Compare commits

..

No commits in common. 'lakebane-jobs' and 'master' have entirely different histories.

  1. 51
      src/engine/Enum.java
  2. 7
      src/engine/InterestManagement/InterestManager.java
  3. 16
      src/engine/db/handlers/dbAccountHandler.java
  4. 166
      src/engine/db/handlers/dbBaneHandler.java
  5. 14
      src/engine/db/handlers/dbCityHandler.java
  6. 56
      src/engine/db/handlers/dbContractHandler.java
  7. 17
      src/engine/db/handlers/dbHandlerBase.java
  8. 24
      src/engine/db/handlers/dbItemBaseHandler.java
  9. 24
      src/engine/db/handlers/dbItemHandler.java
  10. 38
      src/engine/db/handlers/dbNPCHandler.java
  11. 47
      src/engine/devcmd/cmds/AddNPCCmd.java
  12. 63
      src/engine/devcmd/cmds/GimmeCmd.java
  13. 77
      src/engine/devcmd/cmds/HotzoneCmd.java
  14. 30
      src/engine/devcmd/cmds/InfoCmd.java
  15. 5
      src/engine/devcmd/cmds/MineActiveCmd.java
  16. 2
      src/engine/devcmd/cmds/PrintSkillsCmd.java
  17. 55
      src/engine/devcmd/cmds/PrintStatsCmd.java
  18. 4
      src/engine/devcmd/cmds/SetLevelCmd.java
  19. 74
      src/engine/devcmd/cmds/SimulateBootyCmd.java
  20. 168
      src/engine/gameManager/ArenaManager.java
  21. 37
      src/engine/gameManager/BuildingManager.java
  22. 5
      src/engine/gameManager/ChatManager.java
  23. 241
      src/engine/gameManager/CombatManager.java
  24. 4
      src/engine/gameManager/ConfigManager.java
  25. 40
      src/engine/gameManager/DevCmdManager.java
  26. 776
      src/engine/gameManager/LootManager.java
  27. 123
      src/engine/gameManager/MaintenanceManager.java
  28. 14
      src/engine/gameManager/MovementManager.java
  29. 4
      src/engine/gameManager/NPCManager.java
  30. 459
      src/engine/gameManager/PowersManager.java
  31. 45
      src/engine/gameManager/SimulationManager.java
  32. 347
      src/engine/gameManager/StrongholdManager.java
  33. 195
      src/engine/gameManager/ZergManager.java
  34. 73
      src/engine/gameManager/ZoneManager.java
  35. 2
      src/engine/job/AbstractJob.java
  36. 2
      src/engine/job/AbstractScheduleJob.java
  37. 2
      src/engine/job/JobContainer.java
  38. 75
      src/engine/job/JobThread.java
  39. 9
      src/engine/job/JobWorker.java
  40. 4
      src/engine/jobs/AbstractEffectJob.java
  41. 2
      src/engine/jobs/ActivateBaneJob.java
  42. 2
      src/engine/jobs/AttackJob.java
  43. 2
      src/engine/jobs/BaneDefaultTimeJob.java
  44. 2
      src/engine/jobs/BasicScheduledJob.java
  45. 2
      src/engine/jobs/BonusCalcJob.java
  46. 2
      src/engine/jobs/CSessionCleanupJob.java
  47. 2
      src/engine/jobs/ChangeAltitudeJob.java
  48. 2
      src/engine/jobs/ChantJob.java
  49. 2
      src/engine/jobs/CloseGateJob.java
  50. 4
      src/engine/jobs/DamageOverTimeJob.java
  51. 2
      src/engine/jobs/DatabaseUpdateJob.java
  52. 2
      src/engine/jobs/DebugTimerJob.java
  53. 2
      src/engine/jobs/DeferredPowerJob.java
  54. 2
      src/engine/jobs/DisconnectJob.java
  55. 2
      src/engine/jobs/DoorCloseJob.java
  56. 2
      src/engine/jobs/EndFearJob.java
  57. 2
      src/engine/jobs/FinishCooldownTimeJob.java
  58. 2
      src/engine/jobs/FinishEffectTimeJob.java
  59. 2
      src/engine/jobs/FinishRecycleTimeJob.java
  60. 2
      src/engine/jobs/FinishSpireEffectJob.java
  61. 12
      src/engine/jobs/FinishSummonsJob.java
  62. 2
      src/engine/jobs/LoadEffectsJob.java
  63. 2
      src/engine/jobs/LogoutCharacterJob.java
  64. 2
      src/engine/jobs/NoTimeJob.java
  65. 2
      src/engine/jobs/PersistentAoeJob.java
  66. 2
      src/engine/jobs/RefreshGroupJob.java
  67. 2
      src/engine/jobs/RemoveCorpseJob.java
  68. 2
      src/engine/jobs/SiegeSpireWithdrawlJob.java
  69. 2
      src/engine/jobs/StuckJob.java
  70. 2
      src/engine/jobs/SummonSendJob.java
  71. 2
      src/engine/jobs/TeleportJob.java
  72. 2
      src/engine/jobs/TrackJob.java
  73. 2
      src/engine/jobs/TransferStatOTJob.java
  74. 2
      src/engine/jobs/UpdateGroupJob.java
  75. 16
      src/engine/jobs/UpgradeBuildingJob.java
  76. 2
      src/engine/jobs/UpgradeNPCJob.java
  77. 2
      src/engine/jobs/UseItemJob.java
  78. 2
      src/engine/jobs/UseMobPowerJob.java
  79. 2
      src/engine/jobs/UsePowerJob.java
  80. 22
      src/engine/loot/ItemTableEntry.java
  81. 10
      src/engine/loot/ModTableEntry.java
  82. 2
      src/engine/math/Bounds.java
  83. 217
      src/engine/mobileAI/MobAI.java
  84. 26
      src/engine/mobileAI/Threads/MobAIThread.java
  85. 50
      src/engine/mobileAI/Threads/MobRespawnThread.java
  86. 184
      src/engine/mobileAI/utilities/CombatUtilities.java
  87. 12
      src/engine/mobileAI/utilities/MovementUtilities.java
  88. 2
      src/engine/net/AbstractConnection.java
  89. 5
      src/engine/net/AbstractConnectionManager.java
  90. 2
      src/engine/net/CheckNetMsgFactoryJob.java
  91. 2
      src/engine/net/ConnectionMonitorJob.java
  92. 8
      src/engine/net/NetMsgFactory.java
  93. 15
      src/engine/net/client/ClientConnection.java
  94. 228
      src/engine/net/client/ClientMessagePump.java
  95. 2
      src/engine/net/client/handlers/ActivateNPCMsgHandler.java
  96. 15
      src/engine/net/client/handlers/ArcMineChangeProductionMsgHandler.java
  97. 15
      src/engine/net/client/handlers/ChangeAltitudeHandler.java
  98. 2
      src/engine/net/client/handlers/CityDataHandler.java
  99. 2
      src/engine/net/client/handlers/DestroyBuildingHandler.java
  100. 2
      src/engine/net/client/handlers/GroupInviteResponseHandler.java
  101. Some files were not shown because too many files have changed in this diff Show More

51
src/engine/Enum.java

@ -9,13 +9,15 @@
package engine; package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper; import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager; import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector2f; import engine.math.Vector2f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.AbstractCharacter;
import engine.objects.ItemBase;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -137,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f), HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1), HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f), IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f), IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1), SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f), MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@ -150,8 +152,7 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f), NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f), HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1), VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>(); private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@ -171,8 +172,6 @@ public class Enum {
} }
public static RaceType getRaceTypebyRuneID(int runeID) { public static RaceType getRaceTypebyRuneID(int runeID) {
if(runeID == 1999)
return _raceTypeByID.get(2017);
return _raceTypeByID.get(runeID); return _raceTypeByID.get(runeID);
} }
@ -209,8 +208,8 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0), SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f), STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f), CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f), MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard; private float walkStandard;
private float walkCombat; private float walkCombat;
private float runStandard; private float runStandard;
@ -470,14 +469,11 @@ public class Enum {
// 14001 does not have a banestone to bind at // 14001 does not have a banestone to bind at
if (ruinZone.getLoadNum() == 14001) { if (ruinZone.getLoadNum() == 14001)
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
}else { else
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30); .add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
}
} }
@ -780,7 +776,6 @@ public class Enum {
Combat, Combat,
Spires, Spires,
Snare, Snare,
Snared,
Stun, Stun,
Blind, Blind,
Root, Root,
@ -883,7 +878,6 @@ public class Enum {
Siege, Siege,
Slash, Slash,
Snare, Snare,
Snared,
Sorcery, Sorcery,
Spear, Spear,
SpearMastery, SpearMastery,
@ -963,17 +957,6 @@ public class Enum {
Wizardry; Wizardry;
public static SourceType GetSourceType(String modName) { public static SourceType GetSourceType(String modName) {
switch(modName){
case "Slashing":
modName = "Slash";
break;
case "Crushing":
modName = "Crush";
break;
case "Piercing":
modName = "Pierce";
break;
}
SourceType returnMod; SourceType returnMod;
if (modName.isEmpty()) if (modName.isEmpty())
return SourceType.None; return SourceType.None;
@ -1033,7 +1016,6 @@ public class Enum {
Silence, Silence,
Slash, Slash,
Snare, Snare,
Snared,
Stance, Stance,
Stun, Stun,
Summon, Summon,
@ -1158,7 +1140,6 @@ public class Enum {
SkillDebuff, SkillDebuff,
SlashResistanceDebuff, SlashResistanceDebuff,
Snare, Snare,
Snared,
StackableAttrCONBuff, StackableAttrCONBuff,
StackableAttrDEXBuff, StackableAttrDEXBuff,
StackableAttrSTRBuff, StackableAttrSTRBuff,
@ -2325,9 +2306,9 @@ public class Enum {
public enum CityBoundsType { public enum CityBoundsType {
GRID(544), GRID(640),
ZONE(672), ZONE(875),
PLACEMENT(673); PLACEMENT(876);
public final float extents; public final float extents;

7
src/engine/InterestManagement/InterestManager.java

@ -19,7 +19,10 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.*; import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -518,10 +521,10 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists // Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true); player.setDirtyLoad(true);
updateStaticList(player, origin); updateStaticList(player, origin);
updateMobileList(player, origin); updateMobileList(player, origin);
} }
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {

16
src/engine/db/handlers/dbAccountHandler.java

@ -13,8 +13,6 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account; import engine.objects.Account;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -79,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
} }
} }
public void SET_TRASH(String machineID, String type) { public void SET_TRASH(String machineID) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement( PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)" + " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID); preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute(); preparedStatement.execute();
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
} }
public ArrayList<String> GET_TRASH_LIST() { public ArrayList<String> GET_TRASH_LIST() {

166
src/engine/db/handlers/dbBaneHandler.java

@ -10,13 +10,17 @@
package engine.db.handlers; package engine.db.handlers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager; import engine.objects.Bane;
import engine.math.Vector3fImmutable; import engine.objects.Building;
import engine.objects.*; import engine.objects.City;
import engine.objects.PlayerCharacter;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbBaneHandler extends dbHandlerBase { public class dbBaneHandler extends dbHandlerBase {
@ -85,139 +89,6 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
hour += 12; // Adjust hour
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime toSet;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
toSet = placementDate;
} else {
// If liveDate is not null, use it
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
toSet = liveDate;
}
// Adjust the time
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
// Update liveDate and time_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
updateStatement.setInt(2, 1); // time_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime liveDate;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
liveDate = placementDate;
} else {
// If liveDate is not null, use it
liveDate = new DateTime(liveDateTimestamp.getTime());
}
// Calculate the new liveDate while preserving the time component
DateTime updatedDate = placementDate.plusDays(dayOffset)
.withHourOfDay(liveDate.getHourOfDay())
.withMinuteOfHour(liveDate.getMinuteOfHour())
.withSecondOfMinute(liveDate.getSecondOfMinute())
.withMillisOfSecond(liveDate.getMillisOfSecond());
// Update liveDate and day_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
updateStatement.setInt(2, 1); // day_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, 1);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
return true;
}
public boolean REMOVE_BANE(Bane bane) { public boolean REMOVE_BANE(Bane bane) {
if (bane == null) if (bane == null)
@ -236,25 +107,4 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public DateTime getLiveDate(int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
statement.setInt(1, cityUUID);
try (ResultSet rs = statement.executeQuery()) {
if (rs.next()) {
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
if (liveDateTimestamp != null) {
return new DateTime(liveDateTimestamp.getTime());
}
}
}
} catch (SQLException e) {
Logger.error(e);
}
return null; // Return null if liveDate is not found or an error occurs
}
} }

14
src/engine/db/handlers/dbCityHandler.java

@ -11,7 +11,10 @@ package engine.db.handlers;
import engine.Enum; import engine.Enum;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.*;
@ -92,16 +95,7 @@ public class dbCityHandler extends dbHandlerBase {
return objectList; return objectList;
} }
public Integer GET_CAPITAL_CITY_COUNT() {
int cityCount = 0;
for(Realm realm : Realm._realms.values()){
if(realm.isRuled())
cityCount ++;
}
return cityCount;
}
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) { public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>(); ArrayList<City> cityList = new ArrayList<>();

56
src/engine/db/handlers/dbContractHandler.java

@ -98,54 +98,32 @@ public class dbContractHandler extends dbHandlerBase {
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) { public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
if(!contract.getName().contains("Sage")) { try (Connection connection = DbManager.getConnection();
try (Connection connection = DbManager.getConnection(); PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
preparedStatement.setInt(1, contract.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int type = rs.getInt("type"); preparedStatement.setInt(1, contract.getObjectUUID());
int value = rs.getInt("value");
switch (type) { ResultSet rs = preparedStatement.executeQuery();
case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}else{
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
ResultSet rs = preparedStatement.executeQuery(); while (rs.next()) {
while (rs.next()) { int type = rs.getInt("type");
int value = rs.getInt("value"); int value = rs.getInt("value");
if(!contract.getBuySkillToken().contains(value))
contract.getBuySkillToken().add(value);
if(!contract.getBuyItemType().contains(value)) switch (type) {
case 1:
contract.getBuyItemType().add(value); contract.getBuyItemType().add(value);
break;
if(!contract.getBuyUnknownToken().contains(value)) case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value); contract.getBuyUnknownToken().add(value);
break;
} }
} catch (SQLException e) {
Logger.error(e);
} }
} catch (SQLException e) {
Logger.error(e);
} }
} }

17
src/engine/db/handlers/dbHandlerBase.java

@ -32,6 +32,7 @@ public abstract class dbHandlerBase {
try { try {
if (rs.next()) { if (rs.next()) {
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs); abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(abstractGameObject); DbManager.addToCache(abstractGameObject);
} }
} catch (Exception e) { } catch (Exception e) {
@ -56,28 +57,12 @@ public abstract class dbHandlerBase {
while (rs.next()) { while (rs.next()) {
int id = rs.getInt(1); int id = rs.getInt(1);
try {
if (rs.getInt("capSize") == 0) {
continue;
}
}catch(Exception e){
//not a mine
}
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
try{
if(rs.getInt("mineLiveHour") == 1)
continue;
}catch(Exception e){
//not a mine
}
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs); AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd); DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd); objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject) if (toAdd != null && toAdd instanceof AbstractWorldObject)

24
src/engine/db/handlers/dbItemBaseHandler.java

@ -22,7 +22,6 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase { public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() { public dbItemBaseHandler() {
} }
@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
} }
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) { public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>(); ArrayList<Integer> tempList = new ArrayList<>();
@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size()); Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
} }
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() { public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {

