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194 changed files with 3282 additions and 11799 deletions
-150
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@@ -1,150 +0,0 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashSet;
public class Dungeon {
public static int NoFlyEffectID = -1733819072;
public static int NoTeleportEffectID = -1971545187;
public static int NoSummonEffectID = 2122002462;
public ArrayList<PlayerCharacter> participants;
public int maxPerGuild;
public Vector3fImmutable entrance;
public ArrayList<Mob> dungeon_mobs;
public Long respawnTime = 0L;
public Dungeon(Vector3fImmutable entrance, int maxCount){
this.participants = new ArrayList<>();
this.entrance = entrance;
this.dungeon_mobs = new ArrayList<>();
this.maxPerGuild = maxCount;
}
public void applyDungeonEffects(PlayerCharacter player){
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
if(noFly != null)
player.addEffectNoTimer(noFly.getName(),noFly,40,true);
if(noTele != null)
player.addEffectNoTimer(noTele.getName(),noTele,40,true);
if(noSum != null)
player.addEffectNoTimer(noSum.getName(),noSum,40,true);
}
public void removeDungeonEffects(PlayerCharacter player) {
EffectsBase noFly = PowersManager.getEffectByToken(NoFlyEffectID);
EffectsBase noTele = PowersManager.getEffectByToken(NoTeleportEffectID);
EffectsBase noSum = PowersManager.getEffectByToken(NoSummonEffectID);
for (Effect eff : player.effects.values()) {
if (noFly != null && eff.getEffectsBase().equals(noFly))
eff.endEffect();
if (noTele != null && eff.getEffectsBase().equals(noTele))
eff.endEffect();
if (noSum != null && eff.getEffectsBase().equals(noSum))
eff.endEffect();
}
}
public static void serializeForClientMsgTeleport(ByteBufferWriter writer) {
Guild rulingGuild = Guild.getErrantGuild();
Guild rulingNation = Guild.getErrantGuild();
Zone zone = ZoneManager.getZoneByUUID(994);
// Begin Serialzing soverign guild data
writer.putInt(Enum.GameObjectType.Zone.ordinal());
writer.putInt(994);
writer.putString("Whitehorn Citadel");
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
writer.putString("Whitehorn Militants"); // guild name
writer.putString("In the Citadel, We Fight!"); // motto
writer.putString(rulingGuild.getLeadershipType());
// Serialize guild ruler's name
// If tree is abandoned blank out the name
// to allow them a rename.
writer.putString("Kol'roth The Destroyer");//sovreign
writer.putInt(rulingGuild.getCharter());
writer.putInt(0); // always 00000000
writer.put((byte)0);
writer.put((byte) 1);
writer.put((byte) 1); // *** Refactor: What are these flags?
writer.put((byte) 1);
writer.put((byte) 1);
writer.put((byte) 1);
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
writer.putInt(0);// TODO Implement description text
writer.put((byte) 1);
writer.put((byte) 0);
writer.put((byte) 1);
// Begin serializing nation guild info
if (rulingNation.isEmptyGuild()) {
writer.putInt(rulingGuild.getObjectType().ordinal());
writer.putInt(rulingGuild.getObjectUUID());
} else {
writer.putInt(rulingNation.getObjectType().ordinal());
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
writer.putString("Whitehorn Militants"); //nation name
writer.putInt(-1);//city rank, -1 puts it at top of list always
writer.putInt(0xFFFFFFFF);
writer.putInt(0);
writer.putString("Kol'roth The Destroyer");//nation ruler
writer.putLocalDateTime(LocalDateTime.now());
//location
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
writer.putFloat(loc.x);
writer.putFloat(loc.y);
writer.putFloat(loc.z);
writer.putInt(0);
writer.put((byte) 1);
writer.put((byte) 0);
writer.putInt(0x64);
writer.put((byte) 0);
writer.put((byte) 0);
writer.put((byte) 0);
}
}
-105
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@@ -1,105 +0,0 @@
package engine.Dungeons;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashSet;
public class DungeonManager {
public static ArrayList<Dungeon> dungeons;
private static final float dungeonAiRange = 64f;
private static final float maxTravel = 64f;
public static void joinDungeon(PlayerCharacter pc, Dungeon dungeon){
if(requestEnter(pc,dungeon)) {
dungeon.participants.add(pc);
dungeon.applyDungeonEffects(pc);
translocateToDungeon(pc, dungeon);
}
}
public static void leaveDungeon(PlayerCharacter pc, Dungeon dungeon){
dungeon.participants.remove(pc);
dungeon.removeDungeonEffects(pc);
translocateOutOfDungeon(pc);
}
public static boolean requestEnter(PlayerCharacter pc, Dungeon dungeon){
int current = 0;
Guild nation = pc.guild.getNation();
if(nation == null)
return false;
for(PlayerCharacter participant : dungeon.participants){
if(participant.guild.getNation().equals(nation)){
current ++;
}
}
if(current >= dungeon.maxPerGuild)
return false;
return true;
}
public static void translocateToDungeon(PlayerCharacter pc, Dungeon dungeon){
pc.teleport(dungeon.entrance);
pc.setSafeMode();
}
public static void translocateOutOfDungeon(PlayerCharacter pc){
pc.teleport(pc.bindLoc);
pc.setSafeMode();
}
public static void pulse_dungeons(){
for(Dungeon dungeon : dungeons){
//early exit, if no players present don't waste resources
if(dungeon.participants.isEmpty())
continue;
if(dungeon.respawnTime > 0 && System.currentTimeMillis() > dungeon.respawnTime){
respawnMobs(dungeon);
}
//remove any players that have left
HashSet<AbstractWorldObject> obj = WorldGrid.getObjectsInRangePartial(dungeon.entrance,4096f,MBServerStatics.MASK_PLAYER);
for(PlayerCharacter player : dungeon.participants)
if(!obj.contains(player))
leaveDungeon(player,dungeon);
//cycle dungeon mob AI
for(Mob mob : dungeon.dungeon_mobs)
dungeonMobAI(mob);
}
}
public static void dungeonMobAI(Mob mob){
}
public static void respawnMobs(Dungeon dungeon){
for(Mob mob : dungeon.dungeon_mobs){
if(!mob.isAlive() && mob.despawned)
mob.respawn();
if(!mob.isAlive() && !mob.despawned){
mob.despawn();
mob.respawn();
}
}
}
}
+18 -35
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@@ -9,13 +9,15 @@
package engine; package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper; import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.BuildingManager;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager; import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector2f; import engine.math.Vector2f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.AbstractCharacter;
import engine.objects.ItemBase;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -137,8 +139,8 @@ public class Enum {
HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f), HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1), HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.MALE, 1.1f), IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.IREKEI, CharacterSex.FEMALE, 1.1f), IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1), SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f), MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
@@ -150,8 +152,7 @@ public class Enum {
NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f), NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f), HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1), VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1), VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
SAETOR(1999,MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE,1);
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>(); private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
@@ -207,8 +208,8 @@ public class Enum {
SENTINEL(0, 0, 0, 0, 0, 0, 0), SENTINEL(0, 0, 0, 0, 0, 0, 0),
STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f), STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f), CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f), MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
IREKEI(6.499500105f, 14.6685f, 4.2199998f, 14.6685f, 6.3299999f, 18.379999f, 6.5f);
private float walkStandard; private float walkStandard;
private float walkCombat; private float walkCombat;
private float runStandard; private float runStandard;
@@ -468,14 +469,11 @@ public class Enum {
// 14001 does not have a banestone to bind at // 14001 does not have a banestone to bind at
if (ruinZone.getLoadNum() == 14001) { if (ruinZone.getLoadNum() == 14001)
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
}else { else
//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30); .add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,30f);
}
} }
@@ -778,7 +776,6 @@ public class Enum {
Combat, Combat,
Spires, Spires,
Snare, Snare,
Snared,
Stun, Stun,
Blind, Blind,
Root, Root,
@@ -881,7 +878,6 @@ public class Enum {
Siege, Siege,
Slash, Slash,
Snare, Snare,
Snared,
Sorcery, Sorcery,
Spear, Spear,
SpearMastery, SpearMastery,
@@ -961,17 +957,6 @@ public class Enum {
Wizardry; Wizardry;
public static SourceType GetSourceType(String modName) { public static SourceType GetSourceType(String modName) {
switch(modName){
case "Slashing":
modName = "Slash";
break;
case "Crushing":
modName = "Crush";
break;
case "Piercing":
modName = "Pierce";
break;
}
SourceType returnMod; SourceType returnMod;
if (modName.isEmpty()) if (modName.isEmpty())
return SourceType.None; return SourceType.None;
@@ -979,8 +964,8 @@ public class Enum {
try { try {
returnMod = SourceType.valueOf(modName.replace(",", "")); returnMod = SourceType.valueOf(modName.replace(",", ""));
} catch (Exception e) { } catch (Exception e) {
//Logger.error(modName); Logger.error(modName);
//Logger.error(e); Logger.error(e);
return SourceType.None; return SourceType.None;
} }
return returnMod; return returnMod;
@@ -1031,7 +1016,6 @@ public class Enum {
Silence, Silence,
Slash, Slash,
Snare, Snare,
Snared,
Stance, Stance,
Stun, Stun,
Summon, Summon,
@@ -1156,7 +1140,6 @@ public class Enum {
SkillDebuff, SkillDebuff,
SlashResistanceDebuff, SlashResistanceDebuff,
Snare, Snare,
Snared,
StackableAttrCONBuff, StackableAttrCONBuff,
StackableAttrDEXBuff, StackableAttrDEXBuff,
StackableAttrSTRBuff, StackableAttrSTRBuff,
@@ -2323,9 +2306,9 @@ public class Enum {
public enum CityBoundsType { public enum CityBoundsType {
GRID(544), GRID(640),
ZONE(672), ZONE(875),
PLACEMENT(673); PLACEMENT(876);
public final float extents; public final float extents;
@@ -19,7 +19,10 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch; import engine.net.Dispatch;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.*; import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -511,18 +514,6 @@ public enum InterestManager implements Runnable {
if (player == null) if (player == null)
return; return;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.equals(player)){
try{
WorldGrid.RemoveWorldObject(player);
}catch(Exception e){
}
}
}
ClientConnection origin = player.getClientConnection(); ClientConnection origin = player.getClientConnection();
if (origin == null) if (origin == null)
@@ -530,10 +521,10 @@ public enum InterestManager implements Runnable {
// Update loaded upbjects lists // Update loaded upbjects lists
player.isBoxed = PlayerCharacter.checkIfBoxed(player);
player.setDirtyLoad(true); player.setDirtyLoad(true);
updateStaticList(player, origin); updateStaticList(player, origin);
updateMobileList(player, origin); updateMobileList(player, origin);
} }
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) { public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
@@ -567,23 +558,4 @@ public enum InterestManager implements Runnable {
playerCharacter.setDirtyLoad(true); playerCharacter.setDirtyLoad(true);
} }
} }
public void RefreshLoadedObjects(PlayerCharacter player){
try {
if (player == null)
return;
ClientConnection origin = player.getClientConnection();
if (origin == null)
return;
// Update loaded upbjects lists
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}catch(Exception e){
Logger.error(e.getMessage());
}
}
} }
-116
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@@ -1,116 +0,0 @@
package engine.ZergMehcanics;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ZergManager;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class MineAntiZerg {
public static HashMap<Mine,HashMap<PlayerCharacter,Long>> leaveTimers = new HashMap<>();
public static HashMap<Mine,ArrayList<PlayerCharacter>> currentPlayers = new HashMap<>();
public static void runMines(){
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
continue;
if(!mine.isActive)
continue;
logPlayersPresent(tower,mine);
auditPlayersPresent(tower,mine);
auditPlayers(mine);
}
}
public static void logPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> playersPresent = new ArrayList<>();
for(AbstractWorldObject player : loadedPlayers){
playersPresent.add((PlayerCharacter)player);
}
currentPlayers.put(mine,playersPresent);
}
public static void auditPlayersPresent(Building tower, Mine mine){
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3,MBServerStatics.MASK_PLAYER);
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(!loadedPlayers.contains(player)){
toRemove.add(player);
}
}
currentPlayers.get(mine).removeAll(toRemove);
for(PlayerCharacter player : toRemove){
if(leaveTimers.containsKey(mine)){
leaveTimers.get(mine).put(player,System.currentTimeMillis());
}else{
HashMap<PlayerCharacter,Long> leaveTime = new HashMap<>();
leaveTime.put(player,System.currentTimeMillis());
leaveTimers.put(mine,leaveTime);
}
}
toRemove.clear();
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
long timeGone = System.currentTimeMillis() - leaveTimers.get(mine).get(player);
if(timeGone > 180000L) {//3 minutes
toRemove.add(player);
player.ZergMultiplier = 1.0f;
}
}
for(PlayerCharacter player : toRemove) {
leaveTimers.get(mine).remove(player);
}
}
public static void auditPlayers(Mine mine){
HashMap<Guild,ArrayList<PlayerCharacter>> playersByNation = new HashMap<>();
for(PlayerCharacter player : currentPlayers.get(mine)){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(PlayerCharacter player : leaveTimers.get(mine).keySet()){
if(playersByNation.containsKey(player.guild.getNation())){
playersByNation.get(player.guild.getNation()).add(player);
}else{
ArrayList<PlayerCharacter> players = new ArrayList<>();
players.add(player);
playersByNation.put(player.guild.getNation(),players);
}
}
for(Guild nation : playersByNation.keySet()){
for(PlayerCharacter player : playersByNation.get(nation)){
player.ZergMultiplier = ZergManager.getCurrentMultiplier(playersByNation.get(nation).size(), mine.capSize);
}
}
}
}
+8 -30
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@@ -13,13 +13,14 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.gameManager.ConfigManager; import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.Account; import engine.objects.Account;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList; import java.util.ArrayList;
public class dbAccountHandler extends dbHandlerBase { public class dbAccountHandler extends dbHandlerBase {
@@ -76,24 +77,18 @@ public class dbAccountHandler extends dbHandlerBase {
} }
} }
public void SET_TRASH(String machineID, String type) { public void SET_TRASH(String machineID) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement( PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO dyn_trash(`machineID`, `count`)"
"INSERT INTO dyn_trash(`machineID`, `count`, `type`)" + " VALUES (?, 1) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
+ " VALUES (?, 1, ?) ON DUPLICATE KEY UPDATE `count` = `count` + 1;")) {
preparedStatement.setString(1, machineID); preparedStatement.setString(1, machineID);
preparedStatement.setString(2, type);
preparedStatement.execute(); preparedStatement.execute();
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
ChatSystemMsg chatMsg = new ChatSystemMsg(null, "Account: " + machineID + " has been kicked from game for cheating");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
} }
public ArrayList<String> GET_TRASH_LIST() { public ArrayList<String> GET_TRASH_LIST() {
@@ -275,21 +270,4 @@ public class dbAccountHandler extends dbHandlerBase {
} }
} }
public void TRASH_CHEATERS() {
try (Connection connection = DbManager.getConnection();
CallableStatement callableStatement = connection.prepareCall("{CALL BanAccountsWithMachineID()}")) {
boolean hasResultSet = callableStatement.execute();
if (!hasResultSet && callableStatement.getUpdateCount() > 0) {
Logger.info("TRASHED CHEATERS");
} else {
Logger.warn("No cheaters to trash.");
}
} catch (SQLException e) {
Logger.error("Error trashing cheaters: ", e);
}
}
} }
+8 -158
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@@ -10,13 +10,17 @@
package engine.db.handlers; package engine.db.handlers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager; import engine.objects.Bane;
import engine.math.Vector3fImmutable; import engine.objects.Building;
import engine.objects.*; import engine.objects.City;
import engine.objects.PlayerCharacter;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
public class dbBaneHandler extends dbHandlerBase { public class dbBaneHandler extends dbHandlerBase {
@@ -85,139 +89,6 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public boolean SET_BANE_TIME_NEW(int hour, int cityUUID) {
hour += 12; // Adjust hour
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `time_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime toSet;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
toSet = placementDate;
} else {
// If liveDate is not null, use it
DateTime liveDate = new DateTime(liveDateTimestamp.getTime());
toSet = liveDate;
}
// Adjust the time
toSet = toSet.withHourOfDay(hour).withMinuteOfHour(0).withSecondOfMinute(0).withMillisOfSecond(0);
// Update liveDate and time_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(toSet.getMillis()));
updateStatement.setInt(2, 1); // time_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_DAY_NEW(int dayOffset, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement getStatement = connection.prepareStatement("SELECT `placementDate`, `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?");
PreparedStatement updateStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `liveDate`=?, `day_set`=? WHERE `cityUUID`=?")) {
// Retrieve placementDate and liveDate
getStatement.setInt(1, cityUUID);
try (ResultSet rs = getStatement.executeQuery()) {
if (rs.next()) {
DateTime placementDate = new DateTime(rs.getTimestamp("placementDate").getTime());
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
// Explicitly check if liveDate is null
DateTime liveDate;
if (liveDateTimestamp == null) {
// If liveDate is null, default to placementDate
liveDate = placementDate;
} else {
// If liveDate is not null, use it
liveDate = new DateTime(liveDateTimestamp.getTime());
}
// Calculate the new liveDate while preserving the time component
DateTime updatedDate = placementDate.plusDays(dayOffset)
.withHourOfDay(liveDate.getHourOfDay())
.withMinuteOfHour(liveDate.getMinuteOfHour())
.withSecondOfMinute(liveDate.getSecondOfMinute())
.withMillisOfSecond(liveDate.getMillisOfSecond());
// Update liveDate and day_set flag
updateStatement.setTimestamp(1, new java.sql.Timestamp(updatedDate.getMillis()));
updateStatement.setInt(2, 1); // day_set flag
updateStatement.setInt(3, cityUUID);
updateStatement.execute();
return true;
}
}
} catch (SQLException e) {
Logger.error(e);
}
return false;
}
public boolean SET_BANE_CAP_NEW(int count, int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_set`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, 1);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_banes` SET `cap_size`=? WHERE `cityUUID`=?")) {
preparedStatement.setInt(1, count);
preparedStatement.setLong(2, cityUUID);
preparedStatement.execute();
} catch (SQLException e) {
Logger.error(e);
return false;
}
return true;
}
public boolean REMOVE_BANE(Bane bane) { public boolean REMOVE_BANE(Bane bane) {
if (bane == null) if (bane == null)
@@ -236,25 +107,4 @@ public class dbBaneHandler extends dbHandlerBase {
return true; return true;
} }
public DateTime getLiveDate(int cityUUID) {
try (Connection connection = DbManager.getConnection();
PreparedStatement statement = connection.prepareStatement("SELECT `liveDate` FROM `dyn_banes` WHERE `cityUUID`=?")) {
statement.setInt(1, cityUUID);
try (ResultSet rs = statement.executeQuery()) {
if (rs.next()) {
Timestamp liveDateTimestamp = rs.getTimestamp("liveDate");
if (liveDateTimestamp != null) {
return new DateTime(liveDateTimestamp.getTime());
}
}
}
} catch (SQLException e) {
Logger.error(e);
}
return null; // Return null if liveDate is not found or an error occurs
}
} }
+4 -10
View File
@@ -11,7 +11,10 @@ package engine.db.handlers;
import engine.Enum; import engine.Enum;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.City;
import engine.objects.Zone;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.*; import java.sql.*;
@@ -92,16 +95,7 @@ public class dbCityHandler extends dbHandlerBase {
return objectList; return objectList;
} }
public Integer GET_CAPITAL_CITY_COUNT() {
int cityCount = 0;
for(Realm realm : Realm._realms.values()){
if(realm.isRuled())
cityCount ++;
}
return cityCount;
}
public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) { public ArrayList<City> GET_CITIES_BY_ZONE(final int objectUUID) {
ArrayList<City> cityList = new ArrayList<>(); ArrayList<City> cityList = new ArrayList<>();
+17 -39
View File
@@ -98,54 +98,32 @@ public class dbContractHandler extends dbHandlerBase {
public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) { public void LOAD_SELL_LIST_FOR_CONTRACT(final Contract contract) {
if(!contract.getName().contains("Sage")) { try (Connection connection = DbManager.getConnection();
try (Connection connection = DbManager.getConnection(); PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype` WHERE `contractID` = ?;")) {
preparedStatement.setInt(1, contract.getObjectUUID()); preparedStatement.setInt(1, contract.getObjectUUID());
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) { while (rs.next()) {
int type = rs.getInt("type"); int type = rs.getInt("type");
int value = rs.getInt("value"); int value = rs.getInt("value");
switch (type) { switch (type) {
case 1: case 1:
contract.getBuyItemType().add(value);
break;
case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value);
break;
}
}
} catch (SQLException e) {
Logger.error(e);
}
}else{
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_npc_contract_selltype`;")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int value = rs.getInt("value");
if(!contract.getBuySkillToken().contains(value))
contract.getBuySkillToken().add(value);
if(!contract.getBuyItemType().contains(value))
contract.getBuyItemType().add(value); contract.getBuyItemType().add(value);
break;
if(!contract.getBuyUnknownToken().contains(value)) case 2:
contract.getBuySkillToken().add(value);
break;
case 3:
contract.getBuyUnknownToken().add(value); contract.getBuyUnknownToken().add(value);
break;
} }
} catch (SQLException e) {
Logger.error(e);
} }
} catch (SQLException e) {
Logger.error(e);
} }
} }
+1 -16
View File
@@ -32,6 +32,7 @@ public abstract class dbHandlerBase {
try { try {
if (rs.next()) { if (rs.next()) {
abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs); abstractGameObject = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(abstractGameObject); DbManager.addToCache(abstractGameObject);
} }
} catch (Exception e) { } catch (Exception e) {
@@ -56,28 +57,12 @@ public abstract class dbHandlerBase {
while (rs.next()) { while (rs.next()) {
int id = rs.getInt(1); int id = rs.getInt(1);
try {
if (rs.getInt("capSize") == 0) {
continue;
}
}catch(Exception e){
//not a mine
}
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
try{
if(rs.getInt("mineLiveHour") == 1)
continue;
}catch(Exception e){
//not a mine
}
AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs); AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
DbManager.addToCache(toAdd); DbManager.addToCache(toAdd);
if(toAdd.getObjectType().equals(GameObjectType.Zone) && rs.getInt("canLoad") == 0){
continue;
}
objectList.add((T) toAdd); objectList.add((T) toAdd);
if (toAdd != null && toAdd instanceof AbstractWorldObject) if (toAdd != null && toAdd instanceof AbstractWorldObject)
@@ -22,7 +22,6 @@ import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase { public class dbItemBaseHandler extends dbHandlerBase {
public static final HashMap<Integer,Float> dexReductions = new HashMap<>();
public dbItemBaseHandler() { public dbItemBaseHandler() {
} }
@@ -46,14 +45,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
} }
public void LOAD_DEX_REDUCTION(ItemBase itemBase) {
if(dexReductions.containsKey(itemBase.getUUID())){
itemBase.dexReduction = dexReductions.get(itemBase.getUUID());
}else{
itemBase.dexReduction = 0.0f;
}
}
public void LOAD_ANIMATIONS(ItemBase itemBase) { public void LOAD_ANIMATIONS(ItemBase itemBase) {
ArrayList<Integer> tempList = new ArrayList<>(); ArrayList<Integer> tempList = new ArrayList<>();
@@ -103,21 +94,6 @@ public class dbItemBaseHandler extends dbHandlerBase {
} }
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size()); Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_item_dexpenalty`")) {
ResultSet rs = preparedStatement.executeQuery();
// Check if a result was found
if (rs.next()) {
int ID = rs.getInt("ID");
float factor = rs.getInt("item_bulk_factor");
dexReductions.put(ID,factor);
}
} catch (SQLException e) {
Logger.error(e);
}
} }
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() { public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
+3 -21
View File
@@ -134,13 +134,9 @@ public class dbItemHandler extends dbHandlerBase {
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
if (rs.next()) { if (rs.next())
try { worked = rs.getBoolean("result");
worked = rs.getBoolean("result");
}catch(Exception e){
worked = false;
}
}
} catch (SQLException e) { } catch (SQLException e) {
Logger.error(e); Logger.error(e);
} }
@@ -500,18 +496,4 @@ public class dbItemHandler extends dbHandlerBase {
return false; return false;
} }
} }
public boolean UPDATE_NUM_ITEMS(final Item item, int newValue) {
if (item.getItemBase().getType().equals(ItemType.GOLD))
return false;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_item` SET `item_numberOfItems`=? WHERE `UID`=?")) {
preparedStatement.setInt(1, newValue);
preparedStatement.setLong(2, item.getObjectUUID());
return (preparedStatement.executeUpdate() > 0);
} catch (SQLException e) {
Logger.error(e);
return false;
}
}
} }
-38
View File
@@ -131,32 +131,6 @@ public class dbNPCHandler extends dbHandlerBase {
return npc; return npc;
} }
public int BANE_COMMANDER_EXISTS(final int objectUUID) {
int uid = 0;
String query = "SELECT `UID` FROM `obj_npc` WHERE `npc_buildingID` = ? LIMIT 1;";
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(query)) {
preparedStatement.setInt(1, objectUUID);
try (ResultSet rs = preparedStatement.executeQuery()) {
if (rs.next()) {
// Retrieve the UID column value
uid = rs.getInt("UID");
}
}
} catch (SQLException e) {
Logger.error(e);
}
return uid;
}
public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) { public int MOVE_NPC(long npcID, long parentID, float locX, float locY, float locZ) {
int rowCount; int rowCount;
@@ -202,18 +176,6 @@ public class dbNPCHandler extends dbHandlerBase {
return result; return result;
} }
public static void updateSpecialPricing(final NPC npc){
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE obj_npc SET specialPrice=? WHERE UID = ?")) {
preparedStatement.setInt(1, npc.getSpecialPrice());
preparedStatement.setInt(2, npc.getDBID());
preparedStatement.executeUpdate();
} catch (SQLException e) {
Logger.error(e);
}
}
public void updateDatabase(final NPC npc) { public void updateDatabase(final NPC npc) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
+3 -4
View File
@@ -14,7 +14,6 @@ import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject; import engine.objects.AbstractGameObject;
import engine.objects.Item; import engine.objects.Item;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
/** /**
* @author Eighty * @author Eighty
@@ -47,10 +46,10 @@ public class AddGoldCmd extends AbstractDevCmd {
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid"); throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
return; return;
} }
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) { if (amt < 1 || amt > 10000000) {
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT); throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
return; return;
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) { } else if ((curAmt + amt) > 10000000) {
throwbackError(pc, "This would place your inventory over 10,000,000 gold."); throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
return; return;
} }
+2 -35
View File
@@ -9,17 +9,12 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -88,41 +83,13 @@ public class AddMobCmd extends AbstractDevCmd {
} }
Mob mob = Mob.createMob(loadID, pc.getLoc(),null, true, zone, null, 0, "", 1); Mob mob = Mob.createMob(loadID, pc.getLoc(),
//Mob mob = Mob.createStrongholdMob(loadID,pc.loc,Guild.getErrantGuild(),true,zone,null,0,"Whitehorn Militant",75); null, true, zone, null, 0, "", 1);
if (mob != null) { if (mob != null) {
mob.updateDatabase(); mob.updateDatabase();
ChatManager.chatSayInfo(pc, ChatManager.chatSayInfo(pc,
"Mob with ID " + mob.getDBID() + " added"); "Mob with ID " + mob.getDBID() + " added");
this.setResult(String.valueOf(mob.getDBID())); this.setResult(String.valueOf(mob.getDBID()));
mob.parentZone = zone;
mob.bindLoc = pc.loc;
mob.setLoc(pc.loc);
mob.equipmentSetID = 6327;
mob.runAfterLoad();
mob.setLevel((short)75);
mob.setResists(new Resists("Elite"));
mob.spawnTime = 10;
mob.BehaviourType = Enum.MobBehaviourType.Aggro;
zone.zoneMobSet.add(mob);
mob.isHellgateMob = true;
LootManager.GenerateStrongholdLoot(mob,false,false);
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
mob.maxDamageHandOne = 1550;
mob.minDamageHandOne = 750;
mob.atrHandOne = 1800;
mob.defenseRating = 2200;
mob.setFirstName("Whitehorn Militant");
//InterestManager.setObjectDirty(mob);
//WorldGrid.addObject(mob,pc.loc.x,pc.loc.z);
//WorldGrid.updateObject(mob);
//guard.stronghold = mine;
mob.mobPowers.clear();
mob.mobPowers.put(429399948,20); // find weakness
} else { } else {
throwbackError(pc, "Failed to create mob of type " + loadID); throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type " Logger.error("Failed to create mob of type "
+26 -21
View File
@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -32,6 +31,7 @@ public class AddNPCCmd extends AbstractDevCmd {
int contractID; int contractID;
String name = ""; String name = "";
int level = 0; int level = 0;
