|
||||||
@@ -934,10 +910,8 @@ public class MobAI {
|
|||||||
if (mob.getCombatTarget() == null)
|
if (mob.getCombatTarget() == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(!mob.isCombat())
|
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
||||||
enterCombat(mob);
|
|
||||||
|
|
||||||
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
|
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -985,6 +959,7 @@ public class MobAI {
|
|||||||
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779);
|
||||||
PowersManager.useMobPower(mob, mob, recall, 40);
|
PowersManager.useMobPower(mob, mob, recall, 40);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
|
||||||
|
|
||||||
//guard captain pulls his minions home with him
|
//guard captain pulls his minions home with him
|
||||||
@@ -1002,7 +977,7 @@ public class MobAI {
|
|||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
|
|
||||||
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
for (Entry playerEntry : mob.playerAgroMap.entrySet())
|
||||||
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
PlayerManager.getFromCache((int) playerEntry.getKey()).setHateValue(0);
|
||||||
mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
@@ -1014,11 +989,6 @@ public class MobAI {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
float rangeSquared = mob.getRange() * mob.getRange();
|
float rangeSquared = mob.getRange() * mob.getRange();
|
||||||
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
|
||||||
|
|
||||||
@@ -1093,8 +1063,8 @@ public class MobAI {
|
|||||||
if(mob.combatTarget == null)
|
if(mob.combatTarget == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
//if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
|
||||||
// mob.setCombatTarget(null);
|
mob.setCombatTarget(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void GuardCaptainLogic(Mob mob) {
|
public static void GuardCaptainLogic(Mob mob) {
|
||||||
@@ -1166,10 +1136,6 @@ public class MobAI {
|
|||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
|
||||||
mob.killCharacter("no owner");
|
mob.killCharacter("no owner");
|
||||||
|
|
||||||
if(!mob.isSiege())
|
|
||||||
mob.BehaviourType.canRoam = true;
|
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
|
|
||||||
@@ -1230,7 +1196,6 @@ public class MobAI {
|
|||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
@@ -1250,7 +1215,7 @@ public class MobAI {
|
|||||||
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
for (Entry playerEntry : loadedPlayers.entrySet()) {
|
||||||
|
|
||||||
int playerID = (int) playerEntry.getKey();
|
int playerID = (int) playerEntry.getKey();
|
||||||
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
|
PlayerCharacter loadedPlayer = PlayerManager.getFromCache(playerID);
|
||||||
|
|
||||||
//Player is null, let's remove them from the list.
|
//Player is null, let's remove them from the list.
|
||||||
|
|
||||||
@@ -1411,7 +1376,7 @@ public class MobAI {
|
|||||||
|
|
||||||
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
|
||||||
|
|
||||||
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
|
PlayerCharacter potentialTarget = PlayerManager.getFromCache((int) playerEntry.getKey());
|
||||||
|
|
||||||
if (potentialTarget.equals(mob.getCombatTarget()))
|
if (potentialTarget.equals(mob.getCombatTarget()))
|
||||||
continue;
|
continue;
|
||||||
@@ -1449,11 +1414,4 @@ public class MobAI {
|
|||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void enterCombat(Mob mob){
|
|
||||||
mob.setCombat(true);
|
|
||||||
UpdateStateMsg rwss = new UpdateStateMsg();
|
|
||||||
rwss.setPlayer(mob);
|
|
||||||
DispatchMessage.sendToAllInRange(mob, rwss);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@@ -1,33 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.gameManager.ZoneManager;
|
|
||||||
import engine.mobileAI.utilities.MovementUtilities;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class Pet {
|
|
||||||
|
|
||||||
public static void run(Mob pet){
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(pet))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (pet.getOwner() == null && pet.isNecroPet() == false && pet.isSiege() == false)
|
|
||||||
if (ZoneManager.getSeaFloor().zoneMobSet.contains(pet))
|
|
||||||
pet.killCharacter("no owner");
|
|
||||||
|
|
||||||
if(!pet.isSiege())
|
|
||||||
pet.BehaviourType.canRoam = true;
|
|
||||||
|
|
||||||
|
|
||||||
if (MovementUtilities.canMove(pet) && pet.BehaviourType.canRoam)
|
|
||||||
StaticBehaviours.CheckMobMovement(pet);
|
|
||||||
|
|
||||||