24
src/engine/db/handlers/dbItemHandler.java

@ -134,13 +134,9 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
if (rs.next()) { if (rs.next())
try { worked = rs.getBoolean("result");
worked = rs.getBoolean("result");
}catch(Exception e){
worked = false;
}
}
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
@ -500,18 +496,4 @@ public class dbItemHandler extends dbHandlerBase {
return false; return false;
} }
} }
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
} }

38
src/engine/db/handlers/dbNPCHandler.java

@ -131,32 +131,6 @@ public class dbNPCHandler extends dbHandlerBase {
return npc; return npc;
} }
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
int uid = 0;
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
preparedStatement.setInt(1, objectUUID);
try (ResultSet rs = preparedStatement.executeQuery()) {
if (rs.next()) {
// Retrieve the UID column value
uid = rs.getInt("UID");
}
}
} catch (SQLException e) {
Logger.error(e);
}
return uid;
}
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) { public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
int rowCount; int rowCount;
@ -202,18 +176,6 @@ public class dbNPCHandler extends dbHandlerBase {
return result; return result;
} }
public static void updateSpecialPricing(final NPC npc){
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
preparedStatement.setInt(1, npc.getSpecialPrice());
preparedStatement.setInt(2, npc.getDBID());
preparedStatement.executeUpdate();
} catch (SQLException e) {
Logger.error(e);
}
}
public void updateDatabase(final NPC npc) { public void updateDatabase(final NPC npc) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();

47
src/engine/devcmd/cmds/AddNPCCmd.java

@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -32,6 +31,7 @@ public class AddNPCCmd extends AbstractDevCmd {
int contractID; int contractID;
String name = ""; String name = "";
int level = 0; int level = 0;
if (words.length < 2) { if (words.length < 2) {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
@ -39,54 +39,59 @@ public class AddNPCCmd extends AbstractDevCmd {
try { try {
contractID = Integer.parseInt(words[0]); contractID = Integer.parseInt(words[0]);
level = Integer.parseInt(words[1]); level = Integer.parseInt(words[1]);
for (int i = 2; i < words.length; i++) { for (int i = 2; i < words.length; i++) {
name += words[i]; name += words[i];
if (i + 1 < words.length) if (i + 1 < words.length)
name += ""; name += "";
} }
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
throwbackError(pc, throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer."); "Failed to parse supplied contractID or level to an Integer.");
return; // NaN return; // NaN
} }
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID); Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
if (contract == null || level < 1 || level > 75) { if (contract == null || level < 1 || level > 75) {
throwbackError(pc, throwbackError(pc,
"Invalid addNPC Command. Need contract ID, and level"); "Invalid addNPC Command. Need contract ID, and level");
return; // NaN return; // NaN
} }
// Pick a random name // Pick a random name
if (name.isEmpty()) if (name.isEmpty())
name = NPCManager.getPirateName(contract.getMobbaseID()); name = NPCManager.getPirateName(contract.getMobbaseID());
Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
if (zone == null) { if (zone == null) {
throwbackError(pc, "Failed to find zone to place npc in."); throwbackError(pc, "Failed to find zone to place npc in.");
return; return;
} }
Building building = null;
if (target != null) if (target != null)
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
building = (Building)target; Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
} }
NPC created;
Guild guild = null; NPC npc = NPC.createNPC(name, contractID,
Vector3fImmutable loc; pc.getLoc(), null, zone, (short) level, null);
if(building != null){
guild = building.getGuild(); if (npc != null) {
loc = building.loc; WorldGrid.addObject(npc, pc);
} else{ ChatManager.chatSayInfo(pc,
loc = pc.loc; "NPC with ID " + npc.getDBID() + " added");
} this.setResult(String.valueOf(npc.getDBID()));
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building); } else {
created.bindLoc = loc; throwbackError(pc, "Failed to create npc of contract type "
if(building != null) { + contractID);
created.buildingUUID = building.getObjectUUID(); Logger.error(
created.building = building; "Failed to create npc of contract type " + contractID);
NPCManager.slotCharacterInBuilding(created);
} }
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
} }
@Override @Override

63
src/engine/devcmd/cmds/GimmeCmd.java

@ -1,63 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import java.util.ArrayList;
/**
* @author Eighty
*/
public class GimmeCmd extends AbstractDevCmd {
public GimmeCmd() {
super("gimme");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = 10000000 - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
}
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
if(pc.level < 75) {
pc.setLevel((short) 75);
ChatManager.chatSayInfo(pc, "Level set to 75");
}
pc.getCharItemManager().updateInventory();
}
@Override
protected String _getHelpString() {
return "Round up current gold in inventory to 10,000,000";
}
@Override
protected String _getUsageString() {
return "'./gimme";
}
}

77
src/engine/devcmd/cmds/HotzoneCmd.java

@ -0,0 +1,77 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
* ./hotzone <- display the current hotzone & time remaining
* ./hotzone random <- change hotzone to random new zone
*/
public class HotzoneCmd extends AbstractDevCmd {
public HotzoneCmd() {
super("hotzone");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
StringBuilder data = new StringBuilder();
String outString;
for (String s : words) {
data.append(s);
data.append(' ');
}
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("reset")) {
ZoneManager.resetHotZones();
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
return;
}
return;
}
@Override
protected String _getHelpString() {
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
}
@Override
protected String _getUsageString() {
return "'./hotzone [random]";
}
}

30
src/engine/devcmd/cmds/InfoCmd.java

@ -15,13 +15,9 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor; import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils; import engine.util.StringUtils;
import java.text.DecimalFormat; import java.text.DecimalFormat;
@ -341,9 +337,7 @@ public class InfoCmd extends AbstractDevCmd {
output += "Swimming : " + targetPC.isSwimming(); output += "Swimming : " + targetPC.isSwimming();
output += newline; output += newline;
output += "isMoving : " + targetPC.isMoving(); output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier+ newline;
output += "Hidden : " + targetPC.getHidden();
break; break;
case NPC: case NPC:
@ -498,16 +492,13 @@ public class InfoCmd extends AbstractDevCmd {
output += newline; output += newline;
output += "No building found." + newline; output += "No building found." + newline;
} }
int max = (int)(4.882 * targetMob.level + 121.0);
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline; if(max > 321){
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline; max = 321;
output += "DEF: " + targetMob.defenseRating + newline;
output += "RANGE: " + targetMob.getRange() + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
} }
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
break; break;
case Item: //intentional passthrough case Item: //intentional passthrough
case MobLoot: case MobLoot:
@ -538,13 +529,6 @@ public class InfoCmd extends AbstractDevCmd {
} }
break; break;
case Corpse:
Corpse corpse = (Corpse)target;
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
output += "Despawn in: " + timeLeft;
output += newline;
break;
} }
throwbackInfo(pc, output); throwbackInfo(pc, output);

5
src/engine/devcmd/cmds/MineActiveCmd.java

@ -16,7 +16,6 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.workthreads.HalfHourlyJobThread;
import engine.workthreads.HourlyJobThread; import engine.workthreads.HourlyJobThread;
/** /**
@ -42,10 +41,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0]; String trigger = args[0];
switch (trigger) { switch (trigger) {
case "true": case "true":
HalfHourlyJobThread.mineWindowOpen(mine); HourlyJobThread.mineWindowOpen(mine);
break; break;
case "false": case "false":
HalfHourlyJobThread.mineWindowClose(mine); HourlyJobThread.mineWindowClose(mine);
break; break;
default: default:
this.sendUsage(pcSender); this.sendUsage(pcSender);

2
src/engine/devcmd/cmds/PrintSkillsCmd.java

@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '(' + skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )"); + skill.getTotalSkillPercet() + " )");
} }
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else } else
throwbackInfo(pc, "Skills not found for player"); throwbackInfo(pc, "Skills not found for player");
} }

55
src/engine/devcmd/cmds/PrintStatsCmd.java

@ -9,9 +9,7 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*; import engine.objects.*;
import java.util.HashMap; import java.util.HashMap;
@ -58,42 +56,23 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) { public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n "; String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
String newOut = "Server stats for Player " + tar.getFirstName() + newline; out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline; out += "Stats Base (Modified)" + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline; out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline; out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline; out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += "Stats Base (Modified)" + newline; out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline; out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline; throwbackInfo(pc, out);
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline; out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline; out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline; out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline; out += "Defense: " + tar.getDefenseRating() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline; out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline; out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline; throwbackInfo(pc, out);
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
} }
public void printStatsMob(PlayerCharacter pc, Mob tar) { public void printStatsMob(PlayerCharacter pc, Mob tar) {

4
src/engine/devcmd/cmds/SetLevelCmd.java

@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
} }
if (level < 1 || level > 80) { if (level < 1 || level > 75) {
this.sendHelp(pc); this.sendHelp(pc);
return; return;
} }
@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-80"; return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
} }
@Override @Override

74
src/engine/devcmd/cmds/SimulateBootyCmd.java

@ -1,6 +1,5 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
@ -11,8 +10,6 @@ import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd { public class SimulateBootyCmd extends AbstractDevCmd {
public int simCount = 250;
public SimulateBootyCmd() { public SimulateBootyCmd() {
super("bootysim"); super("bootysim");
} }
@ -27,61 +24,8 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n "; String newline = "\r\n ";
String output; String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits; output = "Booty Simulation:" + newline;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
}catch(Exception e)
{
}
output = "Booty Simulation: Rolls:" + simCount + newline;
Mob mob = (Mob) target; Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline; output += "Name: " + mob.getName() + newline;
@ -100,7 +44,6 @@ public class SimulateBootyCmd extends AbstractDevCmd {
ArrayList<Item> Resources = new ArrayList<Item>(); ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>(); ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>(); ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> GuardContracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>(); ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>(); ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>(); ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
@ -108,17 +51,14 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0; int failures = 0;
int goldAmount = 0; int goldAmount = 0;
for (int i = 0; i < simCount; ++i) { for (int i = 0; i < 100; ++i) {
try { try {
mob.loadInventory(); mob.loadInventory();
for (Item lootItem : mob.getCharItemManager().getInventory()) { for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) { switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT case CONTRACT: //CONTRACT
if(lootItem.getName().contains("Captain")) Contracts.add(lootItem);
GuardContracts.add(lootItem);
else
Contracts.add(lootItem);
break; break;
case OFFERING: //OFFERING case OFFERING: //OFFERING
Offerings.add(lootItem); Offerings.add(lootItem);
@ -190,17 +130,9 @@ public class SimulateBootyCmd extends AbstractDevCmd {
} }
} }
int baseBound = 100000;
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
int totalRange = baseBound + levelPenalty;
if(mob.level >= 50){
totalRange = baseBound;
}
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline; output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline; output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline; output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline; output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline; output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline; output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;

168
src/engine/gameManager/ArenaManager.java

@ -1,168 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class ArenaManager {
private static final List<Arena> activeArenas = new ArrayList<>();
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
}
if(activeArenas.isEmpty() && playerQueue.isEmpty())
return;
Iterator<Arena> iterator = activeArenas.iterator();
while (iterator.hasNext()) {
Arena arena = iterator.next();
if (arena.checkToComplete()) {
iterator.remove();
}
}
if(lastExecution + pulseDelay > System.currentTimeMillis())
return;
lastExecution = System.currentTimeMillis();
while (playerQueue.size() > 1) {
createArena();
}
}
public static void joinQueue(PlayerCharacter player) {
if (!playerQueue.contains(player)) {
playerQueue.add(player);
}
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
public static void leaveQueue(PlayerCharacter player) {
playerQueue.remove(player);
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
private static void createArena() {
if (playerQueue.size() > 1) {
Collections.shuffle(playerQueue);
Arena newArena = new Arena();
//set starting time
newArena.startTime = System.currentTimeMillis();
//decide an arena location
newArena.loc = selectRandomArenaLocation();
// Assign players to the arena
newArena.player1 = playerQueue.remove(0);
newArena.player2 = playerQueue.remove(0);
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
// Add the new arena to the active arenas list
activeArenas.add(newArena);
}
}
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
if (winner != null && loser != null) {
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
arena.player1.getName(), arena.player2.getName(), winner.getName());
} else {
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
arena.player1.getName(), arena.player2.getName());
}
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
activeArenas.remove(arena);
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//winner.getCharItemManager().updateInventory();
}
}
public static Vector3fImmutable selectRandomArenaLocation() {
boolean locSet = false;
Vector3fImmutable loc = Vector3fImmutable.ZERO;
while (!locSet) {
try {
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
}catch(Exception e){
}
}
return loc;
}
public static boolean isUnderWater(Vector3fImmutable loc) {
try {
Zone zone = ZoneManager.findSmallestZone(loc);
if (zone.getSeaLevel() != 0) {
float localAltitude = loc.y;
if (localAltitude < zone.getSeaLevel())
return true;
} else {
if (loc.y < 0)
return true;
}
} catch (Exception e) {
}
return false;
}
}

37
src/engine/gameManager/BuildingManager.java

@ -438,18 +438,6 @@ public enum BuildingManager {
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
{
Guild playerNation = player.guild.getNation();
City banedCity = ZoneManager.getCityAtLocation(building.loc);
if(banedCity != null){
if(banedCity.getGuild().getNation().equals(playerNation)){
return false;
}else{
return true;
}
}
}
//Nation Members and Guild members are not hostile. //Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){ // if (building.getGuild() != null){
// if (pc.getGuild() != null) // if (pc.getGuild() != null)
@ -532,30 +520,7 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0) if (building.getBlueprintUUID() == 0)
return false; return false;
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){ if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if(contract.getContractID() == 850) {
boolean hasRunemaster = false;
for (AbstractCharacter npc : building.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
if(npc.contractUUID == 850)
hasRunemaster = true;
}
if(hasRunemaster)
return false;
}
}
int maxSlots = building.getBlueprint().getMaxSlots();
if(building.getBlueprint().getBuildingGroup() != null) {
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
}
if (maxSlots == building.getHirelings().size())
return false; return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID()); String pirateName = NPCManager.getPirateName(contract.getMobbaseID());

5
src/engine/gameManager/ChatManager.java

@ -27,7 +27,6 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.session.Session; import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@ -85,10 +84,6 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD)) if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true; isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
switch (protocolMsg) { switch (protocolMsg) {
case CHATSAY: case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood); ChatManager.chatSay(pc, msg.getMessage(), isFlood);