if (words.length < 2) { if (words.length < 2) {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
@@ -39,54 +39,59 @@ public class AddNPCCmd extends AbstractDevCmd {
try { try {
contractID = Integer.parseInt(words[0]); contractID = Integer.parseInt(words[0]);
level = Integer.parseInt(words[1]); level = Integer.parseInt(words[1]);
for (int i = 2; i < words.length; i++) { for (int i = 2; i < words.length; i++) {
name += words[i]; name += words[i];
if (i + 1 < words.length) if (i + 1 < words.length)
name += ""; name += "";
} }
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
throwbackError(pc, throwbackError(pc,
"Failed to parse supplied contractID or level to an Integer."); "Failed to parse supplied contractID or level to an Integer.");
return; // NaN return; // NaN
} }
Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID); Contract contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
if (contract == null || level < 1 || level > 75) { if (contract == null || level < 1 || level > 75) {
throwbackError(pc, throwbackError(pc,
"Invalid addNPC Command. Need contract ID, and level"); "Invalid addNPC Command. Need contract ID, and level");
return; // NaN return; // NaN
} }
// Pick a random name // Pick a random name
if (name.isEmpty()) if (name.isEmpty())
name = NPCManager.getPirateName(contract.getMobbaseID()); name = NPCManager.getPirateName(contract.getMobbaseID());
Zone zone = ZoneManager.findSmallestZone(pc.getLoc()); Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
if (zone == null) { if (zone == null) {
throwbackError(pc, "Failed to find zone to place npc in."); throwbackError(pc, "Failed to find zone to place npc in.");
return; return;
} }
Building building = null;
if (target != null) if (target != null)
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
building = (Building)target; Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
} }
NPC created;
Guild guild = null; NPC npc = NPC.createNPC(name, contractID,
Vector3fImmutable loc; pc.getLoc(), null, zone, (short) level, null);
if(building != null){
guild = building.getGuild(); if (npc != null) {
loc = building.loc; WorldGrid.addObject(npc, pc);
} else{ ChatManager.chatSayInfo(pc,
loc = pc.loc; "NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
} }
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
} }
@Override @Override
-54
View File
@@ -1,54 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Dungeons.DungeonManager;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class DungenonCmd extends AbstractDevCmd {
public DungenonCmd() {
super("dungeon");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
Zone parent = ZoneManager.findSmallestZone(pc.loc);
if(parent == null)
return;
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(2827951).loc,30f);
pc.teleport(loc);
}
@Override
protected String _getHelpString() {
return "indicate mob or building followed by an id and a level";
}
@Override
protected String _getUsageString() {
return "'/dungeon mob 2001 10'";
}
}
-64
View File
@@ -1,64 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
/**
* @author Eighty
*/
public class GimmeCmd extends AbstractDevCmd {
public GimmeCmd() {
super("gimme");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
int amt = 0;
int currentGold = pc.getCharItemManager().getGoldInventory().getNumOfItems();
amt = MBServerStatics.PLAYER_GOLD_LIMIT - currentGold;
if (!pc.getCharItemManager().addGoldToInventory(amt, true)) {
throwbackError(pc, "Failed to add gold to inventory");
return;
}
ChatManager.chatSayInfo(pc, amt + " gold added to inventory");
if(pc.level < 75) {
pc.setLevel((short) 75);
ChatManager.chatSayInfo(pc, "Level set to 75");
}
pc.getCharItemManager().updateInventory();
}
@Override
protected String _getHelpString() {
return "Round up current gold in inventory to 10,000,000";
}
@Override
protected String _getUsageString() {
return "'./gimme";
}
}
+77
View File
@@ -0,0 +1,77 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
/**
* ./hotzone <- display the current hotzone & time remaining
* ./hotzone random <- change hotzone to random new zone
*/
public class HotzoneCmd extends AbstractDevCmd {
public HotzoneCmd() {
super("hotzone");
}
@Override
protected void _doCmd(PlayerCharacter playerCharacter, String[] words,
AbstractGameObject target) {
StringBuilder data = new StringBuilder();
String outString;
for (String s : words) {
data.append(s);
data.append(' ');
}
String input = data.toString().trim();
if (input.length() == 0) {
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("random")) {
ZoneManager.generateAndSetRandomHotzone();
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n";
outString += "Available hotZones: " + ZoneManager.availableHotZones();
throwbackInfo(playerCharacter, outString);
return;
}
if (input.equalsIgnoreCase("reset")) {
ZoneManager.resetHotZones();
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones());
return;
}
return;
}
@Override
protected String _getHelpString() {
return "Use no arguments to see the current hotzone or \"random\" to change it randomly.";
}
@Override
protected String _getUsageString() {
return "'./hotzone [random]";
}
}
+9 -29
View File
@@ -15,13 +15,9 @@ import engine.Enum.GameObjectType;
import engine.Enum.TargetColor; import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager; import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils; import engine.util.StringUtils;
import java.text.DecimalFormat; import java.text.DecimalFormat;
@@ -335,19 +331,13 @@ public class InfoCmd extends AbstractDevCmd {
output += "Movement State: " + targetPC.getMovementState().name(); output += "Movement State: " + targetPC.getMovementState().name();
output += newline; output += newline;
output += "Movement Speed: " + targetPC.getSpeed(); output += "Movement Speed: " + targetPC.getSpeed();
output += newline;
output += "Altitude : " + targetPC.getLoc().y; output += "Altitude : " + targetPC.getLoc().y;
output += newline;
output += "Swimming : " + targetPC.isSwimming(); output += "Swimming : " + targetPC.isSwimming();
output += newline; output += newline;
output += "isMoving : " + targetPC.isMoving(); output += "isMoving : " + targetPC.isMoving();
output += newline;
output += "Zerg Multiplier : " + targetPC.ZergMultiplier + newline;
output += "Hidden : " + targetPC.getHidden() + newline;
output += "Target Loc: " + targetPC.loc + newline;
output += "Player Loc: " + pc.loc + newline;
output += "Distance Squared: " + pc.loc.distanceSquared(targetPC.loc) + newline;
output += "IsBoxed: " + targetPC.isBoxed;
break; break;
case NPC: case NPC:
@@ -502,16 +492,13 @@ public class InfoCmd extends AbstractDevCmd {
output += newline; output += newline;
output += "No building found." + newline; output += "No building found." + newline;
} }
int max = (int)(4.882 * targetMob.level + 121.0);
output += "Damage: " + targetMob.mobBase.getDamageMin() + " - " + targetMob.mobBase.getDamageMax() + newline; if(max > 321){
output += "ATR: " + targetMob.mobBase.getAttackRating() + newline; max = 321;
output += "DEF: " + targetMob.defenseRating + newline;
output += "RANGE: " + targetMob.getRange() + newline;
output += "Effects:" + newline;
for(MobBaseEffects mbe : targetMob.mobBase.mobbaseEffects){
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
output += eb.getName() + newline;
} }
int min = (int)(4.469 * targetMob.level - 3.469);
output += "Min Loot Roll = " + min;
output += "Max Loot Roll = " + max;
break; break;
case Item: //intentional passthrough case Item: //intentional passthrough
case MobLoot: case MobLoot:
@@ -542,13 +529,6 @@ public class InfoCmd extends AbstractDevCmd {
} }
break; break;
case Corpse:
Corpse corpse = (Corpse)target;
Long timeLeft = MBServerStatics.CORPSE_CLEANUP_TIMER_MS - (System.currentTimeMillis() - corpse.spawnedTime);
output += "Despawn in: " + timeLeft;
output += newline;
break;
} }
throwbackInfo(pc, output); throwbackInfo(pc, output);
+2 -3
View File
@@ -16,7 +16,6 @@ import engine.objects.AbstractGameObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Mine; import engine.objects.Mine;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.workthreads.HalfHourlyJobThread;
import engine.workthreads.HourlyJobThread; import engine.workthreads.HourlyJobThread;
/** /**
@@ -42,10 +41,10 @@ public class MineActiveCmd extends AbstractDevCmd {
String trigger = args[0]; String trigger = args[0];
switch (trigger) { switch (trigger) {
case "true": case "true":
HalfHourlyJobThread.mineWindowOpen(mine); HourlyJobThread.mineWindowOpen(mine);
break; break;
case "false": case "false":
HalfHourlyJobThread.mineWindowClose(mine); HourlyJobThread.mineWindowClose(mine);
break; break;
default: default:
this.sendUsage(pcSender); this.sendUsage(pcSender);
@@ -1,75 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.Enum.TargetColor;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.BuildingManager;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import engine.util.StringUtils;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author
*/
public class PrintEffectsCmd extends AbstractDevCmd {
public PrintEffectsCmd() {
super("printeffects");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if(!target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
throwbackInfo(pc, "Target Must PlayerCharacter");
return;
}
String newline = "\r\n ";
String output = "Effects for Player:" + newline;
AbstractCharacter absTar = (AbstractCharacter) target;
for(String key : absTar.effects.keySet()){
Effect eff = absTar.effects.get(key);
if(eff.getJobContainer() != null) {
output += "[" + key + "] " + eff.getName() + " (" + eff.getTrains() + ") " + eff.getJobContainer().timeToExecutionLeft() * 0.001f + newline;
}else{
output += eff.getName() + " (" + eff.getTrains() + ") " + "PERMANENT" + newline;
}
}
throwbackInfo(pc, output);
}
@Override
protected String _getHelpString() {
return "Gets information on an Object.";
}
@Override
protected String _getUsageString() {
return "' /info targetID'";
}
}
@@ -49,8 +49,6 @@ public class PrintSkillsCmd extends AbstractDevCmd {
+ skill.getModifiedAmount() + '(' + skill.getModifiedAmount() + '('
+ skill.getTotalSkillPercet() + " )"); + skill.getTotalSkillPercet() + " )");
} }
//throwbackInfo(pc, "= = = = = NEW CALCULATIONS = = = = =");
// PlayerCombatStats.PrintSkillsToClient(pc);
} else } else
throwbackInfo(pc, "Skills not found for player"); throwbackInfo(pc, "Skills not found for player");
} }
+17 -39
View File
@@ -9,9 +9,7 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.*; import engine.objects.*;
import java.util.HashMap; import java.util.HashMap;
@@ -58,43 +56,23 @@ public class PrintStatsCmd extends AbstractDevCmd {
public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) { public void printStatsPlayer(PlayerCharacter pc, PlayerCharacter tar) {
String newline = "\r\n "; String newline = "\r\n ";
String out = "Server stats for Player " + tar.getFirstName() + newline;
String newOut = "Server stats for Player " + tar.getFirstName() + newline; out += "Unused Stats: " + tar.getUnusedStatPoints() + newline;
newOut += "HEALTH: " + tar.getHealth() + " / " + tar.getHealthMax() + newline; out += "Stats Base (Modified)" + newline;
newOut += "MANA: " + tar.getMana() + " / " + tar.getManaMax() + newline; out += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline;
newOut += "STAMINA: " + tar.getStamina() + " / " + tar.getStaminaMax() + newline; out += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline;
newOut += "Unused Stats: " + tar.getUnusedStatPoints() + newline; out += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline;
newOut += "Stats Base (Modified)" + newline; out += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline;
newOut += " Str: " + (int) tar.statStrBase + " (" + tar.getStatStrCurrent() + ')' + ", maxStr: " + tar.getStrMax() + newline; out += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline;
newOut += " Dex: " + (int) tar.statDexBase + " (" + tar.getStatDexCurrent() + ')' + ", maxDex: " + tar.getDexMax() + newline; throwbackInfo(pc, out);
newOut += " Con: " + (int) tar.statConBase + " (" + tar.getStatConCurrent() + ')' + ", maxCon: " + tar.getConMax() + newline; out = "Health: " + tar.getHealth() + ", maxHealth: " + tar.getHealthMax() + newline;
newOut += " Int: " + (int) tar.statIntBase + " (" + tar.getStatIntCurrent() + ')' + ", maxInt: " + tar.getIntMax() + newline; out += "Mana: " + tar.getMana() + ", maxMana: " + tar.getManaMax() + newline;
newOut += " Spi: " + (int) tar.statSpiBase + " (" + tar.getStatSpiCurrent() + ')' + ", maxSpi: " + tar.getSpiMax() + newline; out += "Stamina: " + tar.getStamina() + ", maxStamina: " + tar.getStaminaMax() + newline;
newOut += "Move Speed: " + tar.getSpeed() + newline; out += "Defense: " + tar.getDefenseRating() + newline;
newOut += "Health Regen: " + tar.combatStats.healthRegen + newline; out += "Main Hand: atr: " + tar.getAtrHandOne() + ", damage: " + tar.getMinDamageHandOne() + " to " + tar.getMaxDamageHandOne() + ", speed: " + tar.getSpeedHandOne() + newline;
newOut += "Mana Regen: " + tar.combatStats.manaRegen + newline; out += "Off Hand: atr: " + tar.getAtrHandTwo() + ", damage: " + tar.getMinDamageHandTwo() + " to " + tar.getMaxDamageHandTwo() + ", speed: " + tar.getSpeedHandTwo() + newline;
newOut += "Stamina Regen: " + tar.combatStats.staminaRegen + newline; out += "isAlive: " + tar.isAlive() + ", Combat: " + tar.isCombat() + newline;
newOut += "DEFENSE: " + tar.combatStats.defense + newline; throwbackInfo(pc, out);
newOut += "HAND ONE" + newline;
newOut += "ATR: " + tar.combatStats.atrHandOne + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandOne + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandOne + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandOne + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandOne + newline;
newOut += "HAND TWO" + newline;
newOut += "ATR: " + tar.combatStats.atrHandTwo + newline;
newOut += "MIN: " + tar.combatStats.minDamageHandTwo + newline;
newOut += "MAX: " + tar.combatStats.maxDamageHandTwo + newline;
newOut += "RANGE: " + tar.combatStats.rangeHandTwo + newline;
newOut += "ATTACK SPEED: " + tar.combatStats.attackSpeedHandTwo + newline;
newOut += "IS BOXED: " + tar.isBoxed + newline;
newOut += "=== POWERS ===" + newline;
for(CharacterPower power : pc.getPowers().values()){
if(power.getPower().requiresHitRoll) {
newOut += power.getPower().name + " ATR: " + Math.round(PlayerCombatStats.getSpellAtr(pc,power.getPower())) + newline;
}
}
throwbackInfo(pc, newOut);
} }
public void printStatsMob(PlayerCharacter pc, Mob tar) { public void printStatsMob(PlayerCharacter pc, Mob tar) {
@@ -0,0 +1,61 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.objects.*;
public class SetCampLevelCmd extends AbstractDevCmd {
public SetCampLevelCmd() { super("setcamplevel"); }
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) {
if (args.length > 1)
{
this.sendUsage(pcSender);
}
int targetLevel = 0;
if (args.length == 1) {
try {
targetLevel = Integer.parseInt(args[0]);
} catch (NumberFormatException nfe) {
throwbackError(pcSender, "Argument MUST be integer. Received: " + args[0]);
} catch (Exception e) {
throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]);
}
}
if ((target instanceof Mob))
{
// Get the camp that owns the targeted Mob
Zone campZone = ((Mob) target).parentZone;
// Make sure that the zone we're targeting is valid for action
if (campZone == null ||
campZone.zoneMobSet.isEmpty() ||
campZone.isPlayerCity()) {
throwbackError(pcSender, "Current zone must own mobs, and NOT be a city.");
return;
}
campZone.setCampLvl(targetLevel);
}
else if (target instanceof PlayerCharacter)
{
PlayerCharacter pc = (PlayerCharacter)target;
PowersManager.applyPower(pc, pc, pc.getLoc(), "CMP-001", targetLevel, false);
}
}
@Override
protected String _getUsageString() {
return "Sets the level of the currently occupied camp to the desired level";
}
@Override
protected String _getHelpString() {
return "'./setcamplevel levelNum'";
}
}
+2 -2
View File
@@ -46,7 +46,7 @@ public class SetLevelCmd extends AbstractDevCmd {
this.sendUsage(pc); this.sendUsage(pc);
return; return;
} }
if (level < 1 || level > 80) { if (level < 1 || level > 75) {
this.sendHelp(pc); this.sendHelp(pc);
return; return;
} }
@@ -62,7 +62,7 @@ public class SetLevelCmd extends AbstractDevCmd {
@Override @Override
protected String _getHelpString() { protected String _getHelpString() {
return "Sets your character's level to 'amount'. 'amount' must be between 1-80"; return "Sets your character's level to 'amount'. 'amount' must be between 1-75";
} }
@Override @Override
+3 -71
View File
@@ -1,6 +1,5 @@
package engine.devcmd.cmds; package engine.devcmd.cmds;
import engine.Enum;
import engine.devcmd.AbstractDevCmd; import engine.devcmd.AbstractDevCmd;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
@@ -11,8 +10,6 @@ import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
public class SimulateBootyCmd extends AbstractDevCmd { public class SimulateBootyCmd extends AbstractDevCmd {
public int simCount = 250;
public SimulateBootyCmd() { public SimulateBootyCmd() {
super("bootysim"); super("bootysim");
} }
@@ -27,61 +24,8 @@ public class SimulateBootyCmd extends AbstractDevCmd {
String newline = "\r\n "; String newline = "\r\n ";
String output; String output;
if(target.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
int ATR = Integer.parseInt(words[0]);
int DEF = Integer.parseInt(words[1]);
int attacks = Integer.parseInt(words[2]);
int hits = 0; output = "Booty Simulation:" + newline;
int misses = 0;
int defaultHits = 0;
int defualtMisses = 0;
float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
float convertedChance = chance * 100;
output = "" + newline;
output += "DEF VS ATR SIMULATION: " + attacks + " ATTACKS SIMULATED" + newline;
output += "DEF = " + DEF + newline;
output += "ATR = " + ATR + newline;
output += "CHANCE TO LAND HIT: " + convertedChance + "%" + newline;
if(convertedChance < 5){
output += "CHANCE ADJUSTED TO 5.0%" + newline;
convertedChance = 5.0f;
}
if(convertedChance > 95){
output += "CHANCE ADJUSTED TO 95.0%" + newline;
convertedChance = 95.0f;
}
for(int i = 0; i < attacks; i++){
int roll = ThreadLocalRandom.current().nextInt(101);
if(roll <= convertedChance){
hits += 1;
}else{
misses += 1;
}
}
float totalHits = defaultHits + hits;
float totalMisses = defualtMisses + misses;
float hitPercent = Math.round(totalHits / attacks * 100);
float missPercent = Math.round(totalMisses / attacks * 100);
output += "HITS LANDED: " + (defaultHits + hits) + "(" + Math.round(hitPercent) + "%)" + newline;
output += "HITS MISSED: " + (defualtMisses + misses) + "(" + Math.round(missPercent) + "%)";
throwbackInfo(playerCharacter,output);
return;
}
try
{
simCount = Integer.parseInt(words[0]);
}catch(Exception e)
{
}
output = "Booty Simulation: Rolls:" + simCount + newline;
Mob mob = (Mob) target; Mob mob = (Mob) target;
output += "Name: " + mob.getName() + newline; output += "Name: " + mob.getName() + newline;
@@ -100,7 +44,6 @@ public class SimulateBootyCmd extends AbstractDevCmd {
ArrayList<Item> Resources = new ArrayList<Item>(); ArrayList<Item> Resources = new ArrayList<Item>();
ArrayList<Item> Runes = new ArrayList<Item>(); ArrayList<Item> Runes = new ArrayList<Item>();
ArrayList<Item> Contracts = new ArrayList<Item>(); ArrayList<Item> Contracts = new ArrayList<Item>();
ArrayList<Item> GuardContracts = new ArrayList<Item>();
ArrayList<Item> Offerings = new ArrayList<Item>(); ArrayList<Item> Offerings = new ArrayList<Item>();
ArrayList<Item> OtherDrops = new ArrayList<Item>(); ArrayList<Item> OtherDrops = new ArrayList<Item>();
ArrayList<Item> EquipmentDrops = new ArrayList<Item>(); ArrayList<Item> EquipmentDrops = new ArrayList<Item>();
@@ -108,17 +51,14 @@ public class SimulateBootyCmd extends AbstractDevCmd {
int failures = 0; int failures = 0;
int goldAmount = 0; int goldAmount = 0;
for (int i = 0; i < simCount; ++i) { for (int i = 0; i < 100; ++i) {
try { try {
mob.loadInventory(); mob.loadInventory();
for (Item lootItem : mob.getCharItemManager().getInventory()) { for (Item lootItem : mob.getCharItemManager().getInventory()) {
switch (lootItem.getItemBase().getType()) { switch (lootItem.getItemBase().getType()) {
case CONTRACT: //CONTRACT case CONTRACT: //CONTRACT
if(lootItem.getName().contains("Captain")) Contracts.add(lootItem);
GuardContracts.add(lootItem);
else
Contracts.add(lootItem);
break; break;
case OFFERING: //OFFERING case OFFERING: //OFFERING
Offerings.add(lootItem); Offerings.add(lootItem);
@@ -190,17 +130,9 @@ public class SimulateBootyCmd extends AbstractDevCmd {
} }
} }
int baseBound = 100000;
int levelPenalty = (int) (Math.max(0, Math.abs(50 - mob.level)) * 0.01 * 100000);
int totalRange = baseBound + levelPenalty;
if(mob.level >= 50){
totalRange = baseBound;
}
output += "TOTAL ROLL POTENTIAL: " + totalRange + newline;
output += "GLASS DROPS: " + GlassItems.size() + newline; output += "GLASS DROPS: " + GlassItems.size() + newline;
output += "RUNE DROPS: " + Runes.size() + newline; output += "RUNE DROPS: " + Runes.size() + newline;
output += "CONTRACTS DROPS: " + Contracts.size() + newline; output += "CONTRACTS DROPS: " + Contracts.size() + newline;
output += "GUARD CONTRACTS DROPS: " + GuardContracts.size() + newline;
output += "RESOURCE DROPS: " + Resources.size() + newline; output += "RESOURCE DROPS: " + Resources.size() + newline;
output += "OFFERINGS DROPPED: " + Offerings.size() + newline; output += "OFFERINGS DROPPED: " + Offerings.size() + newline;
output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline; output += "ENCHANTED ITEMS DROPPED: " + OtherDrops.size() + newline;
-168
View File
@@ -1,168 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class ArenaManager {
private static final List<Arena> activeArenas = new ArrayList<>();
public static final List<PlayerCharacter> playerQueue = new ArrayList<>();
public static Long pulseDelay = 180000L;
public static Long lastExecution = 0L;
public static void pulseArenas() {
if(lastExecution == 0L){
lastExecution = System.currentTimeMillis();
}
if(activeArenas.isEmpty() && playerQueue.isEmpty())
return;
Iterator<Arena> iterator = activeArenas.iterator();
while (iterator.hasNext()) {
Arena arena = iterator.next();
if (arena.checkToComplete()) {
iterator.remove();
}
}
if(lastExecution + pulseDelay > System.currentTimeMillis())
return;
lastExecution = System.currentTimeMillis();
while (playerQueue.size() > 1) {
createArena();
}
}
public static void joinQueue(PlayerCharacter player) {
if (!playerQueue.contains(player)) {
playerQueue.add(player);
}
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has joined the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
public static void leaveQueue(PlayerCharacter player) {
playerQueue.remove(player);
for(PlayerCharacter pc : playerQueue){
if(pc.equals(player))
continue;
ChatManager.chatSystemInfo(pc, player.getName() + " has left the arena que. There are now " + playerQueue.size() + " players queued.");
}
}
private static void createArena() {
if (playerQueue.size() > 1) {
Collections.shuffle(playerQueue);
Arena newArena = new Arena();
//set starting time
newArena.startTime = System.currentTimeMillis();
//decide an arena location
newArena.loc = selectRandomArenaLocation();
// Assign players to the arena
newArena.player1 = playerQueue.remove(0);
newArena.player2 = playerQueue.remove(0);
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(newArena.player1, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
MovementManager.translocate(newArena.player2, Vector3fImmutable.getRandomPointOnCircle(newArena.loc,75f), null);
// Add the new arena to the active arenas list
activeArenas.add(newArena);
}
}
public static void endArena(Arena arena, PlayerCharacter winner, PlayerCharacter loser, String condition){
if (winner != null && loser != null) {
Logger.info("[ARENA] The fight between {} and {} is concluded. Victor: {}",
arena.player1.getName(), arena.player2.getName(), winner.getName());
} else {
Logger.info("[ARENA] The fight between {} and {} is concluded. No Winner Declared.",
arena.player1.getName(), arena.player2.getName());
}
// Teleport players to the arena location
Zone sdr = ZoneManager.getZoneByUUID(656);
MovementManager.translocate(arena.player1, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
MovementManager.translocate(arena.player2, Vector3fImmutable.getRandomPointOnCircle(sdr.getLoc(),50f), null);
activeArenas.remove(arena);
if(winner != null){
ChatManager.chatPVP("[ARENA] " + winner.getName() + " has slain " + loser.getName() + " in the arena!");
//handle prize distribution
//ItemBase specialLoot = ItemBase.getItemBase(866);
//Item promoted = new MobLoot(winner, specialLoot, 1, false).promoteToItem(winner);
//promoted.setNumOfItems(21235);
//promoted.setName("Special Banker(21235)");
//DbManager.ItemQueries.UPDATE_NUM_ITEMS(promoted,21235);
//winner.getCharItemManager().addItemToInventory(promoted);
//winner.getCharItemManager().updateInventory();
}
}
public static Vector3fImmutable selectRandomArenaLocation() {
boolean locSet = false;
Vector3fImmutable loc = Vector3fImmutable.ZERO;
while (!locSet) {
try {
float x = ThreadLocalRandom.current().nextInt(114300, 123600);
float z = ThreadLocalRandom.current().nextInt(82675, 91700);
float y = 0; // Y coordinate is always 0
loc = new Vector3fImmutable(x, y, z * -1);
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(loc,500f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty() && !isUnderWater(loc))
locSet = true;
//}
}catch(Exception e){
}
}
return loc;
}
public static boolean isUnderWater(Vector3fImmutable loc) {
try {
Zone zone = ZoneManager.findSmallestZone(loc);
if (zone.getSeaLevel() != 0) {
float localAltitude = loc.y;
if (localAltitude < zone.getSeaLevel())
return true;
} else {
if (loc.y < 0)
return true;
}
} catch (Exception e) {
}
return false;
}
}
+1 -36
View File
@@ -438,18 +438,6 @@ public enum BuildingManager {
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
if(building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.BANESTONE))
{
Guild playerNation = player.guild.getNation();
City banedCity = ZoneManager.getCityAtLocation(building.loc);
if(banedCity != null){
if(banedCity.getGuild().getNation().equals(playerNation)){
return false;
}else{
return true;
}
}
}
//Nation Members and Guild members are not hostile. //Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){ // if (building.getGuild() != null){
// if (pc.getGuild() != null) // if (pc.getGuild() != null)
@@ -532,30 +520,7 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0) if (building.getBlueprintUUID() == 0)
return false; return false;
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.TOL)){ if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
if(contract.getContractID() == 850) {
boolean hasRunemaster = false;
for (AbstractCharacter npc : building.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
if(npc.contractUUID == 850)
hasRunemaster = true;
}
if(hasRunemaster)
return false;
}
}
int maxSlots = building.getBlueprint().getMaxSlots();
if(building.getBlueprint().getBuildingGroup() != null) {
maxSlots = building.getBlueprint().getSlotsForRank(building.getRank());
}
if (maxSlots == building.getHirelings().size())
return false; return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID()); String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
-10
View File
@@ -27,7 +27,6 @@ import engine.objects.*;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.session.Session; import engine.session.Session;
import engine.util.KeyCloneAudit;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@@ -85,15 +84,6 @@ public enum ChatManager {
if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD)) if ((checkTime > 0L) && (curMsgTime - checkTime < FLOOD_TIME_THRESHOLD))
isFlood = true; isFlood = true;
if(KeyCloneAudit.auditChatMsg(pc,msg.getMessage())){
return;
}
if(msg.getMessage().equalsIgnoreCase("./zerg")){
ZergManager.PrintDetailsToClient(pc);
return;
}
switch (protocolMsg) { switch (protocolMsg) {
case CHATSAY: case CHATSAY:
ChatManager.chatSay(pc, msg.getMessage(), isFlood); ChatManager.chatSay(pc, msg.getMessage(), isFlood);
+72 -310
View File
@@ -8,7 +8,6 @@
package engine.gameManager; package engine.gameManager;
import engine.Enum;
import engine.Enum.*; import engine.Enum.*;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.job.JobContainer; import engine.job.JobContainer;
@@ -27,6 +26,7 @@ import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@@ -301,21 +301,6 @@ public enum CombatManager {
if (target == null) if (target == null)
return 0; return 0;
//pet to assist in attacking target
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter attacker = (PlayerCharacter)abstractCharacter;
if(attacker.combatStats == null){
attacker.combatStats = new PlayerCombatStats(attacker);
}
if(attacker.getPet() != null){
Mob pet = attacker.getPet();
if(pet.combatTarget == null && pet.assist)
pet.setCombatTarget(attacker.combatTarget);
}
}
//target must be valid type //target must be valid type
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
@@ -331,13 +316,10 @@ public enum CombatManager {
else if (!tar.isActive()) else if (!tar.isActive())
return 0; return 0;
if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null) { if (target.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter) && abstractCharacter.getTimers().get("Attack" + slot) == null)
if(((PlayerCharacter)target).combatStats == null){
((PlayerCharacter)target).combatStats = new PlayerCombatStats(((PlayerCharacter)target));
}
if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target)) if (!((PlayerCharacter) abstractCharacter).canSee((PlayerCharacter) target))
return 0; return 0;
}
//must not be immune to all or immune to attack //must not be immune to all or immune to attack
Resists res = tar.getResists(); Resists res = tar.getResists();
@@ -432,10 +414,7 @@ public enum CombatManager {
//Source can attack. //Source can attack.
//NOTE Don't 'return;' beyond this point until timer created //NOTE Don't 'return;' beyond this point until timer created
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
pc.updateMovementState();
}
boolean attackFailure = (wb != null) && (wb.getRange() > 35f) && abstractCharacter.isMoving(); boolean attackFailure = (wb != null) && (wb.getRange() > 35f) && abstractCharacter.isMoving();
//Target can't attack on move with ranged weapons. //Target can't attack on move with ranged weapons.
@@ -473,28 +452,6 @@ public enum CombatManager {
//Range check. //Range check.