StaticBehaviours.CheckForAttack(pet);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(pet.getObjectUUID() + " " + pet.getName() + " Failed At: PetLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,146 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.AbstractWorldObject;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import engine.objects.PlayerCharacter;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class PlayerGuard {
|
|
||||||
|
|
||||||
public static void run(Mob guard) {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(guard))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (guard.mobPowers.isEmpty()) {
|
|
||||||
//mele
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardWallArcher)) {
|
|
||||||
GuardWallArcherLogic(guard);
|
|
||||||
} else {
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
|
||||||
GuardCaptainLogic(guard);
|
|
||||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
|
||||||
GuardMinionLogic(guard);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
//caster
|
|
||||||
if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) {
|
|
||||||
MagisterCaptainLogic(guard);
|
|
||||||
} else if (guard.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
|
|
||||||
MagisterMinionLogic(guard);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardCaptainLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null) {
|
|
||||||
|
|
||||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
||||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
} else
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardMinionLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
boolean isComanded = mob.npcOwner.isAlive();
|
|
||||||
if (!isComanded) {
|
|
||||||
GuardCaptainLogic(mob);
|
|
||||||
}else {
|
|
||||||
if (mob.npcOwner.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
|
||||||
else
|
|
||||||
if (mob.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void GuardWallArcherLogic(Mob mob) {
|
|
||||||
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
else
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void MagisterCaptainLogic(Mob mob){
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
if (mob.getCombatTarget() == null)
|
|
||||||
StaticBehaviours.CheckForPlayerGuardAggro(mob);
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null) {
|
|
||||||
|
|
||||||
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
|
|
||||||
if (StaticBehaviours.GuardCanAggro(mob, (PlayerCharacter) newTarget))
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
} else
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
CheckForCast(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void MagisterMinionLogic(Mob mob){
|
|
||||||
try {
|
|
||||||
StaticBehaviours.checkToDropGuardAggro(mob);
|
|
||||||
|
|
||||||
boolean isComanded = mob.npcOwner.isAlive();
|
|
||||||
if (!isComanded) {
|
|
||||||
MagisterCaptainLogic(mob);
|
|
||||||
}else {
|
|
||||||
if (mob.npcOwner.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(mob.npcOwner.getCombatTarget());
|
|
||||||
else
|
|
||||||
if (mob.getCombatTarget() != null)
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
}
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
|
|
||||||
CheckForCast(mob);
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void CheckForCast(Mob mob){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
|
|
||||||
public class SiegeEngine {
|
|
||||||
|
|
||||||
public static void run(Mob engine){
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(engine))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.getOwner() == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.combatTarget == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(engine.combatTarget.loc.distanceSquared(engine.loc) > engine.getRange() * engine.getRange())
|
|
||||||
return;
|
|
||||||
|
|
||||||
if(!engine.combatTarget.getObjectType().equals(Enum.GameObjectType.Building))
|
|
||||||
return;
|
|
||||||
|
|
||||||
StaticBehaviours.CheckForAttack(engine);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
package engine.mobileAI.MobBehaviours;
|
|
||||||
|
|
||||||
import engine.Enum;
|
|
||||||
import engine.objects.AbstractWorldObject;
|
|
||||||
import engine.objects.Mob;
|
|
||||||
import org.pmw.tinylog.Logger;
|
|
||||||
|
|
||||||
public class Standard {
|
|
||||||
|
|
||||||
public static void run(Mob mob){
|
|
||||||
|
|
||||||
try {
|
|
||||||
|
|
||||||
if(StaticBehaviours.EarlyExit(mob))
|
|
||||||
return;
|
|
||||||
|
|
||||||
//check for players that can be aggroed if mob is agressive and has no target
|
|
||||||