241
src/engine/gameManager/CombatManager.java

@ -26,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@ -300,17 +301,6 @@ public enum CombatManager {
if (target == null) if (target == null)
return 0; return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type //target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
@ -493,24 +483,16 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else { else {
int wepSpeed = (int) (wb.getSpeed()); int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None)); wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None)); wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true); createTimer(abstractCharacter, slot, wepSpeed, true);
} }
@ -555,32 +537,14 @@ public enum CombatManager {
if (target == null) if (target == null)
return; return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ if (mainHand) {
PlayerCharacter pc = (PlayerCharacter) ac; atr = ac.getAtrHandOne();
if( pc.combatStats == null){ minDamage = ac.getMinDamageHandOne();
pc.combatStats = new PlayerCombatStats(pc); maxDamage = ac.getMaxDamageHandOne();
} } else {
pc.combatStats.calculateATR(true); atr = ac.getAtrHandTwo();
pc.combatStats.calculateATR(false); minDamage = ac.getMinDamageHandTwo();
if (mainHand) { maxDamage = ac.getMaxDamageHandTwo();
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
} }
boolean tarIsRat = false; boolean tarIsRat = false;
@ -674,12 +638,7 @@ public enum CombatManager {
} }
} else { } else {
AbstractCharacter tar = (AbstractCharacter) target; AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){ defense = tar.getDefenseRating();
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
} }
@ -687,24 +646,24 @@ public enum CombatManager {
//Get hit chance //Get hit chance
//int chance; int chance;
//float dif = atr - defense; float dif = atr - defense;
//if (dif > 100) if (dif > 100)
// chance = 94; chance = 94;
//else if (dif < -100) else if (dif < -100)
// chance = 4; chance = 4;
//else else
// chance = (int) ((0.45 * dif) + 49); chance = (int) ((0.45 * dif) + 49);
errorTrack = 5; errorTrack = 5;
//calculate hit/miss //calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
DeferredPowerJob dpj = null; DeferredPowerJob dpj = null;
boolean hitLanded = LandHit((int)atr,(int)defense); if (roll < chance) {
if (hitLanded) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
@ -733,13 +692,7 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
if(specialCaseHitRoll(dpj.getPowerToken())) { dpj.attack(target, attackRange);
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) ac).setWeaponPower(dpj); ((PlayerCharacter) ac).setWeaponPower(dpj);
@ -754,13 +707,7 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) { if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses); float attackRange = getWeaponRange(wb, bonuses);
if(specialCaseHitRoll(dpj.getPowerToken())) { dpj.attack(target, attackRange);
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} }
} }
@ -867,22 +814,6 @@ public enum CombatManager {
else else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.minMod * (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 - armorPierce;
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f; float d = 0f;
errorTrack = 12; errorTrack = 12;
@ -902,8 +833,6 @@ public enum CombatManager {
if (tarAc.getHealth() > 0) if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false); d = tarAc.modifyHealth(-damage, ac, false);
tarAc.cancelOnTakeDamage();
} else if (target.getObjectType().equals(GameObjectType.Building)) { } else if (target.getObjectType().equals(GameObjectType.Building)) {
if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
@ -937,18 +866,27 @@ public enum CombatManager {
if (weapon != null && tarAc != null && tarAc.isAlive()) { if (weapon != null && tarAc != null && tarAc.isAlive()) {
if(weapon.effects != null){ ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){ for (Effect eff : effects.values()) {
if(mod.modType.equals(ModType.WeaponProc)){ if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100); int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try { if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) mod).applyProc(ac, target); ((WeaponProcEffectModifier) aem).applyProc(ac, target);
}catch(Exception e){
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
} }
} }
} }
@ -977,13 +915,7 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) { if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
if(specialCaseHitRoll(dpj.getPowerToken())) { dpj.attack(target, attackRange);
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else } else
((PlayerCharacter) ac).setWeaponPower(null); ((PlayerCharacter) ac).setWeaponPower(null);
} }
@ -1021,12 +953,6 @@ public enum CombatManager {
AbstractCharacter tar = (AbstractCharacter) target; AbstractCharacter tar = (AbstractCharacter) target;
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999)
return true;
}
CharacterItemManager acItem = ac.getCharItemManager(); CharacterItemManager acItem = ac.getCharItemManager();
CharacterItemManager tarItem = tar.getCharItemManager(); CharacterItemManager tarItem = tar.getCharItemManager();
@ -1096,12 +1022,10 @@ public enum CombatManager {
//calculate resists in if any //calculate resists in if any
if (resists != null) if (resists != null)
damage = resists.getResistedDamage(source, target, damageType, damage, 0); return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage; return damage;
} }
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) { private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@ -1130,10 +1054,6 @@ public enum CombatManager {
if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295)) if (eff.getPower() != null && (eff.getPower().getToken() == 429506943 || eff.getPower().getToken() == 429408639 || eff.getPower().getToken() == 429513599 || eff.getPower().getToken() == 429415295))
swingAnimation = 0; swingAnimation = 0;
if(source != null && source.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)source).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation); TargetedActionMsg cmm = new TargetedActionMsg(source, target, damage, swingAnimation);
DispatchMessage.sendToAllInRange(target, cmm); DispatchMessage.sendToAllInRange(target, cmm);
} }
@ -1255,14 +1175,6 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) { private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true); float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f) if (chance == 0f)
@ -1273,7 +1185,7 @@ public enum CombatManager {
if (chance > 75f) if (chance > 75f)
chance = 75f; chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100); int roll = ThreadLocalRandom.current().nextInt(100);
return roll < chance; return roll < chance;
@ -1325,17 +1237,14 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
} }
public static void toggleSit(boolean toggle, ClientConnection origin) { private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null) if (pc == null)
return; return;
if(pc.isFlying()) pc.setSit(toggle);
pc.setSit(false);
else
pc.setSit(toggle);
UpdateStateMsg rwss = new UpdateStateMsg(); UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(pc); rwss.setPlayer(pc);
@ -1413,13 +1322,6 @@ public enum CombatManager {
return; return;
retaliater.setCombatTarget(ac); retaliater.setCombatTarget(ac);
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
if(guard.isPlayerGuard && guard.combatTarget == null){
guard.setCombatTarget(ac);
}
}
}
} }
} }
@ -1451,9 +1353,9 @@ public enum CombatManager {
Resists resists = ac.getResists(); Resists resists = ac.getResists();
if (resists != null) { if (resists != null)
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0); amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount; total += amount;
} }
@ -1536,31 +1438,4 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1); ((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
} }
public static boolean LandHit(int ATR, int DEF){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
int roll = ThreadLocalRandom.current().nextInt(101);
//if(roll <= 5)//always 5% chance to miss
// return false;
//if(roll >= 95)//always 5% chance to hit
// return true;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
public static boolean specialCaseHitRoll(int powerID){
switch(powerID) {
case 563200808: // Naargal's Bite
case 563205337: // Naargal's Dart
case 563205930: // Sword of Saint Malorn
return true;
default:
return false;
}
}
} }

4
src/engine/gameManager/ConfigManager.java

@ -65,7 +65,6 @@ public enum ConfigManager {
MB_WORLD_MAINTENANCE, MB_WORLD_MAINTENANCE,
MB_WORLD_GREETING, MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX, MB_WORLD_KEYCLONE_MAX,
MB_WORLD_TESTMODE,
MB_USE_RUINS, MB_USE_RUINS,
// Mobile AI modifiers // Mobile AI modifiers
@ -98,8 +97,7 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX, MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT, MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX, MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG, MB_MAGICBOT_ADMINLOG;
MB_WORLD_BOXLIMIT;
// Map to hold our config pulled in from the environment // Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump // We also use the config to point to the current message pump

40
src/engine/gameManager/DevCmdManager.java

@ -79,6 +79,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddGoldCmd()); DevCmdManager.registerDevCmd(new AddGoldCmd());
DevCmdManager.registerDevCmd(new ZoneInfoCmd()); DevCmdManager.registerDevCmd(new ZoneInfoCmd());
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd()); DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
DevCmdManager.registerDevCmd(new HotzoneCmd());
DevCmdManager.registerDevCmd(new MineActiveCmd()); DevCmdManager.registerDevCmd(new MineActiveCmd());
// Dev // Dev
DevCmdManager.registerDevCmd(new ApplyStatModCmd()); DevCmdManager.registerDevCmd(new ApplyStatModCmd());
@ -102,7 +103,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetAdminRuneCmd()); DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
DevCmdManager.registerDevCmd(new SetInvulCmd()); DevCmdManager.registerDevCmd(new SetInvulCmd());
DevCmdManager.registerDevCmd(new MakeItemCmd()); DevCmdManager.registerDevCmd(new MakeItemCmd());
DevCmdManager.registerDevCmd(new GimmeCmd());
DevCmdManager.registerDevCmd(new EnchantCmd()); DevCmdManager.registerDevCmd(new EnchantCmd());
DevCmdManager.registerDevCmd(new SetSubRaceCmd()); DevCmdManager.registerDevCmd(new SetSubRaceCmd());
// Admin // Admin
@ -177,44 +177,10 @@ public enum DevCmdManager {
return false; return false;
} }
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server //kill any commands not available to everyone on production server
//only admin level can run dev commands on production //only admin level can run dev commands on production
boolean playerAllowed = false;
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) { if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd); Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false; return false;
} }

776
src/engine/gameManager/LootManager.java

@ -14,13 +14,10 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
/** /**
@ -37,21 +34,6 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates // Drop Rates
public static float NORMAL_DROP_RATE; public static float NORMAL_DROP_RATE;
@ -86,128 +68,49 @@ public enum LootManager {
public static void GenerateMobLoot(Mob mob) { public static void GenerateMobLoot(Mob mob) {
if(mob == null){
return;
}
//determine if mob is in hotzone //determine if mob is in hotzone
boolean inHotzone = false; boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets //iterate the booty sets
if(mob.mobBase == null || mob.getMobBaseID() == 253003){ if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) { if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement //lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) { for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase(); ItemBase ib = it.getItemBase();
if (ib == null) if(ib == null)
break; break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?"); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10); chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg); DispatchMessage.dispatchMsgToAll(chatMsg);
}
} }
}
} }
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false; boolean hotzoneWasRan = false;
float dropRate; float dropRate = 1.0f;
if (!mob.getSafeZone()) {
int contractLow = 1, contractHigh = 400;
int runeLow = 401, runeHigh = 800;
int resourceLow = 801, resourceHigh = 900;
int glassLow = 901, glassHigh = 910;
int guardLow = 911, guardHigh = 920;
// Pre-compute adjusted high values
int contractAdjust = 0, runeAdjust = 0, resourceAdjust = 0, glassAdjust = 0, guardAdjust = 0;
if (mob.level < 50) {
int dif = 50 - mob.level;
contractAdjust = (int)(400 * (dif * 0.02f));
runeAdjust = (int)(400 * (dif * 0.02f));
resourceAdjust = (int)(100 * (dif * 0.02f));
glassAdjust = (int)(10 * (dif * 0.02f));
guardAdjust = (int)(10 * (dif * 0.02f));
}
// Generate a single random roll
int specialCaseRoll = ThreadLocalRandom.current().nextInt(1, 100001);
// Calculate adjusted high values once
int contractHighAdjusted = contractHigh - contractAdjust;
int runeHighAdjusted = runeHigh - runeAdjust;
int resourceHighAdjusted = resourceHigh - resourceAdjust;
int glassHighAdjusted = glassHigh - glassAdjust;
int guardHighAdjusted = guardHigh - guardAdjust;
// Check the roll range and handle accordingly
if (specialCaseRoll >= contractLow && specialCaseRoll <= contractHighAdjusted) {
SpecialCaseContractDrop(mob, entries);
} else if (specialCaseRoll >= runeLow && specialCaseRoll <= runeHighAdjusted) {
SpecialCaseRuneDrop(mob, entries);
} else if (specialCaseRoll >= resourceLow && specialCaseRoll <= resourceHighAdjusted) {
SpecialCaseResourceDrop(mob, entries);
} else if (specialCaseRoll >= glassLow && specialCaseRoll <= glassHighAdjusted) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAddGlass = new MobLoot(mob, glassItem, false);
mob.getCharItemManager().addItemToInventory(toAddGlass);
}
} else if (specialCaseRoll >= guardLow && specialCaseRoll <= guardHighAdjusted) {
int guardContractID = racial_guard_uuids.get(new java.util.Random().nextInt(racial_guard_uuids.size()));
ItemBase guardContract = ItemBase.getItemBase(guardContractID);
if (guardContract != null) {
MobLoot toAddContract = new MobLoot(mob, guardContract, false);
mob.getCharItemManager().addItemToInventory(toAddContract);
}
}
}
// Iterate all entries in this bootySet and process accordingly // Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) { for (BootySetEntry bse : entries) {
switch (bse.bootyType) { switch (bse.bootyType) {
case "GOLD": case "GOLD":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
GenerateGoldDrop(mob, bse, inHotzone); GenerateGoldDrop(mob, bse, inHotzone);
break; break;
case "LOOT": case "LOOT":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE; if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true) if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE; dropRate = LootManager.HOTZONE_DROP_RATE;
@ -232,116 +135,6 @@ public enum LootManager {
} }
} }
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
//int lootTableID = 0;
//for(BootySetEntry entry : entries){
// if(entry.bootyType.equals("LOOT")){
// lootTableID = entry.genTable;
// break;
// }
//}
// if(lootTableID == 0)
// return;
//int RuneTableID = 0;
//for(GenTableEntry entry : _genTables.get(lootTableID)){
// try {
// if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RUNE)) {
// RuneTableID = entry.itemTableID;
// break;
// }
// }catch(Exception e){
// }
//}
//if(RuneTableID == 0)
// return;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
ItemBase ib = ItemBase.getItemBase(itemId);
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false) if (mob == null || _genTables.containsKey(genTableID) == false)
@ -363,10 +156,11 @@ public enum LootManager {
//gets the 1-320 roll for this mob //gets the 1-320 roll for this mob
int itemTableRoll = 0; int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
itemTableRoll = TableRoll(mob.level); itemTableRoll = TableRoll(mob.level, inHotzone);
} }
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null) if (tableRow == null)
@ -378,23 +172,13 @@ public enum LootManager {
return null; return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) { if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
} }
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if(selectedRow.pModTable != 0){ if(selectedRow.pModTable != 0){
try { try {
@ -412,12 +196,6 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
} }
} }
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){
if(ThreadLocalRandom.current().nextInt(1,101) < 66)
return null; // cut down world drops rates of resources by 65%
}
return outItem; return outItem;
} }
@ -438,7 +216,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
prefixTableRoll = TableRoll(mob.level); prefixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@ -470,34 +248,14 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
suffixTableRoll = TableRoll(mob.level); suffixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
if (suffixMod == null) if (suffixMod == null)
return inItem; return inItem;
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100); if (suffixMod.action.length() > 0) {
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action); inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
} }
@ -505,36 +263,23 @@ public enum LootManager {
return inItem; return inItem;
} }
public static int TableRoll(int mobLevel) { public static int TableRoll(int mobLevel, Boolean inHotzone) {
int rank = (int)(mobLevel * 0.1f); if (mobLevel > 65)
int min = 50; mobLevel = 65;
int max = 100;
switch(rank){ int max = (int) (4.882 * mobLevel + 127.0);
case 1:
min = 200; if (max > 319)
max = 250; max = 319;
break;
case 2: int min = (int) (4.469 * mobLevel - 3.469);
min = 210;
max = 275; if (min < 70)
break; min = 70;
case 3:
min = 220; if (inHotzone)
max = 300; min += mobLevel;
break;
case 4:
min = 230;
max = 320;
break;
case 5:
case 6:
case 7:
case 8:
min = 240;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1); int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
@ -554,7 +299,12 @@ public enum LootManager {
int high = bse.highGold; int high = bse.highGold;
int low = bse.lowGold; int low = bse.lowGold;
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE); int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
if (gold > 0) { if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold); MobLoot goldAmount = new MobLoot(mob, gold);
@ -565,63 +315,45 @@ public enum LootManager {
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); try {
if(toAdd != null){
ItemBase ib = toAdd.getItemBase();
switch(ib.getType()){
case CONTRACT:
case RUNE:
case RESOURCE:
return;
}
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
public static void GenerateEquipmentDrop(Mob mob) { if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
if (mob == null || mob.getSafeZone()) } catch (Exception e) {
return; // no equipment to drop in safezones //TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
}
}
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic) public static void GenerateEquipmentDrop(Mob mob) {
return; // stronghold mobs don't drop equipment
//do equipment here //do equipment here
if (mob.getEquip() != null) { int dropCount = 0;
boolean isVorg = false; if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) { for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0) if (me.getDropChance() == 0)
continue; continue;
String name = me.getItemBase().getName().toLowerCase();
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
isVorg = true;
if(isVorg && !mob.isDropper){
continue;
}
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100; float dropChance = me.getDropChance() * 100;
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance) if (equipmentRoll > dropChance)
continue; continue;
MobLoot ml = new MobLoot(mob, itemBase, false); MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
ml.setIsID(true); if (ml != null && dropCount < 1) {
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); ml.setIsID(true);
mob.getCharItemManager().addItemToInventory(ml); ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
} }
}
} }
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) { public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
@ -635,89 +367,10 @@ public enum LootManager {
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) { if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem); mob.getCharItemManager().addItemToInventory(lootItem);
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
} }
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
ItemBase runeBase = null;
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
runeBase = ItemBase.getItemBase(itemId);
if(runeBase != null) {
winnings = new MobLoot(playerCharacter, runeBase, 1, false);
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID //get table ID for the itembase ID
@ -739,12 +392,12 @@ public enum LootManager {
//check if player owns the gift he is trying to open //check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID())) if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
return; return;
//roll 1-100 for the gen table selection //roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1; int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE); GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
if(selectedRow == null) if(selectedRow == null)
@ -760,276 +413,45 @@ public enum LootManager {
//create the item from the table, quantity is always 1 //create the item from the table, quantity is always 1
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID); MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > 10000000) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
itemMan.addGoldToInventory(250000,false);
itemMan.updateInventory();
}else {
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
if (winnings == null)
return;
//early exit if the inventory of the player will not hold the item
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
//determine if the winning item needs a prefix
if (selectedRow.pModTable != 0) {
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if (prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
}
//determine if the winning item needs a suffix
if (selectedRow.sModTable != 0) {
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
}
public static int rollRandomItem(int itemTable){
int returnedID = ItemTableEntry.getRandomItem(itemTable);
return returnedID;
}
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
case 8:
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
default:
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
}
}
if(vorg_ma_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ma_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ma_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
}
}
if(vorg_la_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_la_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_la_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_la_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_la_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_la_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_la_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_la_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_la_uuids.get(7));
}
}
if(vorg_cloth_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
default:
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
}
}
return null;
}
public static void DropPresent(Mob mob){
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
if (random > 971071)
random = 971071;
ItemBase present = ItemBase.getItemBase(random);
if (present != null) {
MobLoot toAdd = new MobLoot(mob, present, true);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
mob.getCharItemManager().clearInventory();
int multiplier = 1;
if (commander)
multiplier = 2;
if(epic)
multiplier = 10;
int high = 125000;
int low = 50000;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
}
//present drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 35)
DropPresent(mob);
//random contract drop chance for all if (winnings == null)
if (ThreadLocalRandom.current().nextInt(100) < 40) { return;
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID); //early exit if the inventory of the player will not old the item
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null) if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
mob.getCharItemManager().addItemToInventory(contract); ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
} return;
} }
//special commander drop chances //determine if the winning item needs a prefix
if (commander)
GenerateCommanderLoot(mob,false);
//special epic drop chances if(selectedRow.pModTable != 0){
if (epic) { int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
GenerateCommanderLoot(mob, true); ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
GenerateCommanderLoot(mob,false); if(prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
} }
}
public static void GenerateCommanderLoot(Mob mob, boolean epic){
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//present chance //determine if the winning item needs a suffix
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//chance for glass if(selectedRow.sModTable != 0){
if (ThreadLocalRandom.current().nextInt(100) < 75) { int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
int glassID = rollRandomItem(126); ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
ItemBase glassItem = ItemBase.getItemBase(glassID); if (suffix != null)
if (glassItem != null) { winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
if (toAdd2 != null)
mob.getCharItemManager().addItemToInventory(toAdd2);
}
} }
winnings.setIsID(true);
//chance for disc //remove gift from inventory
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int discID = rollRandomItem(3202);
ItemBase discItem = ItemBase.getItemBase(discID);
if (discItem != null) {
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
if (toAdd3 != null) itemMan.consume(gift);
mob.getCharItemManager().addItemToInventory(toAdd3);
}
}
//chance for stat rune //add winnings to player inventory
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int runeID = rollRandomItem(3201);
ItemBase runeItem = ItemBase.getItemBase(runeID);
if (runeItem != null) {
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
if (toAdd4 != null) Item playerWinnings = winnings.promoteToItem(playerCharacter);
mob.getCharItemManager().addItemToInventory(toAdd4); itemMan.addItemToInventory(playerWinnings);
} itemMan.updateInventory();
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
} }
} }