//if(abstractCharacter.isMoving()){
// range += (abstractCharacter.getSpeed() * 0.1f); // add movement vector offset for moving attacker
//}
//if(AbstractWorldObject.IsAbstractCharacter(target)) {
// AbstractCharacter tarAc = (AbstractCharacter) target;
// if(tarAc != null && tarAc.isMoving()){
// range += (tarAc.getSpeed() * 0.1f); // add movement vector offset for moving target
// }
//}
//float attackerHitBox = abstractCharacter.calcHitBox(); // add attacker hitbox
//float targetHitBox = 0.0f;
//if(AbstractCharacter.IsAbstractCharacter(target)){
// AbstractCharacter targetCharacter = (AbstractCharacter)target;
// targetHitBox = targetCharacter.calcHitBox(); // add target hitbox
//}
//range += attackerHitBox + targetHitBox + 2.5f; // offset standard range to sync where client tries to stop
range += 2; //sync offset
if (NotInRange(abstractCharacter, target, range)) { if (NotInRange(abstractCharacter, target, range)) {
//target is in stealth and can't be seen by source //target is in stealth and can't be seen by source
@@ -518,16 +475,6 @@ public enum CombatManager {
} }
} }
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(pc.isBoxed){
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
ChatManager.chatSystemInfo(pc, "You Are PvE Flagged: Cannot Attack Players.");
attackFailure = true;
}
}
}
//TODO Verify attacker has los (if not ranged weapon). //TODO Verify attacker has los (if not ranged weapon).
if (!attackFailure) { if (!attackFailure) {
@@ -536,24 +483,16 @@ public enum CombatManager {
createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon createTimer(abstractCharacter, slot, 20, true); //2 second for no weapon
else { else {
int wepSpeed = (int) (wb.getSpeed()); int wepSpeed = (int) (wb.getSpeed());
if(abstractCharacter.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter)abstractCharacter;
if(slot == 1){
wepSpeed = (int) pc.combatStats.attackSpeedHandOne;
}else{
wepSpeed = (int) pc.combatStats.attackSpeedHandTwo;
}
}else {
if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus if (weapon != null && weapon.getBonusPercent(ModType.WeaponSpeed, SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None)); wepSpeed *= (1 + weapon.getBonus(ModType.WeaponSpeed, SourceType.None));
if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus if (abstractCharacter.getBonuses() != null && abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None)); wepSpeed *= (1 + abstractCharacter.getBonuses().getFloatPercentAll(ModType.AttackDelay, SourceType.None));
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
}
createTimer(abstractCharacter, slot, wepSpeed, true); createTimer(abstractCharacter, slot, wepSpeed, true);
} }
@@ -598,32 +537,14 @@ public enum CombatManager {
if (target == null) if (target == null)
return; return;
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ if (mainHand) {
PlayerCharacter pc = (PlayerCharacter) ac; atr = ac.getAtrHandOne();
if( pc.combatStats == null){ minDamage = ac.getMinDamageHandOne();
pc.combatStats = new PlayerCombatStats(pc); maxDamage = ac.getMaxDamageHandOne();
} } else {
pc.combatStats.calculateATR(true); atr = ac.getAtrHandTwo();
pc.combatStats.calculateATR(false); minDamage = ac.getMinDamageHandTwo();
if (mainHand) { maxDamage = ac.getMaxDamageHandTwo();
atr = pc.combatStats.atrHandOne;
minDamage = pc.combatStats.minDamageHandOne;
maxDamage = pc.combatStats.maxDamageHandOne;
} else {
atr = pc.combatStats.atrHandTwo;
minDamage = pc.combatStats.minDamageHandTwo;
maxDamage = pc.combatStats.maxDamageHandTwo;
}
}else {
if (mainHand) {
atr = ac.getAtrHandOne();
minDamage = ac.getMinDamageHandOne();
maxDamage = ac.getMaxDamageHandOne();
} else {
atr = ac.getAtrHandTwo();
minDamage = ac.getMinDamageHandTwo();
maxDamage = ac.getMaxDamageHandTwo();
}
} }
boolean tarIsRat = false; boolean tarIsRat = false;
@@ -717,15 +638,7 @@ public enum CombatManager {
} }
} else { } else {
AbstractCharacter tar = (AbstractCharacter) target; AbstractCharacter tar = (AbstractCharacter) target;
if(tar.getObjectType().equals(GameObjectType.PlayerCharacter)){ defense = tar.getDefenseRating();
if(((PlayerCharacter)tar).combatStats == null){
((PlayerCharacter)tar).combatStats = new PlayerCombatStats((PlayerCharacter)tar);
}
((PlayerCharacter)tar).combatStats.calculateDefense();
defense = ((PlayerCharacter)tar).combatStats.defense;
}else {
defense = tar.getDefenseRating();
}
handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target handleRetaliate(tar, ac); //Handle target attacking back if in combat and has no other target
} }
@@ -733,24 +646,24 @@ public enum CombatManager {
//Get hit chance //Get hit chance
//int chance; int chance;
//float dif = atr - defense; float dif = atr - defense;
//if (dif > 100) if (dif > 100)
// chance = 94; chance = 94;
//else if (dif < -100) else if (dif < -100)
// chance = 4; chance = 4;
//else else
// chance = (int) ((0.45 * dif) + 49); chance = (int) ((0.45 * dif) + 49);
errorTrack = 5; errorTrack = 5;
//calculate hit/miss //calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
DeferredPowerJob dpj = null; DeferredPowerJob dpj = null;
boolean hitLanded = LandHit((int)atr,(int)defense); if (roll < chance) {
if (hitLanded) {
if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)) if (ac.getObjectType().equals(GameObjectType.PlayerCharacter))
updateAttackTimers((PlayerCharacter) ac, target, true); updateAttackTimers((PlayerCharacter) ac, target, true);
@@ -779,25 +692,7 @@ public enum CombatManager {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) if (dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518))
((PlayerCharacter) ac).setWeaponPower(dpj); ((PlayerCharacter) ac).setWeaponPower(dpj);
@@ -812,25 +707,7 @@ public enum CombatManager {
if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) { if (dpj != null && dpj.getPower() != null && (dpj.getPowerToken() == -1851459567 || dpj.getPowerToken() == -1851489518)) {
float attackRange = getWeaponRange(wb, bonuses); float attackRange = getWeaponRange(wb, bonuses);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
//AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} }
} }
@@ -937,28 +814,8 @@ public enum CombatManager {
else else
damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists); damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
if(weapon != null && weapon.effects != null){
float armorPierce = 0;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()){
if(mod.modType.equals(ModType.ArmorPiercing)){
armorPierce += mod.getPercentMod() + (mod.getRamp() * eff.getTrains());
}
}
}
if(armorPierce > 0){
damage *= 1 + (armorPierce * 0.01f);
}
}
//Resists.handleFortitude(tarAc,damageType,damage);
float d = 0f; float d = 0f;
int originalDamage = (int)damage;
if(ac != null && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
damage *= ((PlayerCharacter)ac).ZergMultiplier;
} // Health modifications are modified by the ZergMechanic
errorTrack = 12; errorTrack = 12;
//Subtract Damage from target's health //Subtract Damage from target's health
@@ -972,15 +829,9 @@ public enum CombatManager {
ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER); ac.setHateValue(damage * MBServerStatics.PLAYER_COMBAT_HATE_MODIFIER);
((Mob) tarAc).handleDirectAggro(ac); ((Mob) tarAc).handleDirectAggro(ac);
} }
if (tarAc.getHealth() > 0) {
d = tarAc.modifyHealth(-damage, ac, false);
if(tarAc != null && tarAc.getObjectType().equals(GameObjectType.PlayerCharacter) && ((PlayerCharacter)ac).ZergMultiplier != 1.0f){
PlayerCharacter debugged = (PlayerCharacter)tarAc;
ChatManager.chatSystemInfo(debugged, "ZERG DEBUG: " + ac.getName() + " Hits You For: " + (int)damage + " instead of " + originalDamage);
}
}
tarAc.cancelOnTakeDamage(); if (tarAc.getHealth() > 0)
d = tarAc.modifyHealth(-damage, ac, false);
} else if (target.getObjectType().equals(GameObjectType.Building)) { } else if (target.getObjectType().equals(GameObjectType.Building)) {
@@ -1012,7 +863,35 @@ public enum CombatManager {
errorTrack = 14; errorTrack = 14;
//handle procs //handle procs
procChanceHandler(weapon,ac,tarAc);
if (weapon != null && tarAc != null && tarAc.isAlive()) {
ConcurrentHashMap<String, Effect> effects = weapon.getEffects();
for (Effect eff : effects.values()) {
if (eff == null)
continue;
HashSet<AbstractEffectModifier> aems = eff.getEffectModifiers();
if (aems != null) {
for (AbstractEffectModifier aem : aems) {
if (!tarAc.isAlive())
break;
if (aem instanceof WeaponProcEffectModifier) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE)
((WeaponProcEffectModifier) aem).applyProc(ac, target);
}
}
}
}
}
errorTrack = 15; errorTrack = 15;
@@ -1021,16 +900,6 @@ public enum CombatManager {
if (ac.isAlive() && tarAc != null && tarAc.isAlive()) if (ac.isAlive() && tarAc != null && tarAc.isAlive())
handleDamageShields(ac, tarAc, damage); handleDamageShields(ac, tarAc, damage);
//handle mob hate values
if(target.getObjectType().equals(GameObjectType.Mob) && ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
Mob mobTarget = (Mob)target;
if(mobTarget.hate_values.containsKey((PlayerCharacter) ac)){
mobTarget.hate_values.put((PlayerCharacter) ac,mobTarget.hate_values.get((PlayerCharacter) ac) + damage);
}else{
mobTarget.hate_values.put((PlayerCharacter) ac, damage);
}
}
} else { } else {
// Apply Weapon power effect if any. // Apply Weapon power effect if any.
@@ -1046,26 +915,7 @@ public enum CombatManager {
if (wp.requiresHitRoll() == false) { if (wp.requiresHitRoll() == false) {
PlayerBonuses bonus = ac.getBonuses(); PlayerBonuses bonus = ac.getBonuses();
float attackRange = getWeaponRange(wb, bonus); float attackRange = getWeaponRange(wb, bonus);
dpj.attack(target, attackRange);
if(ac.isMoving()){
attackRange += (ac.getSpeed() * 0.1f);
}
if(AbstractWorldObject.IsAbstractCharacter(target)) {
AbstractCharacter tarAc = (AbstractCharacter) target;
if(tarAc != null && tarAc.isMoving()){
attackRange += (tarAc.getSpeed() * 0.1f);
}
}
if(specialCaseHitRoll(dpj.getPowerToken())) {
if(hitLanded) {
dpj.attack(target, attackRange);
}
}else{
dpj.attack(target, attackRange);
}
} else } else
((PlayerCharacter) ac).setWeaponPower(null); ((PlayerCharacter) ac).setWeaponPower(null);
} }
@@ -1096,41 +946,6 @@ public enum CombatManager {
} }
} }
private static void procChanceHandler(Item weapon, AbstractCharacter ac, AbstractCharacter tarAc) {
//no weapon means no proc
if(weapon == null)
return;
//caster is dead of null, no proc
if(ac == null || !ac.isAlive())
return;
//target is dead or null, no proc
if(tarAc == null || !tarAc.isAlive())
return;
//no effects on weapon, skip proc
if(weapon.effects == null || weapon.effects.isEmpty())
return;
for (Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectModifiers()) {
if (mod.modType.equals(ModType.WeaponProc)) {
int procChance = ThreadLocalRandom.current().nextInt(100);
if (procChance < MBServerStatics.PROC_CHANCE) {
try {
((WeaponProcEffectModifier) mod).applyProc(ac, tarAc);
break;
} catch (Exception e) {
Logger.error(eff.getName() + " Failed To Cast Proc");
}
}
}
}
}
}
public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) { public static boolean canTestParry(AbstractCharacter ac, AbstractWorldObject target) {
if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target)) if (ac == null || target == null || !AbstractWorldObject.IsAbstractCharacter(target))
@@ -1149,12 +964,6 @@ public enum CombatManager {
Item tarMain = tarItem.getItemFromEquipped(1); Item tarMain = tarItem.getItemFromEquipped(1);
Item tarOff = tarItem.getItemFromEquipped(2); Item tarOff = tarItem.getItemFromEquipped(2);
if(target.getObjectType().equals(GameObjectType.PlayerCharacter)){
PlayerCharacter pc = (PlayerCharacter) target;
if(pc.getRaceID() == 1999 && !isRanged(acMain) && !isRanged(acOff))
return true;
}
return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff); return !isRanged(acMain) && !isRanged(acOff) && !isRanged(tarMain) && !isRanged(tarOff);
} }
@@ -1213,12 +1022,10 @@ public enum CombatManager {
//calculate resists in if any //calculate resists in if any
if (resists != null) if (resists != null)
damage = resists.getResistedDamage(source, target, damageType, damage, 0); return resists.getResistedDamage(source, target, damageType, damage, 0);
else
return damage; return damage;
} }
private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) { private static void sendPassiveDefenseMessage(AbstractCharacter source, ItemBase wb, AbstractWorldObject target, int passiveType, DeferredPowerJob dpj, boolean mainHand) {
@@ -1368,14 +1175,6 @@ public enum CombatManager {
private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) { private static boolean testPassive(AbstractCharacter source, AbstractCharacter target, String type) {
if(target.getBonuses() != null)
if(target.getBonuses().getBool(ModType.Stunned, SourceType.None))
return false;
if(source.getBonuses() != null)
if(source.getBonuses().getBool(ModType.IgnorePassiveDefense, SourceType.None))
return false;
float chance = target.getPassiveChance(type, source.getLevel(), true); float chance = target.getPassiveChance(type, source.getLevel(), true);
if (chance == 0f) if (chance == 0f)
@@ -1386,7 +1185,7 @@ public enum CombatManager {
if (chance > 75f) if (chance > 75f)
chance = 75f; chance = 75f;
int roll = ThreadLocalRandom.current().nextInt(1,100); int roll = ThreadLocalRandom.current().nextInt(100);
return roll < chance; return roll < chance;
@@ -1438,17 +1237,14 @@ public enum CombatManager {
DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(pc, rwss, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
} }
public static void toggleSit(boolean toggle, ClientConnection origin) { private static void toggleSit(boolean toggle, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null) if (pc == null)
return; return;
if(pc.isFlying()) pc.setSit(toggle);
pc.setSit(false);
else
pc.setSit(toggle);
UpdateStateMsg rwss = new UpdateStateMsg(); UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(pc); rwss.setPlayer(pc);
@@ -1526,13 +1322,6 @@ public enum CombatManager {
return; return;
retaliater.setCombatTarget(ac); retaliater.setCombatTarget(ac);
if(retaliater.isPlayerGuard && (retaliater.BehaviourType.equals(MobBehaviourType.GuardMinion) || retaliater.BehaviourType.equals(MobBehaviourType.GuardCaptain))){
for(Mob guard : retaliater.guardedCity.getParent().zoneMobSet){
if(guard.isPlayerGuard && guard.combatTarget == null){
guard.setCombatTarget(ac);
}
}
}
} }
} }
@@ -1564,9 +1353,9 @@ public enum CombatManager {
Resists resists = ac.getResists(); Resists resists = ac.getResists();
if (resists != null) { if (resists != null)
amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0); amount = resists.getResistedDamage(target, ac, ds.getDamageType(), amount, 0);
}
total += amount; total += amount;
} }
@@ -1649,31 +1438,4 @@ public enum CombatManager {
((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1); ((AbstractCharacter) awo).getCharItemManager().damageRandomArmor(1);
} }
public static boolean LandHit(int ATR, int DEF){
//float chance = (ATR-((ATR+DEF) * 0.315f)) / ((DEF-((ATR+DEF) * 0.315f)) + (ATR-((ATR+DEF) * 0.315f)));
//float convertedChance = chance * 100;
int roll = ThreadLocalRandom.current().nextInt(101);
//if(roll <= 5)//always 5% chance to miss
// return false;
//if(roll >= 95)//always 5% chance to hit
// return true;
float chance = PlayerCombatStats.getHitChance(ATR,DEF);
return chance >= roll;
}
public static boolean specialCaseHitRoll(int powerID){
switch(powerID) {
case 563200808: // Naargal's Bite
case 563205337: // Naargal's Dart
case 563205930: // Sword of Saint Malorn
return true;
default:
return false;
}
}
} }
+1 -3
View File
@@ -65,7 +65,6 @@ public enum ConfigManager {
MB_WORLD_MAINTENANCE, MB_WORLD_MAINTENANCE,
MB_WORLD_GREETING, MB_WORLD_GREETING,
MB_WORLD_KEYCLONE_MAX, MB_WORLD_KEYCLONE_MAX,
MB_WORLD_TESTMODE,
MB_USE_RUINS, MB_USE_RUINS,
// Mobile AI modifiers // Mobile AI modifiers
@@ -98,8 +97,7 @@ public enum ConfigManager {
MB_MAGICBOT_FORTOFIX, MB_MAGICBOT_FORTOFIX,
MB_MAGICBOT_RECRUIT, MB_MAGICBOT_RECRUIT,
MB_MAGICBOT_MAGICBOX, MB_MAGICBOT_MAGICBOX,
MB_MAGICBOT_ADMINLOG, MB_MAGICBOT_ADMINLOG;
MB_WORLD_BOXLIMIT;
// Map to hold our config pulled in from the environment // Map to hold our config pulled in from the environment
// We also use the config to point to the current message pump // We also use the config to point to the current message pump
+4 -39
View File
@@ -56,7 +56,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new PrintResistsCmd()); DevCmdManager.registerDevCmd(new PrintResistsCmd());
DevCmdManager.registerDevCmd(new PrintLocationCmd()); DevCmdManager.registerDevCmd(new PrintLocationCmd());
DevCmdManager.registerDevCmd(new InfoCmd()); DevCmdManager.registerDevCmd(new InfoCmd());
DevCmdManager.registerDevCmd(new PrintEffectsCmd());
DevCmdManager.registerDevCmd(new aiInfoCmd()); DevCmdManager.registerDevCmd(new aiInfoCmd());
DevCmdManager.registerDevCmd(new SimulateBootyCmd()); DevCmdManager.registerDevCmd(new SimulateBootyCmd());
DevCmdManager.registerDevCmd(new GetHeightCmd()); DevCmdManager.registerDevCmd(new GetHeightCmd());
@@ -80,13 +79,13 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new AddGoldCmd()); DevCmdManager.registerDevCmd(new AddGoldCmd());
DevCmdManager.registerDevCmd(new ZoneInfoCmd()); DevCmdManager.registerDevCmd(new ZoneInfoCmd());
DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd()); DevCmdManager.registerDevCmd(new DebugMeleeSyncCmd());
DevCmdManager.registerDevCmd(new HotzoneCmd());
DevCmdManager.registerDevCmd(new MineActiveCmd()); DevCmdManager.registerDevCmd(new MineActiveCmd());
// Dev // Dev
DevCmdManager.registerDevCmd(new ApplyStatModCmd()); DevCmdManager.registerDevCmd(new ApplyStatModCmd());
DevCmdManager.registerDevCmd(new AddBuildingCmd()); DevCmdManager.registerDevCmd(new AddBuildingCmd());
DevCmdManager.registerDevCmd(new AddNPCCmd()); DevCmdManager.registerDevCmd(new AddNPCCmd());
DevCmdManager.registerDevCmd(new AddMobCmd()); DevCmdManager.registerDevCmd(new AddMobCmd());
DevCmdManager.registerDevCmd(new DungenonCmd());
DevCmdManager.registerDevCmd(new RemoveObjectCmd()); DevCmdManager.registerDevCmd(new RemoveObjectCmd());
DevCmdManager.registerDevCmd(new RotateCmd()); DevCmdManager.registerDevCmd(new RotateCmd());
DevCmdManager.registerDevCmd(new FlashMsgCmd()); DevCmdManager.registerDevCmd(new FlashMsgCmd());
@@ -104,7 +103,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetAdminRuneCmd()); DevCmdManager.registerDevCmd(new SetAdminRuneCmd());
DevCmdManager.registerDevCmd(new SetInvulCmd()); DevCmdManager.registerDevCmd(new SetInvulCmd());
DevCmdManager.registerDevCmd(new MakeItemCmd()); DevCmdManager.registerDevCmd(new MakeItemCmd());
DevCmdManager.registerDevCmd(new GimmeCmd());
DevCmdManager.registerDevCmd(new EnchantCmd()); DevCmdManager.registerDevCmd(new EnchantCmd());
DevCmdManager.registerDevCmd(new SetSubRaceCmd()); DevCmdManager.registerDevCmd(new SetSubRaceCmd());
// Admin // Admin
@@ -145,6 +143,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd()); DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd()); DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd()); DevCmdManager.registerDevCmd(new SlotTestCmd());
DevCmdManager.registerDevCmd(new SetCampLevelCmd());
} }
@@ -179,44 +178,10 @@ public enum DevCmdManager {
return false; return false;
} }
if(!pcSender.getTimestamps().containsKey("DEVCOMMAND"))
pcSender.getTimestamps().put("DEVCOMMAND",System.currentTimeMillis() - 1500L);
else if(System.currentTimeMillis() - pcSender.getTimestamps().get("DEVCOMMAND") < 1000L)
return false;
//kill any commands not available to everyone on production server //kill any commands not available to everyone on production server
//only admin level can run dev commands on production //only admin level can run dev commands on production
boolean playerAllowed = false;
if(ConfigManager.MB_WORLD_TESTMODE.getValue().equals("true")) { if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "gimme":
case "goto":
case "teleportmode":
case "printbonuses":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}else{
switch (adc.getMainCmdString()) {
case "printresists":
case "printstats":
case "printskills":
case "printpowers":
case "printbonuses":
//case "gimme":
playerAllowed = true;
if (!a.status.equals(Enum.AccountStatus.ADMIN))
target = pcSender;
break;
}
}
if (!playerAllowed && !a.status.equals(Enum.AccountStatus.ADMIN)) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd); Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false; return false;
} }
-289
View File
@@ -1,289 +0,0 @@
package engine.gameManager;
import engine.mobileAI.MobAI;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.ThreadLocalRandom;
public class HellgateManager {
public static ArrayList<Mob> hellgate_mobs;
public static ArrayList<Mob> hellgate_mini_bosses;
public static Mob hellgate_boss;
public static Long hellgate_time_completed = 0L;
public static final int citadel_ruins_zone_id = 993;
public static final int hell_portal_1_zone_id = 994;
public static final int hell_portal_2_zone_id = 996;
public static final int hell_portal_3_zone_id = 997;
public static final int hell_portal_4_zone_id = 998;
public static boolean initialized = false;
public static final ArrayList<Integer> static_rune_ids_low = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250010, 250011,
250012, 250013, 250014, 250015, 250019, 250020, 250021, 250022,
250023, 250024, 250028, 250029, 250030, 250031, 250032, 250033,
250037, 250038, 250039, 250040, 250041, 250042
));
public static final ArrayList<Integer> static_rune_ids_mid = new ArrayList<>(Arrays.asList(
250006, 250007, 250008,
250015, 250016, 250017,
250024, 250025, 250026,
250033, 250034, 250035,
250042, 250043, 250044
));
public static final ArrayList<Integer> static_rune_ids_high = new ArrayList<>(Arrays.asList(
250007, 250008,
250016, 250017,
250025, 250026,
250034, 250035,
250043, 250044
));
public static void confiureHellgate(){
compile_mob_list();
}
public static void pulseHellgates(){
if(!initialized){
confiureHellgate();
if(hellgate_boss != null)
initialized = true;
return;
}
if(hellgate_mobs == null) {
return;
}
if(hellgate_mini_bosses == null) {
return;
}
if(hellgate_boss == null){
return;
}
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
hellgate_time_completed = System.currentTimeMillis();
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
ResetHellgate();
}
}
public static void compile_mob_list(){
if(hellgate_mobs == null) {
hellgate_mobs =new ArrayList<>();
}
if(hellgate_mini_bosses == null) {
hellgate_mini_bosses =new ArrayList<>();
}
Zone hellgate_zone = ZoneManager.getZoneByUUID(citadel_ruins_zone_id);
if(hellgate_zone == null)
return;
for(Mob mob : hellgate_zone.zoneMobSet){
switch(mob.getMobBaseID()){
case 14163: // basic saetor warrior
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 8500;
mob.setHealth(mob.healthMax);
hellgate_mobs.add(mob);
break;
case 12770: // minotaur mini boss
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,true,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 12500;
mob.setHealth(mob.healthMax);
hellgate_mini_bosses.add(mob);
break;
case 14180: // mordoth, son of morlock
mob.getCharItemManager().clearInventory();
SpecialLootHandler(mob,false,true);
mob.setResists(new Resists("Elite"));
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
hellgate_boss = mob;
break;
}
}
}
public static void ResetHellgate(){
hellgate_time_completed = 0L;
for(Mob mob : hellgate_mobs){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,false,false);
}
for(Mob mob : hellgate_mini_bosses){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
SpecialLootHandler(mob,true,false);
}
if(!hellgate_boss.isAlive()){
if(!hellgate_boss.despawned){
hellgate_boss.despawn();
}
hellgate_boss.respawn();
}
hellgate_boss.setHealth(hellgate_boss.healthMax);
SpecialLootHandler(hellgate_boss,false,true);
}
public static void SpecialMobAIHandler(Mob mob){
if(mob.playerAgroMap.isEmpty())
return;
if(!mob.isAlive())
return;
if(mob.combatTarget == null)
MobAI.NewAggroMechanic(mob);
if(MovementUtilities.canMove(mob) && mob.combatTarget != null && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
MobAI.chaseTarget(mob);
if(mob.combatTarget != null)
MobAI.CheckForAttack(mob);
if(mob.combatTarget == null && mob.loc.distanceSquared(mob.bindLoc) > 1024) {//32 units
mob.teleport(mob.bindLoc);
mob.setCombatTarget(null);
MovementUtilities.aiMove(mob,mob.bindLoc,true);
}
}
public static void SpecialLootHandler(Mob mob, Boolean commander, Boolean epic){
mob.getCharItemManager().clearInventory();
int contractRoll = ThreadLocalRandom.current().nextInt(1,101);
if(contractRoll <= 25){
//generate random contract
}
int runeRoll = ThreadLocalRandom.current().nextInt(1,101);
ItemBase runeBase = null;
int roll;
int itemId;
if(runeRoll <= 60 && !commander && !epic) {
//generate random rune (standard 5-30)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_low.size() + 1);
itemId = static_rune_ids_low.get(0);
try {
itemId = static_rune_ids_low.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 50 && commander) {
//generate random rune (30-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_mid.size() + 1);
itemId = static_rune_ids_mid.get(0);
try {
itemId = static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(runeRoll <= 80 && epic) {
//generate random rune (35-40)
roll = ThreadLocalRandom.current().nextInt(static_rune_ids_high.size() + 1);
itemId = static_rune_ids_high.get(0);
try {
itemId = static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(commander || epic) {
//handle special case for racial guards
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(epic){
//handle glass chance for epic
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
if(glassRoll < 5){
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
}
//handle gold drops
int goldDrop;
if(!commander && !epic){
goldDrop = ThreadLocalRandom.current().nextInt(25000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(commander){
goldDrop = ThreadLocalRandom.current().nextInt(100000,250000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
if(epic){
goldDrop = ThreadLocalRandom.current().nextInt(2500000,5000000);
mob.getCharItemManager().addGoldToInventory(goldDrop,false);
}
}
}
-238
View File
@@ -1,238 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.HotzoneChangeMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class HotzoneManager {
public static Long lastPulseTime = 0L;
public static HashMap<Guild, ArrayList<PlayerCharacter>> playersPresent;
public static Mob hotzoneMob = null;
public static boolean three_quarter_health = false;
public static boolean half_health = false;
public static boolean quarter_health = false;
public static void SelectRandomHotzone(){
if(hotzoneMob != null){
hotzoneMob.killCharacter("Hotzone Over");
hotzoneMob.despawn();
hotzoneMob.spawnTime = 1000000000;
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
}
Random random = new Random();
Zone newHotzone = null;
while (newHotzone == null || newHotzone.getObjectUUID() == 931 || newHotzone.getObjectUUID() == 913)
newHotzone = (Zone) ZoneManager.macroZones.toArray()[random.nextInt(ZoneManager.macroZones.size())];
ZoneManager.setHotZone(newHotzone);
ZoneManager.hotZone = newHotzone;
int R8UUId = 0;
switch(random.nextInt(5)) {
case 1:
R8UUId = 14152;
break;
case 2:
R8UUId = 14179;
break;
case 3:
R8UUId = 14180;
break;
case 4:
R8UUId = 14220;
break;
default:
R8UUId = 14319;
break;
}
Mob created = Mob.createMob(R8UUId,newHotzone.getLoc(), Guild.getErrantGuild(),true,newHotzone,null,0,"",85);
if(created == null){
Logger.error("Failed To Generate Hotzone R8 Mob");
return;
}
ChatSystemMsg chatMsg = new ChatSystemMsg(null, created.getFirstName() + " has spawned in " + newHotzone.getName() + ". Glory and riches await adventurers who dare defeat it!");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
created.bindLoc = newHotzone.getLoc();
created.runAfterLoad();
WorldGrid.addObject(created,created.bindLoc.x,created.bindLoc.z);
created.teleport(created.bindLoc);
created.BehaviourType = Enum.MobBehaviourType.Aggro;
hotzoneMob = created;
created.setHealth(100000);
created.setResists(new Resists("Dropper"));
GenerateHotzoneEpicLoot(created);
ZoneManager.hotZone = newHotzone;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
three_quarter_health = false;
half_health = false;
quarter_health = false;
}
public static void GenerateHotzoneEpicLoot(Mob mob) {
mob.getCharItemManager().clearInventory();
Random random = new Random();
int roll;
int itemId;
//wrapped rune:
ItemBase runeBase = ItemBase.getItemBase(971070);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//glass
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//r8 banescroll
int baneID = 910018;
ItemBase baneItem = ItemBase.getItemBase(baneID);
if (baneItem != null) {
MobLoot bane = new MobLoot(mob, baneItem, true);
if (bane != null)
mob.getCharItemManager().addItemToInventory(bane);
}
}
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//guard captain
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
}
public static void ClearHotzone(){
ZoneManager.hotZone = null;
for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0);
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
}
}
public static void pulse(){
if(HotzoneManager.playersPresent == null)
HotzoneManager.playersPresent = new HashMap<>();
if(ZoneManager.hotZone == null)
return;
if(lastPulseTime + 5000L > System.currentTimeMillis())
return;
lastPulseTime = System.currentTimeMillis();
//handle world announcements for HZ boss
if(hotzoneMob != null){
float health = hotzoneMob.getHealth();