|
|
||||||
if (mob.getCombatTarget() != null && !mob.playerAgroMap.containsKey(mob.getCombatTarget().getObjectUUID()))
|
|
||||||
mob.setCombatTarget(null);
|
|
||||||
|
|
||||||
if (mob.BehaviourType.isAgressive) {
|
|
||||||
|
|
||||||
AbstractWorldObject newTarget = StaticBehaviours.ChangeTargetFromHateValue(mob);
|
|
||||||
|
|
||||||
if (newTarget != null)
|
|
||||||
mob.setCombatTarget(newTarget);
|
|
||||||
else {
|
|
||||||
if (mob.getCombatTarget() == null) {
|
|
||||||
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
|
|
||||||
StaticBehaviours.SafeGuardAggro(mob); //safehold guard
|
|
||||||
else
|
|
||||||
StaticBehaviours.CheckForAggro(mob); //normal aggro
|
|
||||||
}
|
|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
//check if mob can move for patrol or moving to target
|
|
||||||
|
|
||||||
if (mob.BehaviourType.canRoam)
|
|
||||||
StaticBehaviours.CheckMobMovement(mob);
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|
||||||
|
|
||||||
//check if mob can attack if it isn't wimpy
|
|
||||||
|
|
||||||
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
|
|
||||||
StaticBehaviours.CheckForAttack(mob);
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|
||||||
|
|
||||||
|
|
||||||
} catch (Exception e) {
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|
||||||
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
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|
||||||
File diff suppressed because it is too large
Load Diff
@@ -3,7 +3,6 @@ package engine.mobileAI.Threads;
|
|||||||
import engine.gameManager.ConfigManager;
|
import engine.gameManager.ConfigManager;
|
||||||
import engine.mobileAI.MobAI;
|
import engine.mobileAI.MobAI;
|
||||||
import engine.gameManager.ZoneManager;
|
import engine.gameManager.ZoneManager;
|
||||||
import engine.mobileAI.MobBehaviours.StaticBehaviours;
|
|
||||||
import engine.objects.Mob;
|
import engine.objects.Mob;
|
||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
@@ -29,27 +28,18 @@ public class MobAIThread implements Runnable{
|
|||||||
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
|
||||||
while (true) {
|
while (true) {
|
||||||
for (Zone zone : ZoneManager.getAllZones()) {
|
for (Zone zone : ZoneManager.getAllZones()) {
|
||||||
if (zone != null && zone.zoneMobSet != null) {
|
|
||||||
synchronized (zone.zoneMobSet) {
|
for (Mob mob : zone.zoneMobSet) {
|
||||||
for (Mob mob : zone.zoneMobSet) {
|
|
||||||
try {
|
try {
|
||||||
if (mob != null) {
|
if (mob != null)
|
||||||
//MobAI.DetermineAction(mob);
|
MobAI.DetermineAction(mob);
|
||||||
StaticBehaviours.runBehaviour(mob);
|
} catch (Exception e) {
|
||||||
}
|
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
|
||||||
} catch (Exception e) {
|
e.printStackTrace();
|
||||||
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
try {
|
|
||||||
Thread.sleep(100);
|
|
||||||
} catch (InterruptedException e) {
|
|
||||||
Logger.error("AI Thread interrupted", e);
|
|
||||||
Thread.currentThread().interrupt();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public static void startAIThread() {
|
public static void startAIThread() {
|
||||||
|
|||||||
@@ -13,9 +13,6 @@ import engine.objects.Mob;
|
|||||||
import engine.objects.Zone;
|
import engine.objects.Zone;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Collection;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Thread blocks until MagicBane dispatch messages are
|
* Thread blocks until MagicBane dispatch messages are
|
||||||
* enqueued then processes them in FIFO order. The collection
|
* enqueued then processes them in FIFO order. The collection
|
||||||
@@ -28,48 +25,41 @@ import java.util.Collection;
|
|||||||
|
|
||||||
public class MobRespawnThread implements Runnable {
|
public class MobRespawnThread implements Runnable {
|
||||||
|
|
||||||
private volatile boolean running = true;
|
|
||||||
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
|
|
||||||
|
|
||||||
public MobRespawnThread() {
|
public MobRespawnThread() {
|
||||||
Logger.info("MobRespawnThread initialized.");
|
Logger.info(" MobRespawnThread thread has started!");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void run() {
|
public void run() {
|
||||||
while (running) {
|
|
||||||
try {
|
|
||||||
Collection<Zone> zones = ZoneManager.getAllZones();
|
|
||||||
if (zones != null) {
|
|
||||||
for (Zone zone : zones) {
|
|
||||||
synchronized (zone) { // Optional: Synchronize on zone
|
|
||||||
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
|
|
||||||
|
|
||||||
Mob respawner = Zone.respawnQue.iterator().next();