123
src/engine/gameManager/MaintenanceManager.java

@ -24,7 +24,7 @@ public enum MaintenanceManager {
public static void setMaintDateTime(Building building, LocalDateTime maintDate) { public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0); building.maintDateTime = maintDate;
DbManager.BuildingQueries.updateMaintDate(building); DbManager.BuildingQueries.updateMaintDate(building);
} }
@ -49,15 +49,19 @@ public enum MaintenanceManager {
if (chargeUpkeep(building) == false) if (chargeUpkeep(building) == false)
derankList.add(building); derankList.add(building);
else
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
} }
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
for (Building building : derankList) {
building.destroyOrDerank(null);
if(building.getRank() > 0)
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
} }
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size()); Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
} }
@ -94,10 +98,6 @@ public enum MaintenanceManager {
continue; continue;
} }
//only ToL pays maintenance
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
continue;
// No maintenance on banestones omfg // No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE)) if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
@ -122,9 +122,9 @@ public enum MaintenanceManager {
//no maintenance if day of week doesnt match //no maintenance if day of week doesnt match
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) { if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
// continue; continue;
//} }
// Add building to maintenance queue // Add building to maintenance queue
maintList.add(building); maintList.add(building);
@ -186,8 +186,49 @@ public enum MaintenanceManager {
// If this is an R8 tree, validate that we can // If this is an R8 tree, validate that we can
// cover the resources required // cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
if (hasFunds == false) {
return false; // Early exit for having failed to meet maintenance return false; // Early exit for having failed to meet maintenance
} }
@ -212,6 +253,58 @@ public enum MaintenanceManager {
} }
} }
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true; return true;
} }

14
src/engine/gameManager/MovementManager.java

@ -67,10 +67,8 @@ public enum MovementManager {
return; return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting()) { if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).updateLocation(); ((PlayerCharacter) toMove).update();
((PlayerCharacter) toMove).updateMovementState();
}
} }
@ -98,7 +96,7 @@ public enum MovementManager {
if (!toMove.isMoving()) if (!toMove.isMoving())
toMove.resetLastSetLocUpdate(); toMove.resetLastSetLocUpdate();
else else
toMove.update(false); toMove.update();
// Update movement for the player // Update movement for the player
@ -353,7 +351,7 @@ public enum MovementManager {
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ()); ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
//Send run/walk/sit/stand to tell the client we are flying / landing etc //Send run/walk/sit/stand to tell the client we are flying / landing etc
ac.update(false); ac.update();
ac.stopMovement(ac.getLoc()); ac.stopMovement(ac.getLoc());
if (ac.isAlive()) if (ac.isAlive())
MovementManager.sendRWSSMsg(ac); MovementManager.sendRWSSMsg(ac);
@ -410,9 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None)) if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue; continue;
//member.update(false); member.update();
member.updateLocation();
member.updateMovementState();
// All checks passed, let's move the player // All checks passed, let's move the player

4
src/engine/gameManager/NPCManager.java

@ -340,8 +340,8 @@ public enum NPCManager {
else else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building); buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
//if (buildingSlot == -1) if (buildingSlot == -1)
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID()); Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);

459
src/engine/gameManager/PowersManager.java

@ -10,7 +10,6 @@ package engine.gameManager;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler; import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler; import engine.db.handlers.dbPowerHandler;
@ -164,22 +163,6 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin, public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) { boolean sendCastToSelf) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(pc == null)
return;
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
if(pc.isMoving())
pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() == 429429978){
applyPower(origin.getPlayerCharacter(),origin.getPlayerCharacter(),origin.getPlayerCharacter().getLoc(),429429978,msg.getNumTrains(),false);
return;
}
if (usePowerA(msg, origin, sendCastToSelf)) { if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer // Cast failed for some reason, reset timer
@ -188,10 +171,13 @@ public enum PowersManager {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message // Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) { if (pc != null) {
sendPowerMsg(pc, 2, msg); sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
@ -206,8 +192,7 @@ public enum PowersManager {
msg.setUnknown04(1); msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) { if (useMobPowerA(msg, caster)) {
if(pb.token == -1994153779) //sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
InterestManager.setObjectDirty(caster);
} }
} }
@ -220,48 +205,6 @@ public enum PowersManager {
boolean CSRCast = false; boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
boolean failed = false;// group teleport
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(zone != null){
Mine mine = null;
for(Building building : zone.zoneBuildingSet){
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
mine = Mine.getMineFromTower(building.getObjectUUID());
}
}
if(mine != null){
failed = !mine.isActive;
}
}
}
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) { if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo( ChatManager.chatSayInfo(
@ -298,7 +241,6 @@ public enum PowersManager {
// get power // get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID()); PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) { if (pb == null) {
ChatManager.chatSayInfo(playerCharacter, ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet."); "This power is not implemented yet.");
@ -310,35 +252,6 @@ public enum PowersManager {
// return false; // return false;
} }
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
case 431054700:
case 428005600:
case 431610080:
case 427935608:
case 427857146:
case 427988218:
case 431854842:
case 421074170:
case 429611355:
case 428955899:
case 1794395699:
case 429428796:
case 1514898036:
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
//resync stamina
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}
if (playerCharacter.getLastPower() != null) if (playerCharacter.getLastPower() != null)
return true; return true;
@ -346,18 +259,17 @@ public enum PowersManager {
// Check powers for normal users // Check powers for normal users
if(msg.getPowerUsedID() != 421084024) { if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) if (!playerCharacter.isCSR()) {
if (!playerCharacter.isCSR()) { if (!MBServerStatics.POWERS_DEBUG) {
if (!MBServerStatics.POWERS_DEBUG) { // ChatManager.chatSayInfo(pc, "You may not cast that spell!");
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power // get numTrains for power
int trains = msg.getNumTrains(); int trains = msg.getNumTrains();
@ -367,14 +279,6 @@ public enum PowersManager {
msg.setNumTrains(trains); msg.setNumTrains(trains);
} }
//double stack point values for some useless disc spells
switch(pb.token){
case 429420458: // BH eyes
case 429601664: // huntsman skin the beast
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
// can't go over total trains by player // can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) { if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID()); CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
@ -466,20 +370,15 @@ public enum PowersManager {
float range = pb.getRange(); float range = pb.getRange();
// verify target is in range // verify target is in range
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
}else{
pb.isSpell = false;
}
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
@ -510,23 +409,6 @@ public enum PowersManager {
} }
} }
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed) if (!passed)
return true; return true;
} }
@ -605,6 +487,7 @@ public enum PowersManager {
// Validity checks passed, move on to casting spell // Validity checks passed, move on to casting spell
//get caster's live counter //get caster's live counter
int casterLiveCounter = playerCharacter.getLiveCounter(); int casterLiveCounter = playerCharacter.getLiveCounter();
// run recycle job for when cast is available again, don't bother adding the timer for CSRs // run recycle job for when cast is available again, don't bother adding the timer for CSRs
if (time > 0) { if (time > 0) {
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg); FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
@ -631,7 +514,7 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) { if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setSit(false); playerCharacter.setSit(false);
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter); UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
@ -639,12 +522,10 @@ public enum PowersManager {
} }
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.token != 429396028 && pb.breaksForm) { playerCharacter.cancelOnCast();
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell() && pb.breaksForm) if (pb.isSpell())
playerCharacter.cancelOnSpell(); playerCharacter.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@ -654,12 +535,13 @@ public enum PowersManager {
if (time > 100) { if (time > 100) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setIsCasting(true); playerCharacter.setIsCasting(true);
} }
playerCharacter.setLastMovementState(playerCharacter.getMovementState()); playerCharacter.setLastMovementState(playerCharacter.getMovementState());
// run timer job to end cast // run timer job to end cast
if (time < 1) // run immediately if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter); finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@ -785,11 +667,10 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.breaksForm) caster.cancelOnCast();
caster.cancelOnCast();
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell() && pb.breaksForm) if (pb.isSpell())
caster.cancelOnSpell(); caster.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@ -825,38 +706,8 @@ public enum PowersManager {
if (playerCharacter == null || msg == null) if (playerCharacter == null || msg == null)
return; return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) { if (playerCharacter.isCasting()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.updateStamRegen(-100); playerCharacter.updateStamRegen(-100);
} }
@ -958,16 +809,15 @@ public enum PowersManager {
} }
float range = pb.getRange() + speedRange; float range = pb.getRange() + speedRange;
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) { if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
sendPowerMsg(playerCharacter, 8, msg); sendPowerMsg(playerCharacter, 8, msg);
return; return;
}
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
@ -1383,7 +1233,7 @@ public enum PowersManager {
PlayerCharacter target = SessionManager PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName()); .getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc)) { if (target == null || target.equals(pc) || target.isCombat()) {
if (target == null) // Player not found. Send not found message if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc, ChatManager.chatInfoError(pc,
@ -1487,16 +1337,6 @@ public enum PowersManager {
else else
duration = 45000; // Belgosh Summons, 45 seconds duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)){
PlayerCharacter playerCharacter = (PlayerCharacter)awo;
if(!playerCharacter.guild.getNation().equals(pc.guild.getNation())){
enemiesNear = true;
}
}
if(enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location // Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc); FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@ -1622,28 +1462,8 @@ public enum PowersManager {
} }
// create list of characters // create list of characters
HashSet<AbstractCharacter> trackChars; HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
allTargets, playerCharacter, maxTargets);
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
@ -1656,30 +1476,6 @@ public enum PowersManager {
} }
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
ArrayList<Guild> guildsPresent = new ArrayList<>();
for(AbstractWorldObject awo : shortList){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!guildsPresent.contains(pc.guild.getNation())){
guildsPresent.add(pc.guild.getNation());
}
}
for(AbstractWorldObject awo : fullList){
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
}
return list;
}
private static void sendRecyclePower(int token, ClientConnection origin) { private static void sendRecyclePower(int token, ClientConnection origin) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token); RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
@ -2393,7 +2189,7 @@ public enum PowersManager {
// set player is not casting for regens // set player is not casting for regens
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
@ -2435,8 +2231,7 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo, public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) { PowersBase pb, PerformActionMsg msg) {
// Get defense for target // Get defense for target
//float atr = CharacterSkill.getATR(pc, pb.getSkillName()); float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense; float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@ -2446,26 +2241,28 @@ public enum PowersManager {
defense = 0f; defense = 0f;
// Get hit chance // Get hit chance
//if (pc.getDebug(16)) { if (pc.getDebug(16)) {
// String smsg = "ATR: " + atr + ", Defense: " + defense; String smsg = "ATR: " + atr + ", Defense: " + defense;
// ChatManager.chatSystemInfo(pc, smsg); ChatManager.chatSystemInfo(pc, smsg);
//} }
//int chance; int chance;
//if (atr > defense || defense == 0) if (atr > defense || defense == 0)
// chance = 94; chance = 94;
//else { else {
// float dif = atr / defense; float dif = atr / defense;
// if (dif <= 0.8f) if (dif <= 0.8f)
// chance = 4; chance = 4;
// else else
// chance = ((int) (450 * (dif - 0.8f)) + 4); chance = ((int) (450 * (dif - 0.8f)) + 4);
//} }
// calculate hit/miss // calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
if (CombatManager.LandHit((int)atr,(int)defense)) { boolean disable = true;
if (roll < chance) {
// Hit, check if dodge kicked in // Hit, check if dodge kicked in
if (awo instanceof AbstractCharacter) { if (awo instanceof AbstractCharacter) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
@ -2477,13 +2274,6 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID()); dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg); sendPowerMsg(pc, 4, dodgeMsg);
return true; return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
dodgeMsg.setTargetType(awo.getObjectType().ordinal());
dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg);
return true;
} }
} }
return false; return false;
@ -2531,12 +2321,7 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive // Handle Dodge passive
boolean passiveFired = false; return testPassive(caster, tarAc, "Dodge");
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
} }
return false; return false;
} else } else
@ -2777,9 +2562,7 @@ public enum PowersManager {
} }
public static void cancelOnStun(AbstractCharacter ac) { public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
} }
private static PowersBase getLastPower(AbstractCharacter ac) { private static PowersBase getLastPower(AbstractCharacter ac) {
@ -2925,126 +2708,6 @@ public enum PowersManager {
} }
} }
public static boolean breakForm(int token) {
switch (token) {
case 429505865:
case 429407561:
case 429492073:
case 429644123:
case 429393769:
case 429545819:
case 429426537:
case 429590377:
case 429508425:
case 429541193:
case 429573961:
case 427924330:
case 429402918:
case 429545688:
case 429005674:
case 429637823:
case 429590426:
case 428066972:
case 429441862:
case 431611756:
case 431578988:
case 429502506:
case 429398191:
case 429447384:
case 428892191:
case 431579167:
case 430977067:
case 429409100:
case 429441868:
case 429594877:
case 427908971:
case 683741153:
case 429770569:
case 429452379:
case 429605055:
case 429086971:
case 429443230:
case 429505400:
case 429492122:
case 429643992:
case 550062236:
case 429498252:
case 429611224:
case 429441834:
case 428918940:
case 429633739:
case 429633579:
case 429568043:
case 429048646:
case 428392639:
case 428425407:
case 429054168:
case 429021400:
case 428955864:
case 429119704:
case 428890328:
case 428923096:
case 429218008:
case 429086936:
case 428988632:
case 428688204:
case 429514603:
case 428924959:
case 429393818:
case 429720966:
case 428982463:
case 427933887:
case 429572287:
case 429501222:
case 430694431:
case 429436131:
case 430006124:
case 429611355:
case 428005600:
case 427935608:
case 428949695:
case 427988218:
case 429414616:
case 429496495:
case 429428796:
case 563795754:
case 428988217:
case 429432716:
case 428955899:
case 429393286:
case 550062220:
case 429495557:
case 429401278:
case 428377478:
case 429409094:
case 428191947:
case 429434474:
case 429403363:
case 429512920:
case 429419611:
case 429645676:
case 429602895:
case 429605071:
case 429592428:
case 429500010:
case 429406602:
case 429426586:
case 429633898:
case 550062212:
case 429994027:
case 430813227:
case 429928491:
case 430026795:
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
return false;
}
return true;
}
} }