if(health < 75000 && health > 50000 && !three_quarter_health){
//mob at 50%-75% health
three_quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 75% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 50000 && health > 25000 && !half_health){
//mob ta 25%-50% health
half_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 50% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if(health < 25000 && !quarter_health){
//mob under 25% health
quarter_health = true;
String name = hotzoneMob.getName();
ChatSystemMsg chatMsg = new ChatSystemMsg(null, name + " In The Hotzone Is At 25% Health");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}else if (health > 75000){
//mob at 75% - 100% health
}
}
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(ZoneManager.hotZone.getLoc(),ZoneManager.hotZone.getBounds().getHalfExtents().x * 2, MBServerStatics.MASK_PLAYER);
//clear out old players who aren't here anymore
for(Guild nation : HotzoneManager.playersPresent.keySet()){
for(PlayerCharacter pc : HotzoneManager.playersPresent.get(nation)){
if (!inRange.contains(pc)) {
HotzoneManager.playersPresent.get(nation).remove(pc);
if(HotzoneManager.playersPresent.get(nation).size() < 1){
HotzoneManager.playersPresent.remove(nation);
}
}
}
}
//check status of current players/nation in vicinity
for(AbstractWorldObject awo : inRange){
PlayerCharacter pc = (PlayerCharacter)awo;
Guild nation = pc.guild.getNation();
if(HotzoneManager.playersPresent.containsKey(nation)){
//nation already here, add to list
if(HotzoneManager.playersPresent.get(nation).size() >= 5 && !HotzoneManager.playersPresent.get(nation).contains(pc)){
//more than 5, boot player out
MovementManager.translocate(pc, Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
}
if(!HotzoneManager.playersPresent.get(nation).contains(pc)){
//less than 5, allow player in
HotzoneManager.playersPresent.get(nation).add(pc);
}
}else{
ArrayList<PlayerCharacter> newList = new ArrayList<>();
newList.add(pc);
HotzoneManager.playersPresent.put(nation,newList);
}
}
}
}
+116 -673
View File
@@ -14,10 +14,11 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg; import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg; import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*; import engine.objects.*;
import engine.server.MBServerStatics; import engine.util.ZoneLevel;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.*; import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
/** /**
@@ -34,21 +35,6 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>(); public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static final ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510));
public static final ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(27570,188900,188910,188920,188930,188940,188950,189500));
public static final ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(27550,27560,189100,189110,189120,189130,189140,189150));
public static final ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(27600,188700,188720,189550,189560));
public static final ArrayList<Integer> racial_guard_uuids = new ArrayList<>(Arrays.asList(841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,980102));
public static final ArrayList<Integer> static_rune_ids = new ArrayList<>(Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044,
250115, 250118, 250119, 250120, 250121, 250122, 252123, 252124, 252125, 252126,
252127
));
// Drop Rates // Drop Rates
public static float NORMAL_DROP_RATE; public static float NORMAL_DROP_RATE;
@@ -83,88 +69,56 @@ public enum LootManager {
public static void GenerateMobLoot(Mob mob) { public static void GenerateMobLoot(Mob mob) {
if(mob == null){
return;
}
if(!mob.getSafeZone()) {
SpecialLootHandler.RollContract(mob);
SpecialLootHandler.RollGlass(mob);
SpecialLootHandler.RollRune(mob);
SpecialLootHandler.RollRacialGuard(mob);
}
//determine if mob is in hotzone //determine if mob is in hotzone
boolean inHotzone = false; boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//iterate the booty sets //iterate the booty sets
if(mob.mobBase == null || mob.getMobBaseID() == 253003){ if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) { if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement //lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) { for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase(); ItemBase ib = it.getItemBase();
if (ib == null) if(ib == null)
break; break;
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) { if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
Zone camp = mob.getParentZone(); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
Zone macro = camp.getParent(); chatMsg.setMessageType(10);
String name = camp.getName() + "(" + macro.getName() + ")"; chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + name + " has found the " + ib.getName() + ". Are you tough enough to take it?"); DispatchMessage.dispatchMsgToAll(chatMsg);
chatMsg.setMessageType(10); }
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
} }
}
} }
private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) {
boolean hotzoneWasRan = false; boolean hotzoneWasRan = false;
float dropRate; float dropRate = 1.0f;
if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
// Adjust for camp scaling
Zone camp = mob.getParentZone();
dropRate = dropRate * ZoneLevel.getLootDropModifier(camp);
// Iterate all entries in this bootySet and process accordingly // Iterate all entries in this bootySet and process accordingly
Zone zone = ZoneManager.findSmallestZone(mob.loc);
for (BootySetEntry bse : entries) { for (BootySetEntry bse : entries) {
switch (bse.bootyType) { switch (bse.bootyType) {
case "GOLD": case "GOLD":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
GenerateGoldDrop(mob, bse, inHotzone); GenerateGoldDrop(mob, bse, inHotzone);
break; break;
case "LOOT": case "LOOT":
if (zone != null && zone.getSafeZone() == (byte)1)
return; // no loot to drop in safezones
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
@@ -186,90 +140,6 @@ public enum LootManager {
} }
} }
public static void SpecialCaseContractDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ContractTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.CONTRACT)) {
ContractTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ContractTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ContractTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseRuneDrop(Mob mob,ArrayList<BootySetEntry> entries){
int roll = ThreadLocalRandom.current().nextInt(static_rune_ids.size() + 1);
int itemId = static_rune_ids.get(0);
try {
itemId = static_rune_ids.get(roll);
}catch(Exception e){
}
ItemBase ib = ItemBase.getItemBase(itemId);
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void SpecialCaseResourceDrop(Mob mob,ArrayList<BootySetEntry> entries){
int lootTableID = 0;
for(BootySetEntry entry : entries){
if(entry.bootyType.equals("LOOT")){
lootTableID = entry.genTable;
break;
}
}
if(lootTableID == 0)
return;
int ResourceTableID = 0;
for(GenTableEntry entry : _genTables.get(lootTableID)){
try {
if (ItemBase.getItemBase(_itemTables.get(entry.itemTableID).get(0).cacheID).getType().equals(Enum.ItemType.RESOURCE)) {
ResourceTableID = entry.itemTableID;
break;
}
}catch(Exception e){
}
}
if(ResourceTableID == 0)
return;
ItemBase ib = ItemBase.getItemBase(rollRandomItem(ResourceTableID));
if(ib != null){
MobLoot toAdd = new MobLoot(mob,ib,false);
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) {
if (mob == null || _genTables.containsKey(genTableID) == false) if (mob == null || _genTables.containsKey(genTableID) == false)
@@ -291,10 +161,11 @@ public enum LootManager {
//gets the 1-320 roll for this mob //gets the 1-320 roll for this mob
int itemTableRoll = 0; int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
itemTableRoll = TableRoll(mob.level); itemTableRoll = TableRoll(mob.level, inHotzone);
} }
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
if (tableRow == null) if (tableRow == null)
@@ -305,24 +176,14 @@ public enum LootManager {
if (itemUUID == 0) if (itemUUID == 0)
return null; return null;
if (ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RESOURCE) || ItemBase.getItemBase(itemUUID).getName().equals("Mithril")) { if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
if(ThreadLocalRandom.current().nextInt(1,101) < 91)
return null; // cut down world drops rates of resources by 90%
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1); int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false); return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
} }
if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.RUNE)){
int randomRune = rollRandomItem(itemTableId);
if(randomRune != 0) {
itemUUID = randomRune;
}
} else if(ItemBase.getItemBase(itemUUID).getType().equals(Enum.ItemType.CONTRACT)){
int randomContract = rollRandomItem(itemTableId);
if(randomContract != 0) {
itemUUID = randomContract;
}
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
if(selectedRow.pModTable != 0){ if(selectedRow.pModTable != 0){
try { try {
@@ -341,11 +202,8 @@ public enum LootManager {
} }
} }
if(outItem.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || outItem.getItemBase().getType().equals(Enum.ItemType.RUNE)){ // We don't want to bother with identifying gear
if(ThreadLocalRandom.current().nextInt(1,101) < 66) outItem.setIsID(true);
return null; // cut down world drops rates of resources by 65%
}
return outItem; return outItem;
} }
@@ -366,7 +224,7 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
prefixTableRoll = TableRoll(mob.level); prefixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
@@ -374,23 +232,8 @@ public enum LootManager {
return inItem; return inItem;
if (prefixMod.action.length() > 0) { if (prefixMod.action.length() > 0) {
String action = prefixMod.action; inItem.setPrefix(prefixMod.action);
if(action.equals("PRE-108") || action.equals("PRE-058") || action.equals("PRE-031")){//massive, barons and avatars to be replaced by leg or warlords inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
int roll = ThreadLocalRandom.current().nextInt(1,100);
if(inItem.getItemBase().getRange() > 15){
action = "PRE-040";
}else {
if (roll > 50) {
//set warlords
action = "PRE-021";
} else {
//set legendary
action = "PRE-040";
}
}
}
inItem.setPrefix(action);
inItem.addPermanentEnchantment(action, 0, prefixMod.level, true);
} }
return inItem; return inItem;
@@ -413,34 +256,14 @@ public enum LootManager {
if(mob.getObjectType().ordinal() == 52) { if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{ } else{
suffixTableRoll = TableRoll(mob.level); suffixTableRoll = TableRoll(mob.level, inHotzone);
} }
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
if (suffixMod == null) if (suffixMod == null)
return inItem; return inItem;
int moveSpeedRoll = ThreadLocalRandom.current().nextInt(100); if (suffixMod.action.length() > 0) {
if(inItem.getItemBase().getValidSlot() == MBServerStatics.SLOT_FEET && moveSpeedRoll < 10){
int rankRoll = ThreadLocalRandom.current().nextInt(10);
String suffixSpeed = "SUF-148";
switch(rankRoll) {
case 1:
case 2:
case 3:
suffixSpeed = "SUF-149";
break;
case 4:
case 5:
case 6:
case 7:
suffixSpeed = "SUF-150";
break;
}
inItem.setSuffix(suffixSpeed);
inItem.addPermanentEnchantment(suffixSpeed, 0, suffixMod.level, false);
}else if (suffixMod.action.length() > 0) {
inItem.setSuffix(suffixMod.action); inItem.setSuffix(suffixMod.action);
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
} }
@@ -448,36 +271,23 @@ public enum LootManager {
return inItem; return inItem;
} }
public static int TableRoll(int mobLevel) { public static int TableRoll(int mobLevel, Boolean inHotzone) {
int rank = (int)(mobLevel * 0.1f); if (mobLevel > 65)
int min = 50; mobLevel = 65;
int max = 100;
switch(rank){ int max = (int) (4.882 * mobLevel + 127.0);
case 1:
min = 200; if (max > 319)
max = 250; max = 319;
break;
case 2: int min = (int) (4.469 * mobLevel - 3.469);
min = 210;
max = 275; if (min < 70)
break; min = 70;
case 3:
min = 220; if (inHotzone)
max = 300; min += mobLevel;
break;
case 4:
min = 230;
max = 320;
break;
case 5:
case 6:
case 7:
case 8:
min = 240;
max = 320;
break;
}
int roll = ThreadLocalRandom.current().nextInt(min, max + 1); int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
@@ -497,7 +307,15 @@ public enum LootManager {
int high = bse.highGold; int high = bse.highGold;
int low = bse.lowGold; int low = bse.lowGold;
int gold = (int) (ThreadLocalRandom.current().nextInt(low, high + 1) * NORMAL_GOLD_RATE); int gold = ThreadLocalRandom.current().nextInt(low, high + 1);
if (inHotzone == true)
gold = (int) (gold * HOTZONE_GOLD_RATE);
else
gold = (int) (gold * NORMAL_GOLD_RATE);
Zone camp = mob.getParentZone();
gold = (int) (gold * ZoneLevel.getGoldDropModifier(camp));
if (gold > 0) { if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold); MobLoot goldAmount = new MobLoot(mob, gold);
@@ -508,67 +326,45 @@ public enum LootManager {
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); try {
if(toAdd != null){
ItemBase ib = toAdd.getItemBase();
switch(ib.getType()){
case CONTRACT:
case RUNE:
case RESOURCE:
return;
}
if (ib.getUUID() == 1580021)//mithril MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
return;
toAdd.setIsID(true); if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd); mob.getCharItemManager().addItemToInventory(toAdd);
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;
} }
} }
public static void GenerateEquipmentDrop(Mob mob) { public static void GenerateEquipmentDrop(Mob mob) {
if (mob == null || mob.getSafeZone())
return; // no equipment to drop in safezones
if(mob.StrongholdGuardian || mob.StrongholdCommander || mob.StrongholdEpic)
return; // stronghold mobs don't drop equipment
//do equipment here //do equipment here
if (mob.getEquip() != null) { int dropCount = 0;
boolean isVorg = false; if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) { for (MobEquipment me : mob.getEquip().values()) {
if (me.getDropChance() == 0) if (me.getDropChance() == 0)
continue; continue;
String name = me.getItemBase().getName().toLowerCase();
if (name.contains("vorgrim legionnaire's") || name.contains("vorgrim auxiliary's") ||name.contains("bellugh nuathal") || name.contains("crimson circle"))
isVorg = true;
if(isVorg && !mob.isDropper){
continue;
}
float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
float dropChance = me.getDropChance() * 100; float dropChance = me.getDropChance() * 100;
ItemBase itemBase = me.getItemBase();
if(isVorg) {
mob.spawnTime = ThreadLocalRandom.current().nextInt(300, 2700);
dropChance = 7.5f;
itemBase = getRandomVorg(itemBase);
}
if (equipmentRoll > dropChance) if (equipmentRoll > dropChance)
continue; continue;
MobLoot ml = new MobLoot(mob, itemBase, false); MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
ml.setIsID(true); if (ml != null && dropCount < 1) {
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1)); ml.setIsID(true);
mob.getCharItemManager().addItemToInventory(ml); ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
} }
}
} }
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) { public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
@@ -580,134 +376,12 @@ public enum LootManager {
if (chanceRoll > bse.dropChance) if (chanceRoll > bse.dropChance)
return; return;
if(bse.itemBase == 1580021)//mithril
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null) { if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem); mob.getCharItemManager().addItemToInventory(lootItem);
if(lootItem.getItemBase().isDiscRune() && !Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
}
} }
public static void newFatePeddler(PlayerCharacter playerCharacter, Item gift) {
CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
return;
//check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID()))
return;
ItemBase ib = gift.getItemBase();
MobLoot winnings = null;
if (ib == null)
return;
switch (ib.getUUID()) {
case 971070: //wrapped rune
Random random = new Random();
int roll = random.nextInt(100);
int itemId;
ItemBase runeBase;
if (roll >= 90) {
//35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
itemId = HellgateManager.static_rune_ids_high.get(0);
try {
itemId = HellgateManager.static_rune_ids_high.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else if (roll >= 65 && roll <= 89) {
//30,35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
itemId = HellgateManager.static_rune_ids_mid.get(0);
try {
itemId = HellgateManager.static_rune_ids_mid.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
} else {
//5-30
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
itemId = HellgateManager.static_rune_ids_low.get(0);
try {
itemId = HellgateManager.static_rune_ids_low.get(roll);
} catch (Exception ignored) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(playerCharacter, runeBase, true);
if (rune != null)
playerCharacter.getCharItemManager().addItemToInventory(rune);
}
}
break;
case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){
int ID = 7000000;
int additional = ThreadLocalRandom.current().nextInt(0,28);
ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
}
break;
}
if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return;
}
//early exit if the inventory of the player will not hold the item
if (!itemMan.hasRoomInventory(winnings.getItemBase().getWeight())) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) { public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID //get table ID for the itembase ID
@@ -729,12 +403,12 @@ public enum LootManager {
//check if player owns the gift he is trying to open //check if player owns the gift he is trying to open
if (!itemMan.doesCharOwnThisItem(gift.getObjectUUID())) if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
return; return;
//roll 1-100 for the gen table selection //roll 1-100 for the gen table selection
int genRoll = ThreadLocalRandom.current().nextInt(94, 100) + 1; int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE); GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
if(selectedRow == null) if(selectedRow == null)
@@ -750,276 +424,45 @@ public enum LootManager {
//create the item from the table, quantity is always 1 //create the item from the table, quantity is always 1
ItemBase ib = ItemBase.getItemBase(selectedItem.cacheID); MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if(ib.getUUID() == Warehouse.coalIB.getUUID()){
//no more coal, give gold instead
if (itemMan.getGoldInventory().getNumOfItems() + 250000 > MBServerStatics.PLAYER_GOLD_LIMIT) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return;
}
itemMan.addGoldToInventory(250000,false);
itemMan.updateInventory();
}else {
MobLoot winnings = new MobLoot(playerCharacter, ib, 1, false);
if (winnings == null) if (winnings == null)
return; return;
//early exit if the inventory of the player will not hold the item //early exit if the inventory of the player will not old the item
if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) { if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
ErrorPopupMsg.sendErrorPopup(playerCharacter, 21); ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
return; return;
}
//determine if the winning item needs a prefix
if (selectedRow.pModTable != 0) {
int prefixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
if (prefix != null)
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
}
//determine if the winning item needs a suffix
if (selectedRow.sModTable != 0) {
int suffixRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
if (suffix != null)
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
}
winnings.setIsID(true);
//remove gift from inventory
itemMan.consume(gift);
//add winnings to player inventory
Item playerWinnings = winnings.promoteToItem(playerCharacter);
itemMan.addItemToInventory(playerWinnings);
itemMan.updateInventory();
}
}
public static int rollRandomItem(int itemTable){
int returnedID = ItemTableEntry.getRandomItem(itemTable);
return returnedID;
}
public static ItemBase getRandomVorg(ItemBase itemBase){
int roll = 0;
if(vorg_ha_uuids.contains(itemBase.getUUID())) {
roll = ThreadLocalRandom.current().nextInt(0, 9);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_ha_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_ha_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_ha_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ha_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ha_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ha_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ha_uuids.get(6));
case 8:
return ItemBase.getItemBase(vorg_ha_uuids.get(7));
default:
return ItemBase.getItemBase(vorg_ha_uuids.get(8));
}
} }
if(vorg_ma_uuids.contains(itemBase.getUUID())) { //determine if the winning item needs a prefix
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) { if(selectedRow.pModTable != 0){
case 1: int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
return ItemBase.getItemBase(vorg_ma_uuids.get(0)); ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
case 2: if(prefix != null)
return ItemBase.getItemBase(vorg_ma_uuids.get(1)); winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
case 3:
return ItemBase.getItemBase(vorg_ma_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_ma_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_ma_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_ma_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_ma_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_ma_uuids.get(7));
}
} }
if(vorg_la_uuids.contains(itemBase.getUUID())) { //determine if the winning item needs a suffix
roll = ThreadLocalRandom.current().nextInt(0, 8);
switch (roll) { if(selectedRow.sModTable != 0){
case 1: int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
return ItemBase.getItemBase(vorg_la_uuids.get(0)); ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
case 2: if (suffix != null)
return ItemBase.getItemBase(vorg_la_uuids.get(1)); winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
case 3:
return ItemBase.getItemBase(vorg_la_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_la_uuids.get(3));
case 5:
return ItemBase.getItemBase(vorg_la_uuids.get(4));
case 6:
return ItemBase.getItemBase(vorg_la_uuids.get(5));
case 7:
return ItemBase.getItemBase(vorg_la_uuids.get(6));
default:
return ItemBase.getItemBase(vorg_la_uuids.get(7));
}
} }
winnings.setIsID(true);
if(vorg_cloth_uuids.contains(itemBase.getUUID())) { //remove gift from inventory
roll = ThreadLocalRandom.current().nextInt(0, 5);
switch (roll) {
case 1:
return ItemBase.getItemBase(vorg_cloth_uuids.get(0));
case 2:
return ItemBase.getItemBase(vorg_cloth_uuids.get(1));
case 3:
return ItemBase.getItemBase(vorg_cloth_uuids.get(2));
case 4:
return ItemBase.getItemBase(vorg_cloth_uuids.get(3));
default:
return ItemBase.getItemBase(vorg_cloth_uuids.get(4));
}
}
return null; itemMan.consume(gift);
}
public static void DropPresent(Mob mob){ //add winnings to player inventory
int random = 971049 + ThreadLocalRandom.current().nextInt(24);
if (random > 971071)
random = 971071;
ItemBase present = ItemBase.getItemBase(random); Item playerWinnings = winnings.promoteToItem(playerCharacter);
if (present != null) { itemMan.addItemToInventory(playerWinnings);
MobLoot toAdd = new MobLoot(mob, present, true); itemMan.updateInventory();
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
}
public static void GenerateStrongholdLoot(Mob mob, boolean commander, boolean epic) {
mob.getCharItemManager().clearInventory();
int multiplier = 1;
if (commander)
multiplier = 2;
if(epic)
multiplier = 10;
int high = 125000;
int low = 50000;
int gold = ThreadLocalRandom.current().nextInt(low, high + 1) * multiplier;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
}
//present drop chance for all
//if (ThreadLocalRandom.current().nextInt(100) < 35)
// DropPresent(mob);
//random contract drop chance for all
if (ThreadLocalRandom.current().nextInt(100) < 40) {
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
//special commander drop chances
if (commander)
GenerateCommanderLoot(mob,false);
//special epic drop chances
if (epic) {
GenerateCommanderLoot(mob, true);
GenerateCommanderLoot(mob,false);
}
}
public static void GenerateCommanderLoot(Mob mob, boolean epic){
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//present chance
if (ThreadLocalRandom.current().nextInt(100) < 25)
DropPresent(mob);
//chance for glass
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int glassID = rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot toAdd2 = new MobLoot(mob, glassItem, true);
if (toAdd2 != null)
mob.getCharItemManager().addItemToInventory(toAdd2);
}
}
//chance for disc
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int discID = rollRandomItem(3202);
ItemBase discItem = ItemBase.getItemBase(discID);
if (discItem != null) {
MobLoot toAdd3 = new MobLoot(mob, discItem, true);
if (toAdd3 != null)
mob.getCharItemManager().addItemToInventory(toAdd3);
}
}
//chance for stat rune
if (ThreadLocalRandom.current().nextInt(100) < 75) {
int runeID = rollRandomItem(3201);
ItemBase runeItem = ItemBase.getItemBase(runeID);
if (runeItem != null) {
MobLoot toAdd4 = new MobLoot(mob, runeItem, true);
if (toAdd4 != null)
mob.getCharItemManager().addItemToInventory(toAdd4);
}
}
if(epic){
int contractTableID = 250;
contractTableID += ThreadLocalRandom.current().nextInt(0, 11);
if (contractTableID > 259)
contractTableID = 659;
int id = rollRandomItem(contractTableID);
ItemBase ib = ItemBase.getItemBase(id);
if (ib != null) {
MobLoot contract = new MobLoot(mob, ib, true);
if (contract != null)
mob.getCharItemManager().addItemToInventory(contract);
}
}
} }
} }
-130
View File
@@ -1,130 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.math.Vector3fImmutable;
import engine.objects.Guild;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.objects.Regions;
import java.util.*;
public class LoreMineManager {
//Saetor Allowed Charters:
//BARBARIAN
//MILITARY
//RANGER
//AMAZON
//WIZARD
//MERCENARY
//THIEVES
//SCOURGE
//UNHOLY
public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>();
public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>();
public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>();
static {
GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel"));
GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar"));
GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior"));
GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior"));
GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human"));
GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard"));
GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard"));
GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf"));
GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur"));
GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei"));
GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard"));
GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix"));
GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior"));
GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur"));
GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior"));
GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor"));
GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard"));
}
public static void AuditPlayer(PlayerCharacter pc, Mine mine){
Guild nation = pc.guild.getNation();
if(mine.chosen_charters == null){
mine.chosen_charters = new HashMap<>();
}
Enum.GuildType guildType;
if (mine.chosen_charters.containsKey(nation)) {
guildType = mine.chosen_charters.get(nation);
}else{
guildType = Enum.GuildType.getGuildTypeFromInt(pc.guild.getCharter());
mine.chosen_charters.put(nation,guildType);
}
if(!validForCharter(pc,guildType)){
//bounce out to SDR
Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f);
pc.setLoc(bounceLoc);
MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements");
}
}
public static boolean validForCharter(PlayerCharacter pc, Enum.GuildType guildType) {
if(pc.getPromotionClass() == null)
return false;
// Define the races and classes for each GuildType
// Get the allowed races and classes for this guildType
List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList());
List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList());
// Validate player's race and class
if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) {
return false;
}
// Gender restriction check for AMAZON
if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) {
return false;
}
return true;
}
}
+108 -15
View File
@@ -24,7 +24,7 @@ public enum MaintenanceManager {
public static void setMaintDateTime(Building building, LocalDateTime maintDate) { public static void setMaintDateTime(Building building, LocalDateTime maintDate) {
building.maintDateTime = maintDate.withHour(1).withMinute(0).withSecond(0); building.maintDateTime = maintDate;
DbManager.BuildingQueries.updateMaintDate(building); DbManager.BuildingQueries.updateMaintDate(building);
} }
@@ -49,15 +49,19 @@ public enum MaintenanceManager {
if (chargeUpkeep(building) == false) if (chargeUpkeep(building) == false)
derankList.add(building); derankList.add(building);
else
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
} }
// Reset maintenance dates for these buildings
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
for (Building building : derankList) {
building.destroyOrDerank(null);
if(building.getRank() > 0)
setMaintDateTime(building, LocalDateTime.now().plusDays(1));
} }
// Derak or destroy buildings that did not
// have funds available.