|
while (true) {
|
||||||
if (respawner != null) {
|
|
||||||
respawner.respawn();
|
try {
|
||||||
Zone.respawnQue.remove(respawner);
|
for (Zone zone : ZoneManager.getAllZones()) {
|
||||||
Zone.lastRespawn = System.currentTimeMillis();
|
|
||||||
Thread.sleep(100);
|
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
|
||||||
}
|
|
||||||
}
|
Mob respawner = zone.respawnQue.iterator().next();
|
||||||
}
|
|
||||||
|
if (respawner == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
respawner.respawn();
|
||||||
|
zone.respawnQue.remove(respawner);
|
||||||
|
zone.lastRespawn = System.currentTimeMillis();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Thread.sleep(100); // Prevent busy-waiting
|
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.error("Error in MobRespawnThread", e);
|
Logger.error(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
Logger.info("MobRespawnThread stopped.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void stop() {
|
|
||||||
running = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void startRespawnThread() {
|
public static void startRespawnThread() {
|
||||||
Thread respawnThread = new Thread(new MobRespawnThread());
|
Thread respawnThread;
|
||||||
|
respawnThread = new Thread(new MobRespawnThread());
|
||||||
respawnThread.setName("respawnThread");
|
respawnThread.setName("respawnThread");
|
||||||
respawnThread.start();
|
respawnThread.start();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
|
|||||||
import java.util.concurrent.ThreadLocalRandom;
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
import static engine.math.FastMath.sqr;
|
import static engine.math.FastMath.sqr;
|
||||||
|
import static java.lang.Math.pow;
|
||||||
|
|
||||||
public class CombatUtilities {
|
public class CombatUtilities {
|
||||||
|
|
||||||
@@ -100,18 +101,9 @@ public class CombatUtilities {
|
|||||||
if (!target.isAlive())
|
if (!target.isAlive())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(agent.isPet()){
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
try{
|
|
||||||
damage *= agent.getOwner().ZergMultiplier;
|
|
||||||
}catch(Exception ignored){
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
|
||||||
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
|
|
||||||
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
|
||||||
}else if (target.getObjectType() == GameObjectType.Building)
|
else if (target.getObjectType() == GameObjectType.Building)
|
||||||
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
trueDamage = ((Building) target).modifyHealth(-damage, agent);
|
||||||
|
|
||||||
//Don't send 0 damage kay thanx.
|
//Don't send 0 damage kay thanx.
|
||||||
@@ -148,29 +140,21 @@ public class CombatUtilities {
|
|||||||
|
|
||||||
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
|
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
|
||||||
int defense = 0;
|
int defense = 0;
|
||||||
int atr = agent.mobBase.getAtr();
|
int atr = agent.getAtrHandOne();
|
||||||
if(agent.getBonuses() != null){
|
|
||||||
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
|
|
||||||
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
|
|
||||||
}
|
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
case PlayerCharacter:
|
case PlayerCharacter:
|
||||||
PlayerCharacter pc = (PlayerCharacter)target;
|
defense = ((AbstractCharacter) target).getDefenseRating();
|
||||||
pc.combatStats.calculateDefense();
|
|
||||||
defense = pc.combatStats.defense;
|
|
||||||
break;
|
break;
|
||||||
case Mob:
|
case Mob:
|
||||||
|
|
||||||
Mob mob = (Mob) target;
|
Mob mob = (Mob) target;
|
||||||
if (mob.isSiege())
|
if (mob.isSiege())
|
||||||
defense = atr;
|
defense = atr;
|
||||||
else
|
|
||||||
defense = ((Mob) target).mobBase.getDefense();
|
|
||||||
break;
|
break;
|
||||||
case Building:
|
case Building:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return !CombatManager.LandHit(atr,defense);
|
return CombatManager.LandHit(atr,defense);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
|
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
|
||||||
@@ -208,10 +192,12 @@ public class CombatUtilities {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
int anim = 75;
|
int anim = 75;
|
||||||
|
float speed;
|
||||||
|
|
||||||
//handle the retaliate here because even if the mob misses you can still retaliate
|
if (mainHand)
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
speed = agent.getSpeedHandOne();
|
||||||
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
else
|
||||||
|
speed = agent.getSpeedHandTwo();