45
src/engine/gameManager/SimulationManager.java

@ -10,7 +10,10 @@ package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@ -30,7 +33,7 @@ public enum SimulationManager {
SERVERHEARTBEAT; SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000; private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 1000; private static final long RUNEGATE_PULSE = 3000;
private static final long UPDATE_PULSE = 1000; private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100; private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1); public static Duration executionTime = Duration.ofNanos(1);
@ -93,10 +96,13 @@ public enum SimulationManager {
} }
try { try {
if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime)) if ((_updatePulseTime != 0)
&& (System.currentTimeMillis() > _updatePulseTime))
pulseUpdate(); pulseUpdate();
} catch (Exception e) { } catch (Exception e) {
Logger.error("Fatal error in Update Pulse: DISABLED"); Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
} }
try { try {
@ -110,18 +116,9 @@ public enum SimulationManager {
} }
try { try {
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) { if ((_cityPulseTime != 0)
try { && (System.currentTimeMillis() > _cityPulseTime))
pulseCities(); pulseCities();
}catch(Exception e){
}
try {
ArenaManager.pulseArenas();
}catch(Exception e){
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.error( Logger.error(
"Fatal error in City Pulse: DISABLED. Error Message : " "Fatal error in City Pulse: DISABLED. Error Message : "
@ -157,11 +154,7 @@ public enum SimulationManager {
if (player == null) if (player == null)
continue; continue;
try { player.update();
player.update(false);
}catch(Exception e){
}
} }
_updatePulseTime = System.currentTimeMillis() + 500; _updatePulseTime = System.currentTimeMillis() + 500;
@ -210,12 +203,8 @@ public enum SimulationManager {
city = (City) cityObject; city = (City) cityObject;
city.onEnter(); city.onEnter();
} }
for(Mine mine : Mine.getMines()){
if(mine != null && mine.isActive)
mine.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
} }
/* /*
@ -225,10 +214,6 @@ public enum SimulationManager {
private void pulseRunegates() { private void pulseRunegates() {
for (Runegate runegate : Runegate._runegates.values()) { for (Runegate runegate : Runegate._runegates.values()) {
for(Portal portal : runegate._portals)
if(!portal.isActive())
portal.activate(false);
runegate.collidePortals(); runegate.collidePortals();
} }

347
src/engine/gameManager/StrongholdManager.java

@ -1,347 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
public class StrongholdManager {
public static void processStrongholds() {
ArrayList<Mine> mines = Mine.getMines();
//process strongholds selecting 3 randomly to become active
int count = 0;
while (count < 3) {
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
Mine mine = mines.get(random);
if (mine != null) {
if (!mine.isActive && !mine.isStronghold) {
StartStronghold(mine);
count++;
}
}
}
}
public static void StartStronghold(Mine mine){
//remove buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = true;
mine.strongholdMobs = new ArrayList<>();
mine.oldBuildings = new HashMap<>();
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
building.setMeshUUID(407650);
building.setMeshScale(new Vector3f(0,0,0));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
//update tower to become stronghold mesh
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
tower.setMeshScale(new Vector3f(1,1,1));
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
//create elite mobs
for(int i = 0; i < mine.capSize * 2; i++){
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
if(guard != null){
guard.parentZone = mine.getParentZone();
guard.bindLoc = loc;
guard.setLoc(loc);
guard.StrongholdGuardian = true;
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
guard.runAfterLoad();
guard.setLevel((short)65);
guard.setResists(new Resists("Elite"));
guard.spawnTime = 1000000000;
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
mine.strongholdMobs.add(guard);
LootManager.GenerateStrongholdLoot(guard,false,false);
guard.healthMax = 12500;
guard.setHealth(guard.healthMax);
guard.maxDamageHandOne = 1550;
guard.minDamageHandOne = 750;
guard.atrHandOne = 1800;
guard.defenseRating = 2200;
guard.setFirstName("Elite Guardian");
InterestManager.setObjectDirty(guard);
WorldGrid.addObject(guard,loc.x,loc.z);
WorldGrid.updateObject(guard);
guard.stronghold = mine;
guard.mobPowers.clear();
guard.mobPowers.put(429399948,20); // find weakness
}
}
//create stronghold commander
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
if(commander != null){
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdCommander = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short)75);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,20); // magebolt
commander.mobPowers.put(429121388,20); // blight
commander.mobPowers.put(431566891,20); // lightning bolt
commander.mobPowers.put(428716075,20); // fire bolt
commander.mobPowers.put(429010987,20); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander,true, false);
commander.healthMax = 50000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 3500;
commander.minDamageHandOne = 1500;
commander.atrHandOne = 3500;
commander.defenseRating = 3500;
commander.setFirstName("Guardian Commander");
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
mine.isActive = true;
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
}
public static void EndStronghold(Mine mine){
//restore the buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = false;
//get rid of the mobs
for(Mob mob : mine.strongholdMobs) {
mob.despawn();
mob.removeFromCache();
DbManager.MobQueries.DELETE_MOB(mob);
}
//restore the buildings
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
building.setMeshScale(new Vector3f(1, 1, 1));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
}
//update tower to become Mine Tower again
tower.setMeshUUID(1500100);
mine.isActive = false;
tower.setProtectionState(Enum.ProtectionState.NPC);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
}
public static int getStrongholdMeshID(Zone parent){
while(!parent.isMacroZone()){
parent = parent.getParent();
if(parent.getName().equalsIgnoreCase("seafloor")){
return 0;
}
}
switch(parent.getObjectUUID()){
case 197:
case 234:
case 178:
case 122:
return 814000; //Frost Giant Hall (ICE)
case 968:
case 951:
case 313:
case 331:
return 5001500; // Lich Queens Keep (UNDEAD)
case 785:
case 761:
case 717:
case 737:
return 1306600; // Temple of the Dragon (DESERT)
case 353:
case 371:
case 388:
case 532:
return 564600; // Undead Lord's Keep (SWAMP)
case 550:
case 508:
case 475:
case 418:
return 1326600; // elven hall
case 437:
case 491:
case 590:
case 569:
return 602400;
case 824:
case 842:
case 632:
return 1600000; // chaos temple
}
return 456100; // small stockade
}
public static int getStrongholdGuardianID(int ID){
switch(ID){
case 814000:
return 253004; // Mountain Giant Raider Axe
case 5001500:
return 253008; // Vampire Spear Warrior
case 1306600:
return 253007; // Desert Orc Warrior
case 564600:
return 253010; // Kolthoss Warrior
case 1326600:
return 253005; //elven warrior
case 602400:
return 253009; // templar missionary
case 1600000:
return 253006; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdEpicID(int ID){
switch(ID){
case 814000:
return 253023; // Mountain Giant Raider Axe
case 5001500:
return 253022; // Vampire Spear Warrior
case 1306600:
return 253021; // Desert Orc Warrior
case 564600:
return 253018; // Kolthoss Warrior
case 1326600:
return 253019; //elven warrior
case 602400:
return 253024; // templar missionary
case 1600000:
return 253020; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdCommanderID(int ID){
switch(ID){
case 814000:
return 253017;
case 5001500:
return 253012;
case 1306600:
return 253016; // Desert Orc Xbow
case 564600:
return 253011; // xbow kolthoss
case 1326600:
return 253013; //elven bow warrior
case 602400:
return 253015; // dune giant with xbow
case 1600000:
return 253014; // barbator
}
return 13433;
}
public static int getStrongholdMobEquipSetID(Mob mob) {
if(mob.StrongholdGuardian){
return 6327;
}else{
return 10790;
}
}
public static void CheckToEndStronghold(Mine mine) {
boolean stillAlive = false;
for (Mob mob : mine.strongholdMobs)
if (mob.isAlive())
stillAlive = true;
if (!stillAlive) {
// Epic encounter
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if (tower == null)
return;
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
if (commander != null) {
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdEpic = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short) 85);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,40); // magebolt
commander.mobPowers.put(429121388,40); // blight
commander.mobPowers.put(431566891,40); // lightning bolt
commander.mobPowers.put(428716075,40); // fire bolt
commander.mobPowers.put(429010987,40); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander, true, true);
commander.healthMax = 250000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 5000;
commander.minDamageHandOne = 2500;
commander.atrHandOne = 5000;
commander.defenseRating = 3500;
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
}
}
}

195
src/engine/gameManager/ZergManager.java

@ -1,195 +0,0 @@
package engine.gameManager;
import engine.objects.Guild;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3: return getMultiplier3Man(count);
case 5: return getMultiplier5Man(count);
case 10: return getMultiplier10Man(count);
case 20: return getMultiplier20Man(count);
case 30: return getMultiplier30Man(count);
case 40: return getMultiplier40Man(count);
default: return 1.0f; //unlimited
}
}
public static float getMultiplier3Man(int count) {
if(count < 4)
return 1.0f;
if(count > 6)
return 0.0f;
switch(count){
case 4: return 0.63f;
case 5: return 0.40f;
case 6: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier5Man(int count) {
if(count < 6)
return 1.0f;
if(count > 10)
return 0.0f;
switch(count){
case 6: return 0.75f;
case 7: return 0.57f;
case 8: return 0.44f;
case 9: return 0.33f;
case 10: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier10Man(int count) {
if(count < 11)
return 1.0f;
if(count > 20)
return 0.0f;
switch(count){
case 11: return 0.86f;
case 12: return 0.75f;
case 13: return 0.65f;
case 14: return 0.57f;
case 15: return 0.50f;
case 16: return 0.44f;
case 17: return 0.38f;
case 18: return 0.33f;
case 19: return 0.29f;
case 20: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier20Man(int count) {
if(count < 21)
return 1.0f;
if(count > 40)
return 0.0f;
switch (count)
{
case 21: return 0.93f;
case 22: return 0.86f;
case 23: return 0.80f;
case 24: return 0.75f;
case 25: return 0.70f;
case 26: return 0.65f;
case 27: return 0.61f;
case 28: return 0.57f;
case 29: return 0.53f;
case 30: return 0.50f;
case 31: return 0.47f;
case 32: return 0.44f;
case 33: return 0.41f;
case 34: return 0.38f;
case 35: return 0.36f;
case 36: return 0.33f;
case 37: return 0.31f;
case 38: return 0.29f;
case 39: return 0.27f;
case 40: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier30Man(int count) {
if(count < 31)
return 1.0f;
if(count > 60)
return 0.0f;
switch (count)
{
case 31: return 0.95f;
case 32: return 0.91f;
case 33: return 0.86f;
case 34: return 0.82f;
case 35: return 0.79f;
case 36: return 0.75f;
case 37: return 0.72f;
case 38: return 0.68f;
case 39: return 0.65f;
case 40: return 0.63f;
case 41: return 0.60f;
case 42: return 0.57f;
case 43: return 0.55f;
case 44: return 0.52f;
case 45: return 0.50f;
case 46: return 0.48f;
case 47: return 0.46f;
case 48: return 0.44f;
case 49: return 0.42f;
case 50: return 0.40f;
case 51: return 0.38f;
case 52: return 0.37f;
case 53: return 0.35f;
case 54: return 0.33f;
case 55: return 0.32f;
case 56: return 0.30f;
case 57: return 0.29f;
case 58: return 0.28f;
case 59: return 0.26f;
case 60: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier40Man(int count) {
if(count < 41)
return 1.0f;
if(count > 80)
return 0.0f;
switch (count)
{
case 41: return 0.96f;
case 42: return 0.93f;
case 43: return 0.90f;
case 44: return 0.86f;
case 45: return 0.83f;
case 46: return 0.80f;
case 47: return 0.78f;
case 48: return 0.75f;
case 49: return 0.72f;
case 50: return 0.70f;
case 51: return 0.68f;
case 52: return 0.65f;
case 53: return 0.63f;
case 54: return 0.61f;
case 55: return 0.59f;
case 56: return 0.57f;
case 57: return 0.55f;
case 58: return 0.53f;
case 59: return 0.52f;
case 60: return 0.50f;
case 61: return 0.48f;
case 62: return 0.47f;
case 63: return 0.45f;
case 64: return 0.44f;
case 65: return 0.42f;
case 66: return 0.41f;
case 67: return 0.40f;
case 68: return 0.38f;
case 69: return 0.37f;
case 70: return 0.36f;
case 71: return 0.35f;
case 72: return 0.33f;
case 73: return 0.32f;
case 74: return 0.31f;
case 75: return 0.30f;
case 76: return 0.29f;
case 77: return 0.28f;
case 78: return 0.27f;
case 79: return 0.26f;
case 80: return 0.25f;
default: return 1.0f;
}
}
}

73
src/engine/gameManager/ZoneManager.java

@ -19,12 +19,14 @@ import engine.objects.Building;
import engine.objects.City; import engine.objects.City;
import engine.objects.Zone; import engine.objects.Zone;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.Instant; import java.time.Instant;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
/* /*
* Class contains methods and structures which * Class contains methods and structures which
@ -107,6 +109,20 @@ public enum ZoneManager {
} }
// Returns the number of available hotZones
// remaining in this cycle (1am)
public static int availableHotZones() {
int count = 0;
for (Zone zone : ZoneManager.macroZones)
if (ZoneManager.validHotZone(zone))
count = count + 1;
return count;
}
// Resets the availability of hotZones // Resets the availability of hotZones
// for this cycle // for this cycle
@ -201,6 +217,63 @@ public enum ZoneManager {
ZoneManager.playerCityZones.add(zone); ZoneManager.playerCityZones.add(zone);
} }
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
ArrayList<Integer> zoneArray = new ArrayList<>();
if (ZoneManager.macroZones.isEmpty())
return;
// Reset hotZone availability if none are left.
if (ZoneManager.availableHotZones() == 0)
ZoneManager.resetHotZones();
for (Zone zone : ZoneManager.macroZones)
if (validHotZone(zone))
zoneArray.add(zone.getObjectUUID());
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
if (hotZone == null) {
Logger.error("Hotzone is null");
return;
}
ZoneManager.setHotZone(hotZone);
}
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
//no duplicate hotZones
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
return true;
}
// Converts world coordinates to coordinates local to a given zone. // Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,