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size()); Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
} }
@@ -94,10 +98,6 @@ public enum MaintenanceManager {
continue; continue;
} }
//only ToL pays maintenance
if(building.getBlueprint().getBuildingGroup() != null && !building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL))
continue;
// No maintenance on banestones omfg // No maintenance on banestones omfg
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE)) if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
@@ -122,9 +122,9 @@ public enum MaintenanceManager {
//no maintenance if day of week doesnt match //no maintenance if day of week doesnt match
//if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) { if (LocalDateTime.now().getDayOfWeek().ordinal() != building.maintDateTime.getDayOfWeek().ordinal()) {
// continue; continue;
//} }
// Add building to maintenance queue // Add building to maintenance queue
maintList.add(building); maintList.add(building);
@@ -186,8 +186,49 @@ public enum MaintenanceManager {
// If this is an R8 tree, validate that we can // If this is an R8 tree, validate that we can
// cover the resources required // cover the resources required
if (building.getRank() == 8) {
hasResources = true;
if (warehouse == null)
hasResources = false;
else {
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
}
}
// Validation completed but has failed. We can derank
// the target building and early exit
if ((hasFunds == false) ||
((building.getRank() == 8) && !hasResources)) {
// Add cash back to strongbox for lost rank if the building isn't being destroyed
// and it's not an R8 deranking
if ((building.getRank() > 1) && (building.getRank() < 8)) {
building.setStrongboxValue(building.getStrongboxValue() + building.getBlueprint().getRankCost(Math.min(building.getRank(), 7)));
}
if (hasFunds == false) {
return false; // Early exit for having failed to meet maintenance return false; // Early exit for having failed to meet maintenance
} }
@@ -212,6 +253,58 @@ public enum MaintenanceManager {
} }
} }
// Early exit as we're done if we're not an R8 tree
if (building.getRank() < 8)
return true;
// Now for the resources if it's an R8 tree
// Withdraw Stone
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Lumber
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
// Withdraw Galvor
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
return true; return true;
} }
+9 -8
View File
@@ -66,6 +66,12 @@ public enum MovementManager {
if (!toMove.isAlive()) if (!toMove.isAlive())
return; return;
if (toMove.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (((PlayerCharacter) toMove).isCasting())
((PlayerCharacter) toMove).update();
}
toMove.setIsCasting(false); toMove.setIsCasting(false);
toMove.setItemCasting(false); toMove.setItemCasting(false);
@@ -90,7 +96,7 @@ public enum MovementManager {
if (!toMove.isMoving()) if (!toMove.isMoving())
toMove.resetLastSetLocUpdate(); toMove.resetLastSetLocUpdate();
else else
toMove.update(false); toMove.update();
// Update movement for the player // Update movement for the player
@@ -99,9 +105,6 @@ public enum MovementManager {
// ((Mob)toMove).updateLocation(); // ((Mob)toMove).updateLocation();
// get start and end locations for the move // get start and end locations for the move
Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon()); Vector3fImmutable startLocation = new Vector3fImmutable(msg.getStartLat(), msg.getStartAlt(), msg.getStartLon());
//if(toMove.isMoving()){
// startLocation = toMove.getMovementLoc();
//}
Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon()); Vector3fImmutable endLocation = new Vector3fImmutable(msg.getEndLat(), msg.getEndAlt(), msg.getEndLon());
// if (toMove.getObjectType() == GameObjectType.PlayerCharacter) // if (toMove.getObjectType() == GameObjectType.PlayerCharacter)
@@ -348,7 +351,7 @@ public enum MovementManager {
ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ()); ChatManager.chatSystemInfo((PlayerCharacter) ac, "Finished Alt change, setting the end location to " + ac.getEndLoc().getX() + ' ' + ac.getEndLoc().getZ() + " moving=" + ac.isMoving() + " and current location is " + curLoc.getX() + ' ' + curLoc.getZ());
//Send run/walk/sit/stand to tell the client we are flying / landing etc //Send run/walk/sit/stand to tell the client we are flying / landing etc
ac.update(false); ac.update();
ac.stopMovement(ac.getLoc()); ac.stopMovement(ac.getLoc());
if (ac.isAlive()) if (ac.isAlive())
MovementManager.sendRWSSMsg(ac); MovementManager.sendRWSSMsg(ac);
@@ -405,9 +408,7 @@ public enum MovementManager {
if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None)) if (bonus.getBool(ModType.Stunned, SourceType.None) || bonus.getBool(ModType.CannotMove, SourceType.None))
continue; continue;
//member.update(false); member.update();
member.updateLocation();
member.updateMovementState();
// All checks passed, let's move the player // All checks passed, let's move the player
+2 -2
View File
@@ -340,8 +340,8 @@ public enum NPCManager {
else else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building); buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
//if (buildingSlot == -1) if (buildingSlot == -1)
//Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID()); Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot); abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
+73 -560
View File
@@ -10,7 +10,6 @@ package engine.gameManager;
import engine.Enum.*; import engine.Enum.*;
import engine.InterestManagement.HeightMap; import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler; import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler; import engine.db.handlers.dbPowerHandler;
@@ -164,47 +163,6 @@ public enum PowersManager {
public static void usePower(final PerformActionMsg msg, ClientConnection origin, public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) { boolean sendCastToSelf) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if(pc == null)
return;
if(pc.getRecycleTimers().containsKey(msg.getPowerUsedID())) {
return;
}
if(!pc.isFlying() && powersBaseByToken.get(msg.getPowerUsedID()) != null && powersBaseByToken.get(msg.getPowerUsedID()).isSpell) //cant be sitting if flying
CombatManager.toggleSit(false,origin);
//if(pc.isMoving())
//pc.stopMovement(pc.getMovementLoc());
if(msg.getPowerUsedID() != 421084024 && origin.getPlayerCharacter().getPromotionClassID() != 2513) {
if (!origin.getPlayerCharacter().getPowers().containsKey(msg.getPowerUsedID())) {
Logger.error(origin.getPlayerCharacter().getFirstName() + " attempted to cast a power they do not have");
return;
}
}
//crusader sacrifice
if((msg.getPowerUsedID() == 428695403 && msg.getTargetID() == pc.getObjectUUID())){
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update(false);
}
pc.setIsCasting(false);
}
return;
}
if(msg.getPowerUsedID() == -1851459567){//backstab
applyPower(pc,pc,pc.loc,-1851459567,msg.getNumTrains(),false);
}
if (usePowerA(msg, origin, sendCastToSelf)) { if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer // Cast failed for some reason, reset timer
@@ -213,20 +171,19 @@ public enum PowersManager {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message // Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) { if (pc != null) {
sendPowerMsg(pc, 2, msg); sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
} }
} }
if(msg.getPowerUsedID() == 429429978){
origin.getPlayerCharacter().getRecycleTimers().remove(429429978);
}
} }
public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) { public static void useMobPower(Mob caster, AbstractCharacter target, PowersBase pb, int rank) {
@@ -235,8 +192,7 @@ public enum PowersManager {
msg.setUnknown04(1); msg.setUnknown04(1);
if (useMobPowerA(msg, caster)) { if (useMobPowerA(msg, caster)) {
if(pb.token == -1994153779) //sendMobPowerMsg(caster,2,msg); //Lol wtf was i thinking sending msg's to mobs... ZZZZ
InterestManager.setObjectDirty(caster);
} }
} }
@@ -247,56 +203,8 @@ public enum PowersManager {
if (playerCharacter == null) if (playerCharacter == null)
return false; return false;
//if(playerCharacter.getRecycleTimers().containsKey(msg.getPowerUsedID())){
// playerCharacter.setIsCasting(false);
// playerCharacter.setItemCasting(false);
// return false;
//}
boolean CSRCast = false; boolean CSRCast = false;
if(msg.getPowerUsedID() == 430628895) {
boolean failed = false;// group teleport
City city = ZoneManager.getCityAtLocation(playerCharacter.loc);
if (city == null) {
failed = true;
}//else{
// Bane bane = city.getBane();
// if (bane == null) {
// failed = true;
// }else{
// if(!bane.getSiegePhase().equals(SiegePhase.WAR)){
// failed = true;
// }
// }
//}
if(failed){
//check to see if we are at an active mine
Zone zone = ZoneManager.findSmallestZone(playerCharacter.loc);
if(zone != null){
Mine mine = null;
for(Building building : zone.zoneBuildingSet){
if(building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)){
mine = Mine.getMineFromTower(building.getObjectUUID());
}
}
if(mine != null){
failed = !mine.isActive;
}
}
}
if(failed) {
playerCharacter.setIsCasting(false);
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(playerCharacter, recyclePowerMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return false;
}
}
if (MBServerStatics.POWERS_DEBUG) { if (MBServerStatics.POWERS_DEBUG) {
ChatManager.chatSayInfo( ChatManager.chatSayInfo(
@@ -333,7 +241,6 @@ public enum PowersManager {
// get power // get power
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID()); PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
if (pb == null) { if (pb == null) {
ChatManager.chatSayInfo(playerCharacter, ChatManager.chatSayInfo(playerCharacter,
"This power is not implemented yet."); "This power is not implemented yet.");
@@ -345,35 +252,6 @@ public enum PowersManager {
// return false; // return false;
} }
//check for movement buffs while flying
if(playerCharacter.isFlying()) {
switch(pb.token){
case 429005674:
case 429505739:
case 431054700:
case 428005600:
case 431610080:
case 427935608:
case 427857146:
case 427988218:
case 431854842:
case 421074170:
case 429611355:
case 428955899:
case 1794395699:
case 429428796:
case 1514898036:
ChatManager.chatSystemInfo(playerCharacter, "You Cannot Fly While Having A MovementBuff");
//resync stamina
playerCharacter.setStamina(playerCharacter.getStamina(), playerCharacter);
// Update all surrounding clients.
TargetedActionMsg cmm = new TargetedActionMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}
if (playerCharacter.getLastPower() != null) if (playerCharacter.getLastPower() != null)
return true; return true;
@@ -381,18 +259,17 @@ public enum PowersManager {
// Check powers for normal users // Check powers for normal users
if(msg.getPowerUsedID() != 421084024) { if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID()))
if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) if (!playerCharacter.isCSR()) {
if (!playerCharacter.isCSR()) { if (!MBServerStatics.POWERS_DEBUG) {
if (!MBServerStatics.POWERS_DEBUG) { // ChatManager.chatSayInfo(pc, "You may not cast that spell!");
// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
Logger.info("usePowerA(): Cheat attempted? '" + msg.getPowerUsedID() + "' was not associated with " + playerCharacter.getName());
return true;
}
} else
CSRCast = true;
}
// get numTrains for power // get numTrains for power
int trains = msg.getNumTrains(); int trains = msg.getNumTrains();
@@ -402,14 +279,6 @@ public enum PowersManager {
msg.setNumTrains(trains); msg.setNumTrains(trains);
} }
//double stack point values for some useless disc spells
switch(pb.token){
case 429420458: // BH eyes
case 429601664: // huntsman skin the beast
msg.setNumTrains(msg.getNumTrains() * 2);
break;
}
// can't go over total trains by player // can't go over total trains by player
if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) { if (playerCharacter.getPowers() != null && playerCharacter.getPowers().containsKey(msg.getPowerUsedID())) {
CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID()); CharacterPower cp = playerCharacter.getPowers().get(msg.getPowerUsedID());
@@ -501,20 +370,15 @@ public enum PowersManager {
float range = pb.getRange(); float range = pb.getRange();
// verify target is in range // verify target is in range
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
}else{
pb.isSpell = false;
}
if (verifyInvalidRange(playerCharacter, target, range))
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
return true;
// verify target is valid type
if (!validateTarget(target, playerCharacter, pb))
return true;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
@@ -545,23 +409,6 @@ public enum PowersManager {
} }
} }
if(!passed){
if (playerCharacter.getRace().getName().contains("Shade")) {
if(playerCharacter.getHidden() > 0){
switch(msg.getPowerUsedID()){
case -1851459567:
case 2094922127:
case -355707373:
case 246186475:
case 666419835:
case 1480354319:
passed = true;
break;
}
}
}
}
if (!passed) if (!passed)
return true; return true;
} }
@@ -640,6 +487,7 @@ public enum PowersManager {
// Validity checks passed, move on to casting spell // Validity checks passed, move on to casting spell
//get caster's live counter //get caster's live counter
int casterLiveCounter = playerCharacter.getLiveCounter(); int casterLiveCounter = playerCharacter.getLiveCounter();
// run recycle job for when cast is available again, don't bother adding the timer for CSRs // run recycle job for when cast is available again, don't bother adding the timer for CSRs
if (time > 0) { if (time > 0) {
FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg); FinishRecycleTimeJob frtj = new FinishRecycleTimeJob(playerCharacter, msg);
@@ -666,7 +514,7 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) { if (pb.isSpell() && !pb.isChant() && playerCharacter.isSit()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setSit(false); playerCharacter.setSit(false);
UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter); UpdateStateMsg updateStateMsg = new UpdateStateMsg(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); DispatchMessage.dispatchMsgToInterestArea(playerCharacter, updateStateMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
@@ -674,12 +522,10 @@ public enum PowersManager {
} }
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.token != 429396028 && pb.breaksForm) { playerCharacter.cancelOnCast();
playerCharacter.cancelOnCast();
}
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell() && pb.breaksForm) if (pb.isSpell())
playerCharacter.cancelOnSpell(); playerCharacter.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@@ -689,12 +535,13 @@ public enum PowersManager {
if (time > 100) { if (time > 100) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.setIsCasting(true); playerCharacter.setIsCasting(true);
} }
playerCharacter.setLastMovementState(playerCharacter.getMovementState()); playerCharacter.setLastMovementState(playerCharacter.getMovementState());
// run timer job to end cast // run timer job to end cast
if (time < 1) // run immediately if (time < 1) // run immediately
finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter); finishUsePower(copyMsg, playerCharacter, casterLiveCounter, targetLiveCounter);
@@ -820,11 +667,10 @@ public enum PowersManager {
// make person casting stand up if spell (unless they're casting a chant which does not make them stand up) // make person casting stand up if spell (unless they're casting a chant which does not make them stand up)
// update cast (use skill) fail condition // update cast (use skill) fail condition
if(pb.breaksForm) caster.cancelOnCast();
caster.cancelOnCast();
// update castSpell (use spell) fail condition if spell // update castSpell (use spell) fail condition if spell
if (pb.isSpell() && pb.breaksForm) if (pb.isSpell())
caster.cancelOnSpell(); caster.cancelOnSpell();
// get cast time in ms. // get cast time in ms.
@@ -854,56 +700,14 @@ public enum PowersManager {
// called when a spell finishes casting. perform actions // called when a spell finishes casting. perform actions
public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) { public static void finishUsePower(final PerformActionMsg msg, PlayerCharacter playerCharacter, int casterLiveCounter, int targetLiveCounter) {
// if(true) {
// newFinishCast(msg);
// return;
//}
//if(HandleItemEnchantments(playerCharacter, msg)) {
// playerCharacter.setIsCasting(false);
// PerformActionMsg castMsg = new PerformActionMsg(msg);
// castMsg.setNumTrains(9999);
// castMsg.setUnknown04(2);
// DispatchMessage.dispatchMsgToInterestArea(playerCharacter, castMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
// return;
//}
PerformActionMsg performActionMsg; PerformActionMsg performActionMsg;
Dispatch dispatch; Dispatch dispatch;
if (playerCharacter == null || msg == null) if (playerCharacter == null || msg == null)
return; return;
//handle sprint for bard sprint
if(msg.getPowerUsedID() == 429005674){
msg.setPowerUsedID(429611355);
}
//handle root and snare break for wildkin's chase
if(msg.getPowerUsedID() == 429494441) {
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);
}
//handle power block portion for shade hide
if(playerCharacter.getRace().getName().contains("Shade")) {
if (msg.getPowerUsedID() == 429407306 || msg.getPowerUsedID() == 429495514) {
int trains = msg.getNumTrains() - 1;
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter target = PlayerCharacter.getPlayerCharacter(msg.getTargetID());
if (msg.getPowerUsedID() == 429601664)
if(target.getPromotionClassID() != 2516)//templar
PlayerCharacter.getPlayerCharacter(msg.getTargetID()).removeEffectBySource(EffectSourceType.Transform, msg.getNumTrains(), true);
}
if (playerCharacter.isCasting()) { if (playerCharacter.isCasting()) {
playerCharacter.update(false); playerCharacter.update();
playerCharacter.updateStamRegen(-100); playerCharacter.updateStamRegen(-100);
} }
@@ -943,9 +747,6 @@ public enum PowersManager {
return; return;
} }
if(pb.targetSelf)
msg.setTargetID(playerCharacter.getObjectUUID());
int trains = msg.getNumTrains(); int trains = msg.getNumTrains();
// verify player is not stunned or power type is blocked // verify player is not stunned or power type is blocked
@@ -1008,16 +809,15 @@ public enum PowersManager {
} }
float range = pb.getRange() + speedRange; float range = pb.getRange() + speedRange;
if(pb.token != 429396028) {
if (verifyInvalidRange(playerCharacter, mainTarget, range)) { if (verifyInvalidRange(playerCharacter, mainTarget, range)) {
sendPowerMsg(playerCharacter, 8, msg); sendPowerMsg(playerCharacter, 8, msg);
return; return;
}
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
// (pc.getLoc().distance(target.getLoc()) > pb.getRange()) {
// TODO send message that target is out of range
} }
@@ -1106,13 +906,6 @@ public enum PowersManager {
//Player didn't miss power, send finish cast. Miss cast already sent. //Player didn't miss power, send finish cast. Miss cast already sent.
//if (playerCharacter.isBoxed) {
// if (AbstractCharacter.IsAbstractCharacter(target)) {
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)) {
// return;
// }
// }
//}
// finally Apply actions // finally Apply actions
for (ActionsBase ab : pb.getActions()) { for (ActionsBase ab : pb.getActions()) {
@@ -1122,7 +915,7 @@ public enum PowersManager {
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target, pb, trains, playerCharacter)) { if (ab.blocked(target, pb, trains)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb); PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue; continue;
@@ -1209,18 +1002,7 @@ public enum PowersManager {
//DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); //DispatchMessage.dispatchMsgToInterestArea(playerCharacter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
//handle mob hate values
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(playerCharacter.loc,60.0f,MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob mobTarget = (Mob)awo;
if(mobTarget.hate_values != null) {
if (mobTarget.hate_values.containsKey(playerCharacter)) {
mobTarget.hate_values.put(playerCharacter, mobTarget.hate_values.get(playerCharacter) + pb.getHateValue(trains));
} else {
mobTarget.hate_values.put(playerCharacter, pb.getHateValue(trains));
}
}
}
} }
@@ -1309,7 +1091,7 @@ public enum PowersManager {
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target, pb, trains, caster)) if (ab.blocked(target, pb, trains))
continue; continue;
// TODO handle overwrite stack order here // TODO handle overwrite stack order here
String stackType = ab.getStackType(); String stackType = ab.getStackType();
@@ -1451,7 +1233,7 @@ public enum PowersManager {
PlayerCharacter target = SessionManager PlayerCharacter target = SessionManager
.getPlayerCharacterByLowerCaseName(msg.getTargetName()); .getPlayerCharacterByLowerCaseName(msg.getTargetName());
if (target == null || target.equals(pc)) { if (target == null || target.equals(pc) || target.isCombat()) {
if (target == null) // Player not found. Send not found message if (target == null) // Player not found. Send not found message
ChatManager.chatInfoError(pc, ChatManager.chatInfoError(pc,
@@ -1510,7 +1292,7 @@ public enum PowersManager {
// Handle Accepting or Denying a summons. // Handle Accepting or Denying a summons.
// set timer based on summon type. // set timer based on summon type.
boolean wentThrough = false; boolean wentThrough = false;
if (msg.accepted()) { if (msg.accepted())
// summons accepted, let's move the player if within time // summons accepted, let's move the player if within time
if (source.isAlive()) { if (source.isAlive()) {
@@ -1555,16 +1337,6 @@ public enum PowersManager {
else else
duration = 45000; // Belgosh Summons, 45 seconds duration = 45000; // Belgosh Summons, 45 seconds
boolean enemiesNear = false;
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(pc.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER)) {
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
if (!playerCharacter.guild.getNation().equals(pc.guild.getNation())) {
enemiesNear = true;
}
}
if (enemiesNear && !pc.isInSafeZone())
duration += 60000;
// Teleport to summoners location // Teleport to summoners location
FinishSummonsJob fsj = new FinishSummonsJob(source, pc); FinishSummonsJob fsj = new FinishSummonsJob(source, pc);
@@ -1574,10 +1346,7 @@ public enum PowersManager {
timers.put("Summon", jc); timers.put("Summon", jc);
wentThrough = true; wentThrough = true;
} }
}else{
// recycle summons power
finishRecycleTime(428523680, source, true);
}
// Summons failed // Summons failed
if (!wentThrough) if (!wentThrough)
// summons refused. Let's be nice and reset recycle timer // summons refused. Let's be nice and reset recycle timer
@@ -1693,28 +1462,8 @@ public enum PowersManager {
} }
// create list of characters // create list of characters
HashSet<AbstractCharacter> trackChars; HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList(
allTargets, playerCharacter, maxTargets);
PowersBase trackPower = PowersManager.getPowerByToken(msg.getPowerToken());
if(trackPower != null && trackPower.category.equals("TRACK")){
trackChars = getTrackList(playerCharacter);
}else{
trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
}
//switch(msg.getPowerToken()){
// case 431511776: // Hunt Foe Huntress
// case 429578587: // Hunt Foe Scout
// case 429503360: // Track Huntsman
// case 44106356: //
// trackChars = getTrackList(playerCharacter);
// break;
// default:
// trackChars = RangeBasedAwo.getTrackList(allTargets, playerCharacter, maxTargets);
// break;
//}
TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg);
@@ -1727,30 +1476,6 @@ public enum PowersManager {
} }
public static HashSet<AbstractCharacter> getTrackList(PlayerCharacter tracker){
HashSet<AbstractCharacter> list = new HashSet<AbstractCharacter>();
HashSet<AbstractWorldObject> shortList = WorldGrid.getObjectsInRangePartial(tracker.loc,MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> fullList = WorldGrid.getObjectsInRangePartial(tracker.loc,1408, MBServerStatics.MASK_PLAYER);
ArrayList<Guild> guildsPresent = new ArrayList<>();
for(AbstractWorldObject awo : shortList){
PlayerCharacter pc = (PlayerCharacter)awo;
if(!guildsPresent.contains(pc.guild.getNation())){
guildsPresent.add(pc.guild.getNation());
}
}
for(AbstractWorldObject awo : fullList){
if(awo.equals(tracker))
continue;
PlayerCharacter pc = (PlayerCharacter)awo;
if(!pc.isAlive())
continue;
if(guildsPresent.contains(pc.guild.getNation()))
list.add(pc);
}
return list;
}
private static void sendRecyclePower(int token, ClientConnection origin) { private static void sendRecyclePower(int token, ClientConnection origin) {
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token); RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(token);
@@ -1866,10 +1591,6 @@ public enum PowersManager {
private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target, private static void applyPowerA(AbstractCharacter ac, AbstractWorldObject target,
Vector3fImmutable targetLoc, PowersBase pb, int trains, Vector3fImmutable targetLoc, PowersBase pb, int trains,
boolean fromItem) { boolean fromItem) {
if(fromItem && pb.token == 429021400)
trains = 40;
int time = pb.getCastTime(trains); int time = pb.getCastTime(trains);
if (!fromItem) if (!fromItem)
finishApplyPowerA(ac, target, targetLoc, pb, trains, false); finishApplyPowerA(ac, target, targetLoc, pb, trains, false);
@@ -1928,18 +1649,6 @@ public enum PowersManager {
public static void finishApplyPowerA(AbstractCharacter ac, public static void finishApplyPowerA(AbstractCharacter ac,
AbstractWorldObject target, Vector3fImmutable targetLoc, AbstractWorldObject target, Vector3fImmutable targetLoc,
PowersBase pb, int trains, boolean fromChant) { PowersBase pb, int trains, boolean fromChant) {
//if (ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
// PlayerCharacter pc = (PlayerCharacter) ac;
// if (pc.isBoxed && pb.token != -2133617927) {
// if(AbstractCharacter.IsAbstractCharacter(target)){
// if (target.getObjectType().equals(GameObjectType.PlayerCharacter)){
// return;
// }
// }
// }
//}
// finally Apply actions // finally Apply actions
ArrayList<ActionsBase> actions = pb.getActions(); ArrayList<ActionsBase> actions = pb.getActions();
for (ActionsBase ab : actions) { for (ActionsBase ab : actions) {
@@ -1947,7 +1656,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains()) if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target, pb, trains, ac)) if (ab.blocked(target, pb, trains))
// sendPowerMsg(pc, 5, msg); // sendPowerMsg(pc, 5, msg);
continue; continue;
// TODO handle overwrite stack order here // TODO handle overwrite stack order here
@@ -2020,10 +1729,14 @@ public enum PowersManager {
} }
} }
public static void runPowerAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, ActionsBase ab, int trains, PowersBase pb) { public static void runPowerAction(AbstractCharacter source,
AbstractWorldObject awo, Vector3fImmutable targetLoc,
ActionsBase ab, int trains, PowersBase pb) {
AbstractPowerAction pa = ab.getPowerAction(); AbstractPowerAction pa = ab.getPowerAction();
if (pa == null) { if (pa == null) {
Logger.error("runPowerAction(): PowerAction not found of IDString: " + ab.getEffectID()); Logger.error(
"runPowerAction(): PowerAction not found of IDString: "
+ ab.getEffectID());
return; return;
} }
pa.startAction(source, awo, targetLoc, trains, ab, pb); pa.startAction(source, awo, targetLoc, trains, ab, pb);
@@ -2476,7 +2189,7 @@ public enum PowersManager {
// set player is not casting for regens // set player is not casting for regens
if (pc.isCasting()) { if (pc.isCasting()) {
pc.update(false); pc.update();
} }
pc.setIsCasting(false); pc.setIsCasting(false);
@@ -2518,8 +2231,7 @@ public enum PowersManager {
public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo, public static boolean testAttack(PlayerCharacter pc, AbstractWorldObject awo,
PowersBase pb, PerformActionMsg msg) { PowersBase pb, PerformActionMsg msg) {
// Get defense for target // Get defense for target
//float atr = CharacterSkill.getATR(pc, pb.getSkillName()); float atr = CharacterSkill.getATR(pc, pb.getSkillName());
float atr = PlayerCombatStats.getSpellAtr(pc, pb);
float defense; float defense;
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
@@ -2529,26 +2241,28 @@ public enum PowersManager {
defense = 0f; defense = 0f;
// Get hit chance // Get hit chance
//if (pc.getDebug(16)) { if (pc.getDebug(16)) {
// String smsg = "ATR: " + atr + ", Defense: " + defense; String smsg = "ATR: " + atr + ", Defense: " + defense;
// ChatManager.chatSystemInfo(pc, smsg); ChatManager.chatSystemInfo(pc, smsg);
//} }
//int chance; int chance;
//if (atr > defense || defense == 0) if (atr > defense || defense == 0)
// chance = 94; chance = 94;
//else { else {
// float dif = atr / defense; float dif = atr / defense;
// if (dif <= 0.8f) if (dif <= 0.8f)
// chance = 4; chance = 4;
// else else
// chance = ((int) (450 * (dif - 0.8f)) + 4); chance = ((int) (450 * (dif - 0.8f)) + 4);
//} }
// calculate hit/miss // calculate hit/miss
int roll = ThreadLocalRandom.current().nextInt(100);
if (CombatManager.LandHit((int)atr,(int)defense)) { boolean disable = true;
if (roll < chance) {
// Hit, check if dodge kicked in // Hit, check if dodge kicked in
if (awo instanceof AbstractCharacter) { if (awo instanceof AbstractCharacter) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
@@ -2560,15 +2274,6 @@ public enum PowersManager {
dodgeMsg.setTargetID(awo.getObjectUUID()); dodgeMsg.setTargetID(awo.getObjectUUID());
sendPowerMsg(pc, 4, dodgeMsg); sendPowerMsg(pc, 4, dodgeMsg);
return true; return true;
} else if (testPassive(pc, tarAc, "Block")) {
// Dodge fired, send dodge message
//PerformActionMsg dodgeMsg = new PerformActionMsg(msg);
//dodgeMsg.setTargetType(awo.getObjectType().ordinal());
//dodgeMsg.setTargetID(awo.getObjectUUID());
//sendPowerMsg(pc, 4, dodgeMsg);
TargetedActionMsg cmm = new TargetedActionMsg(pc, 75, tarAc, MBServerStatics.COMBAT_SEND_BLOCK);
DispatchMessage.sendToAllInRange(tarAc, cmm);
return true;
} }
} }
return false; return false;
@@ -2616,12 +2321,7 @@ public enum PowersManager {
if (AbstractWorldObject.IsAbstractCharacter(awo)) { if (AbstractWorldObject.IsAbstractCharacter(awo)) {
AbstractCharacter tarAc = (AbstractCharacter) awo; AbstractCharacter tarAc = (AbstractCharacter) awo;
// Handle Dodge passive // Handle Dodge passive
boolean passiveFired = false; return testPassive(caster, tarAc, "Dodge");
passiveFired = testPassive(caster, tarAc, "Dodge");
if(!passiveFired)
passiveFired = testPassive(caster, tarAc, "Block");
return passiveFired;
} }
return false; return false;
} else } else
@@ -2862,9 +2562,7 @@ public enum PowersManager {
} }
public static void cancelOnStun(AbstractCharacter ac) { public static void cancelOnStun(AbstractCharacter ac) {
if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
//PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
}
} }
private static PowersBase getLastPower(AbstractCharacter ac) { private static PowersBase getLastPower(AbstractCharacter ac) {
@@ -3010,191 +2708,6 @@ public enum PowersManager {
} }
} }
public static boolean breakForm(int token) {
switch (token) {
case 429505865:
case 429407561:
case 429492073:
case 429644123:
case 429393769:
case 429545819:
case 429426537:
case 429590377:
case 429508425:
case 429541193:
case 429573961:
case 427924330:
case 429402918:
case 429545688:
case 429005674:
case 429637823:
case 429590426:
case 428066972:
case 429441862:
case 431611756:
case 431578988:
case 429502506:
case 429398191:
case 429447384:
case 428892191:
case 431579167:
case 430977067:
case 429409100:
case 429441868:
case 429594877:
case 427908971:
case 683741153:
case 429770569:
case 429452379:
case 429605055:
case 429086971:
case 429443230:
case 429505400:
case 429492122:
case 429643992:
case 550062236:
case 429498252:
case 429611224:
case 429441834:
case 428918940:
case 429633739:
case 429633579:
case 429568043:
case 429048646:
case 428392639:
case 428425407:
case 429054168:
case 429021400:
case 428955864:
case 429119704:
case 428890328:
case 428923096:
case 429218008:
case 429086936:
case 428988632:
case 428688204:
case 429514603:
case 428924959:
case 429393818:
case 429720966:
case 428982463:
case 427933887:
case 429572287:
case 429501222:
case 430694431:
case 429436131:
case 430006124:
case 429611355:
case 428005600:
case 427935608:
case 428949695:
case 427988218:
case 429414616:
case 429496495:
case 429428796:
case 563795754:
case 428988217:
case 429432716:
case 428955899:
case 429393286:
case 550062220:
case 429495557:
case 429401278:
case 428377478:
case 429409094:
case 428191947:
case 429434474:
case 429403363:
case 429512920:
case 429419611:
case 429645676:
case 429602895:
case 429605071:
case 429592428:
case 429500010:
case 429406602:
case 429426586:
case 429633898:
case 550062212:
case 429994027:
case 430813227:
case 429928491:
case 430026795:
case 429517915:
case 431854842:
case 429767544:
case 429502507:
case 428398816:
case 429446315:
case 429441979:
return false;
}
return true;
}
public static boolean HandleItemEnchantments(PlayerCharacter pc, PerformActionMsg msg){
switch(msg.getPowerUsedID()){
case 429505998: // Reinforce Item
case 429407694: // hone weapon
case 429440462: // hone armor
case 429016905: //poison blade
case 429505610: // poison blade
case 427908971: // consecrate weapon
case 429439055: // mark of slaying
case 429605702: // annoint blade
case 429414682: // slay rat
case 429594877: // consecrate weapon
case 429440895: // charm of slaying
case 429491437: // infuse with power
PowersBase pb = PowersManager.getPowerByToken(msg.getPowerUsedID());
if(pb == null)
return false;
for (ActionsBase action : pb.getActions()){
try {
if(msg.getNumTrains() > action.maxTrains)
continue;
EffectsBase eb = action.getPowerAction().getEffectsBase();
if(eb == null)
return false;
//Effect eff = pc.addEffectNoTimer(eb.getName(),eb,msg.getNumTrains(),false);
//if(eff == null){
// Logger.error(pc.getFirstName() + " failed to apply self buff: " + msg.getPowerUsedID());
//}
UsePowerJob asj = new UsePowerJob(pc,msg,pb.getToken(),pb,pc.getLiveCounter(),pc.getLiveCounter());
JobContainer jc = JobScheduler.getInstance().scheduleJob(asj, 1800000);
Effect eff = new Effect(jc, eb, msg.getNumTrains());
// pc.effects.put("CASTABLE", eff);
pc.addEffect("CASTABLE",1800,asj,eb,msg.getNumTrains());
pc.applyAllBonuses();
ApplyEffectMsg pum = new ApplyEffectMsg();
pum.setEffectID(eff.getEffectToken());
pum.setSourceType(pc.getObjectType().ordinal());
pum.setSourceID(pc.getObjectUUID());
pum.setTargetType(pc.getObjectType().ordinal());
pum.setTargetID(pc.getObjectUUID());
pum.setNumTrains(eff.getTrains());
pum.setUnknown05(1);
pum.setUnknown02(2);
pum.setUnknown06((byte) 1);
pum.setEffectSourceType(GameObjectType.PlayerCharacter.ordinal());
pum.setEffectSourceID(pc.getObjectUUID());
pum.setDuration(1800);
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
}
catch(Exception e){
}
}
return true;
}
return false;
}
} }
+19 -53
View File
@@ -10,7 +10,10 @@ package engine.gameManager;
import engine.Enum; import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.objects.*; import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
import engine.objects.Runegate;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection; import java.sql.Connection;
@@ -30,7 +33,7 @@ public enum SimulationManager {
SERVERHEARTBEAT; SERVERHEARTBEAT;
private static final long CITY_PULSE = 2000; private static final long CITY_PULSE = 2000;
private static final long RUNEGATE_PULSE = 1000; private static final long RUNEGATE_PULSE = 3000;
private static final long UPDATE_PULSE = 1000; private static final long UPDATE_PULSE = 1000;
private static final long FlIGHT_PULSE = 100; private static final long FlIGHT_PULSE = 100;
public static Duration executionTime = Duration.ofNanos(1); public static Duration executionTime = Duration.ofNanos(1);
@@ -91,13 +94,16 @@ public enum SimulationManager {
"Fatal error in City Pulse: DISABLED. Error Message : " "Fatal error in City Pulse: DISABLED. Error Message : "
+ e.getMessage()); + e.getMessage());
} }
//try { try {
// if ((_updatePulseTime != 0) && (System.currentTimeMillis() > _updatePulseTime)) if ((_updatePulseTime != 0)
// pulseUpdate(); && (System.currentTimeMillis() > _updatePulseTime))
//} catch (Exception e) { pulseUpdate();
// Logger.error("Fatal error in Update Pulse: DISABLED"); } catch (Exception e) {
//} Logger.error(
"Fatal error in Update Pulse: DISABLED");
// _runegatePulseTime = 0;
}
try { try {
if ((_runegatePulseTime != 0) if ((_runegatePulseTime != 0)
@@ -110,18 +116,9 @@ public enum SimulationManager {
} }
try { try {
if ((_cityPulseTime != 0) && (System.currentTimeMillis() > _cityPulseTime)) { if ((_cityPulseTime != 0)
try { && (System.currentTimeMillis() > _cityPulseTime))
pulseCities(); pulseCities();
}catch(Exception e){
}
try {
ArenaManager.pulseArenas();
}catch(Exception e){
}
}
} catch (Exception e) { } catch (Exception e) {
Logger.error( Logger.error(
"Fatal error in City Pulse: DISABLED. Error Message : " "Fatal error in City Pulse: DISABLED. Error Message : "
@@ -130,25 +127,6 @@ public enum SimulationManager {
} }
//try{
// HellgateManager.pulseHellgates();
//}catch(Exception e){
// Logger.error("Failed to pulse hellgates");
// Logger.error(e.getMessage());
//}
try{
if(ZoneManager.hotZone != null && HotzoneManager.hotzoneMob != null && !HotzoneManager.hotzoneMob.isAlive()){
HotzoneManager.ClearHotzone();
}
}catch(Exception e){
}
try{
HotzoneManager.pulse();
}catch(Exception e){
//
}
SimulationManager.executionTime = Duration.between(startTime, Instant.now()); SimulationManager.executionTime = Duration.between(startTime, Instant.now());
if (executionTime.compareTo(executionMax) > 0) if (executionTime.compareTo(executionMax) > 0)
@@ -176,11 +154,7 @@ public enum SimulationManager {
if (player == null) if (player == null)
continue; continue;
try { player.update();
player.update(false);
}catch(Exception e){
}
} }
_updatePulseTime = System.currentTimeMillis() + 500; _updatePulseTime = System.currentTimeMillis() + 500;
@@ -229,12 +203,8 @@ public enum SimulationManager {
city = (City) cityObject; city = (City) cityObject;
city.onEnter(); city.onEnter();
} }
for(Mine mine : Mine.getMines()){
if(mine != null && mine.isActive)
mine.onEnter();
}
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
_cityPulseTime = System.currentTimeMillis() + CITY_PULSE;
} }
/* /*
@@ -244,10 +214,6 @@ public enum SimulationManager {
private void pulseRunegates() { private void pulseRunegates() {
for (Runegate runegate : Runegate._runegates.values()) { for (Runegate runegate : Runegate._runegates.values()) {
for(Portal portal : runegate._portals)
if(!portal.isActive())
portal.activate(false);
runegate.collidePortals(); runegate.collidePortals();
} }
@@ -1,277 +0,0 @@
package engine.gameManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
public class SpecialLootHandler {
public static final List<Integer> DWARVEN_contracts = Arrays.asList(
35250, 35251, 35252, 35253, 35254, 35255, 35256, 35257, 35258, 35259, 35260, 35261, 35262, 35263
);
public static final List<Integer> INVORRI_contracts = Arrays.asList(
35050, 35051, 35052, 35053, 35054, 35055, 35056, 35057, 35058, 35059, 35060, 35061, 35062, 35063
);
public static final List<Integer> SHADE_contracts = Arrays.asList(
35400, 35401, 35402, 35403, 35404, 35405, 35406, 35407, 35408, 35409, 35410, 35411, 35412, 35413,
35414, 35415, 35416, 35417, 35418, 35419, 35420, 35421, 35422, 35423, 35424, 35425, 35426, 35427
);
public static final List<Integer> VAMPIRE_contracts = Arrays.asList(
35545, 35546, 35547, 35548, 35549, 35550, 35551, 35552, 35553, 35554, 35555, 35556, 35557, 35558,
35559, 35560, 35561, 35562, 35563, 35564, 35565, 35566, 35567, 35568, 35569, 35570
);
public static final List<Integer> IREKEI_contracts = Arrays.asList(
35100, 35101, 35102, 35103, 35104, 35105, 35106, 35107, 35108, 35109, 35110, 35111, 35112, 35113,
35114, 35115, 35116, 35117, 35118, 35119, 35120, 35121, 35122, 35123, 35124, 35125, 35126, 35127
);
public static final List<Integer> AMAZON_contracts = Arrays.asList(
35200, 35201, 35202, 35203, 35204, 35205, 35206, 35207, 35208, 35209, 35210, 35211, 35212, 35213
);
public static final List<Integer> GWENDANNEN_contracts = Arrays.asList(
35350, 35351, 35352, 35353, 35354, 35355, 35356, 35357, 35358, 35359, 35360, 35361, 35362, 35363,
35364, 35365, 35366, 35367, 35368, 35369, 35370, 35371, 35372, 35373, 35374, 35375, 35376, 35377
);
public static final List<Integer> NEPHILIM_contracts = Arrays.asList(
35500, 35501, 35502, 35503, 35504, 35505, 35506, 35507, 35508, 35509, 35510, 35511, 35512, 35513,
35514, 35515, 35516, 35517, 35518, 35519, 35520, 35521, 35522, 35523, 35524, 35525
);
public static final List<Integer> ELVEN_contracts = Arrays.asList(
35000, 35001, 35002, 35003, 35004, 35005, 35006, 35007, 35008, 35009, 35010, 35011, 35012, 35013,
35014, 35015, 35016, 35017, 35018, 35019, 35020, 35021, 35022, 35023, 35024, 35025, 35026, 35027
);
public static final List<Integer> CENTAUR_contracts = Arrays.asList(
35150, 35151, 35152, 35153, 35154, 35155, 35156, 35157, 35158, 35159, 35160, 35161, 35162, 35163,
35164, 35165, 35166, 35167, 35168, 35169, 35170, 35171, 35172, 35173, 35174, 35175, 35176, 35177
);
public static final List<Integer> LIZARDMAN_contracts = Arrays.asList(
35300, 35301, 35302, 35303, 35304, 35305, 35306, 35307, 35308, 35309, 35310, 35311, 35312, 35313
);
public static final List<Integer> GLASS_ITEMS = Arrays.asList(
7000100, 7000110, 7000120, 7000130, 7000140, 7000150, 7000160, 7000170, 7000180, 7000190,
7000200, 7000210, 7000220, 7000230, 7000240, 7000250, 7000270, 7000280
);
public static final List<Integer> STAT_RUNES = Arrays.asList(
250001, 250002, 250003, 250004, 250005, 250006, 250007, 250008, 250010, 250011,
250012, 250013, 250014, 250015, 250016, 250017, 250019, 250020, 250021, 250022,
250023, 250024, 250025, 250026, 250028, 250029, 250030, 250031, 250032, 250033,
250034, 250035, 250037, 250038, 250039, 250040, 250041, 250042, 250043, 250044
);
public static final List<Integer> racial_guard = Arrays.asList(
841,951,952,1050,1052,1180,1182,1250,1252,1350,1352,1450,
1452,1500,1502,1525,1527,1550,1552,1575,1577,1600,1602,1650,1652,1700,980100,
980102
);
public static void RollContract(Mob mob){
Zone zone = getMacroZone(mob);
if(zone == null)
return;
int contactId = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
if(roll == 125){
contactId = getContractForZone(zone);
}
if(contactId == 0)
return;
ItemBase contractBase = ItemBase.getItemBase(contactId);
if(contractBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot contract = new MobLoot(mob,contractBase,false);
mob.getCharItemManager().addItemToInventory(contract);
}
public static Zone getMacroZone(Mob mob){
Zone parentZone = mob.parentZone;
if(parentZone == null)
return null;
while(!parentZone.isMacroZone() && !parentZone.equals(ZoneManager.getSeaFloor())){
parentZone = parentZone.getParent();
}
return parentZone;
//for(Zone zone : ZoneManager.macroZones){
// HashSet<AbstractWorldObject> inZone = WorldGrid.getObjectsInRangePartial(zone.getLoc(),zone.getBounds().getHalfExtents().x * 2f, MBServerStatics.MASK_MOB);
// if(inZone.contains(mob)){
// return zone;
// }
//}
//return null;
}
public static int getContractForZone(Zone zone){
Random random = new Random();
switch (zone.getObjectUUID())
{
case 178:
// Kralgaar Holm
return DWARVEN_contracts.get(random.nextInt(DWARVEN_contracts.size()));
case 122:
// Aurrochs Skrae
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 197:
// Ymur's Crown
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 234:
// Ecklund Wilds
return INVORRI_contracts.get(random.nextInt(INVORRI_contracts.size()));
case 313:
// Greensward Pyre
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 331:
// The Doomplain
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 353:
// Thollok Marsh
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 371:
// The Black Bog
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 388:
// Sevaath Mere
return LIZARDMAN_contracts.get(random.nextInt(LIZARDMAN_contracts.size()));
case 418:
// Valkos Wilds
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 437:
// Grimscairne
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 475:
// Phaedra's Prize
return AMAZON_contracts.get(random.nextInt(AMAZON_contracts.size()));
case 491:
// Holloch Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 508:
// Aeran Belendor
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 532:
// Tainted Swamp
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 550:
// Aerath Hellendroth
return ELVEN_contracts.get(random.nextInt(ELVEN_contracts.size()));
case 569:
// Aedroch Highlands
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 590:
// Fellgrim Forest
return GWENDANNEN_contracts.get(random.nextInt(GWENDANNEN_contracts.size()));
case 616:
// Derros Plains
return CENTAUR_contracts.get(random.nextInt(CENTAUR_contracts.size()));
case 632:
// Ashfell Plain
return SHADE_contracts.get(random.nextInt(SHADE_contracts.size()));
case 717:
// Kharsoom
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 737:
// Leth'khalivar Desert
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 761:
// The Blood Sands
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 785:
// Vale of Nar Addad
return IREKEI_contracts.get(random.nextInt(IREKEI_contracts.size()));
case 824:
// Western Battleground
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 842:
// Pandemonium
return NEPHILIM_contracts.get(random.nextInt(NEPHILIM_contracts.size()));
case 951:
//Bone Marches
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
case 952:
//plain of ashes
return VAMPIRE_contracts.get(random.nextInt(VAMPIRE_contracts.size()));
}
return 0;
}
public static void RollGlass(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(10000);
if(roll != 5000)
return;
Random random = new Random();
int glassId = GLASS_ITEMS.get(random.nextInt(GLASS_ITEMS.size()));
ItemBase glassBase = ItemBase.getItemBase(glassId);
if(glassBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot glass = new MobLoot(mob,glassBase,false);
mob.getCharItemManager().addItemToInventory(glass);
}
public static void RollRune(Mob mob){
int runeID = 0;
int roll = ThreadLocalRandom.current().nextInt(250);
Random random = new Random();
if(roll == 125){
runeID = STAT_RUNES.get(random.nextInt(STAT_RUNES.size()));
}
if(runeID == 0)
return;
ItemBase runeBase = ItemBase.getItemBase(runeID);
if(runeBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot rune = new MobLoot(mob,runeBase,false);
mob.getCharItemManager().addItemToInventory(rune);
}
public static void RollRacialGuard(Mob mob){
int roll = ThreadLocalRandom.current().nextInt(5000);
if(roll != 2500)
return;
Random random = new Random();
int guardId = racial_guard.get(random.nextInt(racial_guard.size()));
ItemBase guardBase = ItemBase.getItemBase(guardId);
if(guardBase == null)
return;
if(mob.getCharItemManager() == null)
return;
MobLoot guard = new MobLoot(mob,guardBase,false);
mob.getCharItemManager().addItemToInventory(guard);
}
}
@@ -1,347 +0,0 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
public class StrongholdManager {
public static void processStrongholds() {
ArrayList<Mine> mines = Mine.getMines();
//process strongholds selecting 3 randomly to become active
int count = 0;
while (count < 3) {
int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1;
Mine mine = mines.get(random);
if (mine != null) {
if (!mine.isActive && !mine.isStronghold) {
StartStronghold(mine);
count++;
}
}
}
}
public static void StartStronghold(Mine mine){
//remove buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = true;
mine.strongholdMobs = new ArrayList<>();
mine.oldBuildings = new HashMap<>();
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID);
building.setMeshUUID(407650);
building.setMeshScale(new Vector3f(0,0,0));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
//update tower to become stronghold mesh
tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone()));
tower.setMeshScale(new Vector3f(1,1,1));
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
//create elite mobs
for(int i = 0; i < mine.capSize * 2; i++){
Vector3fImmutable loc = Vector3fImmutable.getRandomPointOnCircle(tower.loc,30);
MobBase guardBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID));
Mob guard = Mob.createStrongholdMob(guardBase.getLoadID(), loc, Guild.getErrantGuild(),true,mineZone,null,0, guardBase.getFirstName(),65);
if(guard != null){
guard.parentZone = mine.getParentZone();
guard.bindLoc = loc;
guard.setLoc(loc);
guard.StrongholdGuardian = true;
guard.equipmentSetID = getStrongholdMobEquipSetID(guard);
guard.runAfterLoad();
guard.setLevel((short)65);
guard.setResists(new Resists("Elite"));
guard.spawnTime = 1000000000;
guard.BehaviourType = Enum.MobBehaviourType.Aggro;
mine.strongholdMobs.add(guard);
LootManager.GenerateStrongholdLoot(guard,false,false);
guard.healthMax = 12500;
guard.setHealth(guard.healthMax);
guard.maxDamageHandOne = 1550;
guard.minDamageHandOne = 750;
guard.atrHandOne = 1800;
guard.defenseRating = 2200;
guard.setFirstName("Elite Guardian");
InterestManager.setObjectDirty(guard);
WorldGrid.addObject(guard,loc.x,loc.z);
WorldGrid.updateObject(guard);
guard.stronghold = mine;
guard.mobPowers.clear();
guard.mobPowers.put(429399948,20); // find weakness
}
}
//create stronghold commander
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc,Guild.getErrantGuild(),true,mineZone,null,0, commanderBase.getFirstName(),75);
if(commander != null){
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdCommander = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short)75);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,20); // magebolt
commander.mobPowers.put(429121388,20); // blight
commander.mobPowers.put(431566891,20); // lightning bolt
commander.mobPowers.put(428716075,20); // fire bolt
commander.mobPowers.put(429010987,20); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander,true, false);
commander.healthMax = 50000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 3500;
commander.minDamageHandOne = 1500;
commander.atrHandOne = 3500;
commander.defenseRating = 3500;
commander.setFirstName("Guardian Commander");
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
mine.isActive = true;
tower.setProtectionState(Enum.ProtectionState.PROTECTED);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Begun!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Begun!");
}
public static void EndStronghold(Mine mine){
//restore the buildings
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
return;
mine.isStronghold = false;
//get rid of the mobs
for(Mob mob : mine.strongholdMobs) {
mob.despawn();
mob.removeFromCache();
DbManager.MobQueries.DELETE_MOB(mob);
}
//restore the buildings
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
for(Building building : mineZone.zoneBuildingSet){
if(mine.oldBuildings.containsKey(building.getObjectUUID())) {
building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID()));
building.setMeshScale(new Vector3f(1, 1, 1));
InterestManager.setObjectDirty(building);
WorldGrid.updateObject(building);
}
}
//update tower to become Mine Tower again
tower.setMeshUUID(1500100);
mine.isActive = false;
tower.setProtectionState(Enum.ProtectionState.NPC);
tower.getBounds().setRegions(tower);
InterestManager.setObjectDirty(tower);
WorldGrid.updateObject(tower);
ChatManager.chatSystemChannel(mine.getZoneName() + "'s Stronghold Has Concluded!");
Logger.info(mine.getZoneName() + "'s Stronghold Has Concluded!");
}
public static int getStrongholdMeshID(Zone parent){
while(!parent.isMacroZone()){
parent = parent.getParent();
if(parent.getName().equalsIgnoreCase("seafloor")){
return 0;
}
}
switch(parent.getObjectUUID()){
case 197:
case 234:
case 178:
case 122:
return 814000; //Frost Giant Hall (ICE)
case 968:
case 951:
case 313:
case 331:
return 5001500; // Lich Queens Keep (UNDEAD)
case 785:
case 761:
case 717:
case 737:
return 1306600; // Temple of the Dragon (DESERT)
case 353:
case 371:
case 388:
case 532:
return 564600; // Undead Lord's Keep (SWAMP)
case 550:
case 508:
case 475:
case 418:
return 1326600; // elven hall
case 437:
case 491:
case 590:
case 569:
return 602400;
case 824:
case 842:
case 632:
return 1600000; // chaos temple
}
return 456100; // small stockade
}
public static int getStrongholdGuardianID(int ID){
switch(ID){
case 814000:
return 253004; // Mountain Giant Raider Axe
case 5001500:
return 253008; // Vampire Spear Warrior
case 1306600:
return 253007; // Desert Orc Warrior
case 564600:
return 253010; // Kolthoss Warrior
case 1326600:
return 253005; //elven warrior
case 602400:
return 253009; // templar missionary
case 1600000:
return 253006; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdEpicID(int ID){
switch(ID){
case 814000:
return 253023; // Mountain Giant Raider Axe
case 5001500:
return 253022; // Vampire Spear Warrior
case 1306600:
return 253021; // Desert Orc Warrior
case 564600:
return 253018; // Kolthoss Warrior
case 1326600:
return 253019; //elven warrior
case 602400:
return 253024; // templar missionary
case 1600000:
return 253020; // scourger
}
return 13434; // human sword and board warrior
}
public static int getStrongholdCommanderID(int ID){
switch(ID){
case 814000:
return 253017;
case 5001500:
return 253012;
case 1306600:
return 253016; // Desert Orc Xbow
case 564600:
return 253011; // xbow kolthoss
case 1326600:
return 253013; //elven bow warrior
case 602400:
return 253015; // dune giant with xbow
case 1600000:
return 253014; // barbator
}
return 13433;
}
public static int getStrongholdMobEquipSetID(Mob mob) {
if(mob.StrongholdGuardian){
return 6327;
}else{
return 10790;
}
}
public static void CheckToEndStronghold(Mine mine) {
boolean stillAlive = false;
for (Mob mob : mine.strongholdMobs)
if (mob.isAlive())
stillAlive = true;
if (!stillAlive) {
// Epic encounter
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if (tower == null)
return;
Zone mineZone = ZoneManager.findSmallestZone(tower.loc);
Vector3fImmutable loc = tower.loc;
MobBase commanderBase = MobBase.getMobBase(getStrongholdEpicID(tower.meshUUID));
Mob commander = Mob.createStrongholdMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75);
if (commander != null) {
commander.parentZone = mine.getParentZone();
commander.bindLoc = loc;
commander.setLoc(loc);
commander.StrongholdEpic = true;
commander.equipmentSetID = getStrongholdMobEquipSetID(commander);
commander.runAfterLoad();
commander.setLevel((short) 85);
commander.setResists(new Resists("Elite"));
commander.spawnTime = 1000000000;
commander.BehaviourType = Enum.MobBehaviourType.Aggro;
commander.mobPowers.clear();
commander.mobPowers.put(429032838, 40); // gravechill
commander.mobPowers.put(429757701,40); // magebolt
commander.mobPowers.put(429121388,40); // blight
commander.mobPowers.put(431566891,40); // lightning bolt
commander.mobPowers.put(428716075,40); // fire bolt
commander.mobPowers.put(429010987,40); // ice bolt
mine.strongholdMobs.add(commander);
LootManager.GenerateStrongholdLoot(commander, true, true);
commander.healthMax = 250000;
commander.setHealth(commander.healthMax);
commander.maxDamageHandOne = 5000;
commander.minDamageHandOne = 2500;
commander.atrHandOne = 5000;
commander.defenseRating = 3500;
commander.setFirstName("Defender of " + mine.getParentZone().getParent().getName());
InterestManager.setObjectDirty(commander);
WorldGrid.addObject(commander,loc.x,loc.z);
WorldGrid.updateObject(commander);
commander.stronghold = mine;
}
}
}
}
-274
View File
@@ -1,274 +0,0 @@
package engine.gameManager;
import engine.InterestManagement.WorldGrid;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
public class ZergManager {
public static float getCurrentMultiplier(int count, int maxCount){
switch(maxCount) {
case 3: return getMultiplier3Man(count);
case 5: return getMultiplier5Man(count);
case 10: return getMultiplier10Man(count);
case 20: return getMultiplier20Man(count);
case 30: return getMultiplier30Man(count);
case 40: return getMultiplier40Man(count);
default: return 1.0f; //unlimited
}
}
public static float getMultiplier3Man(int count) {
if(count < 4)
return 1.0f;
if(count > 6)
return 0.0f;
switch(count){
case 4: return 0.50f;
case 5: return 0.0f;
case 6: return 0.0f;
default: return 1.0f;
}
}
public static float getMultiplier5Man(int count) {
if(count < 6)
return 1.0f;
if(count > 10)
return 0.0f;
switch(count){
case 6: return 0.75f;
case 7: return 0.57f;
case 8: return 0.44f;
case 9: return 0.33f;
case 10: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier10Man(int count) {
if(count < 11)
return 1.0f;
if(count > 20)
return 0.0f;
switch(count){
case 11: return 0.86f;
case 12: return 0.75f;
case 13: return 0.65f;
case 14: return 0.57f;
case 15: return 0.50f;
case 16: return 0.44f;
case 17: return 0.38f;
case 18: return 0.33f;
case 19: return 0.29f;
case 20: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier20Man(int count) {
if(count < 21)
return 1.0f;
if(count > 40)
return 0.0f;
switch (count)
{
case 21: return 0.93f;
case 22: return 0.86f;
case 23: return 0.80f;
case 24: return 0.75f;
case 25: return 0.70f;
case 26: return 0.65f;
case 27: return 0.61f;
case 28: return 0.57f;
case 29: return 0.53f;
case 30: return 0.50f;
case 31: return 0.47f;
case 32: return 0.44f;
case 33: return 0.41f;
case 34: return 0.38f;
case 35: return 0.36f;
case 36: return 0.33f;
case 37: return 0.31f;
case 38: return 0.29f;
case 39: return 0.27f;
case 40: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier30Man(int count) {
if(count < 31)
return 1.0f;
if(count > 60)
return 0.0f;
switch (count)
{
case 31: return 0.95f;
case 32: return 0.91f;
case 33: return 0.86f;
case 34: return 0.82f;
case 35: return 0.79f;
case 36: return 0.75f;
case 37: return 0.72f;
case 38: return 0.68f;
case 39: return 0.65f;
case 40: return 0.63f;
case 41: return 0.60f;
case 42: return 0.57f;
case 43: return 0.55f;
case 44: return 0.52f;
case 45: return 0.50f;
case 46: return 0.48f;
case 47: return 0.46f;
case 48: return 0.44f;
case 49: return 0.42f;
case 50: return 0.40f;
case 51: return 0.38f;
case 52: return 0.37f;
case 53: return 0.35f;
case 54: return 0.33f;
case 55: return 0.32f;
case 56: return 0.30f;
case 57: return 0.29f;
case 58: return 0.28f;
case 59: return 0.26f;
case 60: return 0.25f;
default: return 1.0f;
}
}
public static float getMultiplier40Man(int count) {
if(count < 41)
return 1.0f;
if(count > 80)
return 0.0f;
switch (count)
{
case 41: return 0.96f;
case 42: return 0.93f;
case 43: return 0.90f;
case 44: return 0.86f;
case 45: return 0.83f;
case 46: return 0.80f;
case 47: return 0.78f;
case 48: return 0.75f;
case 49: return 0.72f;
case 50: return 0.70f;
case 51: return 0.68f;
case 52: return 0.65f;
case 53: return 0.63f;
case 54: return 0.61f;
case 55: return 0.59f;
case 56: return 0.57f;
case 57: return 0.55f;
case 58: return 0.53f;
case 59: return 0.52f;
case 60: return 0.50f;
case 61: return 0.48f;
case 62: return 0.47f;
case 63: return 0.45f;
case 64: return 0.44f;
case 65: return 0.42f;
case 66: return 0.41f;
case 67: return 0.40f;
case 68: return 0.38f;
case 69: return 0.37f;
case 70: return 0.36f;
case 71: return 0.35f;
case 72: return 0.33f;
case 73: return 0.32f;
case 74: return 0.31f;
case 75: return 0.30f;
case 76: return 0.29f;
case 77: return 0.28f;
case 78: return 0.27f;
case 79: return 0.26f;
case 80: return 0.25f;
default: return 1.0f;
}
}
public static void MineTracker(Mine mine){
Building tower = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if(tower == null)
return;
float affectedRange = MBServerStatics.CHARACTER_LOAD_RANGE * 3;
mine.zergTracker.compileCurrent(tower.loc, affectedRange);
mine.zergTracker.sortByNation();
mine.zergTracker.compileLeaveQue(tower.loc, affectedRange);
mine.zergTracker.processLeaveQue();
mine.zergTracker.applyMultiplier(mine.capSize);
}
public static void PrintDetailsToClient(PlayerCharacter pc){
String newline = "\r\n ";
String outstring = newline + "ZERG MANAGER DETAILS FOR: " + pc.getFirstName() + newline;
Mine attended = null;
for(Mine mine : Mine.getMines()){
Building tower = BuildingManager.getBuilding(mine.getBuildingID());
if(tower == null)
continue;
float rangeSquared = (MBServerStatics.CHARACTER_LOAD_RANGE * 3) * (MBServerStatics.CHARACTER_LOAD_RANGE * 3);
if(pc.loc.distanceSquared(tower.loc) < rangeSquared){
attended = mine;
}
}
if(attended != null){
outstring += "Mine Cap: " + attended.capSize + newline;
Building tower = BuildingManager.getBuilding(attended.getBuildingID());
if(tower == null)
return;
int count = 0;
ArrayList<PlayerCharacter> stillPresent = new ArrayList<>();
ArrayList<PlayerCharacter> gonePlayers = new ArrayList<>();
for(Integer countedID : attended.mineAttendees.keySet()){
PlayerCharacter counted = PlayerCharacter.getFromCache(countedID);
if(counted != null){
if(counted.guild.getNation().equals(pc.guild.getNation())) {
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(countedID);
if(timeGone > 5000){
//outstring += counted.getFirstName() + " GONE FOR: " + timeGone/1000 + " SECONDS" + newline;
gonePlayers.add(counted);
}else{
//outstring += counted.getFirstName() + " STILL PRESENT" + newline;
stillPresent.add(counted);
}
count ++;
}
}
}
outstring += newline + "TOTAL NATION MEMBERS COUNTED: " + count + newline;
outstring += newline + "PLAYERS PRESENT:" + newline;
for(PlayerCharacter present : stillPresent){
outstring += present.getFirstName() + newline;
}
outstring += newline + "PLAYERS GONE:" + newline;
for(PlayerCharacter gone : gonePlayers){
Long timeGone = System.currentTimeMillis() - attended.mineAttendees.get(gone.getObjectUUID());
if(timeGone > 5000) {
outstring += gone.getFirstName() + " GONE FOR: " + timeGone / 1000 + " SECONDS" + newline;
}
}
}else{
outstring += "Mine: Not Within Mine Distance" + newline;
}
outstring += newline + "Zerg Multiplier: " + pc.ZergMultiplier + newline;
ChatManager.chatSystemInfo(pc, outstring);
}
}
+73
View File
@@ -19,12 +19,14 @@ import engine.objects.Building;
import engine.objects.City; import engine.objects.City;
import engine.objects.Zone; import engine.objects.Zone;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.time.Instant; import java.time.Instant;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.time.ZoneId; import java.time.ZoneId;
import java.util.*; import java.util.*;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
/* /*
* Class contains methods and structures which * Class contains methods and structures which
@@ -107,6 +109,20 @@ public enum ZoneManager {
} }
// Returns the number of available hotZones
// remaining in this cycle (1am)
public static int availableHotZones() {
int count = 0;
for (Zone zone : ZoneManager.macroZones)
if (ZoneManager.validHotZone(zone))
count = count + 1;
return count;
}
// Resets the availability of hotZones // Resets the availability of hotZones
// for this cycle // for this cycle
@@ -201,6 +217,63 @@ public enum ZoneManager {
ZoneManager.playerCityZones.add(zone); ZoneManager.playerCityZones.add(zone);
} }
public static final void generateAndSetRandomHotzone() {
Zone hotZone;
ArrayList<Integer> zoneArray = new ArrayList<>();
if (ZoneManager.macroZones.isEmpty())
return;
// Reset hotZone availability if none are left.