|
||||||
|
|
||||||
DamageType dt = DamageType.Crush;
|
DamageType dt = DamageType.Crush;
|
||||||
|
|
||||||
@@ -266,12 +252,12 @@ public class CombatUtilities {
|
|||||||
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
|
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
|
||||||
//mob is duel wielding and should conduct an attack for each hand
|
//mob is duel wielding and should conduct an attack for each hand
|
||||||
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
|
ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
|
||||||
double range1 = getMaxDmg(agent) - getMinDmg(agent);
|
double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
|
||||||
double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
|
double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
|
||||||
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
|
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
|
||||||
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
|
ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
|
||||||
double range2 = getMaxDmg(agent) - getMinDmg(agent);
|
double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
|
||||||
double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
|
double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
|
||||||
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
|
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
|
||||||
} else {
|
} else {
|
||||||
swingIsDamage(agent, target, determineDamage(agent), anim);
|
swingIsDamage(agent, target, determineDamage(agent), anim);
|
||||||
@@ -293,6 +279,11 @@ public class CombatUtilities {
|
|||||||
if (((Mob) target).isSiege())
|
if (((Mob) target).isSiege())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
//handle the retaliate
|
||||||
|
|
||||||
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
|
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
|
||||||
|
|
||||||
if (target.getObjectType() == GameObjectType.Mob) {
|
if (target.getObjectType() == GameObjectType.Mob) {
|
||||||
Mob targetMob = (Mob) target;
|
Mob targetMob = (Mob) target;
|
||||||
if (targetMob.isSiege())
|
if (targetMob.isSiege())
|
||||||
@@ -316,9 +307,9 @@ public class CombatUtilities {
|
|||||||
float damage = 0;
|
float damage = 0;
|
||||||
|
|
||||||
DamageType dt = getDamageType(agent);
|
DamageType dt = getDamageType(agent);
|
||||||
if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) {
|
if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
|
||||||
damage = calculateMobDamage(agent);
|
damage = calculatePetDamage(agent);
|
||||||
} else if (agent.isPlayerGuard()) {
|
} else if (agent.isPlayerGuard() == true) {
|
||||||
//damage = calculateGuardDamage(agent);
|
//damage = calculateGuardDamage(agent);
|
||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
} else if (agent.getLevel() > 80) {
|
} else if (agent.getLevel() > 80) {
|
||||||
@@ -327,9 +318,9 @@ public class CombatUtilities {
|
|||||||
damage = calculateMobDamage(agent);
|
damage = calculateMobDamage(agent);
|
||||||
}
|
}
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
if (AbstractWorldObject.IsAbstractCharacter(target)) {
|
||||||
//if (((AbstractCharacter) target).isSit()) {
|
if (((AbstractCharacter) target).isSit()) {
|
||||||
// damage *= 2.5f; //increase damage if sitting
|
damage *= 2.5f; //increase damage if sitting
|
||||||
//}
|
}
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
|
||||||
}
|
}
|
||||||
if (target.getObjectType() == GameObjectType.Building) {
|
if (target.getObjectType() == GameObjectType.Building) {
|
||||||
@@ -358,8 +349,8 @@ public class CombatUtilities {
|
|||||||
float min = 40;
|
float min = 40;
|
||||||
float max = 60;
|
float max = 60;
|
||||||
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||||
double minDmg = getMinDmg(agent);
|
double minDmg = getMinDmg(min, agent, null);
|
||||||
double maxDmg = getMaxDmg(agent);
|
double maxDmg = getMaxDmg(max, agent, null);
|
||||||
dmgMultiplier += agent.getLevel() * 0.1f;
|
dmgMultiplier += agent.getLevel() * 0.1f;
|
||||||
range = (float) (maxDmg - minDmg);
|
range = (float) (maxDmg - minDmg);
|
||||||
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
||||||
@@ -375,8 +366,8 @@ public class CombatUtilities {
|
|||||||
|
|
||||||
double minDmg = weapon.getMinDamage();
|
double minDmg = weapon.getMinDamage();
|
||||||
double maxDmg = weapon.getMaxDamage();
|
double maxDmg = weapon.getMaxDamage();
|
||||||
double min = getMinDmg(agent);
|
double min = getMinDmg(minDmg, agent, weapon);
|
||||||
double max = getMaxDmg(agent);