2
src/engine/job/AbstractJob.java

@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime(); this.markStopRunTime();
} }
public abstract void doJob(); protected abstract void doJob();
public void executeJob(String threadName) { public void executeJob(String threadName) {
this.workerID.set(threadName); this.workerID.set(threadName);

2
src/engine/job/AbstractScheduleJob.java

@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
} }
@Override @Override
public abstract void doJob(); protected abstract void doJob();
public void cancelJob() { public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this); JobScheduler.getInstance().cancelScheduledJob(this);

2
src/engine/job/JobContainer.java

@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution; final long timeOfExecution;
final boolean noTimer; final boolean noTimer;
public JobContainer(AbstractJob job, long timeOfExecution) { JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) { if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed."); throw new IllegalArgumentException("No 'null' jobs allowed.");
} }

75
src/engine/job/JobThread.java

@ -1,75 +0,0 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}

9
src/engine/job/JobWorker.java

@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
} else { } else {
// execute the new job.. // execute the new job..
//this.currentJob.executeJob(this.getThreadName()); this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) { this.currentJob = null;
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
} }
Thread.yield();
} }
return true; return true;
} }

4
src/engine/jobs/AbstractEffectJob.java

@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
} }
@Override @Override
public abstract void doJob(); protected abstract void doJob();
@Override @Override
protected abstract void _cancelJob(); protected abstract void _cancelJob();
@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
} }
public void endEffect() { public void endEffect() {
if (this.eb == null || this.power == null) if (this.eb == null)
return; return;
this.eb.endEffect(this.source, this.target, this.trains, this.power, this); this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
} }

2
src/engine/jobs/ActivateBaneJob.java

@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
City city; City city;

2
src/engine/jobs/AttackJob.java

@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
CombatManager.doCombat(this.source, slot); CombatManager.doCombat(this.source, slot);
} }

2
src/engine/jobs/BaneDefaultTimeJob.java

@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//bane already set. //bane already set.
if (this.bane.getLiveDate() != null) { if (this.bane.getLiveDate() != null) {

2
src/engine/jobs/BasicScheduledJob.java

@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (execution == null) { if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute."); Logger.error("BasicScheduledJob executed with nothing to execute.");
return; return;

2
src/engine/jobs/BonusCalcJob.java

@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ac != null) { if (this.ac != null) {
this.ac.applyBonuses(); this.ac.applyBonuses();

2
src/engine/jobs/CSessionCleanupJob.java

@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
SessionManager.cSessionCleanup(secKey); SessionManager.cSessionCleanup(secKey);
} }
} }

2
src/engine/jobs/ChangeAltitudeJob.java

@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ac != null) if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt); MovementManager.finishChangeAltitude(ac, targetAlt);
} }

2
src/engine/jobs/ChantJob.java

@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;
PlayerBonuses bonuses = null; PlayerBonuses bonuses = null;

2
src/engine/jobs/CloseGateJob.java

@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (building == null) { if (building == null) {
Logger.error("Rungate building was null"); Logger.error("Rungate building was null");

4
src/engine/jobs/DamageOverTimeJob.java

@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building) if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) { && ((Building) this.target).isVulnerable() == false) {
_cancelJob(); _cancelJob();
@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) { if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return; return;
} }
this.skipSendEffect = true; this.skipSendEffect = true;

2
src/engine/jobs/DatabaseUpdateJob.java

@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ago == null) if (this.ago == null)
return; return;
ago.removeDatabaseJob(this.type, false); ago.removeDatabaseJob(this.type, false);

2
src/engine/jobs/DebugTimerJob.java

@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null) { if (this.pc == null) {
return; return;
} }

2
src/engine/jobs/DeferredPowerJob.java

@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//Power ended with no attack, cancel weapon power boost //Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) { if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null); ((PlayerCharacter) this.source).setWeaponPower(null);

2
src/engine/jobs/DisconnectJob.java

@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.origin != null) { if (this.origin != null) {
this.origin.disconnect(); this.origin.disconnect();
} }

2
src/engine/jobs/DoorCloseJob.java

@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
int doorNumber; int doorNumber;

2
src/engine/jobs/EndFearJob.java

@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//cancel fear for mob. //cancel fear for mob.

2
src/engine/jobs/FinishCooldownTimeJob.java

@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc); PowersManager.finishCooldownTime(this.msg, this.pc);
} }
} }

2
src/engine/jobs/FinishEffectTimeJob.java

@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
} }

2
src/engine/jobs/FinishRecycleTimeJob.java

@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false); PowersManager.finishRecycleTime(this.msg, this.pc, false);
} }

2
src/engine/jobs/FinishSpireEffectJob.java

@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PlayerCharacter pc = (PlayerCharacter) target; PlayerCharacter pc = (PlayerCharacter) target;

12
src/engine/jobs/FinishSummonsJob.java

@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.target == null) if (this.target == null)
return; return;
@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return; return;
// cannot summon a player in combat // cannot summon a player in combat
//if (this.target.isCombat()) { if (this.target.isCombat()) {
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat."); ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
// PowersManager.finishRecycleTime(428523680, this.source, false); PowersManager.finishRecycleTime(428523680, this.source, false);
// return; return;
//} }
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) { if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!"); ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");

2
src/engine/jobs/LoadEffectsJob.java

@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.originToSend == null) { if (this.originToSend == null) {
return; return;
} }

2
src/engine/jobs/LogoutCharacterJob.java

@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
server.logoutCharacter(this.pc); server.logoutCharacter(this.pc);
} }

2
src/engine/jobs/NoTimeJob.java

@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
} }
@Override @Override

2
src/engine/jobs/PersistentAoeJob.java

@ -40,7 +40,7 @@ public class PersistentAoeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;

2
src/engine/jobs/RefreshGroupJob.java

@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null || this.origin == null || grp == null) { if (this.pc == null || this.origin == null || grp == null) {
return; return;

2
src/engine/jobs/RemoveCorpseJob.java

@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.corpse != null) if (this.corpse != null)
Corpse.removeCorpse(corpse, true); Corpse.removeCorpse(corpse, true);

2
src/engine/jobs/SiegeSpireWithdrawlJob.java

@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (spire == null) if (spire == null)
return; return;

2
src/engine/jobs/StuckJob.java

@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
Vector3fImmutable stuckLoc; Vector3fImmutable stuckLoc;
Building building = null; Building building = null;

2
src/engine/jobs/SummonSendJob.java

@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.source == null) if (this.source == null)
return; return;

2
src/engine/jobs/TeleportJob.java

@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null || this.npc == null || this.origin == null) if (this.pc == null || this.npc == null || this.origin == null)
return; return;

2
src/engine/jobs/TrackJob.java

@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter)) if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return; return;

2
src/engine/jobs/TransferStatOTJob.java

@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null) if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return; return;
if (!this.target.isAlive()) { if (!this.target.isAlive()) {

2
src/engine/jobs/UpdateGroupJob.java

@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.group == null) if (this.group == null)
return; return;

16
src/engine/jobs/UpgradeBuildingJob.java

@ -1,9 +1,7 @@
package engine.jobs; package engine.jobs;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.City;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
/* /*
@ -22,7 +20,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
// Must have a building to rank! // Must have a building to rank!
@ -43,18 +41,6 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
rankingBuilding.setRank(rankingBuilding.getRank() + 1); rankingBuilding.setRank(rankingBuilding.getRank() + 1);
if(rankingBuilding.getBlueprint().isWallPiece()){
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
if(cityObject.getTOL().getRank() == 8) {
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
float newMax = rankingBuilding.healthMax * 1.1f;
rankingBuilding.setMaxHitPoints(newMax);
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
}
}
}
// Reload the object // Reload the object

2
src/engine/jobs/UpgradeNPCJob.java

@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
int newRank; int newRank;

2
src/engine/jobs/UseItemJob.java

@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter); PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
} }

2
src/engine/jobs/UseMobPowerJob.java

@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter); PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
} }

2
src/engine/jobs/UsePowerJob.java

@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter); PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
} }

22
src/engine/loot/ItemTableEntry.java

@ -9,12 +9,10 @@
package engine.loot; package engine.loot;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.List; import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
public class ItemTableEntry { public class ItemTableEntry {
public int minRoll; public int minRoll;
@ -37,23 +35,11 @@ public class ItemTableEntry {
List<ItemTableEntry> itemTableEntryList; List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null) {
for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
}
return itemTableEntry;
}
public static Integer getRandomItem(int itemTable) {
int id = 0;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration;
if(itemTableEntryList != null && itemTableEntryList.size() > 1){ return itemTableEntry;
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
}
return id;
} }
} }

10
src/engine/loot/ModTableEntry.java

@ -33,11 +33,11 @@ public class ModTableEntry {
List<ModTableEntry> itemTableEntryList; List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe); itemTableEntryList = LootManager._modTables.get(modTablwe);
if(itemTableEntryList != null) {
for (ModTableEntry iteration : itemTableEntryList) for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration; modTableEntry = iteration;
}
return modTableEntry; return modTableEntry;
} }
} }

2
src/engine/math/Bounds.java

@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside. //player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID()) if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue; continue;
if (building.getBounds() == null || building.getBounds().colliders == null) if (building.getBounds().colliders == null)
continue; continue;
for (Colliders collider : building.getBounds().colliders) { for (Colliders collider : building.getBounds().colliders) {

217
src/engine/mobileAI/MobAI.java

@ -9,7 +9,7 @@
package engine.mobileAI; package engine.mobileAI;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.InterestManager; import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3f; import engine.math.Vector3f;
@ -19,7 +19,7 @@ import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities; import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg; import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.UpdateStateMsg; import engine.net.client.msg.PowerProjectileMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase; import engine.powers.ActionsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
@ -49,19 +49,18 @@ public class MobAI {
return; return;
} }
//mob casting disabled if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
//if (mob.isPlayerGuard() == false && MobCast(mob)) { if (mob.isPlayerGuard() == false && MobCast(mob)) {
// mob.updateLocation(); mob.updateLocation();
// return; return;
//} }
//if (mob.isPlayerGuard() == true && GuardCast(mob)) { if (mob.isPlayerGuard() == true && GuardCast(mob)) {
// mob.updateLocation(); mob.updateLocation();
// return; return;
//} }
//} }
if (!CombatUtilities.inRangeToAttack(mob, target)) if (!CombatUtilities.inRangeToAttack(mob, target))
return; return;
@ -83,16 +82,6 @@ public class MobAI {
mob.updateLocation(); mob.updateLocation();
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
@ -107,16 +96,10 @@ public class MobAI {
return; return;
} }
if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
mob.setCombatTarget(target.getPet());
AttackTarget(mob,mob.combatTarget);
return;
}
if (mob.BehaviourType.callsForHelp) if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
if (MovementUtilities.outOfAggroRange(mob, target)) { if (!MovementUtilities.inRangeDropAggro(mob, target)) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@ -163,12 +146,6 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob); target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
} }
@ -179,9 +156,6 @@ public class MobAI {
try { try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@ -191,8 +165,8 @@ public class MobAI {
if (playercity != null) if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet) for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild())) if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob); guard.setCombatTarget(mob);
if (mob.isSiege()) if (mob.isSiege())
@ -221,11 +195,11 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay); mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} }
//if (mob.isSiege()) { if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target); PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50); ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
@ -334,32 +308,28 @@ public class MobAI {
if (mob == null) if (mob == null)
return false; return false;
if (mob.nextCastTime == 0) if(mob.isPlayerGuard == true){
mob.nextCastTime = System.currentTimeMillis() - 1000L;
if(mob.nextCastTime > System.currentTimeMillis())
return false;
if(mob.isPlayerGuard){
int contractID = 0; int contractID;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null) if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
contractID = mob.npcOwner.contract.getContractID(); contractID = mob.npcOwner.contract.getContractID();
else if(mob.contract != null) else
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage()) if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
return false; return false;
} }
if (mob.mobPowers == null || mob.mobPowers.isEmpty()) if (mob.mobPowers.isEmpty())
return false; return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) { if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return false; return false;
} }
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis(); return mob.nextCastTime <= System.currentTimeMillis();
@ -418,9 +388,6 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken); PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll //check for hit-roll
if (mobPower.requiresHitRoll) if (mobPower.requiresHitRoll)
@ -433,7 +400,7 @@ public class MobAI {
PerformActionMsg msg; PerformActionMsg msg;
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) { if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank); PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else { } else {
@ -444,9 +411,9 @@ public class MobAI {
msg.setUnknown04(2); msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
long delay = 20000L; long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + delay;
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
@ -569,6 +536,7 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
@ -620,9 +588,6 @@ public class MobAI {
if (mob == null) if (mob == null)
return; return;
if(mob.isAlive())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if (mob.getTimestamps().containsKey("lastExecution") == false) if (mob.getTimestamps().containsKey("lastExecution") == false)
mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
@ -660,6 +625,9 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob);
return; return;
} }
@ -678,7 +646,7 @@ public class MobAI {
return; return;
} }
if(mob.isPet() == false && mob.isPlayerGuard == false) if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@ -889,31 +857,26 @@ public class MobAI {
return; return;
} }
//No items in inventory. //No items in inventory.
} else if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else { } else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return; return;
} }
} }
return;
} }
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
if(Mob.discDroppers.contains(aiAgent)) if (Zone.respawnQue.contains(aiAgent) == false) {
return;
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent); Zone.respawnQue.add(aiAgent);
} }
} }
@ -933,10 +896,8 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
return; return;
if(!mob.isCombat()) if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
enterCombat(mob);
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@ -950,21 +911,7 @@ public class MobAI {
private static void CheckToSendMobHome(Mob mob) { private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try { try {
//trebs dont recall
if(mob.isSiege())
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
return;
}
if (mob.BehaviourType.isAgressive) { if (mob.BehaviourType.isAgressive) {
if (mob.isPlayerGuard()) { if (mob.isPlayerGuard()) {
@ -975,6 +922,9 @@ public class MobAI {
} }
} }
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
if (mob.isPlayerGuard() && !mob.despawned) { if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc()); City current = ZoneManager.getCityAtLocation(mob.getLoc());
@ -984,6 +934,7 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) { if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him //guard captain pulls his minions home with him
@ -994,7 +945,7 @@ public class MobAI {
} }
} }
} }
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) { } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
@ -1002,7 +953,6 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0); PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@ -1013,11 +963,6 @@ public class MobAI {
try { try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange(); float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@ -1061,7 +1006,7 @@ public class MobAI {
//dont scan self. //dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET))) if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
continue; continue;
Mob aggroMob = (Mob) awoMob; Mob aggroMob = (Mob) awoMob;
@ -1084,22 +1029,9 @@ public class MobAI {
} }
} }
public static void checkToDropGuardAggro(Mob mob){
City city = mob.guardedCity;
if(city == null)
return;
if(mob.combatTarget == null)
return;
//if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
// mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) { public static void GuardCaptainLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
@ -1124,8 +1056,6 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) { public static void GuardMinionLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive(); boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) { if (!isComanded) {
GuardCaptainLogic(mob); GuardCaptainLogic(mob);
@ -1146,8 +1076,6 @@ public class MobAI {
public static void GuardWallArcherLogic(Mob mob) { public static void GuardWallArcherLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
else else
@ -1165,10 +1093,6 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner"); mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam) if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob); CheckMobMovement(mob);
@ -1229,7 +1153,6 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null) if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
} }
@ -1428,31 +1351,21 @@ public class MobAI {
return null; return null;
} }
public static void RecoverHealth(Mob mob) { public static void RecoverHealth(Mob mob){
//recover health //recover health
try {
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
if (mob.getHealth() < mob.getHealthMax()) { mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f); if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
mob.setHealth(mob.getHealth() + recoveredHealth); if (mob.getHealth() < mob.getHealthMax()) {
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax()) float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealthMax()); mob.setHealth(mob.getHealth() + recoveredHealth);
} mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
public static void enterCombat(Mob mob){ if (mob.getHealth() > mob.getHealthMax())
mob.setCombat(true); mob.setHealth(mob.getHealthMax());
UpdateStateMsg rwss = new UpdateStateMsg(); }
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
} }
} }

