// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.Enum; import engine.gameManager.DbManager; import engine.objects.AbstractCharacter; import engine.objects.CharacterSkill; import engine.objects.PlayerCharacter; import engine.server.MBServerStatics; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.concurrent.ConcurrentHashMap; public class dbCharacterSkillHandler extends dbHandlerBase { public dbCharacterSkillHandler() { this.localClass = CharacterSkill.class; this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public CharacterSkill ADD_SKILL(CharacterSkill toAdd) { if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) { Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase"); return null; } prepareCallable("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);"); setLong(1, (long)CharacterSkill.GetOwner(toAdd).getObjectUUID()); setInt(2, toAdd.getSkillsBase().getObjectUUID()); setInt(3, toAdd.getNumTrains()); int skillID = insertGetUUID(); return GET_SKILL(skillID); } public boolean DELETE_SKILL(final int objectUUID) { prepareCallable("DELETE FROM `dyn_character_skill` WHERE `UID` = ?"); setLong(1, (long)objectUUID); return (executeUpdate() != 0); } public CharacterSkill GET_SKILL(final int objectUUID) { CharacterSkill skill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID); if (skill != null) return skill; prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?"); setInt(1, objectUUID); return (CharacterSkill) getObjectSingle(objectUUID); } public ConcurrentHashMap GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) { ConcurrentHashMap skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))) return skills; PlayerCharacter pc = (PlayerCharacter) ac; int objectUUID = pc.getObjectUUID(); prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?"); setInt(1, objectUUID); try { ResultSet rs = executeQuery(); while (rs.next()) { CharacterSkill cs = new CharacterSkill(rs, pc); if (cs.getSkillsBase() != null) skills.put(cs.getSkillsBase().getName(), cs); } rs.close(); } catch (SQLException e) { Logger.error("CharacterSkill.getCharacterSkillForCharacter", e); } finally { closeCallable(); } return skills; } public void UPDATE_TRAINS(final CharacterSkill cs) { if (!cs.isTrained()) return; prepareCallable("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?"); setShort(1, (short)cs.getNumTrains()); setLong(2, (long)cs.getObjectUUID()); if (executeUpdate() != 0) cs.syncTrains(); } public void updateDatabase(final CharacterSkill cs) { if (cs.getSkillsBase() == null) { Logger.error("Failed to find skillsBase for Skill " + cs.getObjectUUID()); return; } if (CharacterSkill.GetOwner(cs) == null) { Logger.error("Failed to find owner for Skill " + cs.getObjectUUID()); return; } prepareCallable("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?"); setInt(1, cs.getSkillsBase().getObjectUUID()); setInt(2, CharacterSkill.GetOwner(cs).getObjectUUID()); setShort(3, (short)cs.getNumTrains()); setLong(4, (long)cs.getObjectUUID()); if (executeUpdate() != 0) cs.syncTrains(); } }