|
double max = getMaxDmg(maxDmg, agent, weapon);
|
||||||
|
|
||||||
DamageType dt = weapon.getDamageType();
|
DamageType dt = weapon.getDamageType();
|
||||||
|
|
||||||
@@ -417,48 +408,92 @@ public class CombatUtilities {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static int calculateMobDamage(Mob agent) {
|
public static int calculateMobDamage(Mob agent) {
|
||||||
double minDmg = getMinDmg(agent);
|
ItemBase weapon = null;
|
||||||
double maxDmg = getMaxDmg(agent);
|
double minDmg;
|
||||||
DamageType dt = getDamageType(agent);
|
double maxDmg;
|
||||||
|
DamageType dt;
|
||||||
|
|
||||||
|
//main hand or offhand damage
|
||||||
|
|
||||||
|
if (agent.getEquip().get(1) != null)
|
||||||
|
weapon = agent.getEquip().get(1).getItemBase();
|
||||||
|
else if (agent.getEquip().get(2) != null)
|
||||||
|
weapon = agent.getEquip().get(2).getItemBase();
|
||||||
|
|
||||||
|
if (weapon != null) {
|
||||||
|
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
|
||||||
|
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
|
||||||
|
dt = weapon.getDamageType();
|
||||||
|
} else {
|
||||||
|
minDmg = agent.getMobBase().getDamageMin();
|
||||||
|
maxDmg = agent.getMobBase().getDamageMax();
|
||||||
|
dt = DamageType.Crush;
|
||||||
|
}
|
||||||
|
|
||||||
AbstractWorldObject target = agent.getCombatTarget();
|
AbstractWorldObject target = agent.getCombatTarget();
|
||||||
|
|
||||||
double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1);
|
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
|
||||||
|
double range = maxDmg - minDmg;
|
||||||
|
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
|
||||||
|
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
if (((AbstractCharacter) target).isSit())
|
if (((AbstractCharacter) target).isSit())
|
||||||
damage *= 2.5f; //increase damage if sitting
|
damage *= 2.5f; //increase damage if sitting
|
||||||
if (AbstractWorldObject.IsAbstractCharacter(target))
|
if (AbstractWorldObject.IsAbstractCharacter(target))
|
||||||
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0));
|
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double getMinDmg(Mob agent) {
|
public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
|
||||||
if(agent.getEquip() != null){
|
|
||||||
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
|
int primary = agent.getStatStrCurrent();
|
||||||
return agent.minDamageHandOne;
|
int secondary = agent.getStatDexCurrent();
|
||||||
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
|
int focusLevel = 0;
|
||||||
return agent.getMinDamageHandTwo();
|
int masteryLevel = 0;
|
||||||
}else{
|
|
||||||
return agent.minDamageHandOne;
|
if (weapon != null) {
|
||||||
|
if (weapon.isStrBased() == true) {
|
||||||
|
primary = agent.getStatStrCurrent();
|
||||||
|
secondary = agent.getStatDexCurrent();
|
||||||
|
} else {
|
||||||
|
primary = agent.getStatDexCurrent();
|
||||||
|
secondary = agent.getStatStrCurrent();
|
||||||
|
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
|
||||||
|
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
|
||||||
|
}
|
||||||
|
if (agent.getSkills().containsKey(weapon.getMastery())) {
|
||||||
|
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
|
||||||
}
|
}
|
||||||
}else{
|
|
||||||
return agent.minDamageHandOne;
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double getMaxDmg(Mob agent) {
|
public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
|
||||||
if(agent.getEquip() != null){
|
|
||||||
if(agent.getEquip().get(ItemSlotType.RHELD) != null){
|
int primary = agent.getStatStrCurrent();
|
||||||
return agent.maxDamageHandOne;
|
int secondary = agent.getStatDexCurrent();
|
||||||
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){
|
int focusLevel = 0;
|
||||||
return agent.getMaxDamageHandTwo();
|
int masteryLevel = 0;
|
||||||
}else{
|
|
||||||
return agent.maxDamageHandOne;
|
if (weapon != null) {
|
||||||
}
|
|
||||||
}else{
|
if (weapon.isStrBased() == true) {
|
||||||
return agent.maxDamageHandOne;
|
primary = agent.getStatStrCurrent();
|
||||||
|
secondary = agent.getStatDexCurrent();
|
||||||
|
} else {
|
||||||
|
primary = agent.getStatDexCurrent();
|
||||||
|
secondary = agent.getStatStrCurrent();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
|
||||||
|
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
|
||||||
|
|
||||||
|
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
|
||||||
|
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
|
||||||
|
|
||||||
|
}
|
||||||
|
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user