26
src/engine/mobileAI/Threads/MobAIThread.java

@ -28,26 +28,18 @@ public class MobAIThread implements Runnable{
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
while (true) { while (true) {
for (Zone zone : ZoneManager.getAllZones()) { for (Zone zone : ZoneManager.getAllZones()) {
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) { for (Mob mob : zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) {
try { try {
if (mob != null) { if (mob != null)
MobAI.DetermineAction(mob); MobAI.DetermineAction(mob);
} } catch (Exception e) {
} catch (Exception e) { Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e); e.printStackTrace();
}
}
} }
} }
} }
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}
} }
} }
public static void startAIThread() { public static void startAIThread() {

50
src/engine/mobileAI/Threads/MobRespawnThread.java

@ -13,9 +13,6 @@ import engine.objects.Mob;
import engine.objects.Zone; import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collection;
/** /**
* Thread blocks until MagicBane dispatch messages are * Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection * enqueued then processes them in FIFO order. The collection
@ -28,48 +25,41 @@ import java.util.Collection;
public class MobRespawnThread implements Runnable { public class MobRespawnThread implements Runnable {
private volatile boolean running = true;
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
public MobRespawnThread() { public MobRespawnThread() {
Logger.info("MobRespawnThread initialized."); Logger.info(" MobRespawnThread thread has started!");
} }
@Override @Override
public void run() { public void run() {
while (running) {
while (true) {
try { try {
Collection<Zone> zones = ZoneManager.getAllZones(); for (Zone zone : ZoneManager.getAllZones()) {
if (zones != null) {
for (Zone zone : zones) { if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) { Mob respawner = zone.respawnQue.iterator().next();
Mob respawner = Zone.respawnQue.iterator().next(); if (respawner == null)
if (respawner != null) { continue;
respawner.respawn();
Zone.respawnQue.remove(respawner); respawner.respawn();
Zone.lastRespawn = System.currentTimeMillis(); zone.respawnQue.remove(respawner);
Thread.sleep(100); zone.lastRespawn = System.currentTimeMillis();
}
}
}
} }
} }
Thread.sleep(100); // Prevent busy-waiting
} catch (Exception e) { } catch (Exception e) {
Logger.error("Error in MobRespawnThread", e); Logger.error(e);
} }
}
Logger.info("MobRespawnThread stopped.");
}
public void stop() { }
running = false;
} }
public static void startRespawnThread() { public static void startRespawnThread() {
Thread respawnThread = new Thread(new MobRespawnThread()); Thread respawnThread;
respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread"); respawnThread.setName("respawnThread");
respawnThread.start(); respawnThread.start();
} }

184
src/engine/mobileAI/utilities/CombatUtilities.java

@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr; import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities { public class CombatUtilities {
@ -100,18 +101,9 @@ public class CombatUtilities {
if (!target.isAlive()) if (!target.isAlive())
return; return;
if(agent.isPet()){ if (AbstractWorldObject.IsAbstractCharacter(target))
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building) else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent); trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx. //Don't send 0 damage kay thanx.
@ -147,30 +139,37 @@ public class CombatUtilities {
} }
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0; int defenseScore = 0;
int atr = agent.mobBase.getAtr(); int attackScore = agent.getAtrHandOne();
if(agent.getBonuses() != null){
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
}
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target; defenseScore = ((AbstractCharacter) target).getDefenseRating();
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break; break;
case Mob: case Mob:
Mob mob = (Mob) target; Mob mob = (Mob) target;
if (mob.isSiege()) if (mob.isSiege())
defense = atr; defenseScore = attackScore;
else
defense = ((Mob) target).mobBase.getDefense();
break; break;
case Building: case Building:
return false; return false;
} }
return !CombatManager.LandHit(atr,defense);
int hitChance;
if (attackScore > defenseScore || defenseScore == 0)
hitChance = 94;
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
hitChance = 10;
else {
float dif = attackScore / defenseScore;
if (dif <= 0.8f)
hitChance = 4;
else
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
if (target.getObjectType() == GameObjectType.Building)
hitChance = 100;
}
return ThreadLocalRandom.current().nextInt(100) > hitChance;
} }
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) { public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
@ -208,10 +207,12 @@ public class CombatUtilities {
return; return;
int anim = 75; int anim = 75;
float speed;
//handle the retaliate here because even if the mob misses you can still retaliate if (mainHand)
if (AbstractWorldObject.IsAbstractCharacter(target)) speed = agent.getSpeedHandOne();
CombatManager.handleRetaliate((AbstractCharacter) target, agent); else
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush; DamageType dt = DamageType.Crush;
@ -266,12 +267,12 @@ public class CombatUtilities {
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) { if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand //mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase(); ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(agent) - getMinDmg(agent); double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2; double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true)); swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase(); ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(agent) - getMinDmg(agent); double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2; double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false)); swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else { } else {
swingIsDamage(agent, target, determineDamage(agent), anim); swingIsDamage(agent, target, determineDamage(agent), anim);
@ -293,6 +294,11 @@ public class CombatUtilities {
if (((Mob) target).isSiege()) if (((Mob) target).isSiege())
return; return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) { if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target; Mob targetMob = (Mob) target;
if (targetMob.isSiege()) if (targetMob.isSiege())
@ -316,9 +322,9 @@ public class CombatUtilities {
float damage = 0; float damage = 0;
DamageType dt = getDamageType(agent); DamageType dt = getDamageType(agent);
if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) { if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculateMobDamage(agent); damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard()) { } else if (agent.isPlayerGuard() == true) {
//damage = calculateGuardDamage(agent); //damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) { } else if (agent.getLevel() > 80) {
@ -327,9 +333,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} }
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
//if (((AbstractCharacter) target).isSit()) { if (((AbstractCharacter) target).isSit()) {
// damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
//} }
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
} }
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
@ -358,8 +364,8 @@ public class CombatUtilities {
float min = 40; float min = 40;
float max = 60; float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None); float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(agent); double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(agent); double maxDmg = getMaxDmg(max, agent, null);
dmgMultiplier += agent.getLevel() * 0.1f; dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg); range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2; damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
@ -375,8 +381,8 @@ public class CombatUtilities {
double minDmg = weapon.getMinDamage(); double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage(); double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(agent); double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(agent); double max = getMaxDmg(maxDmg, agent, weapon);
DamageType dt = weapon.getDamageType(); DamageType dt = weapon.getDamageType();
@ -417,48 +423,92 @@ public class CombatUtilities {
} }
public static int calculateMobDamage(Mob agent) { public static int calculateMobDamage(Mob agent) {
double minDmg = getMinDmg(agent); ItemBase weapon = null;
double maxDmg = getMaxDmg(agent); double minDmg;
DamageType dt = getDamageType(agent); double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget(); AbstractWorldObject target = agent.getCombatTarget();
double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1); float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit()) if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0)); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0; return 0;
} }
public static double getMinDmg(Mob agent) { public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){ int primary = agent.getStatStrCurrent();
return agent.minDamageHandOne; int secondary = agent.getStatDexCurrent();
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){ int focusLevel = 0;
return agent.getMinDamageHandTwo(); int masteryLevel = 0;
}else{
return agent.minDamageHandOne; if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
} }
}else{
return agent.minDamageHandOne;
} }
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
} }
public static double getMaxDmg(Mob agent) { public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){ int primary = agent.getStatStrCurrent();
return agent.maxDamageHandOne; int secondary = agent.getStatDexCurrent();
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){ int focusLevel = 0;
return agent.getMaxDamageHandTwo(); int masteryLevel = 0;
}else{
return agent.maxDamageHandOne; if (weapon != null) {
}
}else{ if (weapon.isStrBased() == true) {
return agent.maxDamageHandOne; primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
} }
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
} }
} }

12
src/engine/mobileAI/utilities/MovementUtilities.java

@ -98,24 +98,20 @@ public class MovementUtilities {
} }
public static boolean outOfAggroRange(Mob agent, AbstractCharacter target) { public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc(); Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc(); Vector3fImmutable tl = target.getLoc();
float disSq = sl.distanceSquared(tl); float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float range = agent.getRange() + 150;
//float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float range = agent.getRange() + 150;
if (range > 200) if (range > 200)
range = 200; range = 200;
return disSq > (range * range); return distanceSquaredToTarget < sqr(range);
} }

2
src/engine/net/AbstractConnection.java

@ -38,7 +38,7 @@ public abstract class AbstractConnection implements
protected final AtomicBoolean execTask = new AtomicBoolean(false); protected final AtomicBoolean execTask = new AtomicBoolean(false);
protected final ReentrantLock writeLock = new ReentrantLock(); protected final ReentrantLock writeLock = new ReentrantLock();
protected final ReentrantLock readLock = new ReentrantLock(); protected final ReentrantLock readLock = new ReentrantLock();
public long lastMsgTime = System.currentTimeMillis(); protected long lastMsgTime = System.currentTimeMillis();
protected long lastKeepAliveTime = System.currentTimeMillis(); protected long lastKeepAliveTime = System.currentTimeMillis();
protected long lastOpcode = -1; protected long lastOpcode = -1;
protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>(); protected ConcurrentLinkedQueue<ByteBuffer> outbox = new ConcurrentLinkedQueue<>();

5
src/engine/net/AbstractConnectionManager.java

@ -87,7 +87,6 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
this.processChangeRequests(); this.processChangeRequests();
this.auditSocketChannelToConnectionMap(); this.auditSocketChannelToConnectionMap();
//this.selector.select();
this.selector.select(250L); this.selector.select(250L);
this.processNewEvents(); this.processNewEvents();
@ -665,7 +664,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (runStatus) { if (runStatus) {
this.ac.connMan.receive(sk); this.ac.connMan.receive(sk);
this.ac.execTask.compareAndSet(true, false); this.ac.execTask.compareAndSet(true, false);
@ -694,7 +693,7 @@ public abstract class AbstractConnectionManager extends ControlledRunnable {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (runStatus) { if (runStatus) {
this.ac.connMan.sendFinish(sk); this.ac.connMan.sendFinish(sk);
this.ac.execTask.compareAndSet(true, false); this.ac.execTask.compareAndSet(true, false);

2
src/engine/net/CheckNetMsgFactoryJob.java

@ -23,7 +23,7 @@ public class CheckNetMsgFactoryJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
NetMsgFactory factory = conn.getFactory(); NetMsgFactory factory = conn.getFactory();
// Make any/all msg possible // Make any/all msg possible

2
src/engine/net/ConnectionMonitorJob.java

@ -26,7 +26,7 @@ public class ConnectionMonitorJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.cnt >= 5) { if (this.cnt >= 5) {
this.connMan.auditSocketChannelToConnectionMap(); this.connMan.auditSocketChannelToConnectionMap();

8
src/engine/net/NetMsgFactory.java

@ -13,8 +13,6 @@ import engine.exception.FactoryBuildException;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.Protocol; import engine.net.client.Protocol;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.joda.time.DateTime; import org.joda.time.DateTime;
@ -96,9 +94,11 @@ public class NetMsgFactory {
if (origin instanceof ClientConnection) { if (origin instanceof ClientConnection) {
PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter(); PlayerCharacter player = ((ClientConnection) origin).getPlayerCharacter();
if (player != null) { if (player != null) {
// if (MBServerStatics.worldServerName.equals("Grief"))
Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode); Logger.error("Invalid protocol msg for player " + player.getFirstName() + " : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Please Report What You Just Did. Ref Code: " + opcode); } else
} Logger.error("Invalid protocol msg : " + opcode + " lastopcode: " + origin.lastProtocol.name() + " Error Code : " + errorCode);
} }
return null; return null;

15
src/engine/net/client/ClientConnection.java

@ -44,16 +44,9 @@ public class ClientConnection extends AbstractConnection {
public ReentrantLock buyLock = new ReentrantLock(); public ReentrantLock buyLock = new ReentrantLock();
public boolean desyncDebug = false; public boolean desyncDebug = false;
public byte[] lastByteBuffer; public byte[] lastByteBuffer;
public long lastTargetSwitchTime;
protected SessionID sessionID = null; protected SessionID sessionID = null;
private byte cryptoInitTries = 0; private byte cryptoInitTries = 0;
public int strikes = 0;
public Long lastStrike = 0L;
public int finalStrikes = 0;
public long finalStrikeRefresh = 0L;
public ClientConnection(ClientConnectionManager connMan, public ClientConnection(ClientConnectionManager connMan,
SocketChannel sockChan) { SocketChannel sockChan) {
super(connMan, sockChan, true); super(connMan, sockChan, true);
@ -234,10 +227,10 @@ public class ClientConnection extends AbstractConnection {
SessionManager.remSession( SessionManager.remSession(
SessionManager.getSession(sessionID)); SessionManager.getSession(sessionID));
} catch (NullPointerException e) { } catch (NullPointerException e) {
//Logger Logger
//.error( .error(
//"Tried to remove improperly initialized session. Skipping." + "Tried to remove improperly initialized session. Skipping." +
//e); e);
} }
} }