if (ZoneManager.availableHotZones() == 0)
ZoneManager.resetHotZones();
for (Zone zone : ZoneManager.macroZones)
if (validHotZone(zone))
zoneArray.add(zone.getObjectUUID());
int entryIndex = ThreadLocalRandom.current().nextInt(zoneArray.size());
hotZone = ZoneManager.getZoneByUUID(zoneArray.get(entryIndex));
if (hotZone == null) {
Logger.error("Hotzone is null");
return;
}
ZoneManager.setHotZone(hotZone);
}
public static final boolean validHotZone(Zone zone) {
if (zone.getSafeZone() == (byte) 1)
return false; // no safe zone hotzones// if (this.hotzone == null)
if (zone.getNodes().isEmpty())
return false;
if (zone.equals(ZoneManager.seaFloor))
return false;
//no duplicate hotZones
if (zone.hasBeenHotzone == true)
return false;
// Enforce min level
if (zone.minLvl < Integer.parseInt(ConfigManager.MB_HOTZONE_MIN_LEVEL.getValue()))
return false;
if (ZoneManager.hotZone != null)
return ZoneManager.hotZone.getObjectUUID() != zone.getObjectUUID();
return true;
}
// Converts world coordinates to coordinates local to a given zone. // Converts world coordinates to coordinates local to a given zone.
public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector,
+1 -1
View File
@@ -68,7 +68,7 @@ public abstract class AbstractJob implements Runnable {
this.markStopRunTime(); this.markStopRunTime();
} }
public abstract void doJob(); protected abstract void doJob();
public void executeJob(String threadName) { public void executeJob(String threadName) {
this.workerID.set(threadName); this.workerID.set(threadName);
+1 -1
View File
@@ -17,7 +17,7 @@ public abstract class AbstractScheduleJob extends AbstractJob {
} }
@Override @Override
public abstract void doJob(); protected abstract void doJob();
public void cancelJob() { public void cancelJob() {
JobScheduler.getInstance().cancelScheduledJob(this); JobScheduler.getInstance().cancelScheduledJob(this);
+1 -1
View File
@@ -16,7 +16,7 @@ public class JobContainer implements Comparable<JobContainer> {
final long timeOfExecution; final long timeOfExecution;
final boolean noTimer; final boolean noTimer;
public JobContainer(AbstractJob job, long timeOfExecution) { JobContainer(AbstractJob job, long timeOfExecution) {
if (job == null) { if (job == null) {
throw new IllegalArgumentException("No 'null' jobs allowed."); throw new IllegalArgumentException("No 'null' jobs allowed.");
} }
-75
View File
@@ -1,75 +0,0 @@
package engine.job;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
public class JobThread implements Runnable {
private final AbstractJob currentJob;
private final ReentrantLock lock = new ReentrantLock();
private static Long nextThreadPrint;
public JobThread(AbstractJob job){
this.currentJob = job;
}
@Override
public void run() {
try {
if (this.currentJob != null) {
if (lock.tryLock(5, TimeUnit.SECONDS)) { // Timeout to prevent deadlock
try {
this.currentJob.doJob();
} finally {
lock.unlock();
}
} else {
Logger.warn("JobThread could not acquire lock in time, skipping job.");
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void startJobThread(AbstractJob job){
JobThread jobThread = new JobThread(job);
Thread thread = new Thread(jobThread);
thread.setName("JOB THREAD: " + job.getWorkerID());
thread.start();
if(JobThread.nextThreadPrint == null){
JobThread.nextThreadPrint = System.currentTimeMillis();
}else{
if(JobThread.nextThreadPrint < System.currentTimeMillis()){
JobThread.tryPrintThreads();
JobThread.nextThreadPrint = System.currentTimeMillis() + 10000L;
}
}
}
public static void tryPrintThreads(){
ThreadGroup rootGroup = Thread.currentThread().getThreadGroup();
while (rootGroup.getParent() != null) {
rootGroup = rootGroup.getParent();
}
// Estimate the number of threads
int activeThreads = rootGroup.activeCount();
// Create an array to hold the threads
Thread[] threads = new Thread[activeThreads];
// Get the active threads
rootGroup.enumerate(threads, true);
int availableThreads = Runtime.getRuntime().availableProcessors();
// Print the count
if(threads.length > 30)
Logger.info("Total threads in application: " + threads.length + " / " + availableThreads);
}
}
+3 -6
View File
@@ -58,13 +58,10 @@ public class JobWorker extends ControlledRunnable {
} else { } else {
// execute the new job.. // execute the new job..
//this.currentJob.executeJob(this.getThreadName()); this.currentJob.executeJob(this.getThreadName());
if(this.currentJob != null) { this.currentJob = null;
JobThread.startJobThread(this.currentJob);
this.currentJob = null;
}
} }
Thread.yield();
} }
return true; return true;
} }
+2 -2
View File
@@ -45,7 +45,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
} }
@Override @Override
public abstract void doJob(); protected abstract void doJob();
@Override @Override
protected abstract void _cancelJob(); protected abstract void _cancelJob();
@@ -117,7 +117,7 @@ public abstract class AbstractEffectJob extends AbstractScheduleJob {
} }
public void endEffect() { public void endEffect() {
if (this.eb == null || this.power == null) if (this.eb == null)
return; return;
this.eb.endEffect(this.source, this.target, this.trains, this.power, this); this.eb.endEffect(this.source, this.target, this.trains, this.power, this);
} }
+1 -1
View File
@@ -29,7 +29,7 @@ public class ActivateBaneJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
City city; City city;
+1 -1
View File
@@ -27,7 +27,7 @@ public class AttackJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
CombatManager.doCombat(this.source, slot); CombatManager.doCombat(this.source, slot);
} }
+1 -1
View File
@@ -24,7 +24,7 @@ public class BaneDefaultTimeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//bane already set. //bane already set.
if (this.bane.getLiveDate() != null) { if (this.bane.getLiveDate() != null) {
+1 -1
View File
@@ -97,7 +97,7 @@ public class BasicScheduledJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (execution == null) { if (execution == null) {
Logger.error("BasicScheduledJob executed with nothing to execute."); Logger.error("BasicScheduledJob executed with nothing to execute.");
return; return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class BonusCalcJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ac != null) { if (this.ac != null) {
this.ac.applyBonuses(); this.ac.applyBonuses();
+1 -1
View File
@@ -22,7 +22,7 @@ public class CSessionCleanupJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
SessionManager.cSessionCleanup(secKey); SessionManager.cSessionCleanup(secKey);
} }
} }
+1 -1
View File
@@ -27,7 +27,7 @@ public class ChangeAltitudeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ac != null) if (this.ac != null)
MovementManager.finishChangeAltitude(ac, targetAlt); MovementManager.finishChangeAltitude(ac, targetAlt);
} }
+1 -1
View File
@@ -36,7 +36,7 @@ public class ChantJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.target == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;
PlayerBonuses bonuses = null; PlayerBonuses bonuses = null;
+1 -1
View File
@@ -29,7 +29,7 @@ public class CloseGateJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (building == null) { if (building == null) {
Logger.error("Rungate building was null"); Logger.error("Rungate building was null");
+1 -3
View File
@@ -37,7 +37,7 @@ public class DamageOverTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.target.getObjectType().equals(GameObjectType.Building) if (this.target.getObjectType().equals(GameObjectType.Building)
&& ((Building) this.target).isVulnerable() == false) { && ((Building) this.target).isVulnerable() == false) {
_cancelJob(); _cancelJob();
@@ -60,8 +60,6 @@ public class DamageOverTimeJob extends AbstractEffectJob {
if (this.iteration < 0) { if (this.iteration < 0) {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
if (AbstractWorldObject.IsAbstractCharacter(source))
eb.startEffect((AbstractCharacter) this.source, this.target, this.trains, this);
return; return;
} }
this.skipSendEffect = true; this.skipSendEffect = true;
+1 -1
View File
@@ -28,7 +28,7 @@ public class DatabaseUpdateJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.ago == null) if (this.ago == null)
return; return;
ago.removeDatabaseJob(this.type, false); ago.removeDatabaseJob(this.type, false);
+1 -1
View File
@@ -29,7 +29,7 @@ public class DebugTimerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null) { if (this.pc == null) {
return; return;
} }
+1 -1
View File
@@ -37,7 +37,7 @@ public class DeferredPowerJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//Power ended with no attack, cancel weapon power boost //Power ended with no attack, cancel weapon power boost
if (this.source != null && this.source instanceof PlayerCharacter) { if (this.source != null && this.source instanceof PlayerCharacter) {
((PlayerCharacter) this.source).setWeaponPower(null); ((PlayerCharacter) this.source).setWeaponPower(null);
+1 -1
View File
@@ -22,7 +22,7 @@ public class DisconnectJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.origin != null) { if (this.origin != null) {
this.origin.disconnect(); this.origin.disconnect();
} }
+1 -1
View File
@@ -28,7 +28,7 @@ public class DoorCloseJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
int doorNumber; int doorNumber;
+1 -1
View File
@@ -22,7 +22,7 @@ public class EndFearJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
//cancel fear for mob. //cancel fear for mob.
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishCooldownTimeJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishCooldownTime(this.msg, this.pc); PowersManager.finishCooldownTime(this.msg, this.pc);
} }
} }
+1 -1
View File
@@ -22,7 +22,7 @@ public class FinishEffectTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
} }
+1 -1
View File
@@ -26,7 +26,7 @@ public class FinishRecycleTimeJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishRecycleTime(this.msg, this.pc, false); PowersManager.finishRecycleTime(this.msg, this.pc, false);
} }
+1 -1
View File
@@ -20,7 +20,7 @@ public class FinishSpireEffectJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PlayerCharacter pc = (PlayerCharacter) target; PlayerCharacter pc = (PlayerCharacter) target;
+6 -6
View File
@@ -31,7 +31,7 @@ public class FinishSummonsJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.target == null) if (this.target == null)
return; return;
@@ -47,13 +47,13 @@ public class FinishSummonsJob extends AbstractScheduleJob {
return; return;
// cannot summon a player in combat // cannot summon a player in combat
//if (this.target.isCombat()) { if (this.target.isCombat()) {
// ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat."); ErrorPopupMsg.sendErrorMsg(this.source, "Cannot summon player in combat.");
// PowersManager.finishRecycleTime(428523680, this.source, false); PowersManager.finishRecycleTime(428523680, this.source, false);
// return; return;
//} }
if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) { if (this.target.getBonuses() != null && this.target.getBonuses().getBool(ModType.BlockedPowerType, SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!"); ErrorPopupMsg.sendErrorMsg(this.target, "You have been blocked from receiving summons!");
+1 -1
View File
@@ -28,7 +28,7 @@ public class LoadEffectsJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.originToSend == null) { if (this.originToSend == null) {
return; return;
} }
+1 -1
View File
@@ -25,7 +25,7 @@ public class LogoutCharacterJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
server.logoutCharacter(this.pc); server.logoutCharacter(this.pc);
} }
+1 -1
View File
@@ -19,7 +19,7 @@ public class NoTimeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
} }
@Override @Override
+1 -8
View File
@@ -40,18 +40,11 @@ public class PersistentAoeJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null) if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null)
return; return;
try {
if (!this.target.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}catch(Exception e){
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
}
if (!this.source.isAlive()) if (!this.source.isAlive())
PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains);
else if (this.iteration < this.power.getChantIterations()) { else if (this.iteration < this.power.getChantIterations()) {
+1 -1
View File
@@ -45,7 +45,7 @@ public class RefreshGroupJob extends AbstractJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null || this.origin == null || grp == null) { if (this.pc == null || this.origin == null || grp == null) {
return; return;
+1 -1
View File
@@ -22,7 +22,7 @@ public class RemoveCorpseJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.corpse != null) if (this.corpse != null)
Corpse.removeCorpse(corpse, true); Corpse.removeCorpse(corpse, true);
+1 -1
View File
@@ -25,7 +25,7 @@ public class SiegeSpireWithdrawlJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (spire == null) if (spire == null)
return; return;
+1 -1
View File
@@ -30,7 +30,7 @@ public class StuckJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
Vector3fImmutable stuckLoc; Vector3fImmutable stuckLoc;
Building building = null; Building building = null;
+1 -1
View File
@@ -27,7 +27,7 @@ public class SummonSendJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.source == null) if (this.source == null)
return; return;
+1 -1
View File
@@ -39,7 +39,7 @@ public class TeleportJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.pc == null || this.npc == null || this.origin == null) if (this.pc == null || this.npc == null || this.origin == null)
return; return;
+1 -1
View File
@@ -35,7 +35,7 @@ public class TrackJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter)) if (this.tpa == null || this.target == null || this.action == null || this.source == null || this.eb == null || !(this.source instanceof PlayerCharacter))
return; return;
+1 -1
View File
@@ -29,7 +29,7 @@ public class TransferStatOTJob extends AbstractEffectJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null) if (this.dot == null || this.target == null || this.action == null || this.source == null || this.eb == null || this.action == null || this.power == null)
return; return;
if (!this.target.isAlive()) { if (!this.target.isAlive()) {
+1 -1
View File
@@ -26,7 +26,7 @@ public class UpdateGroupJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
if (this.group == null) if (this.group == null)
return; return;
+1 -15
View File
@@ -1,9 +1,7 @@
package engine.jobs; package engine.jobs;
import engine.gameManager.ZoneManager;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.City;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
/* /*
@@ -22,7 +20,7 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
// Must have a building to rank! // Must have a building to rank!
@@ -43,18 +41,6 @@ public class UpgradeBuildingJob extends AbstractScheduleJob {
rankingBuilding.setRank(rankingBuilding.getRank() + 1); rankingBuilding.setRank(rankingBuilding.getRank() + 1);
if(rankingBuilding.getBlueprint().isWallPiece()){
City cityObject = ZoneManager.getCityAtLocation(rankingBuilding.loc);
if(cityObject.getTOL().getRank() == 8) {
if (rankingBuilding.getBlueprint() != null && rankingBuilding.getBlueprint().getBuildingGroup() != null && rankingBuilding.getBlueprint().isWallPiece()) {
float currentHealthRatio = rankingBuilding.getCurrentHitpoints() / rankingBuilding.healthMax;
float newMax = rankingBuilding.healthMax * 1.1f;
rankingBuilding.setMaxHitPoints(newMax);
rankingBuilding.setHealth(rankingBuilding.healthMax * currentHealthRatio);
}
}
}
// Reload the object // Reload the object
+1 -1
View File
@@ -27,7 +27,7 @@ public class UpgradeNPCJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
int newRank; int newRank;
+1 -1
View File
@@ -34,7 +34,7 @@ public class UseItemJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter); PowersManager.finishApplyPower(ac, target, Vector3fImmutable.ZERO, pb, trains, liveCounter);
} }
+1 -1
View File
@@ -35,7 +35,7 @@ public class UseMobPowerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter); PowersManager.finishUseMobPower(this.msg, this.caster, casterLiveCounter, targetLiveCounter);
} }
+1 -1
View File
@@ -35,7 +35,7 @@ public class UsePowerJob extends AbstractScheduleJob {
} }
@Override @Override
public void doJob() { protected void doJob() {
PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter); PowersManager.finishUsePower(this.msg, this.pc, casterLiveCounter, targetLiveCounter);
} }
+5 -19
View File
@@ -9,12 +9,10 @@
package engine.loot; package engine.loot;
import engine.gameManager.LootManager; import engine.gameManager.LootManager;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.List; import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
public class ItemTableEntry { public class ItemTableEntry {
public int minRoll; public int minRoll;
@@ -37,23 +35,11 @@ public class ItemTableEntry {
List<ItemTableEntry> itemTableEntryList; List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable); itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null) {
for (ItemTableEntry iteration : itemTableEntryList) for (ItemTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
itemTableEntry = iteration; itemTableEntry = iteration;
}
return itemTableEntry; return itemTableEntry;
} }
public static Integer getRandomItem(int itemTable) {
int id = 0;
List<ItemTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._itemTables.get(itemTable);
if(itemTableEntryList != null && itemTableEntryList.size() > 1){
id = itemTableEntryList.get(ThreadLocalRandom.current().nextInt(0, itemTableEntryList.size())).cacheID;
}
return id;
}
} }
+5 -5
View File
@@ -33,11 +33,11 @@ public class ModTableEntry {
List<ModTableEntry> itemTableEntryList; List<ModTableEntry> itemTableEntryList;
itemTableEntryList = LootManager._modTables.get(modTablwe); itemTableEntryList = LootManager._modTables.get(modTablwe);
if(itemTableEntryList != null) {
for (ModTableEntry iteration : itemTableEntryList) for (ModTableEntry iteration : itemTableEntryList)
if (roll >= iteration.minRoll && roll <= iteration.maxRoll) if (roll >= iteration.minRoll && roll <= iteration.maxRoll)
modTableEntry = iteration; modTableEntry = iteration;
}
return modTableEntry; return modTableEntry;
} }
} }
+1 -1
View File
@@ -220,7 +220,7 @@ public class Bounds {
//player is inside building region, skip collision check. we only do collision from the outside. //player is inside building region, skip collision check. we only do collision from the outside.
if (player.region != null && player.region.parentBuildingID == building.getObjectUUID()) if (player.region != null && player.region.parentBuildingID == building.getObjectUUID())
continue; continue;
if (building.getBounds() == null || building.getBounds().colliders == null) if (building.getBounds().colliders == null)
continue; continue;
for (Colliders collider : building.getBounds().colliders) { for (Colliders collider : building.getBounds().colliders) {
@@ -1,266 +0,0 @@
package engine.mobileAI.Behaviours;
import engine.Enum;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities;
import engine.objects.*;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
public class StandardMob {
public static void run(Mob mob){
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, MBServerStatics.CHARACTER_LOAD_RANGE, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty())
return;
if(!mob.isAlive()){
CheckForRespawn(mob);
return;
}
if (mob.isMoving()) {
mob.setLoc(mob.getMovementLoc());
mob.updateLocation();
}
if(mob.combatTarget == null) {
if (!inRange.isEmpty()) {
CheckForAggro(mob);
}
}else{
CheckToDropCombatTarget(mob);
if(mob.combatTarget == null){
CheckForAggro(mob);
}
}
if(MovementUtilities.canMove(mob))
CheckForMovement(mob);
if(mob.combatTarget != null && !mob.isMoving())
CheckForAttack(mob);
}
public static void CheckToDropCombatTarget(Mob mob){
if(!mob.combatTarget.isAlive()){
mob.setCombatTarget(null);
return;
}
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter pcTarget = (PlayerCharacter) mob.combatTarget;
if (!mob.canSee(pcTarget)) {
mob.setCombatTarget(null);
return;
}
}
if(mob.bindLoc.distanceSquared(mob.combatTarget.loc) > 90 * 90){
mob.setCombatTarget(null);
}
}
public static void CheckForRespawn(Mob mob){
if (mob.deathTime == 0) {
mob.setDeathTime(System.currentTimeMillis());
return;
}
if (!mob.despawned) {
if (mob.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//No items in inventory.
} else if (mob.isHasLoot()) {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
mob.despawn();
mob.deathTime = System.currentTimeMillis();
return;
}
}
return;
}
if(Mob.discDroppers.contains(mob))
return;
float baseRespawnTimer = mob.spawnTime;
float reduction = (100-mob.level) * 0.01f;
float reducedRespawnTime = baseRespawnTimer * (1.0f - reduction);
float respawnTimer = reducedRespawnTime * 1000f;
if (System.currentTimeMillis() > (mob.deathTime + respawnTimer)) {
Zone.respawnQue.add(mob);
}
}
public static void CheckForAggro(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(!mob.BehaviourType.isAgressive)
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc, 60f, MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = null;
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mostHated == null)
mostHated = loadedPlayer;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
public static void CheckForMovement(Mob mob){
if(!mob.BehaviourType.canRoam)
return;
if(mob.combatTarget != null){
//chase player
if(!CombatUtilities.inRange2D(mob,mob.combatTarget,mob.getRange())) {
if(mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter target = (PlayerCharacter)mob.combatTarget;
if(target.isMoving()){
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
return;
}else{
Vector3fImmutable smoothLoc = Vector3fImmutable.getRandomPointOnCircle(mob.combatTarget.loc,mob.getRange() -1);
MovementUtilities.aiMove(mob, smoothLoc, false);
return;
}
}
MovementUtilities.aiMove(mob, mob.combatTarget.loc, false);
}
}else{
//patrol
if (mob.isMoving()) {
mob.stopPatrolTime = System.currentTimeMillis();
return;
}
if(mob.stopPatrolTime + 5000L < System.currentTimeMillis()) {
Vector3fImmutable patrolPoint = Vector3fImmutable.getRandomPointOnCircle(mob.bindLoc, 40f);
MovementUtilities.aiMove(mob, patrolPoint, true);
}
}
}
public static void CheckForAttack(Mob mob){
if(mob.isMoving())
return;
if(mob.getLastAttackTime() > System.currentTimeMillis())
return;
if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob);
ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false);
if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget))
return;
InterestManager.setObjectDirty(mob);
if (mainHand == null && offHand == null) {
CombatUtilities.combatCycle(mob, mob.combatTarget, true, null);
int delay = 3000;
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(true) != null) {
int delay = 3000;
CombatUtilities.combatCycle(mob, mob.combatTarget, true, mob.getWeaponItemBase(true));
mob.setLastAttackTime(System.currentTimeMillis() + delay);
} else if (mob.getWeaponItemBase(false) != null) {
int attackDelay = 3000;
CombatUtilities.combatCycle(mob, mob.combatTarget, false, mob.getWeaponItemBase(false));
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
}
}
public static void MobCallForHelp(Mob mob){
HashSet<AbstractWorldObject> mobs = WorldGrid.getObjectsInRangePartial(mob.loc,60f, MBServerStatics.MASK_MOB);
for(AbstractWorldObject awo : mobs){
Mob responder = (Mob)awo;
if(responder.combatTarget == null)
if(MovementUtilities.canMove(responder))
MovementUtilities.aiMove(responder,mob.loc,false);
}
}
}
+148 -301
View File
@@ -9,18 +9,17 @@
package engine.mobileAI; package engine.mobileAI;
import engine.Enum; import engine.Enum;
import engine.InterestManagement.InterestManager; import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.gameManager.*; import engine.gameManager.*;
import engine.math.Vector3f; import engine.math.Vector3f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.Behaviours.StandardMob;
import engine.mobileAI.Threads.MobAIThread; import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities; import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities; import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg; import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.UpdateStateMsg; import engine.net.client.msg.PowerProjectileMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase; import engine.powers.ActionsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
@@ -28,7 +27,6 @@ import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map.Entry; import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
@@ -51,7 +49,6 @@ public class MobAI {
return; return;
} }
//mob casting disabled
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) { if (mob.isPlayerGuard() == false && MobCast(mob)) {
@@ -85,18 +82,8 @@ public class MobAI {
mob.updateLocation(); mob.updateLocation();
if(mob.StrongholdGuardian || mob.StrongholdEpic){
// attempt to ground all players in attack range
for(int i : mob.playerAgroMap.keySet()){
PlayerCharacter tar = PlayerCharacter.getFromCache(i);
if(tar != null && tar.loc.distanceSquared(mob.loc) < 80){
PowersManager.applyPower(mob,tar,tar.loc, 111111,40,false);
}
}
}
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
} }
@@ -109,16 +96,10 @@ public class MobAI {
return; return;
} }
//if(target.getPet() != null && target.getPet().isAlive() && !target.getPet().isSiege()){
//mob.setCombatTarget(target.getPet());
//AttackTarget(mob,mob.combatTarget);
//return;
//}
if (mob.BehaviourType.callsForHelp) if (mob.BehaviourType.callsForHelp)
MobCallForHelp(mob); MobCallForHelp(mob);
if (MovementUtilities.outOfAggroRange(mob, target)) { if (!MovementUtilities.inRangeDropAggro(mob, target)) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@@ -135,9 +116,6 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20) if (mob.isMoving() && mob.getRange() > 20)
return; return;
if(target.combatStats == null)
target.combatStats = new PlayerCombatStats(target);
// add timer for last attack. // add timer for last attack.
ItemBase mainHand = mob.getWeaponItemBase(true); ItemBase mainHand = mob.getWeaponItemBase(true);
@@ -168,14 +146,8 @@ public class MobAI {
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
target.getPet().setCombatTarget(mob); target.getPet().setCombatTarget(mob);
try{
InterestManager.forceLoad(mob);
}catch(Exception e){
}
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage());
} }
} }
@@ -184,9 +156,6 @@ public class MobAI {
try { try {
if(mob == null || target == null)
return;
if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) { if (target.getRank() == -1 || !target.isVulnerable() || BuildingManager.getBuildingFromCache(target.getObjectUUID()) == null) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@@ -196,8 +165,8 @@ public class MobAI {
if (playercity != null) if (playercity != null)
for (Mob guard : playercity.getParent().zoneMobSet) for (Mob guard : playercity.getParent().zoneMobSet)
if (guard.BehaviourType != null && guard.BehaviourType.equals(Enum.MobBehaviourType.GuardCaptain)) if (guard.BehaviourType != null && guard.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
if (guard.getCombatTarget() == null && guard.getGuild() != null && mob.getGuild() != null && !guard.getGuild().equals(mob.getGuild())) if (guard.getCombatTarget() == null && !guard.getGuild().equals(mob.getGuild()))
guard.setCombatTarget(mob); guard.setCombatTarget(mob);
if (mob.isSiege()) if (mob.isSiege())
@@ -226,14 +195,14 @@ public class MobAI {
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay); mob.setLastAttackTime(System.currentTimeMillis() + attackDelay);
} }
//if (mob.isSiege()) { if (mob.isSiege()) {
// PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target); PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
// ppm.setRange(50); ppm.setRange(50);
// DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false); DispatchMessage.dispatchMsgToInterestArea(mob, ppm, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
//} }
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackBuilding" + " " + e.getMessage());
} }
} }
@@ -246,8 +215,6 @@ public class MobAI {
//no weapons, default mob attack speed 3 seconds. //no weapons, default mob attack speed 3 seconds.
//MobVsMobRetaliate(target,mob);
ItemBase mainHand = mob.getWeaponItemBase(true); ItemBase mainHand = mob.getWeaponItemBase(true);
ItemBase offHand = mob.getWeaponItemBase(false); ItemBase offHand = mob.getWeaponItemBase(false);
@@ -274,7 +241,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
} }
} }
@@ -327,7 +294,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
} }
@@ -341,36 +308,33 @@ public class MobAI {
if (mob == null) if (mob == null)
return false; return false;
if (mob.mobPowers == null || mob.mobPowers.isEmpty()) if(mob.isPlayerGuard == true){
return false;
if(mob.nextCastTime > System.currentTimeMillis()) int contractID;
return false;
mob.nextCastTime = System.currentTimeMillis() + 30000L; if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
if(mob.isPlayerGuard){
int contractID = 0;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion) && mob.npcOwner != null)
contractID = mob.npcOwner.contract.getContractID(); contractID = mob.npcOwner.contract.getContractID();
else if(mob.contract != null) else
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
if(Enum.MinionType.ContractToMinionMap.containsKey(contractID) && !Enum.MinionType.ContractToMinionMap.get(contractID).isMage()) if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
return false; return false;
} }
if (mob.mobPowers.isEmpty())
return false;
if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) { if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return false; return false;
} }
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return true; return mob.nextCastTime <= System.currentTimeMillis();
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -424,9 +388,6 @@ public class MobAI {
PowersBase mobPower = PowersManager.getPowerByToken(powerToken); PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
if(mobPower.powerCategory.equals(Enum.PowerCategoryType.DEBUFF))
return false;
//check for hit-roll //check for hit-roll
if (mobPower.requiresHitRoll) if (mobPower.requiresHitRoll)
@@ -439,7 +400,7 @@ public class MobAI {
PerformActionMsg msg; PerformActionMsg msg;
if (!mob.StrongholdCommander && !mob.StrongholdEpic && (!mobPower.isHarmful() || mobPower.targetSelf)) { if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank); PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else { } else {
@@ -448,15 +409,15 @@ public class MobAI {
} }
msg.setUnknown04(2); msg.setUnknown04(2);
try {
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
}catch(Exception e) { long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
return false;
} mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -575,10 +536,11 @@ public class MobAI {
PowersManager.finishUseMobPower(msg, mob, 0, 0); PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY); long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true; return true;
} }
} catch (Exception e) { } catch (Exception e) {
////(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -614,7 +576,7 @@ public class MobAI {
mob.nextCallForHelp = System.currentTimeMillis() + 60000; mob.nextCallForHelp = System.currentTimeMillis() + 60000;
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCallForHelp" + " " + e.getMessage());
} }
} }
@@ -622,37 +584,6 @@ public class MobAI {
try { try {
if (HellgateManager.hellgate_mobs != null && HellgateManager.hellgate_mobs.contains(mob)) {
HellgateManager.SpecialMobAIHandler(mob);
return;
}
if (HellgateManager.hellgate_mini_bosses != null && HellgateManager.hellgate_mini_bosses.contains(mob)) {
HellgateManager.SpecialMobAIHandler(mob);
return;
}
if(HellgateManager.hellgate_boss != null && mob.equals(HellgateManager.hellgate_boss)){
HellgateManager.SpecialMobAIHandler(mob);
return;
}
//boolean override = true;
//switch (mob.BehaviourType) {
// case GuardCaptain:
// case GuardMinion:
// case GuardWallArcher:
// case Pet1:
// case HamletGuard:
// override = false;
// break;
// }
//if(override){
// if(!mob.isSiege()) {
// StandardMob.run(mob);
// return;
// }
//}
//always check the respawn que, respawn 1 mob max per second to not flood the client //always check the respawn que, respawn 1 mob max per second to not flood the client
if (mob == null) if (mob == null)
@@ -694,6 +625,9 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
CheckToSendMobHome(mob);
return; return;
} }
@@ -712,11 +646,7 @@ public class MobAI {
return; return;
} }
if(mob.isAlive()) if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal())
if(!mob.getMovementLoc().equals(Vector3fImmutable.ZERO))
mob.setLoc(mob.getMovementLoc());
if(mob.isPet() == false && mob.isPlayerGuard == false)
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@@ -742,7 +672,6 @@ public class MobAI {
} }
} }
//mob.refresh();
switch (mob.BehaviourType) { switch (mob.BehaviourType) {
case GuardCaptain: case GuardCaptain:
@@ -767,14 +696,12 @@ public class MobAI {
if(mob.isAlive()) if(mob.isAlive())
RecoverHealth(mob); RecoverHealth(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
} }
} }
private static void CheckForAggro(Mob aiAgent) { private static void CheckForAggro(Mob aiAgent) {
//old system
try { try {
//looks for and sets mobs combatTarget //looks for and sets mobs combatTarget
@@ -809,11 +736,13 @@ public class MobAI {
continue; continue;
// No aggro for this race type // No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true)
continue; continue;
//mob has enemies and this player race is not it //mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false)
continue; continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@@ -842,7 +771,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage()); Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForAggro" + " " + e.getMessage());
} }
} }
@@ -903,7 +832,7 @@ public class MobAI {
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
} }
} }
@@ -928,38 +857,31 @@ public class MobAI {
return; return;
} }
//No items in inventory. //No items in inventory.
