// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import engine.gameManager.DbManager; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.HashMap; public class RuneBaseEffect extends AbstractGameObject { public static HashMap> RuneIDBaseEffectMap = new HashMap<>(); private byte type; private String name; private short amount; private int runeBaseID; /** * ResultSet Constructor */ public RuneBaseEffect(ResultSet rs) throws SQLException { super(rs); this.type = rs.getByte("type"); this.name = rs.getString("name"); this.amount = rs.getShort("amount"); this.runeBaseID = rs.getInt("runeID"); } /* * Getters */ public static void LoadRuneBaseEffects() { //cache runebase effects. DbManager.RuneBaseEffectQueries.GET_ALL_RUNEBASE_EFFECTS(); //store runebase effects in new hashmap. RuneBaseEffect.RuneIDBaseEffectMap = DbManager.RuneBaseEffectQueries.LOAD_BASEEFFECTS_FOR_RUNEBASE(); } public int getType() { return this.type; } public String getName() { return this.name; } public short getAmount() { return this.amount; } @Override public void updateDatabase() { } public int getRuneBaseID() { return runeBaseID; } }