228
src/engine/net/client/ClientMessagePump.java

@ -29,7 +29,6 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.session.Session; import engine.session.Session;
import engine.util.KeyCloneAudit;
import engine.util.StringUtils; import engine.util.StringUtils;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -86,7 +85,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null) if (pc == null)
return; return;
pc.update(false); pc.update();
if (msg.getSpeed() == 2) if (msg.getSpeed() == 2)
pc.setWalkMode(false); pc.setWalkMode(false);
else else
@ -115,7 +114,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pc == null) if (pc == null)
return; return;
pc.update(false); pc.update();
pc.setSit(msg.toggleSitStand()); pc.setSit(msg.toggleSitStand());
@ -239,11 +238,6 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
} }
if(pc.getRaceID() == 1999 && msg.getSlotNumber() == MBServerStatics.SLOT_FEET){
forceTransferFromEquipToInventory(msg, origin, "Saetors Cannot Wear FEET Slot Items");
return;
}
//dupe check //dupe check
if (!i.validForInventory(origin, pc, itemManager)) if (!i.validForInventory(origin, pc, itemManager))
return; return;
@ -566,30 +560,12 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i)) if (!itemManager.inventoryContains(i))
return; return;
//cannot delete gold if (i.isCanDestroy())
if(i.getItemBaseID() == 7) if (itemManager.delete(i) == true) {
return;
if (i.isCanDestroy()) {
int goldValue = i.getBaseValue();
if (i.getItemBase().isRune())
goldValue = 500000;
if (i.getItemBaseID() == 980066)
goldValue = 0;
if(itemManager.getGoldInventory().getNumOfItems() + goldValue > 10000000)
return;
if (itemManager.delete(i)) {
if (goldValue > 0)
itemManager.addGoldToInventory(goldValue, false);
itemManager.updateInventory();
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
}
} }
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) { private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@ -678,8 +654,6 @@ public class ClientMessagePump implements NetMsgHandler {
JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY); JobScheduler.getInstance().scheduleJob(new RefreshGroupJob(sourcePlayer), MBServerStatics.LOAD_OBJECT_DELAY);
} }
private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException { private static void lootWindowRequest(LootWindowRequestMsg msg, ClientConnection origin) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
@ -1269,8 +1243,6 @@ public class ClientMessagePump implements NetMsgHandler {
cost = sell.getBaseValue(); cost = sell.getBaseValue();
if(sell.getItemBaseID() == 980066)
cost = 0;
//apply damaged value reduction //apply damaged value reduction
float durabilityCurrent = sell.getDurabilityCurrent(); float durabilityCurrent = sell.getDurabilityCurrent();
@ -1375,8 +1347,6 @@ public class ClientMessagePump implements NetMsgHandler {
return; return;
// test within talking range // test within talking range
if(npc.isInSafeZone())
npc.sellPercent = 0;
if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) { if (sourcePlayer.getLoc().distanceSquared2D(npc.getLoc()) > MBServerStatics.NPC_TALK_RANGE * MBServerStatics.NPC_TALK_RANGE) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 14);
@ -1388,192 +1358,219 @@ public class ClientMessagePump implements NetMsgHandler {
} }
private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) { private static void buyFromNPC(BuyFromNPCMsg msg, ClientConnection origin) {
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin); PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
if (sourcePlayer == null) if (sourcePlayer == null)
return; return;
if (origin.buyLock.tryLock()) { if (origin.buyLock.tryLock()) {
try { try {
CharacterItemManager itemMan = sourcePlayer.getCharItemManager(); CharacterItemManager itemMan = sourcePlayer.getCharItemManager();
if (itemMan == null) {
if (itemMan == null)
return; return;
}
NPC npc = NPC.getFromCache(msg.getNPCID()); NPC npc = NPC.getFromCache(msg.getNPCID());
if (npc == null) {
if (npc == null)
return; return;
}
Item gold = itemMan.getGoldInventory(); Item gold = itemMan.getGoldInventory();
if (gold == null) {
if (gold == null)
return; return;
}
Item buy = null; Item buy = null;
if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) { if (msg.getItemType() == GameObjectType.MobEquipment.ordinal()) {
ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory(); ArrayList<MobEquipment> sellInventory = npc.getContract().getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward if (sellInventory == null)
// sellInventory = npc.getSellInventorySteward();
//}
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
//}
if (sellInventory == null) {
return; return;
}
for (MobEquipment me : sellInventory) { for (MobEquipment me : sellInventory) {
if (me.getObjectUUID() == msg.getItemID()) { if (me.getObjectUUID() == msg.getItemID()) {
ItemBase ib = me.getItemBase(); ItemBase ib = me.getItemBase();
if (ib == null) { if (ib == null)
return; return;
}
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) { if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
}
int cost = me.getMagicValue(); int cost = me.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
switch(npc.getContractID()){
case 1201:
cost = ItemBase.getDiscPrice(ib.getUUID());
bargain = 0;
break;
case 1202:
cost = ItemBase.getStatPrice(ib.getUUID());
bargain = 0;
break;
case 900:
cost = Warehouse.getCostForResource(ib.getUUID()) * Warehouse.getSellStackSize(ib.getUUID());
bargain = 0;
break;
}
float profit;
if(npc.isInSafeZone()) float profit = npc.getSellPercent(sourcePlayer) - bargain;
profit = 0;
else if (profit < 1)
profit = npc.getSellPercent(sourcePlayer) - bargain; profit = 1;
if(profit > 0) cost *= profit;
cost *= profit;
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit! //dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold."); // chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost - me.getMagicValue(); int buildingDeposit = cost - me.getMagicValue();
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) { if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
}if(npc.getContractID() == 1502041){ }
me.fromNoob = true;
} else if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item."); // chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
ChatManager.chatSystemError(sourcePlayer, "Failed To Buy Item");
return; return;
} }
if(me.getItemBase().getType().equals(ItemType.RESOURCE) && npc.getContractID() == 900){
handleResourcePurchase(me,itemMan,sourcePlayer,ib); buy = Item.createItemForPlayer(sourcePlayer, ib);
}else {
buy = Item.createItemForPlayer(sourcePlayer, ib, me.fromNoob); if (buy != null) {
if (buy != null) { me.transferEnchants(buy);
me.transferEnchants(buy); itemMan.addItemToInventory(buy);
itemMan.addItemToInventory(buy); //itemMan.updateInventory();
if(npc.contractUUID == 900 && buy.getItemBaseID() == 1705032){
buy.setNumOfItems(10);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
//itemMan.updateInventory();
}
} }
} }
} }
} else if (msg.getItemType() == GameObjectType.Item.ordinal()) { } else if (msg.getItemType() == GameObjectType.Item.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = Item.getFromCache(msg.getItemID()); buy = Item.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getBaseValue(); int cost = buy.getBaseValue();
if (buy.isID() || buy.isCustomValue()) if (buy.isID() || buy.isCustomValue())
cost = buy.getMagicValue(); cost = buy.getMagicValue();
float bargain = sourcePlayer.getBargain(); float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain; float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1) if (profit < 1)
profit = 1; profit = 1;
if (!buy.isCustomValue()) if (!buy.isCustomValue())
cost *= profit; cost *= profit;
else else
cost = buy.getValue(); cost = buy.getValue();
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)
if (b.getProtectionState().equals(ProtectionState.NPC)) if (b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) { if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return; return;
} }
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) { } else if (msg.getItemType() == GameObjectType.MobLoot.ordinal()) {
CharacterItemManager npcCim = npc.getCharItemManager(); CharacterItemManager npcCim = npc.getCharItemManager();
if (npcCim == null) if (npcCim == null)
return; return;
buy = MobLoot.getFromCache(msg.getItemID()); buy = MobLoot.getFromCache(msg.getItemID());
if (buy == null) if (buy == null)
return; return;
ItemBase ib = buy.getItemBase(); ItemBase ib = buy.getItemBase();
if (ib == null) if (ib == null)
return; return;
if (!npcCim.inventoryContains(buy)) if (!npcCim.inventoryContains(buy))
return; return;
//test room available for item //test room available for item
if (!itemMan.hasRoomInventory(ib.getWeight())) if (!itemMan.hasRoomInventory(ib.getWeight()))
return; return;
//TODO test cost and subtract goldItem //TODO test cost and subtract goldItem
//TODO CHnage this if we ever put NPc city npcs in buildings. //TODO CHnage this if we ever put NPc city npcs in buildings.
int cost = buy.getMagicValue(); int cost = buy.getMagicValue();
cost *= npc.getSellPercent(sourcePlayer); cost *= npc.getSellPercent(sourcePlayer);
if (gold.getNumOfItems() - cost < 0) { if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return; return;
} }
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null && b.getProtectionState().equals(ProtectionState.NPC)) if (b != null && b.getProtectionState().equals(ProtectionState.NPC))
b = null; b = null;
int buildingDeposit = cost; int buildingDeposit = cost;
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold() && !b.isOwnerIsNPC()) {
if (b != null && (b.getStrongboxValue() + buildingDeposit) > b.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206); ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return; return;
} }
if (!itemMan.buyFromNPC(b, cost, buildingDeposit)) if (!itemMan.buyFromNPC(b, cost, buildingDeposit))
return; return;
if (buy != null) if (buy != null)
itemMan.buyFromNPC(buy, npc); itemMan.buyFromNPC(buy, npc);
} else } else
return; return;
if (buy != null) { if (buy != null) {
msg.setItem(buy); msg.setItem(buy);
//send the buy message back to update player //send the buy message back to update player
// msg.setItemType(buy.getObjectType().ordinal()); // msg.setItemType(buy.getObjectType().ordinal());
@ -1582,43 +1579,14 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
itemMan.updateInventory(); itemMan.updateInventory();
} }
} finally { } finally {
origin.buyLock.unlock(); origin.buyLock.unlock();
} }
} else { } else {
ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken ErrorPopupMsg.sendErrorPopup(origin.getPlayerCharacter(), 12); // All production slots taken
} }
}
public static void handleResourcePurchase(MobEquipment me, CharacterItemManager itemMan, PlayerCharacter sourcePlayer, ItemBase ib){
boolean stacked = false;
int buystack = Warehouse.getSellStackSize(me.getItemBase().getUUID());
for(Item item : itemMan.getInventory()){
int itemID = item.getItemBaseID();
int meID = me.getItemBase().getUUID();
if(itemID == meID){
if(Warehouse.maxResources.isEmpty())
Warehouse.getMaxResources();
int maxStack = Warehouse.maxResources.get(itemID);
if(maxStack > item.getNumOfItems() + buystack){
item.setNumOfItems(item.getNumOfItems() + buystack);
stacked = true;
itemMan.updateInventory();
DbManager.ItemQueries.UPDATE_NUM_ITEMS(item,item.getNumOfItems());
break;
}
}
}
if(!stacked){
Item buy = Item.createItemForPlayer(sourcePlayer, ib, false);
if (buy != null) {
me.transferEnchants(buy);
itemMan.addItemToInventory(buy);
buy.setNumOfItems(buystack);
DbManager.ItemQueries.UPDATE_NUM_ITEMS(buy,buy.getNumOfItems());
}
}
itemMan.updateInventory();
} }
private static void Repair(RepairMsg msg, ClientConnection origin) { private static void Repair(RepairMsg msg, ClientConnection origin) {
@ -1678,21 +1646,14 @@ public class ClientMessagePump implements NetMsgHandler {
max *= (1 + (durMod * 0.01f)); max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) { if (dur >= max || dur < 1) {
//redundancy message to clear item from window in client //redundancy message to clear item from window in client
if (!DbManager.ItemQueries.SET_DURABILITY(toRepair, dur))
return;
toRepair.setDurabilityCurrent(max); toRepair.setDurabilityCurrent(max);
msg.setupRepairAck(max - dur); msg.setupRepairAck(max - dur);
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return; return;
} }
//TODO get cost to repair
int pointsToRepair = max - dur; int cost = (int) ((max - dur) * 80.1);
double damageRatio = (double)1.0d - (toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax();
int modifiedValue = (int)(damageRatio * toRepair.getMagicValue());
int costPerPoint = modifiedValue / toRepair.getDurabilityMax();
int modifiedRepairCost = (int)(pointsToRepair * costPerPoint)+ npc.getSpecialPrice();
int cost = (int)(modifiedRepairCost * 1 + npc.buyPercent) + npc.getSpecialPrice();
Building b = (!npc.isStatic()) ? npc.getBuilding() : null; Building b = (!npc.isStatic()) ? npc.getBuilding() : null;
if (b != null) if (b != null)
@ -1886,7 +1847,6 @@ public class ClientMessagePump implements NetMsgHandler {
switch (protocolMsg) { switch (protocolMsg) {
case SETSELECTEDOBECT: case SETSELECTEDOBECT:
KeyCloneAudit.auditTargetMsg(msg);
ClientMessagePump.targetObject((TargetObjectMsg) msg, origin); ClientMessagePump.targetObject((TargetObjectMsg) msg, origin);
break; break;

2
src/engine/net/client/handlers/ActivateNPCMsgHandler.java

@ -78,7 +78,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false; return false;
} }
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size() && building.getRank() != 8) if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
return false; return false;
Item contractItem = Item.getFromCache(msg.getContractItem()); Item contractItem = Item.getFromCache(msg.getContractItem());

15
src/engine/net/client/handlers/ArcMineChangeProductionMsgHandler.java

@ -11,7 +11,6 @@ import engine.objects.GuildStatusController;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.objects.Resource; import engine.objects.Resource;
import org.pmw.tinylog.Logger;
/* /*
* @Author: * @Author:
@ -36,28 +35,26 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//TODO verify this against the warehouse? //TODO verify this against the warehouse?
if (!GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus())) // is this only GL? if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
return true; return true;
Mine mine = Mine.getMine(changeProductionMsg.getMineID()); Mine mine = Mine.getMine(changeProductionMsg.getMineID());
if (mine == null) { if (mine == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Mine was Null");
return true; return true;
}
//make sure mine belongs to guild //make sure mine belongs to guild
if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID()) if (mine.getOwningGuild().isEmptyGuild() ||
mine.getOwningGuild().getObjectUUID() != playerCharacter.getGuild().getObjectUUID())
return true; return true;
//make sure valid resource //make sure valid resource
Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash()); Resource resource = Resource.resourceByHash.get(changeProductionMsg.getResourceHash());
if (resource == null) { if (resource == null)
Logger.error("Player Character: " + playerCharacter.getName() + " Tried To Change Mine: " + changeProductionMsg.getMineID() + " and Resource was Null");
return true; return true;
}
//update resource //update resource

15
src/engine/net/client/handlers/ChangeAltitudeHandler.java

@ -9,7 +9,6 @@
package engine.net.client.handlers; package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel; import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
@ -43,24 +42,18 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (!AbstractCharacter.CanFly(pc)) if (!AbstractCharacter.CanFly(pc))
return false; return false;
if(pc.getBonuses().getBool(Enum.ModType.Stunned, Enum.SourceType.None))
return false;
if (pc.isSwimming()) if (pc.isSwimming())
return false; return false;
if (pc.region != null && !pc.region.isOutside()) if (pc.region != null && !pc.region.isOutside())
return false; return false;
// Find out if we already have an altitude timer running and if so // Find out if we already have an altitude timer running and if so
// do not process more alt change requests // do not process more alt change requests
pc.updateFlight();
if (pc.getTakeOffTime() != 0) if (pc.getTakeOffTime() != 0)
return false; return false;
pc.setTakeOffTime(System.currentTimeMillis());
// remove all movement timers and jobs // remove all movement timers and jobs
//TODO: test if they can fly //TODO: test if they can fly
@ -74,7 +67,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
if (pc.getAltitude() == 0 && !msg.up()) if (pc.getAltitude() == 0 && !msg.up())
return true; return true;
pc.update(false); pc.update();
pc.stopMovement(pc.getLoc()); pc.stopMovement(pc.getLoc());
msg.setStartAlt(pc.getAltitude()); msg.setStartAlt(pc.getAltitude());
if (msg.up()) { if (msg.up()) {
@ -139,7 +132,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} }
if (msg.up()) { if (msg.up()) {
pc.update(false); pc.update();
pc.setDesiredAltitude(targetAlt); pc.setDesiredAltitude(targetAlt);
pc.setTakeOffTime(System.currentTimeMillis()); pc.setTakeOffTime(System.currentTimeMillis());
} else { } else {
@ -165,7 +158,7 @@ public class ChangeAltitudeHandler extends AbstractClientMsgHandler {
} else } else
pc.setDesiredAltitude(targetAlt); pc.setDesiredAltitude(targetAlt);
pc.update(false); pc.update();
pc.setTakeOffTime(System.currentTimeMillis()); pc.setTakeOffTime(System.currentTimeMillis());

2
src/engine/net/client/handlers/CityDataHandler.java

@ -63,7 +63,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly. // If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimestamps().containsKey("hotzoneupdate") && playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) { if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID()); HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg); dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);

2
src/engine/net/client/handlers/DestroyBuildingHandler.java

@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null) if (city != null)
bane = city.getBane(); bane = city.getBane();
if (bane != null){// && bane.getSiegePhase() == Enum.SiegePhase.WAR) { if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
ErrorPopupMsg.sendErrorPopup(pc, 171); ErrorPopupMsg.sendErrorPopup(pc, 171);
return true; return true;
} }

2
src/engine/net/client/handlers/GroupInviteResponseHandler.java

@ -102,7 +102,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
// Run Keyclone Audit // Run Keyclone Audit
//KEYCLONEAUDIT.audit(player, group); KEYCLONEAUDIT.audit(player, group);
return true; return true;
} }

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save