} else if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else { } else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis();
return;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return; return;
} }
} }
return;
} }
for(Effect eff : aiAgent.effects.values()) } else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
eff.endEffect();
if(Mob.discDroppers.contains(aiAgent)) if (Zone.respawnQue.contains(aiAgent) == false) {
return;
if(aiAgent.StrongholdGuardian || aiAgent.StrongholdEpic || aiAgent.StrongholdCommander)
return;
if (aiAgent.despawned && System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000L))) {
if (!Zone.respawnQue.contains(aiAgent)) {
Zone.respawnQue.add(aiAgent); Zone.respawnQue.add(aiAgent);
} }
} }
} catch (Exception e) { } catch (Exception e) {
//(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage()); Logger.info(aiAgent.getObjectUUID() + " " + aiAgent.getName() + " Failed At: CheckForRespawn" + " " + e.getMessage());
} }
} }
@@ -974,10 +896,8 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
return; return;
if(!mob.isCombat()) if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
enterCombat(mob);
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.outOfAggroRange(mob, (PlayerCharacter) mob.getCombatTarget()) && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@@ -985,38 +905,26 @@ public class MobAI {
AttackTarget(mob, mob.getCombatTarget()); AttackTarget(mob, mob.getCombatTarget());
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForAttack" + " " + e.getMessage());
} }
} }
private static void CheckToSendMobHome(Mob mob) { private static void CheckToSendMobHome(Mob mob) {
if(mob.isNecroPet())
return;
try { try {
//trebs dont recall
if(mob.isSiege())
return;
if(mob.BehaviourType.equals(Enum.MobBehaviourType.Pet1)){
if(mob.loc.distanceSquared(mob.getOwner().loc) > 60 * 60)
mob.teleport(mob.getOwner().loc);
return;
}
if (mob.BehaviourType.isAgressive) { if (mob.BehaviourType.isAgressive) {
if (mob.isPlayerGuard()) { if (mob.isPlayerGuard()) {
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal())
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
} else { } else {
if(mob.combatTarget == null) CheckForAggro(mob);
NewAggroMechanic(mob);
} }
} }
if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
return;
if (mob.isPlayerGuard() && !mob.despawned) { if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc()); City current = ZoneManager.getCityAtLocation(mob.getLoc());
@@ -1026,6 +934,7 @@ public class MobAI {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) { if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal() && mob.isAlive()) {
//guard captain pulls his minions home with him //guard captain pulls his minions home with him
@@ -1036,7 +945,7 @@ public class MobAI {
} }
} }
} }
} else if (!MovementUtilities.inRangeOfBindLocation(mob)) { } else if (MovementUtilities.inRangeOfBindLocation(mob) == false) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
@@ -1044,22 +953,16 @@ public class MobAI {
for (Entry playerEntry : mob.playerAgroMap.entrySet()) for (Entry playerEntry : mob.playerAgroMap.entrySet())
PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0); PlayerCharacter.getFromCache((int) playerEntry.getKey()).setHateValue(0);
mob.setCombatTarget(null);
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
} }
} }
public static void chaseTarget(Mob mob) { private static void chaseTarget(Mob mob) {
try { try {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !mob.canSee((PlayerCharacter)mob.combatTarget)){
mob.setCombatTarget(null);
return;
}
float rangeSquared = mob.getRange() * mob.getRange(); float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
@@ -1090,7 +993,7 @@ public class MobAI {
mob.updateMovementState(); mob.updateMovementState();
mob.updateLocation(); mob.updateLocation();
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
} }
} }
@@ -1103,7 +1006,7 @@ public class MobAI {
//dont scan self. //dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || (mob.agentType.equals(Enum.AIAgentType.PET))) if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
continue; continue;
Mob aggroMob = (Mob) awoMob; Mob aggroMob = (Mob) awoMob;
@@ -1122,41 +1025,37 @@ public class MobAI {
mob.setCombatTarget(aggroMob); mob.setCombatTarget(aggroMob);
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: SafeGuardAggro" + " " + e.getMessage());
} }
} }
public static void checkToDropGuardAggro(Mob mob){
City city = mob.guardedCity;
if(city == null)
return;
if(mob.combatTarget == null)
return;
//if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
// mob.setCombatTarget(null);
}
public static void GuardCaptainLogic(Mob mob) { public static void GuardCaptainLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCaptainLogic" + " " + e.getMessage());
} }
} }
public static void GuardMinionLogic(Mob mob) { public static void GuardMinionLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
boolean isComanded = mob.npcOwner.isAlive(); boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) { if (!isComanded) {
GuardCaptainLogic(mob); GuardCaptainLogic(mob);
@@ -1170,21 +1069,19 @@ public class MobAI {
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardMinionLogic" + " " + e.getMessage());
} }
} }
public static void GuardWallArcherLogic(Mob mob) { public static void GuardWallArcherLogic(Mob mob) {
try { try {
checkToDropGuardAggro(mob);
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
else else
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardWallArcherLogic" + " " + e.getMessage());
} }
} }
@@ -1196,16 +1093,12 @@ public class MobAI {
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner"); mob.killCharacter("no owner");
if(!mob.isSiege())
mob.BehaviourType.canRoam = true;
if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam) if (MovementUtilities.canMove(mob) && mob.BehaviourType.canRoam)
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
} }
} }
@@ -1221,7 +1114,7 @@ public class MobAI {
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: HamletGuardLogic" + " " + e.getMessage());
} }
} }
@@ -1236,11 +1129,17 @@ public class MobAI {
if (mob.BehaviourType.isAgressive) { if (mob.BehaviourType.isAgressive) {
if (mob.getCombatTarget() == null) { AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard if (newTarget != null)
else mob.setCombatTarget(newTarget);
NewAggroMechanic(mob);//CheckForAggro(mob); //normal aggro else {
if (mob.getCombatTarget() == null) {
if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard)
SafeGuardAggro(mob); //safehold guard
else
CheckForAggro(mob); //normal aggro
}
} }
} }
@@ -1254,9 +1153,8 @@ public class MobAI {
if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null) if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null)
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage());
} }
} }
@@ -1306,7 +1204,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckForPlayerGuardAggro" + e.getMessage());
} }
} }
@@ -1369,7 +1267,7 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: GuardCanAggro" + " " + e.getMessage());
} }
return false; return false;
} }
@@ -1418,107 +1316,56 @@ public class MobAI {
} }
} }
} catch (Exception e) { } catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
} }
} }
public static void RecoverHealth(Mob mob) { public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
//recover health
try { try {
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
float CurrentHateValue = 0;
if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue();
AbstractWorldObject mostHatedTarget = null;
for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
if (potentialTarget.equals(mob.getCombatTarget()))
continue;
if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
CurrentHateValue = potentialTarget.getHateValue();
mostHatedTarget = potentialTarget;
}
}
return mostHatedTarget;
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
}
return null;
}
public static void RecoverHealth(Mob mob){
//recover health
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
if (mob.getHealth() < mob.getHealthMax()) {
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis()); mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) if (mob.getHealth() > mob.getHealthMax())
if (mob.getHealth() < mob.getHealthMax()) { mob.setHealth(mob.getHealthMax());
}
float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
mob.setHealth(mob.getHealth() + recoveredHealth);
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.getHealth() > mob.getHealthMax())
mob.setHealth(mob.getHealthMax());
}
} catch (Exception e) {
//(mob.getObjectUUID() + " " + mob.getName() + " Failed At: RecoverHealth" + " " + e.getMessage());
}
}
public static void enterCombat(Mob mob){
mob.setCombat(true);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
public static void NewAggroMechanic(Mob mob){
if(mob == null || !mob.isAlive() || mob.playerAgroMap.isEmpty()){
return;
}
if(mob.BehaviourType.equals(Enum.MobBehaviourType.HamletGuard)){
return;
}
if(mob.hate_values == null)
mob.hate_values = new HashMap<>();
if(mob.combatTarget != null && mob.combatTarget.isAlive() && mob.combatTarget.loc.distanceSquared(mob.loc) < 90f)
return;
HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER);
if(inRange.isEmpty()){
mob.setCombatTarget(null);
return;
}
//clear out any players who are not in hated range anymore
ArrayList<PlayerCharacter> toRemove = new ArrayList<>();
for(PlayerCharacter pc : mob.hate_values.keySet()){
if(!inRange.contains(pc))
toRemove.add(pc);
}
for(PlayerCharacter pc : toRemove){
mob.hate_values.remove(pc);
}
//find most hated target
PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next();
for(AbstractWorldObject awo : inRange){
PlayerCharacter loadedPlayer = (PlayerCharacter)awo;
if (loadedPlayer == null)
continue;
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive())
continue;
//Can't see target, skip aggro.
if (!mob.canSee(loadedPlayer))
continue;
// No aggro for this race type
if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
//mob has enemies and this player race is not it
if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue;
if(mob.hate_values.containsKey(loadedPlayer))
if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated))
mostHated = loadedPlayer;
}
if(mostHated != null)
mob.setCombatTarget(mostHated);
}
public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){
if(CombatUtilities.inRangeToAttack(retaliator,attacker)){
CombatUtilities.combatCycle(retaliator,attacker,true,null);
}
} }
} }
+9 -17
View File
@@ -28,26 +28,18 @@ public class MobAIThread implements Runnable{
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
while (true) { while (true) {
for (Zone zone : ZoneManager.getAllZones()) { for (Zone zone : ZoneManager.getAllZones()) {
if (zone != null && zone.zoneMobSet != null) {
synchronized (zone.zoneMobSet) { for (Mob mob : zone.zoneMobSet) {
for (Mob mob : zone.zoneMobSet) {
try { try {
if (mob != null) { if (mob != null)
MobAI.DetermineAction(mob); MobAI.DetermineAction(mob);
} } catch (Exception e) {
} catch (Exception e) { Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e); e.printStackTrace();
}
}
} }
} }
} }
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}
} }
} }
public static void startAIThread() { public static void startAIThread() {
@@ -11,11 +11,9 @@ package engine.mobileAI.Threads;
import engine.gameManager.ZoneManager; import engine.gameManager.ZoneManager;
import engine.objects.Mob; import engine.objects.Mob;
import engine.objects.Zone; import engine.objects.Zone;
import engine.util.ZoneLevel;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Collection;
/** /**
* Thread blocks until MagicBane dispatch messages are * Thread blocks until MagicBane dispatch messages are
* enqueued then processes them in FIFO order. The collection * enqueued then processes them in FIFO order. The collection
@@ -28,48 +26,102 @@ import java.util.Collection;
public class MobRespawnThread implements Runnable { public class MobRespawnThread implements Runnable {
private volatile boolean running = true;
private static final long RESPAWN_INTERVAL = 100; // Configurable interval
public MobRespawnThread() { public MobRespawnThread() {
Logger.info("MobRespawnThread initialized."); Logger.info(" MobRespawnThread thread has started!");
} }
@Override @Override
public void run() { public void run() {
while (running) {
try {
Collection<Zone> zones = ZoneManager.getAllZones();
if (zones != null) {
for (Zone zone : zones) {
synchronized (zone) { // Optional: Synchronize on zone
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + RESPAWN_INTERVAL < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next(); long startTime = System.currentTimeMillis();
if (respawner != null) { long rollingKeepFraction = (Zone.rollingAvgMobsAliveDepth - 1) / Zone.rollingAvgMobsAliveDepth;
respawner.respawn(); long rollingAddFraction = 1 / Zone.rollingAvgMobsAliveDepth;
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis(); while (true) {
Thread.sleep(100);
} try {
}
for (Zone zone : ZoneManager.getAllZones()) {
/*
if (zone.respawnQue.size() > ZoneLevel.queueLengthToLevelUp) {
zone.setCampLvl(zone.getCamplvl() + 1);
}
else if (zone.respawnQue.isEmpty() &&
(zone.lastRespawn + ZoneLevel.msToLevelDown < System.currentTimeMillis()) &&
zone.getCamplvl() > 0) {
zone.setCampLvl(zone.getCamplvl() - 1);
}
*/
int aliveCount = 0;
int deadCount = 0;
for (Mob mob : zone.zoneMobSet) {
if (mob.isAlive()) {
aliveCount = aliveCount + 1;
}
else {
deadCount = deadCount + 1;
} }
} }
zone.rollingAvgMobsAlive =
((zone.rollingAvgMobsAlive * (Zone.rollingAvgMobsAliveDepth - 1) + aliveCount) / Zone.rollingAvgMobsAliveDepth);
/*
if (startTime + ZoneLevel.msDelayToCampLevel < System.currentTimeMillis()) {
if (aliveCount > Math.floor(zone.zoneMobSet.size() / 2.0)) {
if (zone.levelUpTimer == 0) {
zone.levelUpTimer = System.currentTimeMillis();
} else if (zone.levelUpTimer + ZoneLevel.msTolevelUp < System.currentTimeMillis()) {
zone.setCampLvl(zone.getCampLvl() + 1);
zone.levelUpTimer = 0;
}
} else if (aliveCount == 0) {
if (zone.levelDownTimer == 0) {
zone.levelDownTimer = System.currentTimeMillis();
} else if (zone.levelDownTimer + ZoneLevel.msToLevelDown < System.currentTimeMillis()) {
if (zone.getCampLvl() > 0) {
zone.setCampLvl(zone.getCampLvl() + 1);
zone.levelDownTimer = 0;
}
}
} else {
zone.levelUpTimer = 0;
zone.levelDownTimer = 0;
}
}
*/
} }
Thread.sleep(100); // Prevent busy-waiting
// --------------------------------------------------------------------------------------------------------------------
// Manage mob respawn
// --------------------------------------------------------------------------------------------------------------------
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
}
} catch (Exception e) { } catch (Exception e) {
Logger.error("Error in MobRespawnThread", e); Logger.error(e);
} }
} }
Logger.info("MobRespawnThread stopped.");
} }
public void stop() {
running = false;
}
public static void startRespawnThread() { public static void startRespawnThread() {
Thread respawnThread = new Thread(new MobRespawnThread()); Thread respawnThread;
respawnThread = new Thread(new MobRespawnThread());
respawnThread.setName("respawnThread"); respawnThread.setName("respawnThread");
respawnThread.start(); respawnThread.start();
} }
@@ -22,6 +22,7 @@ import org.pmw.tinylog.Logger;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr; import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
public class CombatUtilities { public class CombatUtilities {
@@ -100,18 +101,9 @@ public class CombatUtilities {
if (!target.isAlive()) if (!target.isAlive())
return; return;
if(agent.isPet()){ if (AbstractWorldObject.IsAbstractCharacter(target))
try{
damage *= agent.getOwner().ZergMultiplier;
}catch(Exception ignored){
}
}
if (AbstractWorldObject.IsAbstractCharacter(target)) {
//damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false);
}else if (target.getObjectType() == GameObjectType.Building) else if (target.getObjectType() == GameObjectType.Building)
trueDamage = ((Building) target).modifyHealth(-damage, agent); trueDamage = ((Building) target).modifyHealth(-damage, agent);
//Don't send 0 damage kay thanx. //Don't send 0 damage kay thanx.
@@ -132,8 +124,6 @@ public class CombatUtilities {
} }
public static boolean canSwing(Mob agent) { public static boolean canSwing(Mob agent) {
if(!CombatUtilities.inRange2D(agent,agent.combatTarget,agent.getRange()))
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None)); return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None));
} }
@@ -149,32 +139,37 @@ public class CombatUtilities {
} }
public static boolean triggerDefense(Mob agent, AbstractWorldObject target) { public static boolean triggerDefense(Mob agent, AbstractWorldObject target) {
int defense = 0; int defenseScore = 0;
int atr = agent.mobBase.getAtr(); int attackScore = agent.getAtrHandOne();
if(agent.getBonuses() != null){
atr += agent.getBonuses().getFloat(ModType.OCV,SourceType.None);
atr *= 1 + agent.getBonuses().getFloatPercentAll(ModType.OCV,SourceType.None);
}
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
PlayerCharacter pc = (PlayerCharacter)target; defenseScore = ((AbstractCharacter) target).getDefenseRating();
if(pc.combatStats == null)
pc.combatStats = new PlayerCombatStats(pc);
pc.combatStats.calculateDefense();
defense = pc.combatStats.defense;
break; break;
case Mob: case Mob:
Mob mob = (Mob) target; Mob mob = (Mob) target;
if (mob.isSiege()) if (mob.isSiege())
defense = atr; defenseScore = attackScore;
else
defense = ((Mob) target).mobBase.getDefense();
break; break;
case Building: case Building:
return false; return false;
} }
return !CombatManager.LandHit(atr,defense);
int hitChance;
if (attackScore > defenseScore || defenseScore == 0)
hitChance = 94;
else if (attackScore == defenseScore && target.getObjectType() == GameObjectType.Mob)
hitChance = 10;
else {
float dif = attackScore / defenseScore;
if (dif <= 0.8f)
hitChance = 4;
else
hitChance = ((int) (450 * (dif - 0.8f)) + 4);
if (target.getObjectType() == GameObjectType.Building)
hitChance = 100;
}
return ThreadLocalRandom.current().nextInt(100) > hitChance;
} }
public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) { public static boolean triggerBlock(Mob agent, AbstractWorldObject ac) {
@@ -212,10 +207,12 @@ public class CombatUtilities {
return; return;
int anim = 75; int anim = 75;
float speed;
//handle the retaliate here because even if the mob misses you can still retaliate if (mainHand)
if (AbstractWorldObject.IsAbstractCharacter(target)) speed = agent.getSpeedHandOne();
CombatManager.handleRetaliate((AbstractCharacter) target, agent); else
speed = agent.getSpeedHandTwo();
DamageType dt = DamageType.Crush; DamageType dt = DamageType.Crush;
@@ -270,12 +267,12 @@ public class CombatUtilities {
if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) { if (agent.getEquip().get(1) != null && agent.getEquip().get(2) != null && agent.getEquip().get(2).getItemBase().isShield() == false) {
//mob is duel wielding and should conduct an attack for each hand //mob is duel wielding and should conduct an attack for each hand
ItemBase weapon1 = agent.getEquip().get(1).getItemBase(); ItemBase weapon1 = agent.getEquip().get(1).getItemBase();
double range1 = getMaxDmg(agent) - getMinDmg(agent); double range1 = getMaxDmg(weapon1.getMinDamage(), agent, weapon1) - getMinDmg(weapon1.getMinDamage(), agent, weapon1);
double damage1 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2; double damage1 = getMinDmg(weapon1.getMinDamage(), agent, weapon1) + ((ThreadLocalRandom.current().nextFloat() * range1) + (ThreadLocalRandom.current().nextFloat() * range1)) / 2;
swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true)); swingIsDamage(agent, target, (float) damage1, CombatManager.getSwingAnimation(weapon1, null, true));
ItemBase weapon2 = agent.getEquip().get(2).getItemBase(); ItemBase weapon2 = agent.getEquip().get(2).getItemBase();
double range2 = getMaxDmg(agent) - getMinDmg(agent); double range2 = getMaxDmg(weapon2.getMinDamage(), agent, weapon2) - getMinDmg(weapon2.getMinDamage(), agent, weapon2);
double damage2 = getMinDmg(agent) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2; double damage2 = getMinDmg(weapon2.getMinDamage(), agent, weapon2) + ((ThreadLocalRandom.current().nextFloat() * range2) + (ThreadLocalRandom.current().nextFloat() * range2)) / 2;
swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false)); swingIsDamage(agent, target, (float) damage2, CombatManager.getSwingAnimation(weapon1, null, false));
} else { } else {
swingIsDamage(agent, target, determineDamage(agent), anim); swingIsDamage(agent, target, determineDamage(agent), anim);
@@ -297,6 +294,11 @@ public class CombatUtilities {
if (((Mob) target).isSiege()) if (((Mob) target).isSiege())
return; return;
//handle the retaliate
if (AbstractWorldObject.IsAbstractCharacter(target))
CombatManager.handleRetaliate((AbstractCharacter) target, agent);
if (target.getObjectType() == GameObjectType.Mob) { if (target.getObjectType() == GameObjectType.Mob) {
Mob targetMob = (Mob) target; Mob targetMob = (Mob) target;
if (targetMob.isSiege()) if (targetMob.isSiege())
@@ -320,9 +322,9 @@ public class CombatUtilities {
float damage = 0; float damage = 0;
DamageType dt = getDamageType(agent); DamageType dt = getDamageType(agent);
if (agent.BehaviourType.equals(MobBehaviourType.Pet1)) { if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
damage = calculateMobDamage(agent); damage = calculatePetDamage(agent);
} else if (agent.isPlayerGuard()) { } else if (agent.isPlayerGuard() == true) {
//damage = calculateGuardDamage(agent); //damage = calculateGuardDamage(agent);
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} else if (agent.getLevel() > 80) { } else if (agent.getLevel() > 80) {
@@ -331,9 +333,9 @@ public class CombatUtilities {
damage = calculateMobDamage(agent); damage = calculateMobDamage(agent);
} }
if (AbstractWorldObject.IsAbstractCharacter(target)) { if (AbstractWorldObject.IsAbstractCharacter(target)) {
//if (((AbstractCharacter) target).isSit()) { if (((AbstractCharacter) target).isSit()) {
// damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
//} }
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0));
} }
if (target.getObjectType() == GameObjectType.Building) { if (target.getObjectType() == GameObjectType.Building) {
@@ -362,8 +364,8 @@ public class CombatUtilities {
float min = 40; float min = 40;
float max = 60; float max = 60;
float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None); float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double minDmg = getMinDmg(agent); double minDmg = getMinDmg(min, agent, null);
double maxDmg = getMaxDmg(agent); double maxDmg = getMaxDmg(max, agent, null);
dmgMultiplier += agent.getLevel() * 0.1f; dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg); range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2; damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
@@ -379,8 +381,8 @@ public class CombatUtilities {
double minDmg = weapon.getMinDamage(); double minDmg = weapon.getMinDamage();
double maxDmg = weapon.getMaxDamage(); double maxDmg = weapon.getMaxDamage();
double min = getMinDmg(agent); double min = getMinDmg(minDmg, agent, weapon);
double max = getMaxDmg(agent); double max = getMaxDmg(maxDmg, agent, weapon);
DamageType dt = weapon.getDamageType(); DamageType dt = weapon.getDamageType();
@@ -421,48 +423,92 @@ public class CombatUtilities {
} }
public static int calculateMobDamage(Mob agent) { public static int calculateMobDamage(Mob agent) {
double minDmg = getMinDmg(agent); ItemBase weapon = null;
double maxDmg = getMaxDmg(agent); double minDmg;
DamageType dt = getDamageType(agent); double maxDmg;
DamageType dt;
//main hand or offhand damage
if (agent.getEquip().get(1) != null)
weapon = agent.getEquip().get(1).getItemBase();
else if (agent.getEquip().get(2) != null)
weapon = agent.getEquip().get(2).getItemBase();
if (weapon != null) {
minDmg = getMinDmg(weapon.getMinDamage(), agent, weapon);
maxDmg = getMaxDmg(weapon.getMaxDamage(), agent, weapon);
dt = weapon.getDamageType();
} else {
minDmg = agent.getMobBase().getDamageMin();
maxDmg = agent.getMobBase().getDamageMax();
dt = DamageType.Crush;
}
AbstractWorldObject target = agent.getCombatTarget(); AbstractWorldObject target = agent.getCombatTarget();
double damage = ThreadLocalRandom.current().nextInt((int)minDmg,(int)maxDmg + 1); float dmgMultiplier = 1 + agent.getBonuses().getFloatPercentAll(ModType.MeleeDamageModifier, SourceType.None);
double range = maxDmg - minDmg;
double damage = minDmg + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
if (((AbstractCharacter) target).isSit()) if (((AbstractCharacter) target).isSit())
damage *= 2.5f; //increase damage if sitting damage *= 2.5f; //increase damage if sitting
if (AbstractWorldObject.IsAbstractCharacter(target)) if (AbstractWorldObject.IsAbstractCharacter(target))
return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0)); return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, (float) damage, 0) * dmgMultiplier);
return 0; return 0;
} }
public static double getMinDmg(Mob agent) { public static double getMinDmg(double min, Mob agent, ItemBase weapon) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){ int primary = agent.getStatStrCurrent();
return agent.minDamageHandOne; int secondary = agent.getStatDexCurrent();
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){ int focusLevel = 0;
return agent.getMinDamageHandTwo(); int masteryLevel = 0;
}else{
return agent.minDamageHandOne; if (weapon != null) {
if (weapon.isStrBased() == true) {
primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
if (agent.getSkills().containsKey(weapon.getSkillRequired())) {
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
}
if (agent.getSkills().containsKey(weapon.getMastery())) {
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
} }
}else{
return agent.minDamageHandOne;
} }
}
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
} }
public static double getMaxDmg(Mob agent) { public static double getMaxDmg(double max, Mob agent, ItemBase weapon) {
if(agent.getEquip() != null){
if(agent.getEquip().get(ItemSlotType.RHELD) != null){ int primary = agent.getStatStrCurrent();
return agent.maxDamageHandOne; int secondary = agent.getStatDexCurrent();
}else if(agent.getEquip().get(ItemSlotType.LHELD) != null){ int focusLevel = 0;
return agent.getMaxDamageHandTwo(); int masteryLevel = 0;
}else{
return agent.maxDamageHandOne; if (weapon != null) {
}
}else{ if (weapon.isStrBased() == true) {
return agent.maxDamageHandOne; primary = agent.getStatStrCurrent();
secondary = agent.getStatDexCurrent();
} else {
primary = agent.getStatDexCurrent();
secondary = agent.getStatStrCurrent();
} }
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
focusLevel = (int) agent.getSkills().get(weapon.getSkillRequired()).getModifiedAmount();
if (agent.getSkills().containsKey(weapon.getSkillRequired()))
masteryLevel = (int) agent.getSkills().get(weapon.getMastery()).getModifiedAmount();
}
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
} }
} }
@@ -13,7 +13,6 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
import engine.Enum.SourceType; import engine.Enum.SourceType;
import engine.InterestManagement.InterestManager;
import engine.mobileAI.Threads.MobAIThread; import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.MovementManager; import engine.gameManager.MovementManager;
@@ -99,24 +98,20 @@ public class MovementUtilities {
} }
public static boolean outOfAggroRange(Mob agent, AbstractCharacter target) { public static boolean inRangeDropAggro(Mob agent, AbstractCharacter target) {
Vector3fImmutable sl = agent.getLoc(); Vector3fImmutable sl = agent.getLoc();
Vector3fImmutable tl = target.getLoc(); Vector3fImmutable tl = target.getLoc();
float disSq = sl.distanceSquared(tl); float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
float range = agent.getRange() + 150; float range = agent.getRange() + 150;
//float distanceSquaredToTarget = sl.distanceSquared2D(tl) - sqr(agent.calcHitBox() + target.calcHitBox()); //distance to center of target
if (range > 200) if (range > 200)
range = 200; range = 200;
return disSq > (range * range); return distanceSquaredToTarget < sqr(range);
} }
@@ -194,7 +189,6 @@ public class MovementUtilities {
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) { public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
//InterestManager.forceLoad(agent);
//update our walk/run state. //update our walk/run state.
if (isWalking && !agent.isWalk()) { if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true); agent.setWalkMode(true);

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